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-rw-r--r--core/math/transform_2d.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/math/transform_2d.h b/core/math/transform_2d.h
index 4ec2dc119c..476577508f 100644
--- a/core/math/transform_2d.h
+++ b/core/math/transform_2d.h
@@ -38,7 +38,7 @@
class String;
-struct _NO_DISCARD_ Transform2D {
+struct [[nodiscard]] Transform2D {
// Warning #1: basis of Transform2D is stored differently from Basis. In terms of columns array, the basis matrix looks like "on paper":
// M = (columns[0][0] columns[1][0])
// (columns[0][1] columns[1][1])