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-rw-r--r--doc/classes/TileMap.xml13
1 files changed, 7 insertions, 6 deletions
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml
index e1e16e86a7..1bb23211c9 100644
--- a/doc/classes/TileMap.xml
+++ b/doc/classes/TileMap.xml
@@ -80,6 +80,7 @@
<return type="void" />
<param index="0" name="layer" type="int" default="-1" />
<description>
+ Forces the TileMap and the layer [param layer] to update.
</description>
</method>
<method name="get_cell_alternative_tile" qualifiers="const">
@@ -167,7 +168,7 @@
<return type="RID" />
<param index="0" name="layer" type="int" />
<description>
- Returns the [NavigationServer2D] navigation map [RID] currently assigned to the specified TileMap [param layer].
+ Returns the [RID] of the [NavigationServer2D] navigation map assigned to the specified TileMap layer [param layer].
By default the TileMap uses the default [World2D] navigation map for the first TileMap layer. For each additional TileMap layer a new navigation map is created for the additional layer.
In order to make [NavigationAgent2D] switch between TileMap layer navigation maps use [method NavigationAgent2D.set_navigation_map] with the navigation map received from [method get_layer_navigation_map].
If [param layer] is negative, the layers are accessed from the last one.
@@ -195,11 +196,11 @@
Returns the number of layers in the TileMap.
</description>
</method>
- <method name="get_navigation_map" qualifiers="const" deprecated="">
+ <method name="get_navigation_map" qualifiers="const" deprecated="Use [method get_layer_navigation_map] instead.">
<return type="RID" />
<param index="0" name="layer" type="int" />
<description>
- See [method get_layer_navigation_map].
+ Returns the [RID] of the [NavigationServer2D] navigation map assigned to the specified TileMap layer [param layer].
</description>
</method>
<method name="get_neighbor_cell" qualifiers="const">
@@ -409,7 +410,7 @@
<param index="0" name="layer" type="int" />
<param index="1" name="map" type="RID" />
<description>
- Assigns a [NavigationServer2D] navigation map [RID] to the specified TileMap [param layer].
+ Assigns [param map] as a [NavigationServer2D] navigation map for the specified TileMap layer [param layer].
By default the TileMap uses the default [World2D] navigation map for the first TileMap layer. For each additional TileMap layer a new navigation map is created for the additional layer.
In order to make [NavigationAgent2D] switch between TileMap layer navigation maps use [method NavigationAgent2D.set_navigation_map] with the navigation map received from [method get_layer_navigation_map].
If [param layer] is negative, the layers are accessed from the last one.
@@ -444,12 +445,12 @@
If [param layer] is negative, the layers are accessed from the last one.
</description>
</method>
- <method name="set_navigation_map" deprecated="">
+ <method name="set_navigation_map" deprecated="Use [method set_layer_navigation_map] instead.">
<return type="void" />
<param index="0" name="layer" type="int" />
<param index="1" name="map" type="RID" />
<description>
- See [method set_layer_navigation_map].
+ Assigns [param map] as a [NavigationServer2D] navigation map for the specified TileMap layer [param layer].
</description>
</method>
<method name="set_pattern">