diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/VisualShaderNodeRemap.xml | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeRemap.xml b/doc/classes/VisualShaderNodeRemap.xml index 102672ff60..d4ecb2dd31 100644 --- a/doc/classes/VisualShaderNodeRemap.xml +++ b/doc/classes/VisualShaderNodeRemap.xml @@ -8,4 +8,34 @@ </description> <tutorials> </tutorials> + <members> + <member name="op_type" type="int" setter="set_op_type" getter="get_op_type" enum="VisualShaderNodeRemap.OpType" default="0"> + </member> + </members> + <constants> + <constant name="OP_TYPE_SCALAR" value="0" enum="OpType"> + A floating-point scalar type. + </constant> + <constant name="OP_TYPE_VECTOR_2D" value="1" enum="OpType"> + A 2D vector type. + </constant> + <constant name="OP_TYPE_VECTOR_2D_SCALAR" value="2" enum="OpType"> + The [code]value[/code] port uses a 2D vector type, while the [code]input min[/code], [code]input max[/code], [code]output min[/code], and [code]output max[/code] ports use a floating-point scalar type. + </constant> + <constant name="OP_TYPE_VECTOR_3D" value="3" enum="OpType"> + A 3D vector type. + </constant> + <constant name="OP_TYPE_VECTOR_3D_SCALAR" value="4" enum="OpType"> + The [code]value[/code] port uses a 3D vector type, while the [code]input min[/code], [code]input max[/code], [code]output min[/code], and [code]output max[/code] ports use a floating-point scalar type. + </constant> + <constant name="OP_TYPE_VECTOR_4D" value="5" enum="OpType"> + A 4D vector type. + </constant> + <constant name="OP_TYPE_VECTOR_4D_SCALAR" value="6" enum="OpType"> + The [code]value[/code] port uses a 4D vector type, while the [code]input min[/code], [code]input max[/code], [code]output min[/code], and [code]output max[/code] ports use a floating-point scalar type. + </constant> + <constant name="OP_TYPE_MAX" value="7" enum="OpType"> + Represents the size of the [enum OpType] enum. + </constant> + </constants> </class> |