diff options
Diffstat (limited to 'doc/translations/zh_CN.po')
-rw-r--r-- | doc/translations/zh_CN.po | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/doc/translations/zh_CN.po b/doc/translations/zh_CN.po index a4667e142f..2203e3279f 100644 --- a/doc/translations/zh_CN.po +++ b/doc/translations/zh_CN.po @@ -7322,7 +7322,7 @@ msgid "" " assert(decrypted == data.to_utf8_buffer())\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" @@ -7402,7 +7402,7 @@ msgstr "" " assert(decrypted == data.to_utf8_buffer())\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" @@ -33026,7 +33026,7 @@ msgid "" "assert(data.to_utf8_buffer() == decrypted)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "Crypto crypto = new Crypto();\n" @@ -33101,7 +33101,7 @@ msgstr "" "assert(data.to_utf8_buffer() == decrypted)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "Crypto crypto = new Crypto();\n" @@ -39465,7 +39465,7 @@ msgid "" "[/gdscript]\n" "[csharp]\n" "// ServerNode.cs\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class ServerNode : Node\n" "{\n" @@ -39542,7 +39542,7 @@ msgid "" "[/gdscript]\n" "[csharp]\n" "// ClientNode.cs\n" -"using Redot;\n" +"using Godot;\n" "using System.Text;\n" "\n" "public partial class ClientNode : Node\n" @@ -39619,7 +39619,7 @@ msgstr "" "[/gdscript]\n" "[csharp]\n" "// ServerNode.cs\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class ServerNode : Node\n" "{\n" @@ -39694,7 +39694,7 @@ msgstr "" "[/gdscript]\n" "[csharp]\n" "// ClientNode.cs\n" -"using Redot;\n" +"using Godot;\n" "using System.Text;\n" "\n" "public partial class ClientNode : Node\n" @@ -44787,7 +44787,7 @@ msgid "" " return ResourceSaver.save(mesh, filename)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class MySpecialPlugin : EditorImportPlugin\n" "{\n" @@ -44911,7 +44911,7 @@ msgstr "" " return ResourceSaver.save(mesh, filename)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class MySpecialPlugin : EditorImportPlugin\n" "{\n" @@ -48385,7 +48385,7 @@ msgid "" " iterate(child)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "// This sample changes all node names.\n" "// Called right after the scene is imported and gets the root node.\n" @@ -48437,7 +48437,7 @@ msgstr "" " iterate(child)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "// 该示例更改所有节点名称。\n" "// 在导入场景并获取根节点后立即调用。\n" @@ -48570,7 +48570,7 @@ msgid "" " print(\"Hello from the Redot Editor!\")\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[Tool]\n" "public partial class HelloEditor : EditorScript\n" @@ -48604,7 +48604,7 @@ msgstr "" " print(\"Hello from the Redot Editor!\")\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[Tool]\n" "public partial class HelloEditor : EditorScript\n" @@ -51878,7 +51878,7 @@ msgid "" " return [\"csv\"]\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[Tool]\n" "public partial class CustomParser : EditorTranslationParserPlugin\n" @@ -51999,7 +51999,7 @@ msgstr "" " return [\"csv\"]\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[Tool]\n" "public partial class CustomParser : EditorTranslationParserPlugin\n" @@ -64403,7 +64403,7 @@ msgid "" "\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" @@ -64450,7 +64450,7 @@ msgstr "" "\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" @@ -74239,7 +74239,7 @@ msgid "" " print(\" End time: %s\" % str(time_elapsed))\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[GlobalClass]\n" "public partial class CustomMainLoop : MainLoop\n" @@ -74299,7 +74299,7 @@ msgstr "" " print(\" End time: %s\" % str(time_elapsed))\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[GlobalClass]\n" "public partial class CustomMainLoop : MainLoop\n" @@ -130282,7 +130282,7 @@ msgid "" "extends Node\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[GlobalClass]\n" "public partial class MyNode : Node\n" @@ -130300,7 +130300,7 @@ msgstr "" "extends Node\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[GlobalClass]\n" "public partial class MyNode : Node\n" @@ -153363,7 +153363,7 @@ msgid "" "[/gdscript]\n" "[csharp]\n" "// ServerNode.cs\n" -"using Redot;\n" +"using Godot;\n" "using System.Collections.Generic;\n" "\n" "public partial class ServerNode : Node\n" @@ -153421,7 +153421,7 @@ msgid "" "[/gdscript]\n" "[csharp]\n" "// ClientNode.cs\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class ClientNode : Node\n" "{\n" @@ -153487,7 +153487,7 @@ msgstr "" "[/gdscript]\n" "[csharp]\n" "// ServerNode.cs\n" -"using Redot;\n" +"using Godot;\n" "using System.Collections.Generic;\n" "\n" "public partial class ServerNode : Node\n" @@ -153545,7 +153545,7 @@ msgstr "" "[/gdscript]\n" "[csharp]\n" "// ClientNode.cs\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class ClientNode : Node\n" "{\n" |