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-rw-r--r--doc/classes/EditorSettings.xml3
1 files changed, 0 insertions, 3 deletions
diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml
index 6a27bff763..703c78ceb9 100644
--- a/doc/classes/EditorSettings.xml
+++ b/doc/classes/EditorSettings.xml
@@ -228,9 +228,6 @@
<member name="editors/2d/bone_width" type="int" setter="" getter="">
The bone width in the 2D skeleton editor (in pixels). See also [member editors/2d/bone_outline_size].
</member>
- <member name="editors/2d/constrain_editor_view" type="bool" setter="" getter="">
- If [code]true[/code], prevents the 2D editor viewport from leaving the scene. Limits are calculated dynamically based on nodes present in the current scene. If [code]false[/code], the 2D editor viewport will be able to move freely, but you risk getting lost when zooming out too far. You can refocus on the scene by selecting a node then pressing [kbd]F[/kbd].
- </member>
<member name="editors/2d/grid_color" type="Color" setter="" getter="">
The grid color to use in the 2D editor.
</member>