summaryrefslogtreecommitdiffstats
path: root/core/math/vector4.h
diff options
context:
space:
mode:
Diffstat (limited to 'core/math/vector4.h')
-rw-r--r--core/math/vector4.h41
1 files changed, 20 insertions, 21 deletions
diff --git a/core/math/vector4.h b/core/math/vector4.h
index 4dba3126cb..f69b4752bb 100644
--- a/core/math/vector4.h
+++ b/core/math/vector4.h
@@ -32,9 +32,11 @@
#define VECTOR4_H
#include "core/error/error_macros.h"
-#include "core/math/math_funcs.h"
+#include "core/math/math_defs.h"
+#include "core/typedefs.h"
class String;
+struct Vector4i;
struct _NO_DISCARD_ Vector4 {
static const int AXIS_COUNT = 4;
@@ -72,10 +74,18 @@ struct _NO_DISCARD_ Vector4 {
return Vector4(MIN(x, p_vector4.x), MIN(y, p_vector4.y), MIN(z, p_vector4.z), MIN(w, p_vector4.w));
}
+ Vector4 minf(real_t p_scalar) const {
+ return Vector4(MIN(x, p_scalar), MIN(y, p_scalar), MIN(z, p_scalar), MIN(w, p_scalar));
+ }
+
Vector4 max(const Vector4 &p_vector4) const {
return Vector4(MAX(x, p_vector4.x), MAX(y, p_vector4.y), MAX(z, p_vector4.z), MAX(w, p_vector4.w));
}
+ Vector4 maxf(real_t p_scalar) const {
+ return Vector4(MAX(x, p_scalar), MAX(y, p_scalar), MAX(z, p_scalar), MAX(w, p_scalar));
+ }
+
_FORCE_INLINE_ real_t length_squared() const;
bool is_equal_approx(const Vector4 &p_vec4) const;
bool is_zero_approx() const;
@@ -101,8 +111,11 @@ struct _NO_DISCARD_ Vector4 {
Vector4 posmod(real_t p_mod) const;
Vector4 posmodv(const Vector4 &p_modv) const;
void snap(const Vector4 &p_step);
+ void snapf(real_t p_step);
Vector4 snapped(const Vector4 &p_step) const;
+ Vector4 snappedf(real_t p_step) const;
Vector4 clamp(const Vector4 &p_min, const Vector4 &p_max) const;
+ Vector4 clampf(real_t p_min, real_t p_max) const;
Vector4 inverse() const;
_FORCE_INLINE_ real_t dot(const Vector4 &p_vec4) const;
@@ -129,28 +142,14 @@ struct _NO_DISCARD_ Vector4 {
_FORCE_INLINE_ bool operator<=(const Vector4 &p_vec4) const;
operator String() const;
+ operator Vector4i() const;
_FORCE_INLINE_ Vector4() {}
-
- _FORCE_INLINE_ Vector4(real_t p_x, real_t p_y, real_t p_z, real_t p_w) :
- x(p_x),
- y(p_y),
- z(p_z),
- w(p_w) {
- }
-
- Vector4(const Vector4 &p_vec4) :
- x(p_vec4.x),
- y(p_vec4.y),
- z(p_vec4.z),
- w(p_vec4.w) {
- }
-
- void operator=(const Vector4 &p_vec4) {
- x = p_vec4.x;
- y = p_vec4.y;
- z = p_vec4.z;
- w = p_vec4.w;
+ _FORCE_INLINE_ Vector4(real_t p_x, real_t p_y, real_t p_z, real_t p_w) {
+ x = p_x;
+ y = p_y;
+ z = p_z;
+ w = p_w;
}
};