diff options
Diffstat (limited to 'doc/classes/SkeletonModification2DTwoBoneIK.xml')
-rw-r--r-- | doc/classes/SkeletonModification2DTwoBoneIK.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/SkeletonModification2DTwoBoneIK.xml b/doc/classes/SkeletonModification2DTwoBoneIK.xml index 1c7bb32f4a..d2417ba7bf 100644 --- a/doc/classes/SkeletonModification2DTwoBoneIK.xml +++ b/doc/classes/SkeletonModification2DTwoBoneIK.xml @@ -65,7 +65,7 @@ </methods> <members> <member name="flip_bend_direction" type="bool" setter="set_flip_bend_direction" getter="get_flip_bend_direction" default="false"> - If [code]true[/code], the bones in the modification will blend outward as opposed to inwards when contracting. If [code]false[/code], the bones will bend inwards when contracting. + If [code]true[/code], the bones in the modification will bend outward as opposed to inwards when contracting. If [code]false[/code], the bones will bend inwards when contracting. </member> <member name="target_maximum_distance" type="float" setter="set_target_maximum_distance" getter="get_target_maximum_distance" default="0.0"> The maximum distance the target can be at. If the target is farther than this distance, the modification will solve as if it's at this maximum distance. When set to [code]0[/code], the modification will solve without distance constraints. |