diff options
Diffstat (limited to 'drivers/gles3/shader_gles3.cpp')
| -rw-r--r-- | drivers/gles3/shader_gles3.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/drivers/gles3/shader_gles3.cpp b/drivers/gles3/shader_gles3.cpp index b963224c21..dfc500ea83 100644 --- a/drivers/gles3/shader_gles3.cpp +++ b/drivers/gles3/shader_gles3.cpp @@ -452,7 +452,7 @@ void ShaderGLES3::_compile_specialization(Version::Specialization &spec, uint32_ RS::ShaderNativeSourceCode ShaderGLES3::version_get_native_source_code(RID p_version) { Version *version = version_owner.get_or_null(p_version); RS::ShaderNativeSourceCode source_code; - ERR_FAIL_COND_V(!version, source_code); + ERR_FAIL_NULL_V(version, source_code); source_code.versions.resize(variant_count); @@ -685,7 +685,7 @@ void ShaderGLES3::_initialize_version(Version *p_version) { void ShaderGLES3::version_set_code(RID p_version, const HashMap<String, String> &p_code, const String &p_uniforms, const String &p_vertex_globals, const String &p_fragment_globals, const Vector<String> &p_custom_defines, const LocalVector<ShaderGLES3::TextureUniformData> &p_texture_uniforms, bool p_initialize) { Version *version = version_owner.get_or_null(p_version); - ERR_FAIL_COND(!version); + ERR_FAIL_NULL(version); _clear_version(version); //clear if existing |
