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diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml
index 966e870940..6b5a50d97b 100644
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@@ -4,7 +4,7 @@
A [Resource] that contains vertex array-based geometry.
</brief_description>
<description>
- Mesh is a type of [Resource] that contains vertex array-based geometry, divided in [i]surfaces[/i]. Each surface contains a completely separate array and a material used to draw it. Design wise, a mesh with multiple surfaces is preferred to a single surface, because objects created in 3D editing software commonly contain multiple materials.
+ Mesh is a type of [Resource] that contains vertex array-based geometry, divided in [i]surfaces[/i]. Each surface contains a completely separate array and a material used to draw it. Design wise, a mesh with multiple surfaces is preferred to a single surface, because objects created in 3D editing software commonly contain multiple materials. The maximum number of surfaces per mesh is [constant RenderingServer.MAX_MESH_SURFACES].
</description>
<tutorials>
<link title="3D Material Testers Demo">https://godotengine.org/asset-library/asset/2742</link>