diff options
Diffstat (limited to 'drivers/gles3/storage/texture_storage.cpp')
| -rw-r--r-- | drivers/gles3/storage/texture_storage.cpp | 122 |
1 files changed, 61 insertions, 61 deletions
diff --git a/drivers/gles3/storage/texture_storage.cpp b/drivers/gles3/storage/texture_storage.cpp index a3f230f9e2..8257fa62d6 100644 --- a/drivers/gles3/storage/texture_storage.cpp +++ b/drivers/gles3/storage/texture_storage.cpp @@ -702,7 +702,7 @@ RID TextureStorage::texture_allocate() { void TextureStorage::texture_free(RID p_texture) { Texture *t = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND(!t); + ERR_FAIL_NULL(t); ERR_FAIL_COND(t->is_render_target); if (t->canvas_texture) { @@ -816,7 +816,7 @@ void TextureStorage::texture_3d_initialize(RID p_texture, Image::Format, int p_w // Note: p_base is the root and p_texture is the proxy. void TextureStorage::texture_proxy_initialize(RID p_texture, RID p_base) { Texture *texture = texture_owner.get_or_null(p_base); - ERR_FAIL_COND(!texture); + ERR_FAIL_NULL(texture); Texture proxy_tex; proxy_tex.copy_from(*texture); proxy_tex.proxy_to = p_base; @@ -860,7 +860,7 @@ void TextureStorage::texture_2d_update(RID p_texture, const Ref<Image> &p_image, texture_set_data(p_texture, p_image, p_layer); Texture *tex = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND(!tex); + ERR_FAIL_NULL(tex); GLES3::Utilities::get_singleton()->texture_resize_data(tex->tex_id, tex->total_data_size); #ifdef TOOLS_ENABLED @@ -870,15 +870,15 @@ void TextureStorage::texture_2d_update(RID p_texture, const Ref<Image> &p_image, void TextureStorage::texture_proxy_update(RID p_texture, RID p_proxy_to) { Texture *tex = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND(!tex); + ERR_FAIL_NULL(tex); ERR_FAIL_COND(!tex->is_proxy); Texture *proxy_to = texture_owner.get_or_null(p_proxy_to); - ERR_FAIL_COND(!proxy_to); + ERR_FAIL_NULL(proxy_to); ERR_FAIL_COND(proxy_to->is_proxy); if (tex->proxy_to.is_valid()) { Texture *prev_tex = texture_owner.get_or_null(tex->proxy_to); - ERR_FAIL_COND(!prev_tex); + ERR_FAIL_NULL(prev_tex); prev_tex->proxies.erase(p_texture); } @@ -938,7 +938,7 @@ void TextureStorage::texture_3d_placeholder_initialize(RID p_texture) { Ref<Image> TextureStorage::texture_2d_get(RID p_texture) const { Texture *texture = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND_V(!texture, Ref<Image>()); + ERR_FAIL_NULL_V(texture, Ref<Image>()); #ifdef TOOLS_ENABLED if (texture->image_cache_2d.is_valid() && !texture->is_render_target) { @@ -1057,10 +1057,10 @@ Ref<Image> TextureStorage::texture_2d_get(RID p_texture) const { void TextureStorage::texture_replace(RID p_texture, RID p_by_texture) { Texture *tex_to = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND(!tex_to); + ERR_FAIL_NULL(tex_to); ERR_FAIL_COND(tex_to->is_proxy); //can't replace proxy Texture *tex_from = texture_owner.get_or_null(p_by_texture); - ERR_FAIL_COND(!tex_from); + ERR_FAIL_NULL(tex_from); ERR_FAIL_COND(tex_from->is_proxy); //can't replace proxy if (tex_to == tex_from) { @@ -1103,7 +1103,7 @@ void TextureStorage::texture_replace(RID p_texture, RID p_by_texture) { void TextureStorage::texture_set_size_override(RID p_texture, int p_width, int p_height) { Texture *texture = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND(!texture); + ERR_FAIL_NULL(texture); ERR_FAIL_COND(texture->is_render_target); ERR_FAIL_COND(p_width <= 0 || p_width > 16384); @@ -1115,21 +1115,21 @@ void TextureStorage::texture_set_size_override(RID p_texture, int p_width, int p void TextureStorage::texture_set_path(RID p_texture, const String &p_path) { Texture *texture = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND(!texture); + ERR_FAIL_NULL(texture); texture->path = p_path; } String TextureStorage::texture_get_path(RID p_texture) const { Texture *texture = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND_V(!texture, ""); + ERR_FAIL_NULL_V(texture, ""); return texture->path; } void TextureStorage::texture_set_detect_3d_callback(RID p_texture, RS::TextureDetectCallback p_callback, void *p_userdata) { Texture *texture = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND(!texture); + ERR_FAIL_NULL(texture); texture->detect_3d_callback = p_callback; texture->detect_3d_callback_ud = p_userdata; @@ -1140,7 +1140,7 @@ void TextureStorage::texture_set_detect_srgb_callback(RID p_texture, RS::Texture void TextureStorage::texture_set_detect_normal_callback(RID p_texture, RS::TextureDetectCallback p_callback, void *p_userdata) { Texture *texture = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND(!texture); + ERR_FAIL_NULL(texture); texture->detect_normal_callback = p_callback; texture->detect_normal_callback_ud = p_userdata; @@ -1148,7 +1148,7 @@ void TextureStorage::texture_set_detect_normal_callback(RID p_texture, RS::Textu void TextureStorage::texture_set_detect_roughness_callback(RID p_texture, RS::TextureDetectRoughnessCallback p_callback, void *p_userdata) { Texture *texture = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND(!texture); + ERR_FAIL_NULL(texture); texture->detect_roughness_callback = p_callback; texture->detect_roughness_callback_ud = p_userdata; @@ -1176,14 +1176,14 @@ void TextureStorage::texture_debug_usage(List<RS::TextureInfo> *r_info) { void TextureStorage::texture_set_force_redraw_if_visible(RID p_texture, bool p_enable) { Texture *texture = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND(!texture); + ERR_FAIL_NULL(texture); texture->redraw_if_visible = p_enable; } Size2 TextureStorage::texture_size_with_proxy(RID p_texture) { const Texture *texture = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND_V(!texture, Size2()); + ERR_FAIL_NULL_V(texture, Size2()); if (texture->is_proxy) { const Texture *proxy = texture_owner.get_or_null(texture->proxy_to); return Size2(proxy->width, proxy->height); @@ -1201,7 +1201,7 @@ RID TextureStorage::texture_get_rd_texture(RID p_texture, bool p_srgb) const { uint64_t TextureStorage::texture_get_native_handle(RID p_texture, bool p_srgb) const { const Texture *texture = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND_V(!texture, 0); + ERR_FAIL_NULL_V(texture, 0); return texture->tex_id; } @@ -1213,7 +1213,7 @@ void TextureStorage::texture_set_data(RID p_texture, const Ref<Image> &p_image, void TextureStorage::_texture_set_data(RID p_texture, const Ref<Image> &p_image, int p_layer, bool initialize) { Texture *texture = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND(!texture); + ERR_FAIL_NULL(texture); if (texture->target == GL_TEXTURE_3D) { // Target is set to a 3D texture or array texture, exit early to avoid spamming errors return; @@ -1346,7 +1346,7 @@ void TextureStorage::_texture_set_data(RID p_texture, const Ref<Image> &p_image, Image::Format TextureStorage::texture_get_format(RID p_texture) const { Texture *texture = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND_V(!texture, Image::FORMAT_L8); + ERR_FAIL_NULL_V(texture, Image::FORMAT_L8); return texture->format; } @@ -1354,7 +1354,7 @@ Image::Format TextureStorage::texture_get_format(RID p_texture) const { uint32_t TextureStorage::texture_get_texid(RID p_texture) const { Texture *texture = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND_V(!texture, 0); + ERR_FAIL_NULL_V(texture, 0); return texture->tex_id; } @@ -1362,7 +1362,7 @@ uint32_t TextureStorage::texture_get_texid(RID p_texture) const { uint32_t TextureStorage::texture_get_width(RID p_texture) const { Texture *texture = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND_V(!texture, 0); + ERR_FAIL_NULL_V(texture, 0); return texture->width; } @@ -1370,7 +1370,7 @@ uint32_t TextureStorage::texture_get_width(RID p_texture) const { uint32_t TextureStorage::texture_get_height(RID p_texture) const { Texture *texture = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND_V(!texture, 0); + ERR_FAIL_NULL_V(texture, 0); return texture->height; } @@ -1378,7 +1378,7 @@ uint32_t TextureStorage::texture_get_height(RID p_texture) const { uint32_t TextureStorage::texture_get_depth(RID p_texture) const { Texture *texture = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND_V(!texture, 0); + ERR_FAIL_NULL_V(texture, 0); return texture->depth; } @@ -1386,7 +1386,7 @@ uint32_t TextureStorage::texture_get_depth(RID p_texture) const { void TextureStorage::texture_bind(RID p_texture, uint32_t p_texture_no) { Texture *texture = texture_owner.get_or_null(p_texture); - ERR_FAIL_COND(!texture); + ERR_FAIL_NULL(texture); glActiveTexture(GL_TEXTURE0 + p_texture_no); glBindTexture(texture->target, texture->tex_id); @@ -1408,7 +1408,7 @@ void TextureStorage::texture_add_to_texture_atlas(RID p_texture) { void TextureStorage::texture_remove_from_texture_atlas(RID p_texture) { TextureAtlas::Texture *t = texture_atlas.textures.getptr(p_texture); - ERR_FAIL_COND(!t); + ERR_FAIL_NULL(t); t->users--; if (t->users == 0) { texture_atlas.textures.erase(p_texture); @@ -1684,13 +1684,13 @@ void TextureStorage::_update_render_target(RenderTarget *rt) { // color if (rt->overridden.color.is_valid()) { texture = get_texture(rt->overridden.color); - ERR_FAIL_COND(!texture); + ERR_FAIL_NULL(texture); rt->color = texture->tex_id; rt->size = Size2i(texture->width, texture->height); } else { texture = get_texture(rt->texture); - ERR_FAIL_COND(!texture); + ERR_FAIL_NULL(texture); glGenTextures(1, &rt->color); glBindTexture(texture_target, rt->color); @@ -1719,7 +1719,7 @@ void TextureStorage::_update_render_target(RenderTarget *rt) { // depth if (rt->overridden.depth.is_valid()) { texture = get_texture(rt->overridden.depth); - ERR_FAIL_COND(!texture); + ERR_FAIL_NULL(texture); rt->depth = texture->tex_id; } else { @@ -2021,21 +2021,21 @@ void TextureStorage::render_target_free(RID p_rid) { void TextureStorage::render_target_set_position(RID p_render_target, int p_x, int p_y) { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND(!rt); + ERR_FAIL_NULL(rt); rt->position = Point2i(p_x, p_y); } Point2i TextureStorage::render_target_get_position(RID p_render_target) const { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND_V(!rt, Point2i()); + ERR_FAIL_NULL_V(rt, Point2i()); return rt->position; }; void TextureStorage::render_target_set_size(RID p_render_target, int p_width, int p_height, uint32_t p_view_count) { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND(!rt); + ERR_FAIL_NULL(rt); if (p_width == rt->size.x && p_height == rt->size.y && p_view_count == rt->view_count) { return; @@ -2055,14 +2055,14 @@ void TextureStorage::render_target_set_size(RID p_render_target, int p_width, in // TODO: convert to Size2i internally Size2i TextureStorage::render_target_get_size(RID p_render_target) const { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND_V(!rt, Size2i()); + ERR_FAIL_NULL_V(rt, Size2i()); return rt->size; } void TextureStorage::render_target_set_override(RID p_render_target, RID p_color_texture, RID p_depth_texture, RID p_velocity_texture) { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND(!rt); + ERR_FAIL_NULL(rt); ERR_FAIL_COND(rt->direct_to_screen); rt->overridden.velocity = p_velocity_texture; @@ -2118,28 +2118,28 @@ void TextureStorage::render_target_set_override(RID p_render_target, RID p_color RID TextureStorage::render_target_get_override_color(RID p_render_target) const { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND_V(!rt, RID()); + ERR_FAIL_NULL_V(rt, RID()); return rt->overridden.color; } RID TextureStorage::render_target_get_override_depth(RID p_render_target) const { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND_V(!rt, RID()); + ERR_FAIL_NULL_V(rt, RID()); return rt->overridden.depth; } RID TextureStorage::render_target_get_override_velocity(RID p_render_target) const { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND_V(!rt, RID()); + ERR_FAIL_NULL_V(rt, RID()); return rt->overridden.velocity; } RID TextureStorage::render_target_get_texture(RID p_render_target) { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND_V(!rt, RID()); + ERR_FAIL_NULL_V(rt, RID()); if (rt->overridden.color.is_valid()) { return rt->overridden.color; @@ -2150,7 +2150,7 @@ RID TextureStorage::render_target_get_texture(RID p_render_target) { void TextureStorage::render_target_set_transparent(RID p_render_target, bool p_transparent) { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND(!rt); + ERR_FAIL_NULL(rt); rt->is_transparent = p_transparent; @@ -2162,14 +2162,14 @@ void TextureStorage::render_target_set_transparent(RID p_render_target, bool p_t bool TextureStorage::render_target_get_transparent(RID p_render_target) const { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND_V(!rt, false); + ERR_FAIL_NULL_V(rt, false); return rt->is_transparent; } void TextureStorage::render_target_set_direct_to_screen(RID p_render_target, bool p_direct_to_screen) { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND(!rt); + ERR_FAIL_NULL(rt); if (p_direct_to_screen == rt->direct_to_screen) { return; @@ -2188,28 +2188,28 @@ void TextureStorage::render_target_set_direct_to_screen(RID p_render_target, boo bool TextureStorage::render_target_get_direct_to_screen(RID p_render_target) const { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND_V(!rt, false); + ERR_FAIL_NULL_V(rt, false); return rt->direct_to_screen; } bool TextureStorage::render_target_was_used(RID p_render_target) const { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND_V(!rt, false); + ERR_FAIL_NULL_V(rt, false); return rt->used_in_frame; } void TextureStorage::render_target_clear_used(RID p_render_target) { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND(!rt); + ERR_FAIL_NULL(rt); rt->used_in_frame = false; } void TextureStorage::render_target_set_msaa(RID p_render_target, RS::ViewportMSAA p_msaa) { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND(!rt); + ERR_FAIL_NULL(rt); if (p_msaa == rt->msaa) { return; } @@ -2223,38 +2223,38 @@ void TextureStorage::render_target_set_msaa(RID p_render_target, RS::ViewportMSA RS::ViewportMSAA TextureStorage::render_target_get_msaa(RID p_render_target) const { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND_V(!rt, RS::VIEWPORT_MSAA_DISABLED); + ERR_FAIL_NULL_V(rt, RS::VIEWPORT_MSAA_DISABLED); return rt->msaa; } void TextureStorage::render_target_request_clear(RID p_render_target, const Color &p_clear_color) { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND(!rt); + ERR_FAIL_NULL(rt); rt->clear_requested = true; rt->clear_color = p_clear_color; } bool TextureStorage::render_target_is_clear_requested(RID p_render_target) { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND_V(!rt, false); + ERR_FAIL_NULL_V(rt, false); return rt->clear_requested; } Color TextureStorage::render_target_get_clear_request_color(RID p_render_target) { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND_V(!rt, Color()); + ERR_FAIL_NULL_V(rt, Color()); return rt->clear_color; } void TextureStorage::render_target_disable_clear_request(RID p_render_target) { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND(!rt); + ERR_FAIL_NULL(rt); rt->clear_requested = false; } void TextureStorage::render_target_do_clear_request(RID p_render_target) { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND(!rt); + ERR_FAIL_NULL(rt); if (!rt->clear_requested) { return; } @@ -2267,7 +2267,7 @@ void TextureStorage::render_target_do_clear_request(RID p_render_target) { void TextureStorage::render_target_set_sdf_size_and_scale(RID p_render_target, RS::ViewportSDFOversize p_size, RS::ViewportSDFScale p_scale) { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND(!rt); + ERR_FAIL_NULL(rt); if (rt->sdf_oversize == p_size && rt->sdf_scale == p_scale) { return; } @@ -2309,28 +2309,28 @@ Rect2i TextureStorage::_render_target_get_sdf_rect(const RenderTarget *rt) const Rect2i TextureStorage::render_target_get_sdf_rect(RID p_render_target) const { const RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND_V(!rt, Rect2i()); + ERR_FAIL_NULL_V(rt, Rect2i()); return _render_target_get_sdf_rect(rt); } void TextureStorage::render_target_mark_sdf_enabled(RID p_render_target, bool p_enabled) { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND(!rt); + ERR_FAIL_NULL(rt); rt->sdf_enabled = p_enabled; } bool TextureStorage::render_target_is_sdf_enabled(RID p_render_target) const { const RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND_V(!rt, false); + ERR_FAIL_NULL_V(rt, false); return rt->sdf_enabled; } GLuint TextureStorage::render_target_get_sdf_texture(RID p_render_target) { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND_V(!rt, 0); + ERR_FAIL_NULL_V(rt, 0); if (rt->sdf_texture_read == 0) { Texture *texture = texture_owner.get_or_null(default_gl_textures[DEFAULT_GL_TEXTURE_BLACK]); return texture->tex_id; @@ -2431,7 +2431,7 @@ void TextureStorage::_render_target_clear_sdf(RenderTarget *rt) { GLuint TextureStorage::render_target_get_sdf_framebuffer(RID p_render_target) { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND_V(!rt, 0); + ERR_FAIL_NULL_V(rt, 0); if (rt->sdf_texture_write_fb == 0) { _render_target_allocate_sdf(rt); @@ -2443,7 +2443,7 @@ void TextureStorage::render_target_sdf_process(RID p_render_target) { CopyEffects *copy_effects = CopyEffects::get_singleton(); RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND(!rt); + ERR_FAIL_NULL(rt); ERR_FAIL_COND(rt->sdf_texture_write_fb == 0); Rect2i r = _render_target_get_sdf_rect(rt); @@ -2553,7 +2553,7 @@ void TextureStorage::render_target_sdf_process(RID p_render_target) { void TextureStorage::render_target_copy_to_back_buffer(RID p_render_target, const Rect2i &p_region, bool p_gen_mipmaps) { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND(!rt); + ERR_FAIL_NULL(rt); ERR_FAIL_COND(rt->direct_to_screen); if (rt->backbuffer_fbo == 0) { @@ -2587,7 +2587,7 @@ void TextureStorage::render_target_copy_to_back_buffer(RID p_render_target, cons void TextureStorage::render_target_clear_back_buffer(RID p_render_target, const Rect2i &p_region, const Color &p_color) { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND(!rt); + ERR_FAIL_NULL(rt); ERR_FAIL_COND(rt->direct_to_screen); if (rt->backbuffer_fbo == 0) { @@ -2612,7 +2612,7 @@ void TextureStorage::render_target_clear_back_buffer(RID p_render_target, const void TextureStorage::render_target_gen_back_buffer_mipmaps(RID p_render_target, const Rect2i &p_region) { RenderTarget *rt = render_target_owner.get_or_null(p_render_target); - ERR_FAIL_COND(!rt); + ERR_FAIL_NULL(rt); if (rt->backbuffer_fbo == 0) { _create_render_target_backbuffer(rt); |
