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-rw-r--r--doc/classes/AnimationMixer.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/AnimationMixer.xml b/doc/classes/AnimationMixer.xml
index f49ca04f9e..26d28f9c50 100644
--- a/doc/classes/AnimationMixer.xml
+++ b/doc/classes/AnimationMixer.xml
@@ -279,7 +279,7 @@
To make the blended results look good, it is recommended to set this to [constant ANIMATION_CALLBACK_MODE_DISCRETE_FORCE_CONTINUOUS] to update every frame during blending. Other values exist for compatibility and they are fine if there is no blending, but not so, may produce artifacts.
</member>
<member name="callback_mode_method" type="int" setter="set_callback_mode_method" getter="get_callback_mode_method" enum="AnimationMixer.AnimationCallbackModeMethod" default="0">
- The call mode to use for Call Method tracks.
+ The call mode used for "Call Method" tracks.
</member>
<member name="callback_mode_process" type="int" setter="set_callback_mode_process" getter="get_callback_mode_process" enum="AnimationMixer.AnimationCallbackModeProcess" default="1">
The process notification in which to update animations.
@@ -301,7 +301,7 @@
If the track has type [constant Animation.TYPE_POSITION_3D], [constant Animation.TYPE_ROTATION_3D] or [constant Animation.TYPE_SCALE_3D] the transformation will be canceled visually, and the animation will appear to stay in place. See also [method get_root_motion_position], [method get_root_motion_rotation], [method get_root_motion_scale] and [RootMotionView].
</member>
<member name="root_node" type="NodePath" setter="set_root_node" getter="get_root_node" default="NodePath(&quot;..&quot;)">
- The node from which node path references will travel.
+ The node which node path references will travel from.
</member>
</members>
<signals>