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-rw-r--r--core/math/audio_frame.cpp2
-rw-r--r--core/math/audio_frame.h28
2 files changed, 30 insertions, 0 deletions
diff --git a/core/math/audio_frame.cpp b/core/math/audio_frame.cpp
new file mode 100644
index 0000000000..566ba23992
--- /dev/null
+++ b/core/math/audio_frame.cpp
@@ -0,0 +1,2 @@
+#include "audio_frame.h"
+
diff --git a/core/math/audio_frame.h b/core/math/audio_frame.h
new file mode 100644
index 0000000000..dbababf762
--- /dev/null
+++ b/core/math/audio_frame.h
@@ -0,0 +1,28 @@
+#ifndef AUDIOFRAME_H
+#define AUDIOFRAME_H
+
+#include "typedefs.h"
+
+struct AudioFrame {
+
+ float l,r;
+
+ _ALWAYS_INLINE_ const float& operator[](int idx) const { return idx==0?l:r; }
+ _ALWAYS_INLINE_ float& operator[](int idx) { return idx==0?l:r; }
+
+ _ALWAYS_INLINE_ AudioFrame operator+(const AudioFrame& p_frame) const { return AudioFrame(l+p_frame.l,r+p_frame.r); }
+ _ALWAYS_INLINE_ AudioFrame operator-(const AudioFrame& p_frame) const { return AudioFrame(l-p_frame.l,r-p_frame.r); }
+ _ALWAYS_INLINE_ AudioFrame operator*(const AudioFrame& p_frame) const { return AudioFrame(l*p_frame.l,r*p_frame.r); }
+ _ALWAYS_INLINE_ AudioFrame operator/(const AudioFrame& p_frame) const { return AudioFrame(l/p_frame.l,r/p_frame.r); }
+
+ _ALWAYS_INLINE_ void operator+=(const AudioFrame& p_frame) { l+=p_frame.l; r+=p_frame.r; }
+ _ALWAYS_INLINE_ void operator-=(const AudioFrame& p_frame) { l-=p_frame.l; r-=p_frame.r; }
+ _ALWAYS_INLINE_ void operator*=(const AudioFrame& p_frame) { l*=p_frame.l; r*=p_frame.r; }
+ _ALWAYS_INLINE_ void operator/=(const AudioFrame& p_frame) { l/=p_frame.l; r/=p_frame.r; }
+
+ _ALWAYS_INLINE_ AudioFrame(float p_l, float p_r) {l=p_l; r=p_r;}
+ _ALWAYS_INLINE_ AudioFrame(const AudioFrame& p_frame) {l=p_frame.l; r=p_frame.r;}
+
+};
+
+#endif