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-rw-r--r--core/math/transform_2d.h9
1 files changed, 7 insertions, 2 deletions
diff --git a/core/math/transform_2d.h b/core/math/transform_2d.h
index 752a885eba..f4546c13c8 100644
--- a/core/math/transform_2d.h
+++ b/core/math/transform_2d.h
@@ -31,9 +31,14 @@
#ifndef TRANSFORM_2D_H
#define TRANSFORM_2D_H
-#include "core/math/rect2.h" // also includes vector2, math_funcs, and ustring
+#include "core/math/math_funcs.h"
+#include "core/math/rect2.h"
+#include "core/math/vector2.h"
+#include "core/templates/vector.h"
-struct Transform2D {
+class String;
+
+struct _NO_DISCARD_ Transform2D {
// Warning #1: basis of Transform2D is stored differently from Basis. In terms of elements array, the basis matrix looks like "on paper":
// M = (elements[0][0] elements[1][0])
// (elements[0][1] elements[1][1])