| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
* | Rename Vector4.components -> coord | Lukas Tenbrink | 2024-09-26 | 1 | -3/+3 |
* | Merge pull request #90582 from Repiteo/core/remove-macro-_NO_DISCARD_ | Rémi Verschelde | 2024-06-25 | 1 | -1/+1 |
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| * | Core: Replace `_NO_DISCARD_` macro with attribute | Thaddeus Crews | 2024-04-12 | 1 | -1/+1 |
* | | Add PackedVector4Array Variant type | K. S. Ernest (iFire) Lee | 2024-05-03 | 1 | -21/+9 |
* | | [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` | A Thousand Ships | 2024-05-02 | 1 | -0/+11 |
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* | [Core] Codestyle improvements to math types | A Thousand Ships | 2024-03-04 | 1 | -25/+25 |
* | Added component-wise `min` and `max` functions for vectors | Andrés Botero | 2023-02-11 | 1 | -0/+8 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Add `is_finite` method for checking built-in types | Haoyu Qiu | 2022-10-08 | 1 | -0/+1 |
* | Enhancements to includes in core data structures | Aaron Franke | 2022-10-05 | 1 | -3/+3 |
* | Merge pull request #66133 from aaronfranke/set-all | Rémi Verschelde | 2022-10-03 | 1 | -9/+0 |
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| * | Remove set_all methods from Vector2/3/4 | Aaron Franke | 2022-09-19 | 1 | -6/+0 |
| * | Remove set_axis and get_axis methods from Vector2/2i/3/3i/4/4i | Aaron Franke | 2022-09-19 | 1 | -3/+0 |
* | | Define AXIS_COUNT in all vector types | Aaron Franke | 2022-09-19 | 1 | -0/+2 |
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* | Add `is_zero_approx` methods to `Vector2`, `3`, and `4` | Jonathan Nicholl | 2022-09-02 | 1 | -0/+1 |
* | Make `cubic_interpolate()` consider key time in animation | Silc Renew | 2022-08-19 | 1 | -0/+1 |
* | vector4 distance_squared_to and update csharp | antonWetzel | 2022-08-09 | 1 | -0/+1 |
* | Vector4/Vector4i: Add missing methods, tests and fix change of sign operator | Hendrik Brucker | 2022-08-07 | 1 | -3/+22 |
* | Add some missing Vector4 methods | kobewi | 2022-07-26 | 1 | -4/+11 |
* | Code quality: Fix header guards consistency | Rémi Verschelde | 2022-07-25 | 1 | -0/+1 |
* | Implement Vector4, Vector4i, Projection | reduz | 2022-07-23 | 1 | -0/+275 |