diff options
Diffstat (limited to 'drivers/gles3/rasterizer_scene_gles3.cpp')
-rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.cpp | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 59894ca4e3..f9af86e19b 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -1107,7 +1107,7 @@ void RasterizerSceneGLES3::_filter_sky_radiance(Sky *p_sky, int p_base_layer) { } glBindVertexArray(0); glViewport(0, 0, p_sky->screen_size.x, p_sky->screen_size.y); - glBindFramebuffer(GL_FRAMEBUFFER, 0); + glBindFramebuffer(GL_FRAMEBUFFER, GLES3::TextureStorage::system_fbo); } Ref<Image> RasterizerSceneGLES3::sky_bake_panorama(RID p_sky, float p_energy, bool p_bake_irradiance, const Size2i &p_size) { @@ -1148,7 +1148,7 @@ Ref<Image> RasterizerSceneGLES3::sky_bake_panorama(RID p_sky, float p_energy, bo copy_effects->copy_cube_to_panorama(p_bake_irradiance ? float(sky->mipmap_count) : 0.0); - glBindFramebuffer(GL_FRAMEBUFFER, 0); + glBindFramebuffer(GL_FRAMEBUFFER, GLES3::TextureStorage::system_fbo); glDeleteFramebuffers(1, &rad_fbo); // Create a dummy texture so we can use texture_2d_get. RID tex_rid = GLES3::TextureStorage::get_singleton()->texture_allocate(); @@ -2303,7 +2303,7 @@ void RasterizerSceneGLES3::_render_shadow_pass(RID p_light, RID p_shadow_atlas, scene_state.enable_gl_depth_draw(true); glDisable(GL_CULL_FACE); scene_state.cull_mode = GLES3::SceneShaderData::CULL_DISABLED; - glBindFramebuffer(GL_FRAMEBUFFER, 0); + glBindFramebuffer(GL_FRAMEBUFFER, GLES3::TextureStorage::system_fbo); } void RasterizerSceneGLES3::render_scene(const Ref<RenderSceneBuffers> &p_render_buffers, const CameraData *p_camera_data, const CameraData *p_prev_camera_data, const PagedArray<RenderGeometryInstance *> &p_instances, const PagedArray<RID> &p_lights, const PagedArray<RID> &p_reflection_probes, const PagedArray<RID> &p_voxel_gi_instances, const PagedArray<RID> &p_decals, const PagedArray<RID> &p_lightmaps, const PagedArray<RID> &p_fog_volumes, RID p_environment, RID p_camera_attributes, RID p_compositor, RID p_shadow_atlas, RID p_occluder_debug_tex, RID p_reflection_atlas, RID p_reflection_probe, int p_reflection_probe_pass, float p_screen_mesh_lod_threshold, const RenderShadowData *p_render_shadows, int p_render_shadow_count, const RenderSDFGIData *p_render_sdfgi_regions, int p_render_sdfgi_region_count, const RenderSDFGIUpdateData *p_sdfgi_update_data, RenderingMethod::RenderInfo *r_render_info) { @@ -3573,7 +3573,7 @@ void RasterizerSceneGLES3::render_particle_collider_heightfield(RID p_collider, _render_list_template<PASS_MODE_SHADOW>(&render_list_params, &render_data, 0, render_list[RENDER_LIST_SECONDARY].elements.size()); glColorMask(1, 1, 1, 1); - glBindFramebuffer(GL_FRAMEBUFFER, 0); + glBindFramebuffer(GL_FRAMEBUFFER, GLES3::TextureStorage::system_fbo); } void RasterizerSceneGLES3::_render_uv2(const PagedArray<RenderGeometryInstance *> &p_instances, GLuint p_framebuffer, const Rect2i &p_region) { @@ -3655,7 +3655,7 @@ void RasterizerSceneGLES3::_render_uv2(const PagedArray<RenderGeometryInstance * GLuint db = GL_COLOR_ATTACHMENT0; glDrawBuffers(1, &db); - glBindFramebuffer(GL_FRAMEBUFFER, 0); + glBindFramebuffer(GL_FRAMEBUFFER, GLES3::TextureStorage::system_fbo); } } @@ -3759,7 +3759,7 @@ void RasterizerSceneGLES3::_render_buffers_debug_draw(Ref<RenderSceneBuffersGLES copy_effects->copy_to_rect(Rect2(Vector2(), Vector2(0.5, 0.5))); glBindTexture(GL_TEXTURE_2D, 0); - glBindFramebuffer(GL_FRAMEBUFFER, 0); + glBindFramebuffer(GL_FRAMEBUFFER, GLES3::TextureStorage::system_fbo); } } if (debug_draw == RS::VIEWPORT_DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS) { @@ -3969,6 +3969,10 @@ bool RasterizerSceneGLES3::free(RID p_rid) { } else if (RSG::camera_attributes->owns_camera_attributes(p_rid)) { //not much to delete, just free it RSG::camera_attributes->camera_attributes_free(p_rid); + } else if (is_compositor(p_rid)) { + compositor_free(p_rid); + } else if (is_compositor_effect(p_rid)) { + compositor_effect_free(p_rid); } else { return false; } |