diff options
Diffstat (limited to 'drivers/metal/rendering_context_driver_metal.mm')
-rw-r--r-- | drivers/metal/rendering_context_driver_metal.mm | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/drivers/metal/rendering_context_driver_metal.mm b/drivers/metal/rendering_context_driver_metal.mm index b257d7142a..b97b586352 100644 --- a/drivers/metal/rendering_context_driver_metal.mm +++ b/drivers/metal/rendering_context_driver_metal.mm @@ -30,6 +30,8 @@ #import "rendering_context_driver_metal.h" +#import "rendering_device_driver_metal.h" + @protocol MTLDeviceEx <MTLDevice> #if TARGET_OS_OSX && __MAC_OS_X_VERSION_MAX_ALLOWED < 130300 - (void)setShouldMaximizeConcurrentCompilation:(BOOL)v; @@ -77,6 +79,103 @@ void RenderingContextDriverMetal::driver_free(RenderingDeviceDriver *p_driver) { memdelete(p_driver); } +class API_AVAILABLE(macos(11.0), ios(14.0)) SurfaceLayer : public RenderingContextDriverMetal::Surface { + CAMetalLayer *__unsafe_unretained layer = nil; + LocalVector<MDFrameBuffer> frame_buffers; + LocalVector<id<MTLDrawable>> drawables; + uint32_t rear = -1; + uint32_t front = 0; + uint32_t count = 0; + +public: + SurfaceLayer(CAMetalLayer *p_layer, id<MTLDevice> p_device) : + Surface(p_device), layer(p_layer) { + layer.allowsNextDrawableTimeout = YES; + layer.framebufferOnly = YES; + layer.opaque = OS::get_singleton()->is_layered_allowed() ? NO : YES; + layer.pixelFormat = get_pixel_format(); + layer.device = p_device; + } + + ~SurfaceLayer() override { + layer = nil; + } + + Error resize(uint32_t p_desired_framebuffer_count) override final { + if (width == 0 || height == 0) { + // Very likely the window is minimized, don't create a swap chain. + return ERR_SKIP; + } + + CGSize drawableSize = CGSizeMake(width, height); + CGSize current = layer.drawableSize; + if (!CGSizeEqualToSize(current, drawableSize)) { + layer.drawableSize = drawableSize; + } + + // Metal supports a maximum of 3 drawables. + p_desired_framebuffer_count = MIN(3U, p_desired_framebuffer_count); + layer.maximumDrawableCount = p_desired_framebuffer_count; + +#if TARGET_OS_OSX + // Display sync is only supported on macOS. + switch (vsync_mode) { + case DisplayServer::VSYNC_MAILBOX: + case DisplayServer::VSYNC_ADAPTIVE: + case DisplayServer::VSYNC_ENABLED: + layer.displaySyncEnabled = YES; + break; + case DisplayServer::VSYNC_DISABLED: + layer.displaySyncEnabled = NO; + break; + } +#endif + drawables.resize(p_desired_framebuffer_count); + frame_buffers.resize(p_desired_framebuffer_count); + for (uint32_t i = 0; i < p_desired_framebuffer_count; i++) { + // Reserve space for the drawable texture. + frame_buffers[i].textures.resize(1); + } + + return OK; + } + + RDD::FramebufferID acquire_next_frame_buffer() override final { + if (count == frame_buffers.size()) { + return RDD::FramebufferID(); + } + + rear = (rear + 1) % frame_buffers.size(); + count++; + + MDFrameBuffer &frame_buffer = frame_buffers[rear]; + frame_buffer.size = Size2i(width, height); + + id<CAMetalDrawable> drawable = layer.nextDrawable; + ERR_FAIL_NULL_V_MSG(drawable, RDD::FramebufferID(), "no drawable available"); + drawables[rear] = drawable; + frame_buffer.textures.write[0] = drawable.texture; + + return RDD::FramebufferID(&frame_buffer); + } + + void present(MDCommandBuffer *p_cmd_buffer) override final { + if (count == 0) { + return; + } + + // Release texture and drawable. + frame_buffers[front].textures.write[0] = nil; + id<MTLDrawable> drawable = drawables[front]; + drawables[front] = nil; + + count--; + front = (front + 1) % frame_buffers.size(); + + [p_cmd_buffer->get_command_buffer() presentDrawable:drawable]; + } +}; + RenderingContextDriver::SurfaceID RenderingContextDriverMetal::surface_create(const void *p_platform_data) { const WindowPlatformData *wpd = (const WindowPlatformData *)(p_platform_data); Surface *surface = memnew(SurfaceLayer(wpd->layer, metal_device)); |