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Diffstat (limited to 'doc/classes/Texture2DArrayRD.xml')
-rw-r--r-- | doc/classes/Texture2DArrayRD.xml | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/doc/classes/Texture2DArrayRD.xml b/doc/classes/Texture2DArrayRD.xml new file mode 100644 index 0000000000..b28cdd436c --- /dev/null +++ b/doc/classes/Texture2DArrayRD.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="Texture2DArrayRD" inherits="TextureLayeredRD" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> + <brief_description> + Texture Array for 2D that is bound to a texture created on the [RenderingDevice]. + </brief_description> + <description> + This texture array class allows you to use a 2D array texture created directly on the [RenderingDevice] as a texture for materials, meshes, etc. + </description> + <tutorials> + </tutorials> +</class> |