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path: root/core/os/input_event.cpp
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* Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky2020-03-261-1374/+0
* Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde2020-03-011-17/+59
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| * Rename `scancode` to `keycode`.bruvzg2020-02-251-17/+59
* | Fix InputEventKey::echo type from INT to BOOLYuri Roubinsky2020-03-011-1/+1
* | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-6/+6
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* Added StringName as a variant type.Juan Linietsky2020-02-211-1/+1
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* doc: Sync classref with current sourceRémi Verschelde2019-11-081-1/+1
* Merge pull request #33052 from KoBeWi/naughty_slidersRémi Verschelde2019-11-081-3/+3
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| * Fix analog input in slidersTomasz Chabora2019-11-071-3/+3
* | [macOS, Windows, X11] Add graphic tablet pen pressure and tilt support to Inp...bruvzg2019-10-301-0/+34
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* Don't transform global position of mouse inputTomasz Chabora2019-09-031-2/+2
* Some code changed with Clang-Tidyqarmin2019-06-261-4/+4
* Add configurable strength value to InputEventActionGilles Roudiere2019-06-021-0/+13
* Fix NaN with get_action_strengthGilles Roudière2019-05-151-2/+11
* Fix fake null-motion mouse event floodPedro J. Estébanez2019-03-091-0/+3
* Add support for event accumlation (off by default, on for editor), fixes #26536Juan Linietsky2019-03-031-0/+40
* Make Button shortcuts triggerable by gamepadsHugo Locurcio2019-02-161-3/+11
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Merge pull request #21954 from isaacremnant/fix_inputsRémi Verschelde2018-09-141-0/+16
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| * Fix is_action_pressed for InputEventAction.isaacremnant2018-09-101-0/+16
* | Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-2/+2
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* Merge pull request #20511 from maksloboda/InputEventActionFixRémi Verschelde2018-07-281-0/+8
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| * Fixed shortcuts not working with InputEventActionsMax2018-07-271-0/+8
* | Added a new MIDIDriver classMarcelo Fernandez2018-07-211-0/+119
* | Added support for extra mouse buttons.unknown2018-07-091-0/+12
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* Fixing input strength and the impossibility to erase action eventsgroud2018-04-251-3/+5
* Fixes left/up axis not mappable as actionsGilles Roudiere2018-04-181-2/+2
* Allow actions to provide an analog valueGilles Roudiere2018-04-161-19/+64
* (Magnify|Pan)Gesture: implement as_textPoommetee Ketson2018-02-241-0/+10
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Removed the InputEvent ID field, which was unused and can cause bugs.Juan Linietsky2017-12-261-18/+0
* Core: Bind InputEventGesture events.Andreas Haas2017-11-241-0/+24
* Merge pull request #11933 from cxong/masterJuan Linietsky2017-11-211-4/+4
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| * Use "Command" instead of "Meta" for macOS (#1619)Cong2017-10-081-4/+4
* | Native pan and zoom for macOSBernhard Liebl2017-11-211-8/+82
* | Fix InputEventJoypadMotion::action_match for 0 axis values.Patrick Yates2017-10-211-1/+1
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* Rename pos to position in user facing methods and variablesletheed2017-09-201-1/+1
* Dead code tells no talesRémi Verschelde2017-08-271-22/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Show proper string with InputEvent.as_text()volzhs2017-08-251-0/+77
* InputEventJoypadMotion: Add missing is_pressed() method.Andreas Haas2017-08-121-0/+5
* Removes type information from method bindsIgnacio Etcheverry2017-08-101-3/+3
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-1/+1
* Make the InputEvent device property get savedBojidar Marinov2017-06-241-0/+2
* Fix shortcuts, make them visible again and work.Juan Linietsky2017-06-221-0/+39
* Merge pull request #9002 from Hinsbart/key_action_matchRémi Verschelde2017-06-081-1/+4
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| * InputEvent: Restore old behaviour for matching key events to actions.Andreas Haas2017-05-301-1/+4
* | InputEvent: Renamed "pos" property to "position"Andreas Haas2017-06-031-30/+30
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