diff options
Diffstat (limited to 'doc/classes/Mesh.xml')
-rw-r--r-- | doc/classes/Mesh.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml index 966e870940..6b5a50d97b 100644 --- a/doc/classes/Mesh.xml +++ b/doc/classes/Mesh.xml @@ -4,7 +4,7 @@ A [Resource] that contains vertex array-based geometry. </brief_description> <description> - Mesh is a type of [Resource] that contains vertex array-based geometry, divided in [i]surfaces[/i]. Each surface contains a completely separate array and a material used to draw it. Design wise, a mesh with multiple surfaces is preferred to a single surface, because objects created in 3D editing software commonly contain multiple materials. + Mesh is a type of [Resource] that contains vertex array-based geometry, divided in [i]surfaces[/i]. Each surface contains a completely separate array and a material used to draw it. Design wise, a mesh with multiple surfaces is preferred to a single surface, because objects created in 3D editing software commonly contain multiple materials. The maximum number of surfaces per mesh is [constant RenderingServer.MAX_MESH_SURFACES]. </description> <tutorials> <link title="3D Material Testers Demo">https://godotengine.org/asset-library/asset/2742</link> |