diff options
Diffstat (limited to 'doc/classes/RigidBody.xml')
-rw-r--r-- | doc/classes/RigidBody.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml index ffc5c86074..0afad89f4c 100644 --- a/doc/classes/RigidBody.xml +++ b/doc/classes/RigidBody.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="RigidBody" inherits="PhysicsBody" category="Core" version="3.0-rc1"> +<class name="RigidBody" inherits="PhysicsBody" category="Core" version="3.0-stable"> <brief_description> Physics Body whose position is determined through physics simulation in 3D space. </brief_description> @@ -33,7 +33,7 @@ <argument index="1" name="impulse" type="Vector3"> </argument> <description> - Apply a positioned impulse (which will be affected by the body mass and shape). This is the equivalent of hitting a billiard ball with a cue: a force that is applied once, and only once. Both the impulse and the offset from the body origin are in global coordinates. + Apply a positioned impulse (which will be affected by the body mass and shape). This is the equivalent of hitting a billiard ball with a cue: a force that is applied once, and only once. Both the impulse and the position are in global coordinates, and the position is relative to the object's origin. </description> </method> <method name="get_colliding_bodies" qualifiers="const"> |