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-rw-r--r--doc/classes/AudioStreamGenerator.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/AudioStreamGenerator.xml b/doc/classes/AudioStreamGenerator.xml
index 9e91d5c450..f618e69631 100644
--- a/doc/classes/AudioStreamGenerator.xml
+++ b/doc/classes/AudioStreamGenerator.xml
@@ -63,7 +63,7 @@
[b]Note:[/b] Due to performance constraints, this class is best used from C# or from a compiled language via GDExtension. If you still want to use this class from GDScript, consider using a lower [member mix_rate] such as 11,025 Hz or 22,050 Hz.
</description>
<tutorials>
- <link title="Audio Generator Demo">https://godotengine.org/asset-library/asset/526</link>
+ <link title="Audio Generator Demo">https://godotengine.org/asset-library/asset/2759</link>
</tutorials>
<members>
<member name="buffer_length" type="float" setter="set_buffer_length" getter="get_buffer_length" default="0.5">