diff options
Diffstat (limited to 'doc/classes/ShaderMaterial.xml')
-rw-r--r-- | doc/classes/ShaderMaterial.xml | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/classes/ShaderMaterial.xml b/doc/classes/ShaderMaterial.xml index 1208b93a62..3e2247c022 100644 --- a/doc/classes/ShaderMaterial.xml +++ b/doc/classes/ShaderMaterial.xml @@ -12,29 +12,29 @@ <methods> <method name="get_shader_uniform" qualifiers="const"> <return type="Variant" /> - <argument index="0" name="param" type="StringName" /> + <param index="0" name="param" type="StringName" /> <description> Returns the current value set for this material of a uniform in the shader. </description> </method> <method name="property_can_revert"> <return type="bool" /> - <argument index="0" name="name" type="String" /> + <param index="0" name="name" type="String" /> <description> Returns [code]true[/code] if the property identified by [code]name[/code] can be reverted to a default value. </description> </method> <method name="property_get_revert"> <return type="Variant" /> - <argument index="0" name="name" type="String" /> + <param index="0" name="name" type="String" /> <description> Returns the default value of the material property with given [code]name[/code]. </description> </method> <method name="set_shader_uniform"> <return type="void" /> - <argument index="0" name="param" type="StringName" /> - <argument index="1" name="value" type="Variant" /> + <param index="0" name="param" type="StringName" /> + <param index="1" name="value" type="Variant" /> <description> Changes the value set for this material of a uniform in the shader. [b]Note:[/b] [code]param[/code] must match the name of the uniform in the code exactly. |