diff options
Diffstat (limited to 'drivers/gles3/storage/config.cpp')
-rw-r--r-- | drivers/gles3/storage/config.cpp | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/drivers/gles3/storage/config.cpp b/drivers/gles3/storage/config.cpp index 1a14902c7c..2b3c19dbb8 100644 --- a/drivers/gles3/storage/config.cpp +++ b/drivers/gles3/storage/config.cpp @@ -35,6 +35,10 @@ #include "../rasterizer_gles3.h" #include "texture_storage.h" +#ifdef WEB_ENABLED +#include <emscripten/html5_webgl.h> +#endif + using namespace GLES3; #define _GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF @@ -44,6 +48,23 @@ Config *Config::singleton = nullptr; Config::Config() { singleton = this; +#ifdef WEB_ENABLED + // Starting with Emscripten 3.1.51, glGetStringi(GL_EXTENSIONS, i) will only ever return + // a fixed list of extensions, regardless of what additional extensions are enabled. This + // isn't very useful for us in determining which extensions we can rely on here. So, instead + // we use emscripten_webgl_get_supported_extensions() to get all supported extensions, which + // is what Emscripten 3.1.50 and earlier do. + { + char *extension_array_string = emscripten_webgl_get_supported_extensions(); + PackedStringArray extension_array = String((const char *)extension_array_string).split(" "); + extensions.reserve(extension_array.size() * 2); + for (const String &s : extension_array) { + extensions.insert(s); + extensions.insert("GL_" + s); + } + free(extension_array_string); + } +#else { GLint max_extensions = 0; glGetIntegerv(GL_NUM_EXTENSIONS, &max_extensions); @@ -55,6 +76,7 @@ Config::Config() { extensions.insert((const char *)s); } } +#endif bptc_supported = extensions.has("GL_ARB_texture_compression_bptc") || extensions.has("EXT_texture_compression_bptc"); astc_supported = extensions.has("GL_KHR_texture_compression_astc") || extensions.has("GL_OES_texture_compression_astc") || extensions.has("GL_KHR_texture_compression_astc_ldr") || extensions.has("GL_KHR_texture_compression_astc_hdr"); @@ -196,6 +218,8 @@ Config::Config() { //https://github.com/godotengine/godot/issues/92662#issuecomment-2161199477 //disable_particles_workaround = false; } + } else if (rendering_device_name == "PowerVR Rogue GE8320") { + disable_transform_feedback_shader_cache = true; } } |