diff options
Diffstat (limited to 'core/os/input_event.cpp')
-rw-r--r-- | core/os/input_event.cpp | 21 |
1 files changed, 17 insertions, 4 deletions
diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp index a072017353..a40a50cfce 100644 --- a/core/os/input_event.cpp +++ b/core/os/input_event.cpp @@ -314,7 +314,7 @@ bool InputEventKey::action_match(const Ref<InputEvent> &p_event, bool *p_pressed if (p_pressed != NULL) *p_pressed = key->is_pressed(); if (p_strength != NULL) - *p_strength = (*p_pressed) ? 1.0f : 0.0f; + *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; } return match; } @@ -483,7 +483,7 @@ bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool *p if (p_pressed != NULL) *p_pressed = mb->is_pressed(); if (p_strength != NULL) - *p_strength = (*p_pressed) ? 1.0f : 0.0f; + *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; } return match; @@ -795,7 +795,7 @@ bool InputEventJoypadButton::action_match(const Ref<InputEvent> &p_event, bool * if (p_pressed != NULL) *p_pressed = jb->is_pressed(); if (p_strength != NULL) - *p_strength = (*p_pressed) ? 1.0f : 0.0f; + *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; } return match; @@ -1010,6 +1010,14 @@ bool InputEventAction::is_pressed() const { return pressed; } +void InputEventAction::set_strength(float p_strength) { + strength = CLAMP(p_strength, 0.0f, 1.0f); +} + +float InputEventAction::get_strength() const { + return strength; +} + bool InputEventAction::shortcut_match(const Ref<InputEvent> &p_event) const { if (p_event.is_null()) return false; @@ -1033,7 +1041,7 @@ bool InputEventAction::action_match(const Ref<InputEvent> &p_event, bool *p_pres if (p_pressed != NULL) *p_pressed = act->pressed; if (p_strength != NULL) - *p_strength = (*p_pressed) ? 1.0f : 0.0f; + *p_strength = (p_pressed != NULL && *p_pressed) ? 1.0f : 0.0f; } return match; } @@ -1051,14 +1059,19 @@ void InputEventAction::_bind_methods() { ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventAction::set_pressed); //ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventAction::is_pressed); + ClassDB::bind_method(D_METHOD("set_strength", "strength"), &InputEventAction::set_strength); + ClassDB::bind_method(D_METHOD("get_strength"), &InputEventAction::get_strength); + // ClassDB::bind_method(D_METHOD("is_action", "name"), &InputEventAction::is_action); ADD_PROPERTY(PropertyInfo(Variant::STRING, "action"), "set_action", "get_action"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_strength", "get_strength"); } InputEventAction::InputEventAction() { pressed = false; + strength = 1.0f; } ///////////////////////////// |