diff options
Diffstat (limited to 'drivers/vulkan/rendering_device_vulkan.cpp')
-rw-r--r-- | drivers/vulkan/rendering_device_vulkan.cpp | 9765 |
1 files changed, 0 insertions, 9765 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp deleted file mode 100644 index 04aeac2bfc..0000000000 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ /dev/null @@ -1,9765 +0,0 @@ -/**************************************************************************/ -/* rendering_device_vulkan.cpp */ -/**************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/**************************************************************************/ -/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/**************************************************************************/ - -#include "rendering_device_vulkan.h" - -#include "core/config/project_settings.h" -#include "core/io/compression.h" -#include "core/io/dir_access.h" -#include "core/io/file_access.h" -#include "core/io/marshalls.h" -#include "core/os/os.h" -#include "core/templates/hashfuncs.h" -#include "drivers/vulkan/vulkan_context.h" - -#include "thirdparty/misc/smolv.h" - -//#define FORCE_FULL_BARRIER - -static const uint32_t SMALL_ALLOCATION_MAX_SIZE = 4096; - -// Get the Vulkan object information and possible stage access types (bitwise OR'd with incoming values). -RenderingDeviceVulkan::Buffer *RenderingDeviceVulkan::_get_buffer_from_owner(RID p_buffer, VkPipelineStageFlags &r_stage_mask, VkAccessFlags &r_access_mask, BitField<BarrierMask> p_post_barrier) { - Buffer *buffer = nullptr; - if (vertex_buffer_owner.owns(p_buffer)) { - buffer = vertex_buffer_owner.get_or_null(p_buffer); - - r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT; - r_access_mask |= VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT; - if (buffer->usage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT) { - if (p_post_barrier.has_flag(BARRIER_MASK_VERTEX)) { - r_access_mask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_FRAGMENT)) { - r_access_mask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - r_stage_mask |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) { - r_access_mask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - r_stage_mask |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; - } - } - } else if (index_buffer_owner.owns(p_buffer)) { - r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT; - r_access_mask |= VK_ACCESS_INDEX_READ_BIT; - buffer = index_buffer_owner.get_or_null(p_buffer); - } else if (uniform_buffer_owner.owns(p_buffer)) { - if (p_post_barrier.has_flag(BARRIER_MASK_VERTEX)) { - r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_FRAGMENT)) { - r_stage_mask |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) { - r_stage_mask |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; - } - r_access_mask |= VK_ACCESS_UNIFORM_READ_BIT; - buffer = uniform_buffer_owner.get_or_null(p_buffer); - } else if (texture_buffer_owner.owns(p_buffer)) { - if (p_post_barrier.has_flag(BARRIER_MASK_VERTEX)) { - r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT; - r_access_mask |= VK_ACCESS_SHADER_READ_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_FRAGMENT)) { - r_stage_mask |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; - r_access_mask |= VK_ACCESS_SHADER_READ_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) { - r_stage_mask |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; - r_access_mask |= VK_ACCESS_SHADER_READ_BIT; - } - - buffer = &texture_buffer_owner.get_or_null(p_buffer)->buffer; - } else if (storage_buffer_owner.owns(p_buffer)) { - buffer = storage_buffer_owner.get_or_null(p_buffer); - if (p_post_barrier.has_flag(BARRIER_MASK_VERTEX)) { - r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT; - r_access_mask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_FRAGMENT)) { - r_stage_mask |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; - r_access_mask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) { - r_stage_mask |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; - r_access_mask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } - - if (buffer->usage & VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT) { - r_stage_mask |= VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT; - r_access_mask |= VK_ACCESS_INDIRECT_COMMAND_READ_BIT; - } - } - return buffer; -} - -static void update_external_dependency_for_store(VkSubpassDependency2KHR &dependency, bool is_sampled, bool is_storage, bool is_depth) { - // Transitioning from write to read, protect the shaders that may use this next. - // Allow for copies/image layout transitions. - dependency.dstStageMask |= VK_PIPELINE_STAGE_TRANSFER_BIT; - dependency.dstAccessMask |= VK_ACCESS_TRANSFER_READ_BIT; - - if (is_sampled) { - dependency.dstStageMask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; - dependency.dstAccessMask |= VK_ACCESS_SHADER_READ_BIT; - } else if (is_storage) { - dependency.dstStageMask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; - dependency.dstAccessMask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } else { - dependency.dstStageMask |= VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; - dependency.dstAccessMask |= VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; - } - - if (is_depth) { - // Depth resources have additional stages that may be interested in them. - dependency.dstStageMask |= VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT; - dependency.dstAccessMask |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; - } -} - -void RenderingDeviceVulkan::_add_dependency(RID p_id, RID p_depends_on) { - if (!dependency_map.has(p_depends_on)) { - dependency_map[p_depends_on] = HashSet<RID>(); - } - - dependency_map[p_depends_on].insert(p_id); - - if (!reverse_dependency_map.has(p_id)) { - reverse_dependency_map[p_id] = HashSet<RID>(); - } - - reverse_dependency_map[p_id].insert(p_depends_on); -} - -void RenderingDeviceVulkan::_free_dependencies(RID p_id) { - // Direct dependencies must be freed. - - HashMap<RID, HashSet<RID>>::Iterator E = dependency_map.find(p_id); - if (E) { - while (E->value.size()) { - free(*E->value.begin()); - } - dependency_map.remove(E); - } - - // Reverse dependencies must be unreferenced. - E = reverse_dependency_map.find(p_id); - - if (E) { - for (const RID &F : E->value) { - HashMap<RID, HashSet<RID>>::Iterator G = dependency_map.find(F); - ERR_CONTINUE(!G); - ERR_CONTINUE(!G->value.has(p_id)); - G->value.erase(p_id); - } - - reverse_dependency_map.remove(E); - } -} - -const VkFormat RenderingDeviceVulkan::vulkan_formats[RenderingDevice::DATA_FORMAT_MAX] = { - VK_FORMAT_R4G4_UNORM_PACK8, - VK_FORMAT_R4G4B4A4_UNORM_PACK16, - VK_FORMAT_B4G4R4A4_UNORM_PACK16, - VK_FORMAT_R5G6B5_UNORM_PACK16, - VK_FORMAT_B5G6R5_UNORM_PACK16, - VK_FORMAT_R5G5B5A1_UNORM_PACK16, - VK_FORMAT_B5G5R5A1_UNORM_PACK16, - VK_FORMAT_A1R5G5B5_UNORM_PACK16, - VK_FORMAT_R8_UNORM, - VK_FORMAT_R8_SNORM, - VK_FORMAT_R8_USCALED, - VK_FORMAT_R8_SSCALED, - VK_FORMAT_R8_UINT, - VK_FORMAT_R8_SINT, - VK_FORMAT_R8_SRGB, - VK_FORMAT_R8G8_UNORM, - VK_FORMAT_R8G8_SNORM, - VK_FORMAT_R8G8_USCALED, - VK_FORMAT_R8G8_SSCALED, - VK_FORMAT_R8G8_UINT, - VK_FORMAT_R8G8_SINT, - VK_FORMAT_R8G8_SRGB, - VK_FORMAT_R8G8B8_UNORM, - VK_FORMAT_R8G8B8_SNORM, - VK_FORMAT_R8G8B8_USCALED, - VK_FORMAT_R8G8B8_SSCALED, - VK_FORMAT_R8G8B8_UINT, - VK_FORMAT_R8G8B8_SINT, - VK_FORMAT_R8G8B8_SRGB, - VK_FORMAT_B8G8R8_UNORM, - VK_FORMAT_B8G8R8_SNORM, - VK_FORMAT_B8G8R8_USCALED, - VK_FORMAT_B8G8R8_SSCALED, - VK_FORMAT_B8G8R8_UINT, - VK_FORMAT_B8G8R8_SINT, - VK_FORMAT_B8G8R8_SRGB, - VK_FORMAT_R8G8B8A8_UNORM, - VK_FORMAT_R8G8B8A8_SNORM, - VK_FORMAT_R8G8B8A8_USCALED, - VK_FORMAT_R8G8B8A8_SSCALED, - VK_FORMAT_R8G8B8A8_UINT, - VK_FORMAT_R8G8B8A8_SINT, - VK_FORMAT_R8G8B8A8_SRGB, - VK_FORMAT_B8G8R8A8_UNORM, - VK_FORMAT_B8G8R8A8_SNORM, - VK_FORMAT_B8G8R8A8_USCALED, - VK_FORMAT_B8G8R8A8_SSCALED, - VK_FORMAT_B8G8R8A8_UINT, - VK_FORMAT_B8G8R8A8_SINT, - VK_FORMAT_B8G8R8A8_SRGB, - VK_FORMAT_A8B8G8R8_UNORM_PACK32, - VK_FORMAT_A8B8G8R8_SNORM_PACK32, - VK_FORMAT_A8B8G8R8_USCALED_PACK32, - VK_FORMAT_A8B8G8R8_SSCALED_PACK32, - VK_FORMAT_A8B8G8R8_UINT_PACK32, - VK_FORMAT_A8B8G8R8_SINT_PACK32, - VK_FORMAT_A8B8G8R8_SRGB_PACK32, - VK_FORMAT_A2R10G10B10_UNORM_PACK32, - VK_FORMAT_A2R10G10B10_SNORM_PACK32, - VK_FORMAT_A2R10G10B10_USCALED_PACK32, - VK_FORMAT_A2R10G10B10_SSCALED_PACK32, - VK_FORMAT_A2R10G10B10_UINT_PACK32, - VK_FORMAT_A2R10G10B10_SINT_PACK32, - VK_FORMAT_A2B10G10R10_UNORM_PACK32, - VK_FORMAT_A2B10G10R10_SNORM_PACK32, - VK_FORMAT_A2B10G10R10_USCALED_PACK32, - VK_FORMAT_A2B10G10R10_SSCALED_PACK32, - VK_FORMAT_A2B10G10R10_UINT_PACK32, - VK_FORMAT_A2B10G10R10_SINT_PACK32, - VK_FORMAT_R16_UNORM, - VK_FORMAT_R16_SNORM, - VK_FORMAT_R16_USCALED, - VK_FORMAT_R16_SSCALED, - VK_FORMAT_R16_UINT, - VK_FORMAT_R16_SINT, - VK_FORMAT_R16_SFLOAT, - VK_FORMAT_R16G16_UNORM, - VK_FORMAT_R16G16_SNORM, - VK_FORMAT_R16G16_USCALED, - VK_FORMAT_R16G16_SSCALED, - VK_FORMAT_R16G16_UINT, - VK_FORMAT_R16G16_SINT, - VK_FORMAT_R16G16_SFLOAT, - VK_FORMAT_R16G16B16_UNORM, - VK_FORMAT_R16G16B16_SNORM, - VK_FORMAT_R16G16B16_USCALED, - VK_FORMAT_R16G16B16_SSCALED, - VK_FORMAT_R16G16B16_UINT, - VK_FORMAT_R16G16B16_SINT, - VK_FORMAT_R16G16B16_SFLOAT, - VK_FORMAT_R16G16B16A16_UNORM, - VK_FORMAT_R16G16B16A16_SNORM, - VK_FORMAT_R16G16B16A16_USCALED, - VK_FORMAT_R16G16B16A16_SSCALED, - VK_FORMAT_R16G16B16A16_UINT, - VK_FORMAT_R16G16B16A16_SINT, - VK_FORMAT_R16G16B16A16_SFLOAT, - VK_FORMAT_R32_UINT, - VK_FORMAT_R32_SINT, - VK_FORMAT_R32_SFLOAT, - VK_FORMAT_R32G32_UINT, - VK_FORMAT_R32G32_SINT, - VK_FORMAT_R32G32_SFLOAT, - VK_FORMAT_R32G32B32_UINT, - VK_FORMAT_R32G32B32_SINT, - VK_FORMAT_R32G32B32_SFLOAT, - VK_FORMAT_R32G32B32A32_UINT, - VK_FORMAT_R32G32B32A32_SINT, - VK_FORMAT_R32G32B32A32_SFLOAT, - VK_FORMAT_R64_UINT, - VK_FORMAT_R64_SINT, - VK_FORMAT_R64_SFLOAT, - VK_FORMAT_R64G64_UINT, - VK_FORMAT_R64G64_SINT, - VK_FORMAT_R64G64_SFLOAT, - VK_FORMAT_R64G64B64_UINT, - VK_FORMAT_R64G64B64_SINT, - VK_FORMAT_R64G64B64_SFLOAT, - VK_FORMAT_R64G64B64A64_UINT, - VK_FORMAT_R64G64B64A64_SINT, - VK_FORMAT_R64G64B64A64_SFLOAT, - VK_FORMAT_B10G11R11_UFLOAT_PACK32, - VK_FORMAT_E5B9G9R9_UFLOAT_PACK32, - VK_FORMAT_D16_UNORM, - VK_FORMAT_X8_D24_UNORM_PACK32, - VK_FORMAT_D32_SFLOAT, - VK_FORMAT_S8_UINT, - VK_FORMAT_D16_UNORM_S8_UINT, - VK_FORMAT_D24_UNORM_S8_UINT, - VK_FORMAT_D32_SFLOAT_S8_UINT, - VK_FORMAT_BC1_RGB_UNORM_BLOCK, - VK_FORMAT_BC1_RGB_SRGB_BLOCK, - VK_FORMAT_BC1_RGBA_UNORM_BLOCK, - VK_FORMAT_BC1_RGBA_SRGB_BLOCK, - VK_FORMAT_BC2_UNORM_BLOCK, - VK_FORMAT_BC2_SRGB_BLOCK, - VK_FORMAT_BC3_UNORM_BLOCK, - VK_FORMAT_BC3_SRGB_BLOCK, - VK_FORMAT_BC4_UNORM_BLOCK, - VK_FORMAT_BC4_SNORM_BLOCK, - VK_FORMAT_BC5_UNORM_BLOCK, - VK_FORMAT_BC5_SNORM_BLOCK, - VK_FORMAT_BC6H_UFLOAT_BLOCK, - VK_FORMAT_BC6H_SFLOAT_BLOCK, - VK_FORMAT_BC7_UNORM_BLOCK, - VK_FORMAT_BC7_SRGB_BLOCK, - VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK, - VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK, - VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK, - VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK, - VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK, - VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK, - VK_FORMAT_EAC_R11_UNORM_BLOCK, - VK_FORMAT_EAC_R11_SNORM_BLOCK, - VK_FORMAT_EAC_R11G11_UNORM_BLOCK, - VK_FORMAT_EAC_R11G11_SNORM_BLOCK, - VK_FORMAT_ASTC_4x4_UNORM_BLOCK, - VK_FORMAT_ASTC_4x4_SRGB_BLOCK, - VK_FORMAT_ASTC_5x4_UNORM_BLOCK, - VK_FORMAT_ASTC_5x4_SRGB_BLOCK, - VK_FORMAT_ASTC_5x5_UNORM_BLOCK, - VK_FORMAT_ASTC_5x5_SRGB_BLOCK, - VK_FORMAT_ASTC_6x5_UNORM_BLOCK, - VK_FORMAT_ASTC_6x5_SRGB_BLOCK, - VK_FORMAT_ASTC_6x6_UNORM_BLOCK, - VK_FORMAT_ASTC_6x6_SRGB_BLOCK, - VK_FORMAT_ASTC_8x5_UNORM_BLOCK, - VK_FORMAT_ASTC_8x5_SRGB_BLOCK, - VK_FORMAT_ASTC_8x6_UNORM_BLOCK, - VK_FORMAT_ASTC_8x6_SRGB_BLOCK, - VK_FORMAT_ASTC_8x8_UNORM_BLOCK, - VK_FORMAT_ASTC_8x8_SRGB_BLOCK, - VK_FORMAT_ASTC_10x5_UNORM_BLOCK, - VK_FORMAT_ASTC_10x5_SRGB_BLOCK, - VK_FORMAT_ASTC_10x6_UNORM_BLOCK, - VK_FORMAT_ASTC_10x6_SRGB_BLOCK, - VK_FORMAT_ASTC_10x8_UNORM_BLOCK, - VK_FORMAT_ASTC_10x8_SRGB_BLOCK, - VK_FORMAT_ASTC_10x10_UNORM_BLOCK, - VK_FORMAT_ASTC_10x10_SRGB_BLOCK, - VK_FORMAT_ASTC_12x10_UNORM_BLOCK, - VK_FORMAT_ASTC_12x10_SRGB_BLOCK, - VK_FORMAT_ASTC_12x12_UNORM_BLOCK, - VK_FORMAT_ASTC_12x12_SRGB_BLOCK, - VK_FORMAT_G8B8G8R8_422_UNORM, - VK_FORMAT_B8G8R8G8_422_UNORM, - VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM, - VK_FORMAT_G8_B8R8_2PLANE_420_UNORM, - VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM, - VK_FORMAT_G8_B8R8_2PLANE_422_UNORM, - VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM, - VK_FORMAT_R10X6_UNORM_PACK16, - VK_FORMAT_R10X6G10X6_UNORM_2PACK16, - VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16, - VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16, - VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16, - VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16, - VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16, - VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16, - VK_FORMAT_R12X4_UNORM_PACK16, - VK_FORMAT_R12X4G12X4_UNORM_2PACK16, - VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16, - VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16, - VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16, - VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16, - VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16, - VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16, - VK_FORMAT_G16B16G16R16_422_UNORM, - VK_FORMAT_B16G16R16G16_422_UNORM, - VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM, - VK_FORMAT_G16_B16R16_2PLANE_420_UNORM, - VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM, - VK_FORMAT_G16_B16R16_2PLANE_422_UNORM, - VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM, -}; - -const char *RenderingDeviceVulkan::named_formats[RenderingDevice::DATA_FORMAT_MAX] = { - "R4G4_Unorm_Pack8", - "R4G4B4A4_Unorm_Pack16", - "B4G4R4A4_Unorm_Pack16", - "R5G6B5_Unorm_Pack16", - "B5G6R5_Unorm_Pack16", - "R5G5B5A1_Unorm_Pack16", - "B5G5R5A1_Unorm_Pack16", - "A1R5G5B5_Unorm_Pack16", - "R8_Unorm", - "R8_Snorm", - "R8_Uscaled", - "R8_Sscaled", - "R8_Uint", - "R8_Sint", - "R8_Srgb", - "R8G8_Unorm", - "R8G8_Snorm", - "R8G8_Uscaled", - "R8G8_Sscaled", - "R8G8_Uint", - "R8G8_Sint", - "R8G8_Srgb", - "R8G8B8_Unorm", - "R8G8B8_Snorm", - "R8G8B8_Uscaled", - "R8G8B8_Sscaled", - "R8G8B8_Uint", - "R8G8B8_Sint", - "R8G8B8_Srgb", - "B8G8R8_Unorm", - "B8G8R8_Snorm", - "B8G8R8_Uscaled", - "B8G8R8_Sscaled", - "B8G8R8_Uint", - "B8G8R8_Sint", - "B8G8R8_Srgb", - "R8G8B8A8_Unorm", - "R8G8B8A8_Snorm", - "R8G8B8A8_Uscaled", - "R8G8B8A8_Sscaled", - "R8G8B8A8_Uint", - "R8G8B8A8_Sint", - "R8G8B8A8_Srgb", - "B8G8R8A8_Unorm", - "B8G8R8A8_Snorm", - "B8G8R8A8_Uscaled", - "B8G8R8A8_Sscaled", - "B8G8R8A8_Uint", - "B8G8R8A8_Sint", - "B8G8R8A8_Srgb", - "A8B8G8R8_Unorm_Pack32", - "A8B8G8R8_Snorm_Pack32", - "A8B8G8R8_Uscaled_Pack32", - "A8B8G8R8_Sscaled_Pack32", - "A8B8G8R8_Uint_Pack32", - "A8B8G8R8_Sint_Pack32", - "A8B8G8R8_Srgb_Pack32", - "A2R10G10B10_Unorm_Pack32", - "A2R10G10B10_Snorm_Pack32", - "A2R10G10B10_Uscaled_Pack32", - "A2R10G10B10_Sscaled_Pack32", - "A2R10G10B10_Uint_Pack32", - "A2R10G10B10_Sint_Pack32", - "A2B10G10R10_Unorm_Pack32", - "A2B10G10R10_Snorm_Pack32", - "A2B10G10R10_Uscaled_Pack32", - "A2B10G10R10_Sscaled_Pack32", - "A2B10G10R10_Uint_Pack32", - "A2B10G10R10_Sint_Pack32", - "R16_Unorm", - "R16_Snorm", - "R16_Uscaled", - "R16_Sscaled", - "R16_Uint", - "R16_Sint", - "R16_Sfloat", - "R16G16_Unorm", - "R16G16_Snorm", - "R16G16_Uscaled", - "R16G16_Sscaled", - "R16G16_Uint", - "R16G16_Sint", - "R16G16_Sfloat", - "R16G16B16_Unorm", - "R16G16B16_Snorm", - "R16G16B16_Uscaled", - "R16G16B16_Sscaled", - "R16G16B16_Uint", - "R16G16B16_Sint", - "R16G16B16_Sfloat", - "R16G16B16A16_Unorm", - "R16G16B16A16_Snorm", - "R16G16B16A16_Uscaled", - "R16G16B16A16_Sscaled", - "R16G16B16A16_Uint", - "R16G16B16A16_Sint", - "R16G16B16A16_Sfloat", - "R32_Uint", - "R32_Sint", - "R32_Sfloat", - "R32G32_Uint", - "R32G32_Sint", - "R32G32_Sfloat", - "R32G32B32_Uint", - "R32G32B32_Sint", - "R32G32B32_Sfloat", - "R32G32B32A32_Uint", - "R32G32B32A32_Sint", - "R32G32B32A32_Sfloat", - "R64_Uint", - "R64_Sint", - "R64_Sfloat", - "R64G64_Uint", - "R64G64_Sint", - "R64G64_Sfloat", - "R64G64B64_Uint", - "R64G64B64_Sint", - "R64G64B64_Sfloat", - "R64G64B64A64_Uint", - "R64G64B64A64_Sint", - "R64G64B64A64_Sfloat", - "B10G11R11_Ufloat_Pack32", - "E5B9G9R9_Ufloat_Pack32", - "D16_Unorm", - "X8_D24_Unorm_Pack32", - "D32_Sfloat", - "S8_Uint", - "D16_Unorm_S8_Uint", - "D24_Unorm_S8_Uint", - "D32_Sfloat_S8_Uint", - "Bc1_Rgb_Unorm_Block", - "Bc1_Rgb_Srgb_Block", - "Bc1_Rgba_Unorm_Block", - "Bc1_Rgba_Srgb_Block", - "Bc2_Unorm_Block", - "Bc2_Srgb_Block", - "Bc3_Unorm_Block", - "Bc3_Srgb_Block", - "Bc4_Unorm_Block", - "Bc4_Snorm_Block", - "Bc5_Unorm_Block", - "Bc5_Snorm_Block", - "Bc6H_Ufloat_Block", - "Bc6H_Sfloat_Block", - "Bc7_Unorm_Block", - "Bc7_Srgb_Block", - "Etc2_R8G8B8_Unorm_Block", - "Etc2_R8G8B8_Srgb_Block", - "Etc2_R8G8B8A1_Unorm_Block", - "Etc2_R8G8B8A1_Srgb_Block", - "Etc2_R8G8B8A8_Unorm_Block", - "Etc2_R8G8B8A8_Srgb_Block", - "Eac_R11_Unorm_Block", - "Eac_R11_Snorm_Block", - "Eac_R11G11_Unorm_Block", - "Eac_R11G11_Snorm_Block", - "Astc_4X4_Unorm_Block", - "Astc_4X4_Srgb_Block", - "Astc_5X4_Unorm_Block", - "Astc_5X4_Srgb_Block", - "Astc_5X5_Unorm_Block", - "Astc_5X5_Srgb_Block", - "Astc_6X5_Unorm_Block", - "Astc_6X5_Srgb_Block", - "Astc_6X6_Unorm_Block", - "Astc_6X6_Srgb_Block", - "Astc_8X5_Unorm_Block", - "Astc_8X5_Srgb_Block", - "Astc_8X6_Unorm_Block", - "Astc_8X6_Srgb_Block", - "Astc_8X8_Unorm_Block", - "Astc_8X8_Srgb_Block", - "Astc_10X5_Unorm_Block", - "Astc_10X5_Srgb_Block", - "Astc_10X6_Unorm_Block", - "Astc_10X6_Srgb_Block", - "Astc_10X8_Unorm_Block", - "Astc_10X8_Srgb_Block", - "Astc_10X10_Unorm_Block", - "Astc_10X10_Srgb_Block", - "Astc_12X10_Unorm_Block", - "Astc_12X10_Srgb_Block", - "Astc_12X12_Unorm_Block", - "Astc_12X12_Srgb_Block", - "G8B8G8R8_422_Unorm", - "B8G8R8G8_422_Unorm", - "G8_B8_R8_3Plane_420_Unorm", - "G8_B8R8_2Plane_420_Unorm", - "G8_B8_R8_3Plane_422_Unorm", - "G8_B8R8_2Plane_422_Unorm", - "G8_B8_R8_3Plane_444_Unorm", - "R10X6_Unorm_Pack16", - "R10X6G10X6_Unorm_2Pack16", - "R10X6G10X6B10X6A10X6_Unorm_4Pack16", - "G10X6B10X6G10X6R10X6_422_Unorm_4Pack16", - "B10X6G10X6R10X6G10X6_422_Unorm_4Pack16", - "G10X6_B10X6_R10X6_3Plane_420_Unorm_3Pack16", - "G10X6_B10X6R10X6_2Plane_420_Unorm_3Pack16", - "G10X6_B10X6_R10X6_3Plane_422_Unorm_3Pack16", - "G10X6_B10X6R10X6_2Plane_422_Unorm_3Pack16", - "G10X6_B10X6_R10X6_3Plane_444_Unorm_3Pack16", - "R12X4_Unorm_Pack16", - "R12X4G12X4_Unorm_2Pack16", - "R12X4G12X4B12X4A12X4_Unorm_4Pack16", - "G12X4B12X4G12X4R12X4_422_Unorm_4Pack16", - "B12X4G12X4R12X4G12X4_422_Unorm_4Pack16", - "G12X4_B12X4_R12X4_3Plane_420_Unorm_3Pack16", - "G12X4_B12X4R12X4_2Plane_420_Unorm_3Pack16", - "G12X4_B12X4_R12X4_3Plane_422_Unorm_3Pack16", - "G12X4_B12X4R12X4_2Plane_422_Unorm_3Pack16", - "G12X4_B12X4_R12X4_3Plane_444_Unorm_3Pack16", - "G16B16G16R16_422_Unorm", - "B16G16R16G16_422_Unorm", - "G16_B16_R16_3Plane_420_Unorm", - "G16_B16R16_2Plane_420_Unorm", - "G16_B16_R16_3Plane_422_Unorm", - "G16_B16R16_2Plane_422_Unorm", - "G16_B16_R16_3Plane_444_Unorm", -}; - -int RenderingDeviceVulkan::get_format_vertex_size(DataFormat p_format) { - switch (p_format) { - case DATA_FORMAT_R8_UNORM: - case DATA_FORMAT_R8_SNORM: - case DATA_FORMAT_R8_UINT: - case DATA_FORMAT_R8_SINT: - case DATA_FORMAT_R8G8_UNORM: - case DATA_FORMAT_R8G8_SNORM: - case DATA_FORMAT_R8G8_UINT: - case DATA_FORMAT_R8G8_SINT: - case DATA_FORMAT_R8G8B8_UNORM: - case DATA_FORMAT_R8G8B8_SNORM: - case DATA_FORMAT_R8G8B8_UINT: - case DATA_FORMAT_R8G8B8_SINT: - case DATA_FORMAT_B8G8R8_UNORM: - case DATA_FORMAT_B8G8R8_SNORM: - case DATA_FORMAT_B8G8R8_UINT: - case DATA_FORMAT_B8G8R8_SINT: - case DATA_FORMAT_R8G8B8A8_UNORM: - case DATA_FORMAT_R8G8B8A8_SNORM: - case DATA_FORMAT_R8G8B8A8_UINT: - case DATA_FORMAT_R8G8B8A8_SINT: - case DATA_FORMAT_B8G8R8A8_UNORM: - case DATA_FORMAT_B8G8R8A8_SNORM: - case DATA_FORMAT_B8G8R8A8_UINT: - case DATA_FORMAT_B8G8R8A8_SINT: - case DATA_FORMAT_A2B10G10R10_UNORM_PACK32: - return 4; - case DATA_FORMAT_R16_UNORM: - case DATA_FORMAT_R16_SNORM: - case DATA_FORMAT_R16_UINT: - case DATA_FORMAT_R16_SINT: - case DATA_FORMAT_R16_SFLOAT: - return 4; - case DATA_FORMAT_R16G16_UNORM: - case DATA_FORMAT_R16G16_SNORM: - case DATA_FORMAT_R16G16_UINT: - case DATA_FORMAT_R16G16_SINT: - case DATA_FORMAT_R16G16_SFLOAT: - return 4; - case DATA_FORMAT_R16G16B16_UNORM: - case DATA_FORMAT_R16G16B16_SNORM: - case DATA_FORMAT_R16G16B16_UINT: - case DATA_FORMAT_R16G16B16_SINT: - case DATA_FORMAT_R16G16B16_SFLOAT: - return 8; - case DATA_FORMAT_R16G16B16A16_UNORM: - case DATA_FORMAT_R16G16B16A16_SNORM: - case DATA_FORMAT_R16G16B16A16_UINT: - case DATA_FORMAT_R16G16B16A16_SINT: - case DATA_FORMAT_R16G16B16A16_SFLOAT: - return 8; - case DATA_FORMAT_R32_UINT: - case DATA_FORMAT_R32_SINT: - case DATA_FORMAT_R32_SFLOAT: - return 4; - case DATA_FORMAT_R32G32_UINT: - case DATA_FORMAT_R32G32_SINT: - case DATA_FORMAT_R32G32_SFLOAT: - return 8; - case DATA_FORMAT_R32G32B32_UINT: - case DATA_FORMAT_R32G32B32_SINT: - case DATA_FORMAT_R32G32B32_SFLOAT: - return 12; - case DATA_FORMAT_R32G32B32A32_UINT: - case DATA_FORMAT_R32G32B32A32_SINT: - case DATA_FORMAT_R32G32B32A32_SFLOAT: - return 16; - case DATA_FORMAT_R64_UINT: - case DATA_FORMAT_R64_SINT: - case DATA_FORMAT_R64_SFLOAT: - return 8; - case DATA_FORMAT_R64G64_UINT: - case DATA_FORMAT_R64G64_SINT: - case DATA_FORMAT_R64G64_SFLOAT: - return 16; - case DATA_FORMAT_R64G64B64_UINT: - case DATA_FORMAT_R64G64B64_SINT: - case DATA_FORMAT_R64G64B64_SFLOAT: - return 24; - case DATA_FORMAT_R64G64B64A64_UINT: - case DATA_FORMAT_R64G64B64A64_SINT: - case DATA_FORMAT_R64G64B64A64_SFLOAT: - return 32; - default: - return 0; - } -} - -uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) { - switch (p_format) { - case DATA_FORMAT_R4G4_UNORM_PACK8: - return 1; - case DATA_FORMAT_R4G4B4A4_UNORM_PACK16: - case DATA_FORMAT_B4G4R4A4_UNORM_PACK16: - case DATA_FORMAT_R5G6B5_UNORM_PACK16: - case DATA_FORMAT_B5G6R5_UNORM_PACK16: - case DATA_FORMAT_R5G5B5A1_UNORM_PACK16: - case DATA_FORMAT_B5G5R5A1_UNORM_PACK16: - case DATA_FORMAT_A1R5G5B5_UNORM_PACK16: - return 2; - case DATA_FORMAT_R8_UNORM: - case DATA_FORMAT_R8_SNORM: - case DATA_FORMAT_R8_USCALED: - case DATA_FORMAT_R8_SSCALED: - case DATA_FORMAT_R8_UINT: - case DATA_FORMAT_R8_SINT: - case DATA_FORMAT_R8_SRGB: - return 1; - case DATA_FORMAT_R8G8_UNORM: - case DATA_FORMAT_R8G8_SNORM: - case DATA_FORMAT_R8G8_USCALED: - case DATA_FORMAT_R8G8_SSCALED: - case DATA_FORMAT_R8G8_UINT: - case DATA_FORMAT_R8G8_SINT: - case DATA_FORMAT_R8G8_SRGB: - return 2; - case DATA_FORMAT_R8G8B8_UNORM: - case DATA_FORMAT_R8G8B8_SNORM: - case DATA_FORMAT_R8G8B8_USCALED: - case DATA_FORMAT_R8G8B8_SSCALED: - case DATA_FORMAT_R8G8B8_UINT: - case DATA_FORMAT_R8G8B8_SINT: - case DATA_FORMAT_R8G8B8_SRGB: - case DATA_FORMAT_B8G8R8_UNORM: - case DATA_FORMAT_B8G8R8_SNORM: - case DATA_FORMAT_B8G8R8_USCALED: - case DATA_FORMAT_B8G8R8_SSCALED: - case DATA_FORMAT_B8G8R8_UINT: - case DATA_FORMAT_B8G8R8_SINT: - case DATA_FORMAT_B8G8R8_SRGB: - return 3; - case DATA_FORMAT_R8G8B8A8_UNORM: - case DATA_FORMAT_R8G8B8A8_SNORM: - case DATA_FORMAT_R8G8B8A8_USCALED: - case DATA_FORMAT_R8G8B8A8_SSCALED: - case DATA_FORMAT_R8G8B8A8_UINT: - case DATA_FORMAT_R8G8B8A8_SINT: - case DATA_FORMAT_R8G8B8A8_SRGB: - case DATA_FORMAT_B8G8R8A8_UNORM: - case DATA_FORMAT_B8G8R8A8_SNORM: - case DATA_FORMAT_B8G8R8A8_USCALED: - case DATA_FORMAT_B8G8R8A8_SSCALED: - case DATA_FORMAT_B8G8R8A8_UINT: - case DATA_FORMAT_B8G8R8A8_SINT: - case DATA_FORMAT_B8G8R8A8_SRGB: - return 4; - case DATA_FORMAT_A8B8G8R8_UNORM_PACK32: - case DATA_FORMAT_A8B8G8R8_SNORM_PACK32: - case DATA_FORMAT_A8B8G8R8_USCALED_PACK32: - case DATA_FORMAT_A8B8G8R8_SSCALED_PACK32: - case DATA_FORMAT_A8B8G8R8_UINT_PACK32: - case DATA_FORMAT_A8B8G8R8_SINT_PACK32: - case DATA_FORMAT_A8B8G8R8_SRGB_PACK32: - case DATA_FORMAT_A2R10G10B10_UNORM_PACK32: - case DATA_FORMAT_A2R10G10B10_SNORM_PACK32: - case DATA_FORMAT_A2R10G10B10_USCALED_PACK32: - case DATA_FORMAT_A2R10G10B10_SSCALED_PACK32: - case DATA_FORMAT_A2R10G10B10_UINT_PACK32: - case DATA_FORMAT_A2R10G10B10_SINT_PACK32: - case DATA_FORMAT_A2B10G10R10_UNORM_PACK32: - case DATA_FORMAT_A2B10G10R10_SNORM_PACK32: - case DATA_FORMAT_A2B10G10R10_USCALED_PACK32: - case DATA_FORMAT_A2B10G10R10_SSCALED_PACK32: - case DATA_FORMAT_A2B10G10R10_UINT_PACK32: - case DATA_FORMAT_A2B10G10R10_SINT_PACK32: - return 4; - case DATA_FORMAT_R16_UNORM: - case DATA_FORMAT_R16_SNORM: - case DATA_FORMAT_R16_USCALED: - case DATA_FORMAT_R16_SSCALED: - case DATA_FORMAT_R16_UINT: - case DATA_FORMAT_R16_SINT: - case DATA_FORMAT_R16_SFLOAT: - return 2; - case DATA_FORMAT_R16G16_UNORM: - case DATA_FORMAT_R16G16_SNORM: - case DATA_FORMAT_R16G16_USCALED: - case DATA_FORMAT_R16G16_SSCALED: - case DATA_FORMAT_R16G16_UINT: - case DATA_FORMAT_R16G16_SINT: - case DATA_FORMAT_R16G16_SFLOAT: - return 4; - case DATA_FORMAT_R16G16B16_UNORM: - case DATA_FORMAT_R16G16B16_SNORM: - case DATA_FORMAT_R16G16B16_USCALED: - case DATA_FORMAT_R16G16B16_SSCALED: - case DATA_FORMAT_R16G16B16_UINT: - case DATA_FORMAT_R16G16B16_SINT: - case DATA_FORMAT_R16G16B16_SFLOAT: - return 6; - case DATA_FORMAT_R16G16B16A16_UNORM: - case DATA_FORMAT_R16G16B16A16_SNORM: - case DATA_FORMAT_R16G16B16A16_USCALED: - case DATA_FORMAT_R16G16B16A16_SSCALED: - case DATA_FORMAT_R16G16B16A16_UINT: - case DATA_FORMAT_R16G16B16A16_SINT: - case DATA_FORMAT_R16G16B16A16_SFLOAT: - return 8; - case DATA_FORMAT_R32_UINT: - case DATA_FORMAT_R32_SINT: - case DATA_FORMAT_R32_SFLOAT: - return 4; - case DATA_FORMAT_R32G32_UINT: - case DATA_FORMAT_R32G32_SINT: - case DATA_FORMAT_R32G32_SFLOAT: - return 8; - case DATA_FORMAT_R32G32B32_UINT: - case DATA_FORMAT_R32G32B32_SINT: - case DATA_FORMAT_R32G32B32_SFLOAT: - return 12; - case DATA_FORMAT_R32G32B32A32_UINT: - case DATA_FORMAT_R32G32B32A32_SINT: - case DATA_FORMAT_R32G32B32A32_SFLOAT: - return 16; - case DATA_FORMAT_R64_UINT: - case DATA_FORMAT_R64_SINT: - case DATA_FORMAT_R64_SFLOAT: - return 8; - case DATA_FORMAT_R64G64_UINT: - case DATA_FORMAT_R64G64_SINT: - case DATA_FORMAT_R64G64_SFLOAT: - return 16; - case DATA_FORMAT_R64G64B64_UINT: - case DATA_FORMAT_R64G64B64_SINT: - case DATA_FORMAT_R64G64B64_SFLOAT: - return 24; - case DATA_FORMAT_R64G64B64A64_UINT: - case DATA_FORMAT_R64G64B64A64_SINT: - case DATA_FORMAT_R64G64B64A64_SFLOAT: - return 32; - case DATA_FORMAT_B10G11R11_UFLOAT_PACK32: - case DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32: - return 4; - case DATA_FORMAT_D16_UNORM: - return 2; - case DATA_FORMAT_X8_D24_UNORM_PACK32: - return 4; - case DATA_FORMAT_D32_SFLOAT: - return 4; - case DATA_FORMAT_S8_UINT: - return 1; - case DATA_FORMAT_D16_UNORM_S8_UINT: - return 4; - case DATA_FORMAT_D24_UNORM_S8_UINT: - return 4; - case DATA_FORMAT_D32_SFLOAT_S8_UINT: - return 5; // ? - case DATA_FORMAT_BC1_RGB_UNORM_BLOCK: - case DATA_FORMAT_BC1_RGB_SRGB_BLOCK: - case DATA_FORMAT_BC1_RGBA_UNORM_BLOCK: - case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK: - case DATA_FORMAT_BC2_UNORM_BLOCK: - case DATA_FORMAT_BC2_SRGB_BLOCK: - case DATA_FORMAT_BC3_UNORM_BLOCK: - case DATA_FORMAT_BC3_SRGB_BLOCK: - case DATA_FORMAT_BC4_UNORM_BLOCK: - case DATA_FORMAT_BC4_SNORM_BLOCK: - case DATA_FORMAT_BC5_UNORM_BLOCK: - case DATA_FORMAT_BC5_SNORM_BLOCK: - case DATA_FORMAT_BC6H_UFLOAT_BLOCK: - case DATA_FORMAT_BC6H_SFLOAT_BLOCK: - case DATA_FORMAT_BC7_UNORM_BLOCK: - case DATA_FORMAT_BC7_SRGB_BLOCK: - return 1; - case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: - return 1; - case DATA_FORMAT_EAC_R11_UNORM_BLOCK: - case DATA_FORMAT_EAC_R11_SNORM_BLOCK: - case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK: - case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK: - return 1; - case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK: - case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK: - case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK: - case DATA_FORMAT_ASTC_5x4_SRGB_BLOCK: - case DATA_FORMAT_ASTC_5x5_UNORM_BLOCK: - case DATA_FORMAT_ASTC_5x5_SRGB_BLOCK: - case DATA_FORMAT_ASTC_6x5_UNORM_BLOCK: - case DATA_FORMAT_ASTC_6x5_SRGB_BLOCK: - case DATA_FORMAT_ASTC_6x6_UNORM_BLOCK: - case DATA_FORMAT_ASTC_6x6_SRGB_BLOCK: - case DATA_FORMAT_ASTC_8x5_UNORM_BLOCK: - case DATA_FORMAT_ASTC_8x5_SRGB_BLOCK: - case DATA_FORMAT_ASTC_8x6_UNORM_BLOCK: - case DATA_FORMAT_ASTC_8x6_SRGB_BLOCK: - case DATA_FORMAT_ASTC_8x8_UNORM_BLOCK: - case DATA_FORMAT_ASTC_8x8_SRGB_BLOCK: - case DATA_FORMAT_ASTC_10x5_UNORM_BLOCK: - case DATA_FORMAT_ASTC_10x5_SRGB_BLOCK: - case DATA_FORMAT_ASTC_10x6_UNORM_BLOCK: - case DATA_FORMAT_ASTC_10x6_SRGB_BLOCK: - case DATA_FORMAT_ASTC_10x8_UNORM_BLOCK: - case DATA_FORMAT_ASTC_10x8_SRGB_BLOCK: - case DATA_FORMAT_ASTC_10x10_UNORM_BLOCK: - case DATA_FORMAT_ASTC_10x10_SRGB_BLOCK: - case DATA_FORMAT_ASTC_12x10_UNORM_BLOCK: - case DATA_FORMAT_ASTC_12x10_SRGB_BLOCK: - case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK: - case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK: - return 1; - case DATA_FORMAT_G8B8G8R8_422_UNORM: - case DATA_FORMAT_B8G8R8G8_422_UNORM: - return 4; - case DATA_FORMAT_G8_B8_R8_3PLANE_420_UNORM: - case DATA_FORMAT_G8_B8R8_2PLANE_420_UNORM: - case DATA_FORMAT_G8_B8_R8_3PLANE_422_UNORM: - case DATA_FORMAT_G8_B8R8_2PLANE_422_UNORM: - case DATA_FORMAT_G8_B8_R8_3PLANE_444_UNORM: - return 4; - case DATA_FORMAT_R10X6_UNORM_PACK16: - case DATA_FORMAT_R10X6G10X6_UNORM_2PACK16: - case DATA_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16: - case DATA_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16: - case DATA_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16: - case DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16: - case DATA_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16: - case DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16: - case DATA_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16: - case DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16: - case DATA_FORMAT_R12X4_UNORM_PACK16: - case DATA_FORMAT_R12X4G12X4_UNORM_2PACK16: - case DATA_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16: - case DATA_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16: - case DATA_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16: - case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16: - case DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16: - case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16: - case DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16: - case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16: - return 2; - case DATA_FORMAT_G16B16G16R16_422_UNORM: - case DATA_FORMAT_B16G16R16G16_422_UNORM: - case DATA_FORMAT_G16_B16_R16_3PLANE_420_UNORM: - case DATA_FORMAT_G16_B16R16_2PLANE_420_UNORM: - case DATA_FORMAT_G16_B16_R16_3PLANE_422_UNORM: - case DATA_FORMAT_G16_B16R16_2PLANE_422_UNORM: - case DATA_FORMAT_G16_B16_R16_3PLANE_444_UNORM: - return 8; - default: { - ERR_PRINT("Format not handled, bug"); - } - } - - return 1; -} - -// https://www.khronos.org/registry/DataFormat/specs/1.1/dataformat.1.1.pdf - -void RenderingDeviceVulkan::get_compressed_image_format_block_dimensions(DataFormat p_format, uint32_t &r_w, uint32_t &r_h) { - switch (p_format) { - case DATA_FORMAT_BC1_RGB_UNORM_BLOCK: - case DATA_FORMAT_BC1_RGB_SRGB_BLOCK: - case DATA_FORMAT_BC1_RGBA_UNORM_BLOCK: - case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK: - case DATA_FORMAT_BC2_UNORM_BLOCK: - case DATA_FORMAT_BC2_SRGB_BLOCK: - case DATA_FORMAT_BC3_UNORM_BLOCK: - case DATA_FORMAT_BC3_SRGB_BLOCK: - case DATA_FORMAT_BC4_UNORM_BLOCK: - case DATA_FORMAT_BC4_SNORM_BLOCK: - case DATA_FORMAT_BC5_UNORM_BLOCK: - case DATA_FORMAT_BC5_SNORM_BLOCK: - case DATA_FORMAT_BC6H_UFLOAT_BLOCK: - case DATA_FORMAT_BC6H_SFLOAT_BLOCK: - case DATA_FORMAT_BC7_UNORM_BLOCK: - case DATA_FORMAT_BC7_SRGB_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: - case DATA_FORMAT_EAC_R11_UNORM_BLOCK: - case DATA_FORMAT_EAC_R11_SNORM_BLOCK: - case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK: - case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK: - case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK: // Again, not sure about astc. - case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK: { - r_w = 4; - r_h = 4; - } break; - case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK: // Unsupported - case DATA_FORMAT_ASTC_5x4_SRGB_BLOCK: - case DATA_FORMAT_ASTC_5x5_UNORM_BLOCK: - case DATA_FORMAT_ASTC_5x5_SRGB_BLOCK: - case DATA_FORMAT_ASTC_6x5_UNORM_BLOCK: - case DATA_FORMAT_ASTC_6x5_SRGB_BLOCK: - case DATA_FORMAT_ASTC_6x6_UNORM_BLOCK: - case DATA_FORMAT_ASTC_6x6_SRGB_BLOCK: - case DATA_FORMAT_ASTC_8x5_UNORM_BLOCK: - case DATA_FORMAT_ASTC_8x5_SRGB_BLOCK: - case DATA_FORMAT_ASTC_8x6_UNORM_BLOCK: - case DATA_FORMAT_ASTC_8x6_SRGB_BLOCK: { - r_w = 4; - r_h = 4; - } break; - case DATA_FORMAT_ASTC_8x8_UNORM_BLOCK: - case DATA_FORMAT_ASTC_8x8_SRGB_BLOCK: { - r_w = 8; - r_h = 8; - } break; - case DATA_FORMAT_ASTC_10x5_UNORM_BLOCK: // Unsupported - case DATA_FORMAT_ASTC_10x5_SRGB_BLOCK: - case DATA_FORMAT_ASTC_10x6_UNORM_BLOCK: - case DATA_FORMAT_ASTC_10x6_SRGB_BLOCK: - case DATA_FORMAT_ASTC_10x8_UNORM_BLOCK: - case DATA_FORMAT_ASTC_10x8_SRGB_BLOCK: - case DATA_FORMAT_ASTC_10x10_UNORM_BLOCK: - case DATA_FORMAT_ASTC_10x10_SRGB_BLOCK: - case DATA_FORMAT_ASTC_12x10_UNORM_BLOCK: - case DATA_FORMAT_ASTC_12x10_SRGB_BLOCK: - case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK: - case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK: - r_w = 4; - r_h = 4; - return; - default: { - r_w = 1; - r_h = 1; - } - } -} - -uint32_t RenderingDeviceVulkan::get_compressed_image_format_block_byte_size(DataFormat p_format) { - switch (p_format) { - case DATA_FORMAT_BC1_RGB_UNORM_BLOCK: - case DATA_FORMAT_BC1_RGB_SRGB_BLOCK: - case DATA_FORMAT_BC1_RGBA_UNORM_BLOCK: - case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK: - return 8; - case DATA_FORMAT_BC2_UNORM_BLOCK: - case DATA_FORMAT_BC2_SRGB_BLOCK: - return 16; - case DATA_FORMAT_BC3_UNORM_BLOCK: - case DATA_FORMAT_BC3_SRGB_BLOCK: - return 16; - case DATA_FORMAT_BC4_UNORM_BLOCK: - case DATA_FORMAT_BC4_SNORM_BLOCK: - return 8; - case DATA_FORMAT_BC5_UNORM_BLOCK: - case DATA_FORMAT_BC5_SNORM_BLOCK: - return 16; - case DATA_FORMAT_BC6H_UFLOAT_BLOCK: - case DATA_FORMAT_BC6H_SFLOAT_BLOCK: - return 16; - case DATA_FORMAT_BC7_UNORM_BLOCK: - case DATA_FORMAT_BC7_SRGB_BLOCK: - return 16; - case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK: - return 8; - case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK: - return 8; - case DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: - return 16; - case DATA_FORMAT_EAC_R11_UNORM_BLOCK: - case DATA_FORMAT_EAC_R11_SNORM_BLOCK: - return 8; - case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK: - case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK: - return 16; - case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK: // Again, not sure about astc. - case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK: - case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK: - case DATA_FORMAT_ASTC_5x4_SRGB_BLOCK: - case DATA_FORMAT_ASTC_5x5_UNORM_BLOCK: - case DATA_FORMAT_ASTC_5x5_SRGB_BLOCK: - case DATA_FORMAT_ASTC_6x5_UNORM_BLOCK: - case DATA_FORMAT_ASTC_6x5_SRGB_BLOCK: - case DATA_FORMAT_ASTC_6x6_UNORM_BLOCK: - case DATA_FORMAT_ASTC_6x6_SRGB_BLOCK: - case DATA_FORMAT_ASTC_8x5_UNORM_BLOCK: - case DATA_FORMAT_ASTC_8x5_SRGB_BLOCK: - case DATA_FORMAT_ASTC_8x6_UNORM_BLOCK: - case DATA_FORMAT_ASTC_8x6_SRGB_BLOCK: - case DATA_FORMAT_ASTC_8x8_UNORM_BLOCK: - case DATA_FORMAT_ASTC_8x8_SRGB_BLOCK: - case DATA_FORMAT_ASTC_10x5_UNORM_BLOCK: - case DATA_FORMAT_ASTC_10x5_SRGB_BLOCK: - case DATA_FORMAT_ASTC_10x6_UNORM_BLOCK: - case DATA_FORMAT_ASTC_10x6_SRGB_BLOCK: - case DATA_FORMAT_ASTC_10x8_UNORM_BLOCK: - case DATA_FORMAT_ASTC_10x8_SRGB_BLOCK: - case DATA_FORMAT_ASTC_10x10_UNORM_BLOCK: - case DATA_FORMAT_ASTC_10x10_SRGB_BLOCK: - case DATA_FORMAT_ASTC_12x10_UNORM_BLOCK: - case DATA_FORMAT_ASTC_12x10_SRGB_BLOCK: - case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK: - case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK: - return 16; - default: { - } - } - return 1; -} - -uint32_t RenderingDeviceVulkan::get_compressed_image_format_pixel_rshift(DataFormat p_format) { - switch (p_format) { - case DATA_FORMAT_BC1_RGB_UNORM_BLOCK: // These formats are half byte size, so rshift is 1. - case DATA_FORMAT_BC1_RGB_SRGB_BLOCK: - case DATA_FORMAT_BC1_RGBA_UNORM_BLOCK: - case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK: - case DATA_FORMAT_BC4_UNORM_BLOCK: - case DATA_FORMAT_BC4_SNORM_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK: - case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK: - case DATA_FORMAT_EAC_R11_UNORM_BLOCK: - case DATA_FORMAT_EAC_R11_SNORM_BLOCK: - return 1; - case DATA_FORMAT_ASTC_8x8_SRGB_BLOCK: - case DATA_FORMAT_ASTC_8x8_UNORM_BLOCK: { - return 2; - } - default: { - } - } - - return 0; -} - -bool RenderingDeviceVulkan::format_has_stencil(DataFormat p_format) { - switch (p_format) { - case DATA_FORMAT_S8_UINT: - case DATA_FORMAT_D16_UNORM_S8_UINT: - case DATA_FORMAT_D24_UNORM_S8_UINT: - case DATA_FORMAT_D32_SFLOAT_S8_UINT: { - return true; - } - default: { - } - } - return false; -} - -uint32_t RenderingDeviceVulkan::get_image_format_required_size(DataFormat p_format, uint32_t p_width, uint32_t p_height, uint32_t p_depth, uint32_t p_mipmaps, uint32_t *r_blockw, uint32_t *r_blockh, uint32_t *r_depth) { - ERR_FAIL_COND_V(p_mipmaps == 0, 0); - uint32_t w = p_width; - uint32_t h = p_height; - uint32_t d = p_depth; - - uint32_t size = 0; - - uint32_t pixel_size = get_image_format_pixel_size(p_format); - uint32_t pixel_rshift = get_compressed_image_format_pixel_rshift(p_format); - uint32_t blockw, blockh; - get_compressed_image_format_block_dimensions(p_format, blockw, blockh); - - for (uint32_t i = 0; i < p_mipmaps; i++) { - uint32_t bw = w % blockw != 0 ? w + (blockw - w % blockw) : w; - uint32_t bh = h % blockh != 0 ? h + (blockh - h % blockh) : h; - - uint32_t s = bw * bh; - - s *= pixel_size; - s >>= pixel_rshift; - size += s * d; - if (r_blockw) { - *r_blockw = bw; - } - if (r_blockh) { - *r_blockh = bh; - } - if (r_depth) { - *r_depth = d; - } - w = MAX(blockw, w >> 1); - h = MAX(blockh, h >> 1); - d = MAX(1u, d >> 1); - } - - return size; -} - -uint32_t RenderingDeviceVulkan::get_image_required_mipmaps(uint32_t p_width, uint32_t p_height, uint32_t p_depth) { - // Formats and block size don't really matter here since they can all go down to 1px (even if block is larger). - uint32_t w = p_width; - uint32_t h = p_height; - uint32_t d = p_depth; - - uint32_t mipmaps = 1; - - while (true) { - if (w == 1 && h == 1 && d == 1) { - break; - } - - w = MAX(1u, w >> 1); - h = MAX(1u, h >> 1); - d = MAX(1u, d >> 1); - - mipmaps++; - } - - return mipmaps; -} - -/////////////////////// - -const VkCompareOp RenderingDeviceVulkan::compare_operators[RenderingDevice::COMPARE_OP_MAX] = { - VK_COMPARE_OP_NEVER, - VK_COMPARE_OP_LESS, - VK_COMPARE_OP_EQUAL, - VK_COMPARE_OP_LESS_OR_EQUAL, - VK_COMPARE_OP_GREATER, - VK_COMPARE_OP_NOT_EQUAL, - VK_COMPARE_OP_GREATER_OR_EQUAL, - VK_COMPARE_OP_ALWAYS -}; - -const VkStencilOp RenderingDeviceVulkan::stencil_operations[RenderingDevice::STENCIL_OP_MAX] = { - VK_STENCIL_OP_KEEP, - VK_STENCIL_OP_ZERO, - VK_STENCIL_OP_REPLACE, - VK_STENCIL_OP_INCREMENT_AND_CLAMP, - VK_STENCIL_OP_DECREMENT_AND_CLAMP, - VK_STENCIL_OP_INVERT, - VK_STENCIL_OP_INCREMENT_AND_WRAP, - VK_STENCIL_OP_DECREMENT_AND_WRAP -}; - -const VkSampleCountFlagBits RenderingDeviceVulkan::rasterization_sample_count[RenderingDevice::TEXTURE_SAMPLES_MAX] = { - VK_SAMPLE_COUNT_1_BIT, - VK_SAMPLE_COUNT_2_BIT, - VK_SAMPLE_COUNT_4_BIT, - VK_SAMPLE_COUNT_8_BIT, - VK_SAMPLE_COUNT_16_BIT, - VK_SAMPLE_COUNT_32_BIT, - VK_SAMPLE_COUNT_64_BIT, -}; - -const VkLogicOp RenderingDeviceVulkan::logic_operations[RenderingDevice::LOGIC_OP_MAX] = { - VK_LOGIC_OP_CLEAR, - VK_LOGIC_OP_AND, - VK_LOGIC_OP_AND_REVERSE, - VK_LOGIC_OP_COPY, - VK_LOGIC_OP_AND_INVERTED, - VK_LOGIC_OP_NO_OP, - VK_LOGIC_OP_XOR, - VK_LOGIC_OP_OR, - VK_LOGIC_OP_NOR, - VK_LOGIC_OP_EQUIVALENT, - VK_LOGIC_OP_INVERT, - VK_LOGIC_OP_OR_REVERSE, - VK_LOGIC_OP_COPY_INVERTED, - VK_LOGIC_OP_OR_INVERTED, - VK_LOGIC_OP_NAND, - VK_LOGIC_OP_SET -}; - -const VkBlendFactor RenderingDeviceVulkan::blend_factors[RenderingDevice::BLEND_FACTOR_MAX] = { - VK_BLEND_FACTOR_ZERO, - VK_BLEND_FACTOR_ONE, - VK_BLEND_FACTOR_SRC_COLOR, - VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR, - VK_BLEND_FACTOR_DST_COLOR, - VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR, - VK_BLEND_FACTOR_SRC_ALPHA, - VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, - VK_BLEND_FACTOR_DST_ALPHA, - VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA, - VK_BLEND_FACTOR_CONSTANT_COLOR, - VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR, - VK_BLEND_FACTOR_CONSTANT_ALPHA, - VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA, - VK_BLEND_FACTOR_SRC_ALPHA_SATURATE, - VK_BLEND_FACTOR_SRC1_COLOR, - VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR, - VK_BLEND_FACTOR_SRC1_ALPHA, - VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA -}; -const VkBlendOp RenderingDeviceVulkan::blend_operations[RenderingDevice::BLEND_OP_MAX] = { - VK_BLEND_OP_ADD, - VK_BLEND_OP_SUBTRACT, - VK_BLEND_OP_REVERSE_SUBTRACT, - VK_BLEND_OP_MIN, - VK_BLEND_OP_MAX -}; - -const VkSamplerAddressMode RenderingDeviceVulkan::address_modes[RenderingDevice::SAMPLER_REPEAT_MODE_MAX] = { - VK_SAMPLER_ADDRESS_MODE_REPEAT, - VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT, - VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, - VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER, - VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE -}; - -const VkBorderColor RenderingDeviceVulkan::sampler_border_colors[RenderingDevice::SAMPLER_BORDER_COLOR_MAX] = { - VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK, - VK_BORDER_COLOR_INT_TRANSPARENT_BLACK, - VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK, - VK_BORDER_COLOR_INT_OPAQUE_BLACK, - VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE, - VK_BORDER_COLOR_INT_OPAQUE_WHITE -}; - -const VkImageType RenderingDeviceVulkan::vulkan_image_type[RenderingDevice::TEXTURE_TYPE_MAX] = { - VK_IMAGE_TYPE_1D, - VK_IMAGE_TYPE_2D, - VK_IMAGE_TYPE_3D, - VK_IMAGE_TYPE_2D, - VK_IMAGE_TYPE_1D, - VK_IMAGE_TYPE_2D, - VK_IMAGE_TYPE_2D -}; - -/***************************/ -/**** BUFFER MANAGEMENT ****/ -/***************************/ - -Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size, uint32_t p_usage, VmaMemoryUsage p_mem_usage, VmaAllocationCreateFlags p_mem_flags) { - VkBufferCreateInfo bufferInfo; - bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; - bufferInfo.pNext = nullptr; - bufferInfo.flags = 0; - bufferInfo.size = p_size; - bufferInfo.usage = p_usage; - bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE; - bufferInfo.queueFamilyIndexCount = 0; - bufferInfo.pQueueFamilyIndices = nullptr; - - VmaAllocationCreateInfo allocInfo; - allocInfo.flags = p_mem_flags; - allocInfo.usage = p_mem_usage; - allocInfo.requiredFlags = 0; - allocInfo.preferredFlags = 0; - allocInfo.memoryTypeBits = 0; - allocInfo.pool = nullptr; - allocInfo.pUserData = nullptr; - if (p_mem_usage == VMA_MEMORY_USAGE_AUTO_PREFER_HOST) { - allocInfo.requiredFlags = VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT; - } - if (p_size <= SMALL_ALLOCATION_MAX_SIZE) { - uint32_t mem_type_index = 0; - vmaFindMemoryTypeIndexForBufferInfo(allocator, &bufferInfo, &allocInfo, &mem_type_index); - allocInfo.pool = _find_or_create_small_allocs_pool(mem_type_index); - } - - VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &p_buffer->buffer, &p_buffer->allocation, nullptr); - ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "Can't create buffer of size: " + itos(p_size) + ", error " + itos(err) + "."); - p_buffer->size = p_size; - p_buffer->buffer_info.buffer = p_buffer->buffer; - p_buffer->buffer_info.offset = 0; - p_buffer->buffer_info.range = p_size; - p_buffer->usage = p_usage; - - buffer_memory += p_size; - - return OK; -} - -Error RenderingDeviceVulkan::_buffer_free(Buffer *p_buffer) { - ERR_FAIL_COND_V(p_buffer->size == 0, ERR_INVALID_PARAMETER); - - buffer_memory -= p_buffer->size; - vmaDestroyBuffer(allocator, p_buffer->buffer, p_buffer->allocation); - p_buffer->buffer = VK_NULL_HANDLE; - p_buffer->allocation = nullptr; - p_buffer->size = 0; - - return OK; -} - -Error RenderingDeviceVulkan::_insert_staging_block() { - VkBufferCreateInfo bufferInfo; - bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; - bufferInfo.pNext = nullptr; - bufferInfo.flags = 0; - bufferInfo.size = staging_buffer_block_size; - bufferInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT; - bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE; - bufferInfo.queueFamilyIndexCount = 0; - bufferInfo.pQueueFamilyIndices = nullptr; - - VmaAllocationCreateInfo allocInfo; - allocInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT; - allocInfo.usage = VMA_MEMORY_USAGE_AUTO_PREFER_HOST; - allocInfo.requiredFlags = VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT; - allocInfo.preferredFlags = 0; - allocInfo.memoryTypeBits = 0; - allocInfo.pool = nullptr; - allocInfo.pUserData = nullptr; - - StagingBufferBlock block; - - VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &block.buffer, &block.allocation, nullptr); - ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "vmaCreateBuffer failed with error " + itos(err) + "."); - - block.frame_used = 0; - block.fill_amount = 0; - - staging_buffer_blocks.insert(staging_buffer_current, block); - return OK; -} - -Error RenderingDeviceVulkan::_staging_buffer_allocate(uint32_t p_amount, uint32_t p_required_align, uint32_t &r_alloc_offset, uint32_t &r_alloc_size, bool p_can_segment) { - // Determine a block to use. - - r_alloc_size = p_amount; - - while (true) { - r_alloc_offset = 0; - - // See if we can use current block. - if (staging_buffer_blocks[staging_buffer_current].frame_used == frames_drawn) { - // We used this block this frame, let's see if there is still room. - - uint32_t write_from = staging_buffer_blocks[staging_buffer_current].fill_amount; - - { - uint32_t align_remainder = write_from % p_required_align; - if (align_remainder != 0) { - write_from += p_required_align - align_remainder; - } - } - - int32_t available_bytes = int32_t(staging_buffer_block_size) - int32_t(write_from); - - if ((int32_t)p_amount < available_bytes) { - // All is good, we should be ok, all will fit. - r_alloc_offset = write_from; - } else if (p_can_segment && available_bytes >= (int32_t)p_required_align) { - // Ok all won't fit but at least we can fit a chunkie. - // All is good, update what needs to be written to. - r_alloc_offset = write_from; - r_alloc_size = available_bytes - (available_bytes % p_required_align); - - } else { - // Can't fit it into this buffer. - // Will need to try next buffer. - - staging_buffer_current = (staging_buffer_current + 1) % staging_buffer_blocks.size(); - - // Before doing anything, though, let's check that we didn't manage to fill all blocks. - // Possible in a single frame. - if (staging_buffer_blocks[staging_buffer_current].frame_used == frames_drawn) { - // Guess we did.. ok, let's see if we can insert a new block. - if ((uint64_t)staging_buffer_blocks.size() * staging_buffer_block_size < staging_buffer_max_size) { - // We can, so we are safe. - Error err = _insert_staging_block(); - if (err) { - return err; - } - // Claim for this frame. - staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn; - } else { - // Ok, worst case scenario, all the staging buffers belong to this frame - // and this frame is not even done. - // If this is the main thread, it means the user is likely loading a lot of resources at once,. - // Otherwise, the thread should just be blocked until the next frame (currently unimplemented). - - if (false) { // Separate thread from render. - - //block_until_next_frame() - continue; - } else { - // Flush EVERYTHING including setup commands. IF not immediate, also need to flush the draw commands. - _flush(true); - - // Clear the whole staging buffer. - for (int i = 0; i < staging_buffer_blocks.size(); i++) { - staging_buffer_blocks.write[i].frame_used = 0; - staging_buffer_blocks.write[i].fill_amount = 0; - } - // Claim current. - staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn; - } - } - - } else { - // Not from current frame, so continue and try again. - continue; - } - } - - } else if (staging_buffer_blocks[staging_buffer_current].frame_used <= frames_drawn - frame_count) { - // This is an old block, which was already processed, let's reuse. - staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn; - staging_buffer_blocks.write[staging_buffer_current].fill_amount = 0; - } else { - // This block may still be in use, let's not touch it unless we have to, so.. can we create a new one? - if ((uint64_t)staging_buffer_blocks.size() * staging_buffer_block_size < staging_buffer_max_size) { - // We are still allowed to create a new block, so let's do that and insert it for current pos. - Error err = _insert_staging_block(); - if (err) { - return err; - } - // Claim for this frame. - staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn; - } else { - // Oops, we are out of room and we can't create more. - // Let's flush older frames. - // The logic here is that if a game is loading a lot of data from the main thread, it will need to be stalled anyway. - // If loading from a separate thread, we can block that thread until next frame when more room is made (not currently implemented, though). - - if (false) { - // Separate thread from render. - //block_until_next_frame() - continue; // And try again. - } else { - _flush(false); - - for (int i = 0; i < staging_buffer_blocks.size(); i++) { - // Clear all blocks but the ones from this frame. - int block_idx = (i + staging_buffer_current) % staging_buffer_blocks.size(); - if (staging_buffer_blocks[block_idx].frame_used == frames_drawn) { - break; // Ok, we reached something from this frame, abort. - } - - staging_buffer_blocks.write[block_idx].frame_used = 0; - staging_buffer_blocks.write[block_idx].fill_amount = 0; - } - - // Claim for current frame. - staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn; - } - } - } - - // All was good, break. - break; - } - - staging_buffer_used = true; - - return OK; -} - -Error RenderingDeviceVulkan::_buffer_update(Buffer *p_buffer, size_t p_offset, const uint8_t *p_data, size_t p_data_size, bool p_use_draw_command_buffer, uint32_t p_required_align) { - // Submitting may get chunked for various reasons, so convert this to a task. - size_t to_submit = p_data_size; - size_t submit_from = 0; - - while (to_submit > 0) { - uint32_t block_write_offset; - uint32_t block_write_amount; - - Error err = _staging_buffer_allocate(MIN(to_submit, staging_buffer_block_size), p_required_align, block_write_offset, block_write_amount); - if (err) { - return err; - } - - // Map staging buffer (It's CPU and coherent). - - void *data_ptr = nullptr; - { - VkResult vkerr = vmaMapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation, &data_ptr); - ERR_FAIL_COND_V_MSG(vkerr, ERR_CANT_CREATE, "vmaMapMemory failed with error " + itos(vkerr) + "."); - } - - // Copy to staging buffer. - memcpy(((uint8_t *)data_ptr) + block_write_offset, p_data + submit_from, block_write_amount); - - // Unmap. - vmaUnmapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation); - // Insert a command to copy this. - - VkBufferCopy region; - region.srcOffset = block_write_offset; - region.dstOffset = submit_from + p_offset; - region.size = block_write_amount; - - vkCmdCopyBuffer(p_use_draw_command_buffer ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, staging_buffer_blocks[staging_buffer_current].buffer, p_buffer->buffer, 1, ®ion); - - staging_buffer_blocks.write[staging_buffer_current].fill_amount = block_write_offset + block_write_amount; - - to_submit -= block_write_amount; - submit_from += block_write_amount; - } - - return OK; -} - -void RenderingDeviceVulkan::_memory_barrier(VkPipelineStageFlags p_src_stage_mask, VkPipelineStageFlags p_dst_stage_mask, VkAccessFlags p_src_access, VkAccessFlags p_dst_access, bool p_sync_with_draw) { - VkMemoryBarrier mem_barrier; - mem_barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER; - mem_barrier.pNext = nullptr; - mem_barrier.srcAccessMask = p_src_access; - mem_barrier.dstAccessMask = p_dst_access; - - if (p_src_stage_mask == 0 || p_dst_stage_mask == 0) { - return; // No barrier, since this is invalid. - } - vkCmdPipelineBarrier(p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, p_src_stage_mask, p_dst_stage_mask, 0, 1, &mem_barrier, 0, nullptr, 0, nullptr); -} - -void RenderingDeviceVulkan::_full_barrier(bool p_sync_with_draw) { - // Used for debug. - _memory_barrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, - VK_ACCESS_INDIRECT_COMMAND_READ_BIT | - VK_ACCESS_INDEX_READ_BIT | - VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | - VK_ACCESS_UNIFORM_READ_BIT | - VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | - VK_ACCESS_SHADER_READ_BIT | - VK_ACCESS_SHADER_WRITE_BIT | - VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | - VK_ACCESS_TRANSFER_READ_BIT | - VK_ACCESS_TRANSFER_WRITE_BIT | - VK_ACCESS_HOST_READ_BIT | - VK_ACCESS_HOST_WRITE_BIT, - VK_ACCESS_INDIRECT_COMMAND_READ_BIT | - VK_ACCESS_INDEX_READ_BIT | - VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | - VK_ACCESS_UNIFORM_READ_BIT | - VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | - VK_ACCESS_SHADER_READ_BIT | - VK_ACCESS_SHADER_WRITE_BIT | - VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | - VK_ACCESS_TRANSFER_READ_BIT | - VK_ACCESS_TRANSFER_WRITE_BIT | - VK_ACCESS_HOST_READ_BIT | - VK_ACCESS_HOST_WRITE_BIT, - p_sync_with_draw); -} - -void RenderingDeviceVulkan::_buffer_memory_barrier(VkBuffer buffer, uint64_t p_from, uint64_t p_size, VkPipelineStageFlags p_src_stage_mask, VkPipelineStageFlags p_dst_stage_mask, VkAccessFlags p_src_access, VkAccessFlags p_dst_access, bool p_sync_with_draw) { - VkBufferMemoryBarrier buffer_mem_barrier; - buffer_mem_barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER; - buffer_mem_barrier.pNext = nullptr; - buffer_mem_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - buffer_mem_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - buffer_mem_barrier.srcAccessMask = p_src_access; - buffer_mem_barrier.dstAccessMask = p_dst_access; - buffer_mem_barrier.buffer = buffer; - buffer_mem_barrier.offset = p_from; - buffer_mem_barrier.size = p_size; - - vkCmdPipelineBarrier(p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, p_src_stage_mask, p_dst_stage_mask, 0, 0, nullptr, 1, &buffer_mem_barrier, 0, nullptr); -} - -/*****************/ -/**** TEXTURE ****/ -/*****************/ - -RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const TextureView &p_view, const Vector<Vector<uint8_t>> &p_data) { - _THREAD_SAFE_METHOD_ - - VkImageCreateInfo image_create_info; - image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; - image_create_info.pNext = nullptr; - image_create_info.flags = 0; - - VkImageFormatListCreateInfoKHR format_list_create_info; // Keep out of the if, needed for creation. - Vector<VkFormat> allowed_formats; // Keep out of the if, needed for creation. - if (p_format.shareable_formats.size()) { - image_create_info.flags |= VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT; - - if (context->is_device_extension_enabled(VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME)) { - for (int i = 0; i < p_format.shareable_formats.size(); i++) { - allowed_formats.push_back(vulkan_formats[p_format.shareable_formats[i]]); - } - - format_list_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR; - format_list_create_info.pNext = nullptr; - format_list_create_info.viewFormatCount = allowed_formats.size(); - format_list_create_info.pViewFormats = allowed_formats.ptr(); - image_create_info.pNext = &format_list_create_info; - - ERR_FAIL_COND_V_MSG(p_format.shareable_formats.find(p_format.format) == -1, RID(), - "If supplied a list of shareable formats, the current format must be present in the list"); - ERR_FAIL_COND_V_MSG(p_view.format_override != DATA_FORMAT_MAX && p_format.shareable_formats.find(p_view.format_override) == -1, RID(), - "If supplied a list of shareable formats, the current view format override must be present in the list"); - } - } - - if (p_format.texture_type == TEXTURE_TYPE_CUBE || p_format.texture_type == TEXTURE_TYPE_CUBE_ARRAY) { - image_create_info.flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT; - } - /*if (p_format.type == TEXTURE_TYPE_2D || p_format.type == TEXTURE_TYPE_2D_ARRAY) { - image_create_info.flags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT; - }*/ - - ERR_FAIL_INDEX_V(p_format.texture_type, TEXTURE_TYPE_MAX, RID()); - - image_create_info.imageType = vulkan_image_type[p_format.texture_type]; - - ERR_FAIL_COND_V_MSG(p_format.width < 1, RID(), "Width must be equal or greater than 1 for all textures"); - - image_create_info.format = vulkan_formats[p_format.format]; - - image_create_info.extent.width = p_format.width; - if (image_create_info.imageType == VK_IMAGE_TYPE_3D || image_create_info.imageType == VK_IMAGE_TYPE_2D) { - ERR_FAIL_COND_V_MSG(p_format.height < 1, RID(), "Height must be equal or greater than 1 for 2D and 3D textures"); - image_create_info.extent.height = p_format.height; - } else { - image_create_info.extent.height = 1; - } - - if (image_create_info.imageType == VK_IMAGE_TYPE_3D) { - ERR_FAIL_COND_V_MSG(p_format.depth < 1, RID(), "Depth must be equal or greater than 1 for 3D textures"); - image_create_info.extent.depth = p_format.depth; - } else { - image_create_info.extent.depth = 1; - } - - ERR_FAIL_COND_V(p_format.mipmaps < 1, RID()); - - image_create_info.mipLevels = p_format.mipmaps; - - if (p_format.texture_type == TEXTURE_TYPE_1D_ARRAY || p_format.texture_type == TEXTURE_TYPE_2D_ARRAY || p_format.texture_type == TEXTURE_TYPE_CUBE_ARRAY || p_format.texture_type == TEXTURE_TYPE_CUBE) { - ERR_FAIL_COND_V_MSG(p_format.array_layers < 1, RID(), - "Amount of layers must be equal or greater than 1 for arrays and cubemaps."); - ERR_FAIL_COND_V_MSG((p_format.texture_type == TEXTURE_TYPE_CUBE_ARRAY || p_format.texture_type == TEXTURE_TYPE_CUBE) && (p_format.array_layers % 6) != 0, RID(), - "Cubemap and cubemap array textures must provide a layer number that is multiple of 6"); - image_create_info.arrayLayers = p_format.array_layers; - } else { - image_create_info.arrayLayers = 1; - } - - ERR_FAIL_INDEX_V(p_format.samples, TEXTURE_SAMPLES_MAX, RID()); - - image_create_info.samples = _ensure_supported_sample_count(p_format.samples); - image_create_info.tiling = (p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT) ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL; - - // Usage. - image_create_info.usage = 0; - - if (p_format.usage_bits & TEXTURE_USAGE_SAMPLING_BIT) { - image_create_info.usage |= VK_IMAGE_USAGE_SAMPLED_BIT; - } - - if (p_format.usage_bits & TEXTURE_USAGE_STORAGE_BIT) { - image_create_info.usage |= VK_IMAGE_USAGE_STORAGE_BIT; - } - - if (p_format.usage_bits & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { - image_create_info.usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; - } - - if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - image_create_info.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT; - } - - if (p_format.usage_bits & TEXTURE_USAGE_INPUT_ATTACHMENT_BIT) { - image_create_info.usage |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT; - } - - if (p_format.usage_bits & TEXTURE_USAGE_VRS_ATTACHMENT_BIT) { - image_create_info.usage |= VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR; - } - - if (p_format.usage_bits & TEXTURE_USAGE_CAN_UPDATE_BIT) { - image_create_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT; - } - if (p_format.usage_bits & TEXTURE_USAGE_CAN_COPY_FROM_BIT) { - image_create_info.usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT; - } - - if (p_format.usage_bits & TEXTURE_USAGE_CAN_COPY_TO_BIT) { - image_create_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT; - } - - image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE; - image_create_info.queueFamilyIndexCount = 0; - image_create_info.pQueueFamilyIndices = nullptr; - image_create_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; - - uint32_t required_mipmaps = get_image_required_mipmaps(image_create_info.extent.width, image_create_info.extent.height, image_create_info.extent.depth); - - ERR_FAIL_COND_V_MSG(required_mipmaps < image_create_info.mipLevels, RID(), - "Too many mipmaps requested for texture format and dimensions (" + itos(image_create_info.mipLevels) + "), maximum allowed: (" + itos(required_mipmaps) + ")."); - - if (p_data.size()) { - ERR_FAIL_COND_V_MSG(!(p_format.usage_bits & TEXTURE_USAGE_CAN_UPDATE_BIT), RID(), - "Texture needs the TEXTURE_USAGE_CAN_UPDATE_BIT usage flag in order to be updated at initialization or later"); - - int expected_images = image_create_info.arrayLayers; - ERR_FAIL_COND_V_MSG(p_data.size() != expected_images, RID(), - "Default supplied data for image format is of invalid length (" + itos(p_data.size()) + "), should be (" + itos(expected_images) + ")."); - - for (uint32_t i = 0; i < image_create_info.arrayLayers; i++) { - uint32_t required_size = get_image_format_required_size(p_format.format, image_create_info.extent.width, image_create_info.extent.height, image_create_info.extent.depth, image_create_info.mipLevels); - ERR_FAIL_COND_V_MSG((uint32_t)p_data[i].size() != required_size, RID(), - "Data for slice index " + itos(i) + " (mapped to layer " + itos(i) + ") differs in size (supplied: " + itos(p_data[i].size()) + ") than what is required by the format (" + itos(required_size) + ")."); - } - } - - { - // Validate that this image is supported for the intended use. - VkFormatProperties properties; - vkGetPhysicalDeviceFormatProperties(context->get_physical_device(), image_create_info.format, &properties); - VkFormatFeatureFlags flags; - - String format_text = "'" + String(named_formats[p_format.format]) + "'"; - - if (p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT) { - flags = properties.linearTilingFeatures; - format_text += " (with CPU read bit)"; - } else { - flags = properties.optimalTilingFeatures; - } - - if (p_format.usage_bits & TEXTURE_USAGE_SAMPLING_BIT && !(flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) { - ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as sampling texture."); - } - - if (p_format.usage_bits & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT && !(flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)) { - ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as color attachment."); - } - - if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT && !(flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) { - ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as depth-stencil attachment."); - } - - if (p_format.usage_bits & TEXTURE_USAGE_STORAGE_BIT && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT)) { - ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as storage image."); - } - - if (p_format.usage_bits & TEXTURE_USAGE_STORAGE_ATOMIC_BIT && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT)) { - ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as atomic storage image."); - } - - // Validation via VK_FORMAT_FEATURE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR fails if VRS attachment is not supported. - if (p_format.usage_bits & TEXTURE_USAGE_VRS_ATTACHMENT_BIT && p_format.format != DATA_FORMAT_R8_UINT) { - ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as VRS attachment."); - } - } - - // Some view validation. - - if (p_view.format_override != DATA_FORMAT_MAX) { - ERR_FAIL_INDEX_V(p_view.format_override, DATA_FORMAT_MAX, RID()); - } - ERR_FAIL_INDEX_V(p_view.swizzle_r, TEXTURE_SWIZZLE_MAX, RID()); - ERR_FAIL_INDEX_V(p_view.swizzle_g, TEXTURE_SWIZZLE_MAX, RID()); - ERR_FAIL_INDEX_V(p_view.swizzle_b, TEXTURE_SWIZZLE_MAX, RID()); - ERR_FAIL_INDEX_V(p_view.swizzle_a, TEXTURE_SWIZZLE_MAX, RID()); - - // Allocate memory. - - uint32_t width, height; - uint32_t image_size = get_image_format_required_size(p_format.format, p_format.width, p_format.height, p_format.depth, p_format.mipmaps, &width, &height); - - VmaAllocationCreateInfo allocInfo; - allocInfo.flags = (p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT) ? VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT : 0; - allocInfo.pool = nullptr; - allocInfo.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE; - allocInfo.requiredFlags = 0; - allocInfo.preferredFlags = 0; - allocInfo.memoryTypeBits = 0; - allocInfo.pUserData = nullptr; - if (image_size <= SMALL_ALLOCATION_MAX_SIZE) { - uint32_t mem_type_index = 0; - vmaFindMemoryTypeIndexForImageInfo(allocator, &image_create_info, &allocInfo, &mem_type_index); - allocInfo.pool = _find_or_create_small_allocs_pool(mem_type_index); - } - - Texture texture; - - VkResult err = vmaCreateImage(allocator, &image_create_info, &allocInfo, &texture.image, &texture.allocation, &texture.allocation_info); - ERR_FAIL_COND_V_MSG(err, RID(), "vmaCreateImage failed with error " + itos(err) + "."); - image_memory += texture.allocation_info.size; - texture.type = p_format.texture_type; - texture.format = p_format.format; - texture.width = image_create_info.extent.width; - texture.height = image_create_info.extent.height; - texture.depth = image_create_info.extent.depth; - texture.layers = image_create_info.arrayLayers; - texture.mipmaps = image_create_info.mipLevels; - texture.base_mipmap = 0; - texture.base_layer = 0; - texture.is_resolve_buffer = p_format.is_resolve_buffer; - texture.usage_flags = p_format.usage_bits; - texture.samples = p_format.samples; - texture.allowed_shared_formats = p_format.shareable_formats; - - // Set base layout based on usage priority. - - if (p_format.usage_bits & TEXTURE_USAGE_SAMPLING_BIT) { - // First priority, readable. - texture.layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - - } else if (p_format.usage_bits & TEXTURE_USAGE_STORAGE_BIT) { - // Second priority, storage. - - texture.layout = VK_IMAGE_LAYOUT_GENERAL; - - } else if (p_format.usage_bits & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { - // Third priority, color or depth. - - texture.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; - - } else if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - texture.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; - - } else { - texture.layout = VK_IMAGE_LAYOUT_GENERAL; - } - - if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - texture.read_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT; - texture.barrier_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT; - - if (format_has_stencil(p_format.format)) { - texture.barrier_aspect_mask |= VK_IMAGE_ASPECT_STENCIL_BIT; - } - } else { - texture.read_aspect_mask = VK_IMAGE_ASPECT_COLOR_BIT; - texture.barrier_aspect_mask = VK_IMAGE_ASPECT_COLOR_BIT; - } - - texture.bound = false; - - // Create view. - - VkImageViewCreateInfo image_view_create_info; - image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; - image_view_create_info.pNext = nullptr; - image_view_create_info.flags = 0; - image_view_create_info.image = texture.image; - - static const VkImageViewType view_types[TEXTURE_TYPE_MAX] = { - VK_IMAGE_VIEW_TYPE_1D, - VK_IMAGE_VIEW_TYPE_2D, - VK_IMAGE_VIEW_TYPE_3D, - VK_IMAGE_VIEW_TYPE_CUBE, - VK_IMAGE_VIEW_TYPE_1D_ARRAY, - VK_IMAGE_VIEW_TYPE_2D_ARRAY, - VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, - }; - - image_view_create_info.viewType = view_types[p_format.texture_type]; - if (p_view.format_override == DATA_FORMAT_MAX) { - image_view_create_info.format = image_create_info.format; - } else { - image_view_create_info.format = vulkan_formats[p_view.format_override]; - } - - static const VkComponentSwizzle component_swizzles[TEXTURE_SWIZZLE_MAX] = { - VK_COMPONENT_SWIZZLE_IDENTITY, - VK_COMPONENT_SWIZZLE_ZERO, - VK_COMPONENT_SWIZZLE_ONE, - VK_COMPONENT_SWIZZLE_R, - VK_COMPONENT_SWIZZLE_G, - VK_COMPONENT_SWIZZLE_B, - VK_COMPONENT_SWIZZLE_A - }; - - image_view_create_info.components.r = component_swizzles[p_view.swizzle_r]; - image_view_create_info.components.g = component_swizzles[p_view.swizzle_g]; - image_view_create_info.components.b = component_swizzles[p_view.swizzle_b]; - image_view_create_info.components.a = component_swizzles[p_view.swizzle_a]; - - image_view_create_info.subresourceRange.baseMipLevel = 0; - image_view_create_info.subresourceRange.levelCount = image_create_info.mipLevels; - image_view_create_info.subresourceRange.baseArrayLayer = 0; - image_view_create_info.subresourceRange.layerCount = image_create_info.arrayLayers; - if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT; - } else { - image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - } - - err = vkCreateImageView(device, &image_view_create_info, nullptr, &texture.view); - - if (err) { - vmaDestroyImage(allocator, texture.image, texture.allocation); - ERR_FAIL_V_MSG(RID(), "vkCreateImageView failed with error " + itos(err) + "."); - } - - // Barrier to set layout. - { - VkImageMemoryBarrier image_memory_barrier; - image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = nullptr; - image_memory_barrier.srcAccessMask = 0; - image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; - image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED; - image_memory_barrier.newLayout = texture.layout; - image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = texture.image; - image_memory_barrier.subresourceRange.aspectMask = texture.barrier_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = 0; - image_memory_barrier.subresourceRange.levelCount = image_create_info.mipLevels; - image_memory_barrier.subresourceRange.baseArrayLayer = 0; - image_memory_barrier.subresourceRange.layerCount = image_create_info.arrayLayers; - - vkCmdPipelineBarrier(frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); - } - - RID id = texture_owner.make_rid(texture); -#ifdef DEV_ENABLED - set_resource_name(id, "RID:" + itos(id.get_id())); -#endif - - if (p_data.size()) { - for (uint32_t i = 0; i < image_create_info.arrayLayers; i++) { - _texture_update(id, i, p_data[i], RD::BARRIER_MASK_ALL_BARRIERS, true); - } - } - return id; -} - -RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID p_with_texture) { - _THREAD_SAFE_METHOD_ - - Texture *src_texture = texture_owner.get_or_null(p_with_texture); - ERR_FAIL_NULL_V(src_texture, RID()); - - if (src_texture->owner.is_valid()) { // Ahh this is a share. - p_with_texture = src_texture->owner; - src_texture = texture_owner.get_or_null(src_texture->owner); - ERR_FAIL_NULL_V(src_texture, RID()); // This is a bug. - } - - // Create view. - - Texture texture = *src_texture; - - VkImageViewCreateInfo image_view_create_info; - image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; - image_view_create_info.pNext = nullptr; - image_view_create_info.flags = 0; - image_view_create_info.image = texture.image; - - static const VkImageViewType view_types[TEXTURE_TYPE_MAX] = { - VK_IMAGE_VIEW_TYPE_1D, - VK_IMAGE_VIEW_TYPE_2D, - VK_IMAGE_VIEW_TYPE_3D, - VK_IMAGE_VIEW_TYPE_CUBE, - VK_IMAGE_VIEW_TYPE_1D_ARRAY, - VK_IMAGE_VIEW_TYPE_2D_ARRAY, - VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, - }; - - image_view_create_info.viewType = view_types[texture.type]; - if (p_view.format_override == DATA_FORMAT_MAX || p_view.format_override == texture.format) { - image_view_create_info.format = vulkan_formats[texture.format]; - } else { - ERR_FAIL_INDEX_V(p_view.format_override, DATA_FORMAT_MAX, RID()); - - ERR_FAIL_COND_V_MSG(texture.allowed_shared_formats.find(p_view.format_override) == -1, RID(), - "Format override is not in the list of allowed shareable formats for original texture."); - image_view_create_info.format = vulkan_formats[p_view.format_override]; - } - - static const VkComponentSwizzle component_swizzles[TEXTURE_SWIZZLE_MAX] = { - VK_COMPONENT_SWIZZLE_IDENTITY, - VK_COMPONENT_SWIZZLE_ZERO, - VK_COMPONENT_SWIZZLE_ONE, - VK_COMPONENT_SWIZZLE_R, - VK_COMPONENT_SWIZZLE_G, - VK_COMPONENT_SWIZZLE_B, - VK_COMPONENT_SWIZZLE_A - }; - - image_view_create_info.components.r = component_swizzles[p_view.swizzle_r]; - image_view_create_info.components.g = component_swizzles[p_view.swizzle_g]; - image_view_create_info.components.b = component_swizzles[p_view.swizzle_b]; - image_view_create_info.components.a = component_swizzles[p_view.swizzle_a]; - - image_view_create_info.subresourceRange.baseMipLevel = 0; - image_view_create_info.subresourceRange.levelCount = texture.mipmaps; - image_view_create_info.subresourceRange.layerCount = texture.layers; - image_view_create_info.subresourceRange.baseArrayLayer = 0; - - if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT; - } else { - image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - } - - VkImageViewUsageCreateInfo usage_info; - if (context->is_device_extension_enabled(VK_KHR_MAINTENANCE_2_EXTENSION_NAME)) { - // May need to make VK_KHR_maintenance2 mandatory and thus has Vulkan 1.1 be our minimum supported version - // if we require setting this information. Vulkan 1.0 may simply not care.. - - usage_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO; - usage_info.pNext = nullptr; - if (p_view.format_override != DATA_FORMAT_MAX) { - // Need to validate usage with vulkan. - - usage_info.usage = 0; - - if (texture.usage_flags & TEXTURE_USAGE_SAMPLING_BIT) { - usage_info.usage |= VK_IMAGE_USAGE_SAMPLED_BIT; - } - - if (texture.usage_flags & TEXTURE_USAGE_STORAGE_BIT) { - if (texture_is_format_supported_for_usage(p_view.format_override, TEXTURE_USAGE_STORAGE_BIT)) { - usage_info.usage |= VK_IMAGE_USAGE_STORAGE_BIT; - } - } - - if (texture.usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { - if (texture_is_format_supported_for_usage(p_view.format_override, TEXTURE_USAGE_COLOR_ATTACHMENT_BIT)) { - usage_info.usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; - } - } - - if (texture.usage_flags & TEXTURE_USAGE_INPUT_ATTACHMENT_BIT) { - usage_info.usage |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT; - } - - if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - usage_info.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT; - } - - if (texture.usage_flags & TEXTURE_USAGE_CAN_UPDATE_BIT) { - usage_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT; - } - if (texture.usage_flags & TEXTURE_USAGE_CAN_COPY_FROM_BIT) { - usage_info.usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT; - } - - if (texture.usage_flags & TEXTURE_USAGE_CAN_COPY_TO_BIT) { - usage_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT; - } - - image_view_create_info.pNext = &usage_info; - } - } - - VkResult err = vkCreateImageView(device, &image_view_create_info, nullptr, &texture.view); - ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateImageView failed with error " + itos(err) + "."); - - texture.owner = p_with_texture; - RID id = texture_owner.make_rid(texture); -#ifdef DEV_ENABLED - set_resource_name(id, "RID:" + itos(id.get_id())); -#endif - _add_dependency(id, p_with_texture); - - return id; -} - -RID RenderingDeviceVulkan::texture_create_from_extension(TextureType p_type, DataFormat p_format, TextureSamples p_samples, BitField<RenderingDevice::TextureUsageBits> p_flags, uint64_t p_image, uint64_t p_width, uint64_t p_height, uint64_t p_depth, uint64_t p_layers) { - _THREAD_SAFE_METHOD_ - // This method creates a texture object using a VkImage created by an extension, module or other external source (OpenXR uses this). - VkImage image = (VkImage)p_image; - - Texture texture; - texture.image = image; - // If we leave texture.allocation as a nullptr, would that be enough to detect we don't "own" the image? - // Also leave texture.allocation_info alone. - // We'll set texture.view later on. - texture.type = p_type; - texture.format = p_format; - texture.samples = p_samples; - texture.width = p_width; - texture.height = p_height; - texture.depth = p_depth; - texture.layers = p_layers; - texture.mipmaps = 1; - texture.usage_flags = p_flags; - texture.base_mipmap = 0; - texture.base_layer = 0; - texture.allowed_shared_formats.push_back(RD::DATA_FORMAT_R8G8B8A8_UNORM); - texture.allowed_shared_formats.push_back(RD::DATA_FORMAT_R8G8B8A8_SRGB); - - // Set base layout based on usage priority. - - if (texture.usage_flags & TEXTURE_USAGE_SAMPLING_BIT) { - // First priority, readable. - texture.layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - - } else if (texture.usage_flags & TEXTURE_USAGE_STORAGE_BIT) { - // Second priority, storage. - - texture.layout = VK_IMAGE_LAYOUT_GENERAL; - - } else if (texture.usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { - // Third priority, color or depth. - - texture.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; - - } else if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - texture.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; - - } else { - texture.layout = VK_IMAGE_LAYOUT_GENERAL; - } - - if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - texture.read_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT; - texture.barrier_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT; - - // if (format_has_stencil(p_format.format)) { - // texture.barrier_aspect_mask |= VK_IMAGE_ASPECT_STENCIL_BIT; - // } - } else { - texture.read_aspect_mask = VK_IMAGE_ASPECT_COLOR_BIT; - texture.barrier_aspect_mask = VK_IMAGE_ASPECT_COLOR_BIT; - } - - // Create a view for us to use. - - VkImageViewCreateInfo image_view_create_info; - image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; - image_view_create_info.pNext = nullptr; - image_view_create_info.flags = 0; - image_view_create_info.image = texture.image; - - static const VkImageViewType view_types[TEXTURE_TYPE_MAX] = { - VK_IMAGE_VIEW_TYPE_1D, - VK_IMAGE_VIEW_TYPE_2D, - VK_IMAGE_VIEW_TYPE_3D, - VK_IMAGE_VIEW_TYPE_CUBE, - VK_IMAGE_VIEW_TYPE_1D_ARRAY, - VK_IMAGE_VIEW_TYPE_2D_ARRAY, - VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, - }; - - image_view_create_info.viewType = view_types[texture.type]; - image_view_create_info.format = vulkan_formats[texture.format]; - - static const VkComponentSwizzle component_swizzles[TEXTURE_SWIZZLE_MAX] = { - VK_COMPONENT_SWIZZLE_IDENTITY, - VK_COMPONENT_SWIZZLE_ZERO, - VK_COMPONENT_SWIZZLE_ONE, - VK_COMPONENT_SWIZZLE_R, - VK_COMPONENT_SWIZZLE_G, - VK_COMPONENT_SWIZZLE_B, - VK_COMPONENT_SWIZZLE_A - }; - - // Hardcode for now, maybe make this settable from outside. - image_view_create_info.components.r = component_swizzles[TEXTURE_SWIZZLE_R]; - image_view_create_info.components.g = component_swizzles[TEXTURE_SWIZZLE_G]; - image_view_create_info.components.b = component_swizzles[TEXTURE_SWIZZLE_B]; - image_view_create_info.components.a = component_swizzles[TEXTURE_SWIZZLE_A]; - - image_view_create_info.subresourceRange.baseMipLevel = 0; - image_view_create_info.subresourceRange.levelCount = texture.mipmaps; - image_view_create_info.subresourceRange.baseArrayLayer = 0; - image_view_create_info.subresourceRange.layerCount = texture.layers; - if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT; - } else { - image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - } - - VkResult err = vkCreateImageView(device, &image_view_create_info, nullptr, &texture.view); - - if (err) { - // vmaDestroyImage(allocator, texture.image, texture.allocation); - ERR_FAIL_V_MSG(RID(), "vkCreateImageView failed with error " + itos(err) + "."); - } - - // Barrier to set layout. - { - VkImageMemoryBarrier image_memory_barrier; - image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = nullptr; - image_memory_barrier.srcAccessMask = 0; - image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; - image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED; - image_memory_barrier.newLayout = texture.layout; - image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = texture.image; - image_memory_barrier.subresourceRange.aspectMask = texture.barrier_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = 0; - image_memory_barrier.subresourceRange.levelCount = texture.mipmaps; - image_memory_barrier.subresourceRange.baseArrayLayer = 0; - image_memory_barrier.subresourceRange.layerCount = texture.layers; - - vkCmdPipelineBarrier(frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); - } - - RID id = texture_owner.make_rid(texture); -#ifdef DEV_ENABLED - set_resource_name(id, "RID:" + itos(id.get_id())); -#endif - - return id; -} - -RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, uint32_t p_mipmaps, TextureSliceType p_slice_type, uint32_t p_layers) { - _THREAD_SAFE_METHOD_ - - Texture *src_texture = texture_owner.get_or_null(p_with_texture); - ERR_FAIL_NULL_V(src_texture, RID()); - - if (src_texture->owner.is_valid()) { // Ahh this is a share. - p_with_texture = src_texture->owner; - src_texture = texture_owner.get_or_null(src_texture->owner); - ERR_FAIL_NULL_V(src_texture, RID()); // This is a bug. - } - - ERR_FAIL_COND_V_MSG(p_slice_type == TEXTURE_SLICE_CUBEMAP && (src_texture->type != TEXTURE_TYPE_CUBE && src_texture->type != TEXTURE_TYPE_CUBE_ARRAY), RID(), - "Can only create a cubemap slice from a cubemap or cubemap array mipmap"); - - ERR_FAIL_COND_V_MSG(p_slice_type == TEXTURE_SLICE_3D && src_texture->type != TEXTURE_TYPE_3D, RID(), - "Can only create a 3D slice from a 3D texture"); - - ERR_FAIL_COND_V_MSG(p_slice_type == TEXTURE_SLICE_2D_ARRAY && (src_texture->type != TEXTURE_TYPE_2D_ARRAY), RID(), - "Can only create an array slice from a 2D array mipmap"); - - // Create view. - - ERR_FAIL_UNSIGNED_INDEX_V(p_mipmap, src_texture->mipmaps, RID()); - ERR_FAIL_COND_V(p_mipmap + p_mipmaps > src_texture->mipmaps, RID()); - ERR_FAIL_UNSIGNED_INDEX_V(p_layer, src_texture->layers, RID()); - - int slice_layers = 1; - if (p_layers != 0) { - ERR_FAIL_COND_V_MSG(p_layers > 1 && p_slice_type != TEXTURE_SLICE_2D_ARRAY, RID(), "layer slicing only supported for 2D arrays"); - ERR_FAIL_COND_V_MSG(p_layer + p_layers > src_texture->layers, RID(), "layer slice is out of bounds"); - slice_layers = p_layers; - } else if (p_slice_type == TEXTURE_SLICE_2D_ARRAY) { - ERR_FAIL_COND_V_MSG(p_layer != 0, RID(), "layer must be 0 when obtaining a 2D array mipmap slice"); - slice_layers = src_texture->layers; - } else if (p_slice_type == TEXTURE_SLICE_CUBEMAP) { - slice_layers = 6; - } - - Texture texture = *src_texture; - get_image_format_required_size(texture.format, texture.width, texture.height, texture.depth, p_mipmap + 1, &texture.width, &texture.height); - texture.mipmaps = p_mipmaps; - texture.layers = slice_layers; - texture.base_mipmap = p_mipmap; - texture.base_layer = p_layer; - - VkImageViewCreateInfo image_view_create_info; - image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; - image_view_create_info.pNext = nullptr; - image_view_create_info.flags = 0; - image_view_create_info.image = texture.image; - - static const VkImageViewType view_types[TEXTURE_TYPE_MAX] = { - VK_IMAGE_VIEW_TYPE_1D, - VK_IMAGE_VIEW_TYPE_2D, - VK_IMAGE_VIEW_TYPE_2D, - VK_IMAGE_VIEW_TYPE_2D, - VK_IMAGE_VIEW_TYPE_1D, - VK_IMAGE_VIEW_TYPE_2D, - VK_IMAGE_VIEW_TYPE_2D, - }; - - image_view_create_info.viewType = view_types[texture.type]; - - if (p_slice_type == TEXTURE_SLICE_CUBEMAP) { - image_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_CUBE; - } else if (p_slice_type == TEXTURE_SLICE_3D) { - image_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_3D; - } else if (p_slice_type == TEXTURE_SLICE_2D_ARRAY) { - image_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY; - } - - if (p_slice_type == TEXTURE_SLICE_2D) { - texture.type = TEXTURE_TYPE_2D; - } else if (p_slice_type == TEXTURE_SLICE_3D) { - texture.type = TEXTURE_TYPE_3D; - } - - if (p_view.format_override == DATA_FORMAT_MAX || p_view.format_override == texture.format) { - image_view_create_info.format = vulkan_formats[texture.format]; - } else { - ERR_FAIL_INDEX_V(p_view.format_override, DATA_FORMAT_MAX, RID()); - - ERR_FAIL_COND_V_MSG(texture.allowed_shared_formats.find(p_view.format_override) == -1, RID(), - "Format override is not in the list of allowed shareable formats for original texture."); - image_view_create_info.format = vulkan_formats[p_view.format_override]; - } - - static const VkComponentSwizzle component_swizzles[TEXTURE_SWIZZLE_MAX] = { - VK_COMPONENT_SWIZZLE_IDENTITY, - VK_COMPONENT_SWIZZLE_ZERO, - VK_COMPONENT_SWIZZLE_ONE, - VK_COMPONENT_SWIZZLE_R, - VK_COMPONENT_SWIZZLE_G, - VK_COMPONENT_SWIZZLE_B, - VK_COMPONENT_SWIZZLE_A - }; - - image_view_create_info.components.r = component_swizzles[p_view.swizzle_r]; - image_view_create_info.components.g = component_swizzles[p_view.swizzle_g]; - image_view_create_info.components.b = component_swizzles[p_view.swizzle_b]; - image_view_create_info.components.a = component_swizzles[p_view.swizzle_a]; - - if (p_slice_type == TEXTURE_SLICE_CUBEMAP) { - ERR_FAIL_COND_V_MSG(p_layer >= src_texture->layers, RID(), - "Specified layer is invalid for cubemap"); - ERR_FAIL_COND_V_MSG((p_layer % 6) != 0, RID(), - "Specified layer must be a multiple of 6."); - } - image_view_create_info.subresourceRange.baseMipLevel = p_mipmap; - image_view_create_info.subresourceRange.levelCount = p_mipmaps; - image_view_create_info.subresourceRange.layerCount = slice_layers; - image_view_create_info.subresourceRange.baseArrayLayer = p_layer; - - if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT; - } else { - image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - } - - VkResult err = vkCreateImageView(device, &image_view_create_info, nullptr, &texture.view); - ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateImageView failed with error " + itos(err) + "."); - - texture.owner = p_with_texture; - RID id = texture_owner.make_rid(texture); -#ifdef DEV_ENABLED - set_resource_name(id, "RID:" + itos(id.get_id())); -#endif - _add_dependency(id, p_with_texture); - - return id; -} - -Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, BitField<BarrierMask> p_post_barrier) { - return _texture_update(p_texture, p_layer, p_data, p_post_barrier, false); -} - -static _ALWAYS_INLINE_ void _copy_region(uint8_t const *__restrict p_src, uint8_t *__restrict p_dst, uint32_t p_src_x, uint32_t p_src_y, uint32_t p_src_w, uint32_t p_src_h, uint32_t p_src_full_w, uint32_t p_unit_size) { - uint32_t src_offset = (p_src_y * p_src_full_w + p_src_x) * p_unit_size; - uint32_t dst_offset = 0; - for (uint32_t y = p_src_h; y > 0; y--) { - uint8_t const *__restrict src = p_src + src_offset; - uint8_t *__restrict dst = p_dst + dst_offset; - for (uint32_t x = p_src_w * p_unit_size; x > 0; x--) { - *dst = *src; - src++; - dst++; - } - src_offset += p_src_full_w * p_unit_size; - dst_offset += p_src_w * p_unit_size; - } -} - -Error RenderingDeviceVulkan::_texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, BitField<BarrierMask> p_post_barrier, bool p_use_setup_queue) { - _THREAD_SAFE_METHOD_ - - ERR_FAIL_COND_V_MSG((draw_list || compute_list) && !p_use_setup_queue, ERR_INVALID_PARAMETER, - "Updating textures is forbidden during creation of a draw or compute list"); - - Texture *texture = texture_owner.get_or_null(p_texture); - ERR_FAIL_NULL_V(texture, ERR_INVALID_PARAMETER); - - if (texture->owner != RID()) { - p_texture = texture->owner; - texture = texture_owner.get_or_null(texture->owner); - ERR_FAIL_NULL_V(texture, ERR_BUG); // This is a bug. - } - - ERR_FAIL_COND_V_MSG(texture->bound, ERR_CANT_ACQUIRE_RESOURCE, - "Texture can't be updated while a draw list that uses it as part of a framebuffer is being created. Ensure the draw list is finalized (and that the color/depth texture using it is not set to `RenderingDevice.FINAL_ACTION_CONTINUE`) to update this texture."); - - ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_CAN_UPDATE_BIT), ERR_INVALID_PARAMETER, - "Texture requires the `RenderingDevice.TEXTURE_USAGE_CAN_UPDATE_BIT` to be set to be updatable."); - - uint32_t layer_count = texture->layers; - if (texture->type == TEXTURE_TYPE_CUBE || texture->type == TEXTURE_TYPE_CUBE_ARRAY) { - layer_count *= 6; - } - ERR_FAIL_COND_V(p_layer >= layer_count, ERR_INVALID_PARAMETER); - - uint32_t width, height; - uint32_t image_size = get_image_format_required_size(texture->format, texture->width, texture->height, texture->depth, texture->mipmaps, &width, &height); - uint32_t required_size = image_size; - uint32_t required_align = get_compressed_image_format_block_byte_size(texture->format); - if (required_align == 1) { - required_align = get_image_format_pixel_size(texture->format); - } - if ((required_align % 4) != 0) { // Alignment rules are really strange. - required_align *= 4; - } - - ERR_FAIL_COND_V_MSG(required_size != (uint32_t)p_data.size(), ERR_INVALID_PARAMETER, - "Required size for texture update (" + itos(required_size) + ") does not match data supplied size (" + itos(p_data.size()) + ")."); - - uint32_t region_size = texture_upload_region_size_px; - - const uint8_t *r = p_data.ptr(); - - VkCommandBuffer command_buffer = p_use_setup_queue ? frames[frame].setup_command_buffer : frames[frame].draw_command_buffer; - - // Barrier to transfer. - { - VkImageMemoryBarrier image_memory_barrier; - image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = nullptr; - image_memory_barrier.srcAccessMask = 0; - image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; - image_memory_barrier.oldLayout = texture->layout; - image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; - - image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = texture->image; - image_memory_barrier.subresourceRange.aspectMask = texture->barrier_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = 0; - image_memory_barrier.subresourceRange.levelCount = texture->mipmaps; - image_memory_barrier.subresourceRange.baseArrayLayer = p_layer; - image_memory_barrier.subresourceRange.layerCount = 1; - - vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); - } - - uint32_t mipmap_offset = 0; - - uint32_t logic_width = texture->width; - uint32_t logic_height = texture->height; - - for (uint32_t mm_i = 0; mm_i < texture->mipmaps; mm_i++) { - uint32_t depth; - uint32_t image_total = get_image_format_required_size(texture->format, texture->width, texture->height, texture->depth, mm_i + 1, &width, &height, &depth); - - const uint8_t *read_ptr_mipmap = r + mipmap_offset; - image_size = image_total - mipmap_offset; - - for (uint32_t z = 0; z < depth; z++) { // For 3D textures, depth may be > 0. - - const uint8_t *read_ptr = read_ptr_mipmap + (image_size / depth) * z; - - for (uint32_t y = 0; y < height; y += region_size) { - for (uint32_t x = 0; x < width; x += region_size) { - uint32_t region_w = MIN(region_size, width - x); - uint32_t region_h = MIN(region_size, height - y); - - uint32_t region_logic_w = MIN(region_size, logic_width - x); - uint32_t region_logic_h = MIN(region_size, logic_height - y); - - uint32_t pixel_size = get_image_format_pixel_size(texture->format); - uint32_t to_allocate = region_w * region_h * pixel_size; - to_allocate >>= get_compressed_image_format_pixel_rshift(texture->format); - - uint32_t alloc_offset, alloc_size; - Error err = _staging_buffer_allocate(to_allocate, required_align, alloc_offset, alloc_size, false); - ERR_FAIL_COND_V(err, ERR_CANT_CREATE); - - uint8_t *write_ptr; - - { // Map. - void *data_ptr = nullptr; - VkResult vkerr = vmaMapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation, &data_ptr); - ERR_FAIL_COND_V_MSG(vkerr, ERR_CANT_CREATE, "vmaMapMemory failed with error " + itos(vkerr) + "."); - write_ptr = (uint8_t *)data_ptr; - write_ptr += alloc_offset; - } - - uint32_t block_w, block_h; - get_compressed_image_format_block_dimensions(texture->format, block_w, block_h); - - ERR_FAIL_COND_V(region_w % block_w, ERR_BUG); - ERR_FAIL_COND_V(region_h % block_h, ERR_BUG); - - if (block_w != 1 || block_h != 1) { - // Compressed image (blocks). - // Must copy a block region. - - uint32_t block_size = get_compressed_image_format_block_byte_size(texture->format); - // Re-create current variables in blocky format. - uint32_t xb = x / block_w; - uint32_t yb = y / block_h; - uint32_t wb = width / block_w; - //uint32_t hb = height / block_h; - uint32_t region_wb = region_w / block_w; - uint32_t region_hb = region_h / block_h; - _copy_region(read_ptr, write_ptr, xb, yb, region_wb, region_hb, wb, block_size); - } else { - // Regular image (pixels). - // Must copy a pixel region. - _copy_region(read_ptr, write_ptr, x, y, region_w, region_h, width, pixel_size); - } - - { // Unmap. - vmaUnmapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation); - } - - VkBufferImageCopy buffer_image_copy; - buffer_image_copy.bufferOffset = alloc_offset; - buffer_image_copy.bufferRowLength = 0; // Tightly packed. - buffer_image_copy.bufferImageHeight = 0; // Tightly packed. - - buffer_image_copy.imageSubresource.aspectMask = texture->read_aspect_mask; - buffer_image_copy.imageSubresource.mipLevel = mm_i; - buffer_image_copy.imageSubresource.baseArrayLayer = p_layer; - buffer_image_copy.imageSubresource.layerCount = 1; - - buffer_image_copy.imageOffset.x = x; - buffer_image_copy.imageOffset.y = y; - buffer_image_copy.imageOffset.z = z; - - buffer_image_copy.imageExtent.width = region_logic_w; - buffer_image_copy.imageExtent.height = region_logic_h; - buffer_image_copy.imageExtent.depth = 1; - - vkCmdCopyBufferToImage(command_buffer, staging_buffer_blocks[staging_buffer_current].buffer, texture->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &buffer_image_copy); - - staging_buffer_blocks.write[staging_buffer_current].fill_amount = alloc_offset + alloc_size; - } - } - } - - mipmap_offset = image_total; - logic_width = MAX(1u, logic_width >> 1); - logic_height = MAX(1u, logic_height >> 1); - } - - // Barrier to restore layout. - { - uint32_t barrier_flags = 0; - uint32_t access_flags = 0; - if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) { - barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; - access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_VERTEX)) { - barrier_flags |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT; - access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_FRAGMENT)) { - barrier_flags |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; - access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) { - barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT; - access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT; - } - - if (barrier_flags == 0) { - barrier_flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; - } - - VkImageMemoryBarrier image_memory_barrier; - image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = nullptr; - image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; - image_memory_barrier.dstAccessMask = access_flags; - image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; - image_memory_barrier.newLayout = texture->layout; - image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = texture->image; - image_memory_barrier.subresourceRange.aspectMask = texture->barrier_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = 0; - image_memory_barrier.subresourceRange.levelCount = texture->mipmaps; - image_memory_barrier.subresourceRange.baseArrayLayer = p_layer; - image_memory_barrier.subresourceRange.layerCount = 1; - - vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, barrier_flags, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); - } - - if (texture->used_in_frame != frames_drawn) { - texture->used_in_raster = false; - texture->used_in_compute = false; - texture->used_in_frame = frames_drawn; - } - texture->used_in_transfer = true; - - return OK; -} - -Vector<uint8_t> RenderingDeviceVulkan::_texture_get_data_from_image(Texture *tex, VkImage p_image, VmaAllocation p_allocation, uint32_t p_layer, bool p_2d) { - uint32_t width, height, depth; - uint32_t image_size = get_image_format_required_size(tex->format, tex->width, tex->height, p_2d ? 1 : tex->depth, tex->mipmaps, &width, &height, &depth); - - Vector<uint8_t> image_data; - image_data.resize(image_size); - - void *img_mem; - vmaMapMemory(allocator, p_allocation, &img_mem); - - uint32_t blockw, blockh; - get_compressed_image_format_block_dimensions(tex->format, blockw, blockh); - uint32_t block_size = get_compressed_image_format_block_byte_size(tex->format); - uint32_t pixel_size = get_image_format_pixel_size(tex->format); - - { - uint8_t *w = image_data.ptrw(); - - uint32_t mipmap_offset = 0; - for (uint32_t mm_i = 0; mm_i < tex->mipmaps; mm_i++) { - uint32_t image_total = get_image_format_required_size(tex->format, tex->width, tex->height, p_2d ? 1 : tex->depth, mm_i + 1, &width, &height, &depth); - - uint8_t *write_ptr_mipmap = w + mipmap_offset; - image_size = image_total - mipmap_offset; - - VkImageSubresource image_sub_resorce; - image_sub_resorce.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - image_sub_resorce.arrayLayer = p_layer; - image_sub_resorce.mipLevel = mm_i; - VkSubresourceLayout layout; - vkGetImageSubresourceLayout(device, p_image, &image_sub_resorce, &layout); - - for (uint32_t z = 0; z < depth; z++) { - uint8_t *write_ptr = write_ptr_mipmap + z * image_size / depth; - const uint8_t *slice_read_ptr = ((uint8_t *)img_mem) + layout.offset + z * layout.depthPitch; - - if (block_size > 1) { - // Compressed. - uint32_t line_width = (block_size * (width / blockw)); - for (uint32_t y = 0; y < height / blockh; y++) { - const uint8_t *rptr = slice_read_ptr + y * layout.rowPitch; - uint8_t *wptr = write_ptr + y * line_width; - - memcpy(wptr, rptr, line_width); - } - - } else { - // Uncompressed. - for (uint32_t y = 0; y < height; y++) { - const uint8_t *rptr = slice_read_ptr + y * layout.rowPitch; - uint8_t *wptr = write_ptr + y * pixel_size * width; - memcpy(wptr, rptr, (uint64_t)pixel_size * width); - } - } - } - - mipmap_offset = image_total; - } - } - - vmaUnmapMemory(allocator, p_allocation); - - return image_data; -} - -Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t p_layer) { - _THREAD_SAFE_METHOD_ - - Texture *tex = texture_owner.get_or_null(p_texture); - ERR_FAIL_NULL_V(tex, Vector<uint8_t>()); - - ERR_FAIL_COND_V_MSG(tex->bound, Vector<uint8_t>(), - "Texture can't be retrieved while a draw list that uses it as part of a framebuffer is being created. Ensure the draw list is finalized (and that the color/depth texture using it is not set to `RenderingDevice.FINAL_ACTION_CONTINUE`) to retrieve this texture."); - ERR_FAIL_COND_V_MSG(!(tex->usage_flags & TEXTURE_USAGE_CAN_COPY_FROM_BIT), Vector<uint8_t>(), - "Texture requires the `RenderingDevice.TEXTURE_USAGE_CAN_COPY_FROM_BIT` to be set to be retrieved."); - - uint32_t layer_count = tex->layers; - if (tex->type == TEXTURE_TYPE_CUBE || tex->type == TEXTURE_TYPE_CUBE_ARRAY) { - layer_count *= 6; - } - ERR_FAIL_COND_V(p_layer >= layer_count, Vector<uint8_t>()); - - if (tex->usage_flags & TEXTURE_USAGE_CPU_READ_BIT) { - // Does not need anything fancy, map and read. - return _texture_get_data_from_image(tex, tex->image, tex->allocation, p_layer); - } else { - // Compute total image size. - uint32_t width, height, depth; - uint32_t buffer_size = get_image_format_required_size(tex->format, tex->width, tex->height, tex->depth, tex->mipmaps, &width, &height, &depth); - - // Allocate buffer. - VkCommandBuffer command_buffer = frames[frame].draw_command_buffer; // Makes more sense to retrieve. - Buffer tmp_buffer; - _buffer_allocate(&tmp_buffer, buffer_size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_HOST, VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT); - - { // Source image barrier. - VkImageMemoryBarrier image_memory_barrier; - image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = nullptr; - image_memory_barrier.srcAccessMask = 0; - image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT; - image_memory_barrier.oldLayout = tex->layout; - image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; - - image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = tex->image; - image_memory_barrier.subresourceRange.aspectMask = tex->barrier_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = 0; - image_memory_barrier.subresourceRange.levelCount = tex->mipmaps; - image_memory_barrier.subresourceRange.baseArrayLayer = p_layer; - image_memory_barrier.subresourceRange.layerCount = 1; - - vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); - } - - uint32_t computed_w = tex->width; - uint32_t computed_h = tex->height; - uint32_t computed_d = tex->depth; - - uint32_t prev_size = 0; - uint32_t offset = 0; - for (uint32_t i = 0; i < tex->mipmaps; i++) { - VkBufferImageCopy buffer_image_copy; - - uint32_t image_size = get_image_format_required_size(tex->format, tex->width, tex->height, tex->depth, i + 1); - uint32_t size = image_size - prev_size; - prev_size = image_size; - - buffer_image_copy.bufferOffset = offset; - buffer_image_copy.bufferImageHeight = 0; - buffer_image_copy.bufferRowLength = 0; - buffer_image_copy.imageSubresource.aspectMask = tex->read_aspect_mask; - buffer_image_copy.imageSubresource.baseArrayLayer = p_layer; - buffer_image_copy.imageSubresource.layerCount = 1; - buffer_image_copy.imageSubresource.mipLevel = i; - buffer_image_copy.imageOffset.x = 0; - buffer_image_copy.imageOffset.y = 0; - buffer_image_copy.imageOffset.z = 0; - buffer_image_copy.imageExtent.width = computed_w; - buffer_image_copy.imageExtent.height = computed_h; - buffer_image_copy.imageExtent.depth = computed_d; - - vkCmdCopyImageToBuffer(command_buffer, tex->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, tmp_buffer.buffer, 1, &buffer_image_copy); - - computed_w = MAX(1u, computed_w >> 1); - computed_h = MAX(1u, computed_h >> 1); - computed_d = MAX(1u, computed_d >> 1); - offset += size; - } - - { // Restore src. - VkImageMemoryBarrier image_memory_barrier; - image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = nullptr; - image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT; - image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; - if (tex->usage_flags & TEXTURE_USAGE_STORAGE_BIT) { - image_memory_barrier.dstAccessMask |= VK_ACCESS_SHADER_WRITE_BIT; - } - image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; - image_memory_barrier.newLayout = tex->layout; - image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = tex->image; - image_memory_barrier.subresourceRange.aspectMask = tex->barrier_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = 0; - image_memory_barrier.subresourceRange.levelCount = tex->mipmaps; - image_memory_barrier.subresourceRange.baseArrayLayer = p_layer; - image_memory_barrier.subresourceRange.layerCount = 1; - - vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); - } - - _flush(true); - - void *buffer_mem; - VkResult vkerr = vmaMapMemory(allocator, tmp_buffer.allocation, &buffer_mem); - ERR_FAIL_COND_V_MSG(vkerr, Vector<uint8_t>(), "vmaMapMemory failed with error " + itos(vkerr) + "."); - - Vector<uint8_t> buffer_data; - { - buffer_data.resize(buffer_size); - uint8_t *w = buffer_data.ptrw(); - memcpy(w, buffer_mem, buffer_size); - } - - vmaUnmapMemory(allocator, tmp_buffer.allocation); - - _buffer_free(&tmp_buffer); - - return buffer_data; - } -} - -bool RenderingDeviceVulkan::texture_is_shared(RID p_texture) { - _THREAD_SAFE_METHOD_ - - Texture *tex = texture_owner.get_or_null(p_texture); - ERR_FAIL_NULL_V(tex, false); - return tex->owner.is_valid(); -} - -bool RenderingDeviceVulkan::texture_is_valid(RID p_texture) { - return texture_owner.owns(p_texture); -} - -RD::TextureFormat RenderingDeviceVulkan::texture_get_format(RID p_texture) { - _THREAD_SAFE_METHOD_ - - Texture *tex = texture_owner.get_or_null(p_texture); - ERR_FAIL_NULL_V(tex, TextureFormat()); - - TextureFormat tf; - - tf.format = tex->format; - tf.width = tex->width; - tf.height = tex->height; - tf.depth = tex->depth; - tf.array_layers = tex->layers; - tf.mipmaps = tex->mipmaps; - tf.texture_type = tex->type; - tf.samples = tex->samples; - tf.usage_bits = tex->usage_flags; - tf.shareable_formats = tex->allowed_shared_formats; - tf.is_resolve_buffer = tex->is_resolve_buffer; - - return tf; -} - -Size2i RenderingDeviceVulkan::texture_size(RID p_texture) { - _THREAD_SAFE_METHOD_ - - Texture *tex = texture_owner.get_or_null(p_texture); - ERR_FAIL_NULL_V(tex, Size2i()); - return Size2i(tex->width, tex->height); -} - -uint64_t RenderingDeviceVulkan::texture_get_native_handle(RID p_texture) { - _THREAD_SAFE_METHOD_ - - Texture *tex = texture_owner.get_or_null(p_texture); - ERR_FAIL_NULL_V(tex, 0); - - return (uint64_t)tex->image; -} - -Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture, const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_size, uint32_t p_src_mipmap, uint32_t p_dst_mipmap, uint32_t p_src_layer, uint32_t p_dst_layer, BitField<BarrierMask> p_post_barrier) { - _THREAD_SAFE_METHOD_ - - Texture *src_tex = texture_owner.get_or_null(p_from_texture); - ERR_FAIL_NULL_V(src_tex, ERR_INVALID_PARAMETER); - - ERR_FAIL_COND_V_MSG(src_tex->bound, ERR_INVALID_PARAMETER, - "Source texture can't be copied while a draw list that uses it as part of a framebuffer is being created. Ensure the draw list is finalized (and that the color/depth texture using it is not set to `RenderingDevice.FINAL_ACTION_CONTINUE`) to copy this texture."); - ERR_FAIL_COND_V_MSG(!(src_tex->usage_flags & TEXTURE_USAGE_CAN_COPY_FROM_BIT), ERR_INVALID_PARAMETER, - "Source texture requires the `RenderingDevice.TEXTURE_USAGE_CAN_COPY_FROM_BIT` to be set to be retrieved."); - - uint32_t src_layer_count = src_tex->layers; - uint32_t src_width, src_height, src_depth; - get_image_format_required_size(src_tex->format, src_tex->width, src_tex->height, src_tex->depth, p_src_mipmap + 1, &src_width, &src_height, &src_depth); - if (src_tex->type == TEXTURE_TYPE_CUBE || src_tex->type == TEXTURE_TYPE_CUBE_ARRAY) { - src_layer_count *= 6; - } - - ERR_FAIL_COND_V(p_from.x < 0 || p_from.x + p_size.x > src_width, ERR_INVALID_PARAMETER); - ERR_FAIL_COND_V(p_from.y < 0 || p_from.y + p_size.y > src_height, ERR_INVALID_PARAMETER); - ERR_FAIL_COND_V(p_from.z < 0 || p_from.z + p_size.z > src_depth, ERR_INVALID_PARAMETER); - ERR_FAIL_COND_V(p_src_mipmap >= src_tex->mipmaps, ERR_INVALID_PARAMETER); - ERR_FAIL_COND_V(p_src_layer >= src_layer_count, ERR_INVALID_PARAMETER); - - Texture *dst_tex = texture_owner.get_or_null(p_to_texture); - ERR_FAIL_NULL_V(dst_tex, ERR_INVALID_PARAMETER); - - ERR_FAIL_COND_V_MSG(dst_tex->bound, ERR_INVALID_PARAMETER, - "Destination texture can't be copied while a draw list that uses it as part of a framebuffer is being created. Ensure the draw list is finalized (and that the color/depth texture using it is not set to `RenderingDevice.FINAL_ACTION_CONTINUE`) to copy this texture."); - ERR_FAIL_COND_V_MSG(!(dst_tex->usage_flags & TEXTURE_USAGE_CAN_COPY_TO_BIT), ERR_INVALID_PARAMETER, - "Destination texture requires the `RenderingDevice.TEXTURE_USAGE_CAN_COPY_TO_BIT` to be set to be retrieved."); - - uint32_t dst_layer_count = dst_tex->layers; - uint32_t dst_width, dst_height, dst_depth; - get_image_format_required_size(dst_tex->format, dst_tex->width, dst_tex->height, dst_tex->depth, p_dst_mipmap + 1, &dst_width, &dst_height, &dst_depth); - if (dst_tex->type == TEXTURE_TYPE_CUBE || dst_tex->type == TEXTURE_TYPE_CUBE_ARRAY) { - dst_layer_count *= 6; - } - - ERR_FAIL_COND_V(p_to.x < 0 || p_to.x + p_size.x > dst_width, ERR_INVALID_PARAMETER); - ERR_FAIL_COND_V(p_to.y < 0 || p_to.y + p_size.y > dst_height, ERR_INVALID_PARAMETER); - ERR_FAIL_COND_V(p_to.z < 0 || p_to.z + p_size.z > dst_depth, ERR_INVALID_PARAMETER); - ERR_FAIL_COND_V(p_dst_mipmap >= dst_tex->mipmaps, ERR_INVALID_PARAMETER); - ERR_FAIL_COND_V(p_dst_layer >= dst_layer_count, ERR_INVALID_PARAMETER); - - ERR_FAIL_COND_V_MSG(src_tex->read_aspect_mask != dst_tex->read_aspect_mask, ERR_INVALID_PARAMETER, - "Source and destination texture must be of the same type (color or depth)."); - - VkCommandBuffer command_buffer = frames[frame].draw_command_buffer; - - { - // PRE Copy the image. - - { // Source. - VkImageMemoryBarrier image_memory_barrier; - image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = nullptr; - image_memory_barrier.srcAccessMask = 0; - image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT; - image_memory_barrier.oldLayout = src_tex->layout; - image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; - - image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = src_tex->image; - image_memory_barrier.subresourceRange.aspectMask = src_tex->barrier_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = p_src_mipmap; - image_memory_barrier.subresourceRange.levelCount = 1; - image_memory_barrier.subresourceRange.baseArrayLayer = p_src_layer; - image_memory_barrier.subresourceRange.layerCount = 1; - - vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); - } - { // Dest. - VkImageMemoryBarrier image_memory_barrier; - image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = nullptr; - image_memory_barrier.srcAccessMask = 0; - image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; - image_memory_barrier.oldLayout = dst_tex->layout; - image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; - - image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = dst_tex->image; - image_memory_barrier.subresourceRange.aspectMask = dst_tex->read_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = p_dst_mipmap; - image_memory_barrier.subresourceRange.levelCount = 1; - image_memory_barrier.subresourceRange.baseArrayLayer = p_dst_layer; - image_memory_barrier.subresourceRange.layerCount = 1; - - vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); - } - - // COPY. - - { - VkImageCopy image_copy_region; - image_copy_region.srcSubresource.aspectMask = src_tex->read_aspect_mask; - image_copy_region.srcSubresource.baseArrayLayer = p_src_layer; - image_copy_region.srcSubresource.layerCount = 1; - image_copy_region.srcSubresource.mipLevel = p_src_mipmap; - image_copy_region.srcOffset.x = p_from.x; - image_copy_region.srcOffset.y = p_from.y; - image_copy_region.srcOffset.z = p_from.z; - - image_copy_region.dstSubresource.aspectMask = dst_tex->read_aspect_mask; - image_copy_region.dstSubresource.baseArrayLayer = p_dst_layer; - image_copy_region.dstSubresource.layerCount = 1; - image_copy_region.dstSubresource.mipLevel = p_dst_mipmap; - image_copy_region.dstOffset.x = p_to.x; - image_copy_region.dstOffset.y = p_to.y; - image_copy_region.dstOffset.z = p_to.z; - - image_copy_region.extent.width = p_size.x; - image_copy_region.extent.height = p_size.y; - image_copy_region.extent.depth = p_size.z; - - vkCmdCopyImage(command_buffer, src_tex->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst_tex->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &image_copy_region); - } - - // RESTORE LAYOUT for SRC and DST. - - uint32_t barrier_flags = 0; - uint32_t access_flags = 0; - if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) { - barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; - access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_VERTEX)) { - barrier_flags |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT; - access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_FRAGMENT)) { - barrier_flags |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; - access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) { - barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT; - access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT; - } - - if (barrier_flags == 0) { - barrier_flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; - } - - { // Restore src. - VkImageMemoryBarrier image_memory_barrier; - image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = nullptr; - image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT; - image_memory_barrier.dstAccessMask = access_flags; - image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; - image_memory_barrier.newLayout = src_tex->layout; - image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = src_tex->image; - image_memory_barrier.subresourceRange.aspectMask = src_tex->barrier_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = p_src_mipmap; - image_memory_barrier.subresourceRange.levelCount = src_tex->mipmaps; - image_memory_barrier.subresourceRange.baseArrayLayer = p_src_layer; - image_memory_barrier.subresourceRange.layerCount = 1; - - vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, barrier_flags, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); - } - - { // Make dst readable. - - VkImageMemoryBarrier image_memory_barrier; - image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = nullptr; - image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; - image_memory_barrier.dstAccessMask = access_flags; - image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; - image_memory_barrier.newLayout = dst_tex->layout; - - image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = dst_tex->image; - image_memory_barrier.subresourceRange.aspectMask = dst_tex->read_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = p_src_mipmap; - image_memory_barrier.subresourceRange.levelCount = 1; - image_memory_barrier.subresourceRange.baseArrayLayer = p_src_layer; - image_memory_barrier.subresourceRange.layerCount = 1; - - vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, barrier_flags, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); - } - } - - if (dst_tex->used_in_frame != frames_drawn) { - dst_tex->used_in_raster = false; - dst_tex->used_in_compute = false; - dst_tex->used_in_frame = frames_drawn; - } - dst_tex->used_in_transfer = true; - - return OK; -} - -Error RenderingDeviceVulkan::texture_resolve_multisample(RID p_from_texture, RID p_to_texture, BitField<BarrierMask> p_post_barrier) { - _THREAD_SAFE_METHOD_ - - Texture *src_tex = texture_owner.get_or_null(p_from_texture); - ERR_FAIL_NULL_V(src_tex, ERR_INVALID_PARAMETER); - - ERR_FAIL_COND_V_MSG(src_tex->bound, ERR_INVALID_PARAMETER, - "Source texture can't be copied while a draw list that uses it as part of a framebuffer is being created. Ensure the draw list is finalized (and that the color/depth texture using it is not set to `RenderingDevice.FINAL_ACTION_CONTINUE`) to copy this texture."); - ERR_FAIL_COND_V_MSG(!(src_tex->usage_flags & TEXTURE_USAGE_CAN_COPY_FROM_BIT), ERR_INVALID_PARAMETER, - "Source texture requires the `RenderingDevice.TEXTURE_USAGE_CAN_COPY_FROM_BIT` to be set to be retrieved."); - - ERR_FAIL_COND_V_MSG(src_tex->type != TEXTURE_TYPE_2D, ERR_INVALID_PARAMETER, "Source texture must be 2D (or a slice of a 3D/Cube texture)"); - ERR_FAIL_COND_V_MSG(src_tex->samples == TEXTURE_SAMPLES_1, ERR_INVALID_PARAMETER, "Source texture must be multisampled."); - - Texture *dst_tex = texture_owner.get_or_null(p_to_texture); - ERR_FAIL_NULL_V(dst_tex, ERR_INVALID_PARAMETER); - - ERR_FAIL_COND_V_MSG(dst_tex->bound, ERR_INVALID_PARAMETER, - "Destination texture can't be copied while a draw list that uses it as part of a framebuffer is being created. Ensure the draw list is finalized (and that the color/depth texture using it is not set to `RenderingDevice.FINAL_ACTION_CONTINUE`) to copy this texture."); - ERR_FAIL_COND_V_MSG(!(dst_tex->usage_flags & TEXTURE_USAGE_CAN_COPY_TO_BIT), ERR_INVALID_PARAMETER, - "Destination texture requires the `RenderingDevice.TEXTURE_USAGE_CAN_COPY_TO_BIT` to be set to be retrieved."); - - ERR_FAIL_COND_V_MSG(dst_tex->type != TEXTURE_TYPE_2D, ERR_INVALID_PARAMETER, "Destination texture must be 2D (or a slice of a 3D/Cube texture)."); - ERR_FAIL_COND_V_MSG(dst_tex->samples != TEXTURE_SAMPLES_1, ERR_INVALID_PARAMETER, "Destination texture must not be multisampled."); - - ERR_FAIL_COND_V_MSG(src_tex->format != dst_tex->format, ERR_INVALID_PARAMETER, "Source and Destination textures must be the same format."); - ERR_FAIL_COND_V_MSG(src_tex->width != dst_tex->width && src_tex->height != dst_tex->height && src_tex->depth != dst_tex->depth, ERR_INVALID_PARAMETER, "Source and Destination textures must have the same dimensions."); - - ERR_FAIL_COND_V_MSG(src_tex->read_aspect_mask != dst_tex->read_aspect_mask, ERR_INVALID_PARAMETER, - "Source and destination texture must be of the same type (color or depth)."); - - VkCommandBuffer command_buffer = frames[frame].draw_command_buffer; - - { - // PRE Copy the image. - - { // Source. - VkImageMemoryBarrier image_memory_barrier; - image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = nullptr; - image_memory_barrier.srcAccessMask = 0; - image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT; - image_memory_barrier.oldLayout = src_tex->layout; - image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; - - image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = src_tex->image; - image_memory_barrier.subresourceRange.aspectMask = src_tex->barrier_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = src_tex->base_mipmap; - image_memory_barrier.subresourceRange.levelCount = 1; - image_memory_barrier.subresourceRange.baseArrayLayer = src_tex->base_layer; - image_memory_barrier.subresourceRange.layerCount = 1; - - vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); - } - { // Dest. - VkImageMemoryBarrier image_memory_barrier; - image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = nullptr; - image_memory_barrier.srcAccessMask = 0; - image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; - image_memory_barrier.oldLayout = dst_tex->layout; - image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; - - image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = dst_tex->image; - image_memory_barrier.subresourceRange.aspectMask = dst_tex->read_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = dst_tex->base_mipmap; - image_memory_barrier.subresourceRange.levelCount = 1; - image_memory_barrier.subresourceRange.baseArrayLayer = dst_tex->base_layer; - image_memory_barrier.subresourceRange.layerCount = 1; - - vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); - } - - // COPY. - - { - VkImageResolve image_copy_region; - image_copy_region.srcSubresource.aspectMask = src_tex->read_aspect_mask; - image_copy_region.srcSubresource.baseArrayLayer = src_tex->base_layer; - image_copy_region.srcSubresource.layerCount = 1; - image_copy_region.srcSubresource.mipLevel = src_tex->base_mipmap; - image_copy_region.srcOffset.x = 0; - image_copy_region.srcOffset.y = 0; - image_copy_region.srcOffset.z = 0; - - image_copy_region.dstSubresource.aspectMask = dst_tex->read_aspect_mask; - image_copy_region.dstSubresource.baseArrayLayer = dst_tex->base_layer; - image_copy_region.dstSubresource.layerCount = 1; - image_copy_region.dstSubresource.mipLevel = dst_tex->base_mipmap; - image_copy_region.dstOffset.x = 0; - image_copy_region.dstOffset.y = 0; - image_copy_region.dstOffset.z = 0; - - image_copy_region.extent.width = src_tex->width; - image_copy_region.extent.height = src_tex->height; - image_copy_region.extent.depth = src_tex->depth; - - vkCmdResolveImage(command_buffer, src_tex->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst_tex->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &image_copy_region); - } - - // RESTORE LAYOUT for SRC and DST. - - uint32_t barrier_flags = 0; - uint32_t access_flags = 0; - if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) { - barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; - access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_VERTEX)) { - barrier_flags |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT; - access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_FRAGMENT)) { - barrier_flags |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; - access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) { - barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT; - access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT; - } - - if (barrier_flags == 0) { - barrier_flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; - } - - { // Restore src. - VkImageMemoryBarrier image_memory_barrier; - image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = nullptr; - image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT; - image_memory_barrier.dstAccessMask = access_flags; - image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; - image_memory_barrier.newLayout = src_tex->layout; - image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = src_tex->image; - image_memory_barrier.subresourceRange.aspectMask = src_tex->barrier_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = src_tex->base_mipmap; - image_memory_barrier.subresourceRange.levelCount = 1; - image_memory_barrier.subresourceRange.baseArrayLayer = src_tex->base_layer; - image_memory_barrier.subresourceRange.layerCount = 1; - - vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, barrier_flags, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); - } - - { // Make dst readable. - - VkImageMemoryBarrier image_memory_barrier; - image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = nullptr; - image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; - image_memory_barrier.dstAccessMask = access_flags; - image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; - image_memory_barrier.newLayout = dst_tex->layout; - - image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = dst_tex->image; - image_memory_barrier.subresourceRange.aspectMask = dst_tex->read_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = dst_tex->base_mipmap; - image_memory_barrier.subresourceRange.levelCount = 1; - image_memory_barrier.subresourceRange.baseArrayLayer = dst_tex->base_layer; - image_memory_barrier.subresourceRange.layerCount = 1; - - vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, barrier_flags, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); - } - } - - return OK; -} - -Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color, uint32_t p_base_mipmap, uint32_t p_mipmaps, uint32_t p_base_layer, uint32_t p_layers, BitField<BarrierMask> p_post_barrier) { - _THREAD_SAFE_METHOD_ - - Texture *src_tex = texture_owner.get_or_null(p_texture); - ERR_FAIL_NULL_V(src_tex, ERR_INVALID_PARAMETER); - - ERR_FAIL_COND_V_MSG(src_tex->bound, ERR_INVALID_PARAMETER, - "Source texture can't be cleared while a draw list that uses it as part of a framebuffer is being created. Ensure the draw list is finalized (and that the color/depth texture using it is not set to `RenderingDevice.FINAL_ACTION_CONTINUE`) to clear this texture."); - - ERR_FAIL_COND_V(p_layers == 0, ERR_INVALID_PARAMETER); - ERR_FAIL_COND_V(p_mipmaps == 0, ERR_INVALID_PARAMETER); - - ERR_FAIL_COND_V_MSG(!(src_tex->usage_flags & TEXTURE_USAGE_CAN_COPY_TO_BIT), ERR_INVALID_PARAMETER, - "Source texture requires the `RenderingDevice.TEXTURE_USAGE_CAN_COPY_TO_BIT` to be set to be cleared."); - - uint32_t src_layer_count = src_tex->layers; - if (src_tex->type == TEXTURE_TYPE_CUBE || src_tex->type == TEXTURE_TYPE_CUBE_ARRAY) { - src_layer_count *= 6; - } - - ERR_FAIL_COND_V(p_base_mipmap + p_mipmaps > src_tex->mipmaps, ERR_INVALID_PARAMETER); - ERR_FAIL_COND_V(p_base_layer + p_layers > src_layer_count, ERR_INVALID_PARAMETER); - - VkCommandBuffer command_buffer = frames[frame].draw_command_buffer; - - VkImageLayout clear_layout = (src_tex->layout == VK_IMAGE_LAYOUT_GENERAL) ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; - - // NOTE: Perhaps the valid stages/accesses for a given owner should be a property of the owner. (Here and places like _get_buffer_from_owner.) - const VkPipelineStageFlags valid_texture_stages = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; - constexpr VkAccessFlags read_access = VK_ACCESS_SHADER_READ_BIT; - constexpr VkAccessFlags read_write_access = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - const VkAccessFlags valid_texture_access = (src_tex->usage_flags & TEXTURE_USAGE_STORAGE_BIT) ? read_write_access : read_access; - - { // Barrier from previous access with optional layout change (see clear_layout logic above). - VkImageMemoryBarrier image_memory_barrier; - image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = nullptr; - image_memory_barrier.srcAccessMask = valid_texture_access; - image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; - image_memory_barrier.oldLayout = src_tex->layout; - image_memory_barrier.newLayout = clear_layout; - - image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = src_tex->image; - image_memory_barrier.subresourceRange.aspectMask = src_tex->read_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = src_tex->base_mipmap + p_base_mipmap; - image_memory_barrier.subresourceRange.levelCount = p_mipmaps; - image_memory_barrier.subresourceRange.baseArrayLayer = src_tex->base_layer + p_base_layer; - image_memory_barrier.subresourceRange.layerCount = p_layers; - - vkCmdPipelineBarrier(command_buffer, valid_texture_stages, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); - } - - VkClearColorValue clear_color; - clear_color.float32[0] = p_color.r; - clear_color.float32[1] = p_color.g; - clear_color.float32[2] = p_color.b; - clear_color.float32[3] = p_color.a; - - VkImageSubresourceRange range; - range.aspectMask = src_tex->read_aspect_mask; - range.baseArrayLayer = src_tex->base_layer + p_base_layer; - range.layerCount = p_layers; - range.baseMipLevel = src_tex->base_mipmap + p_base_mipmap; - range.levelCount = p_mipmaps; - - vkCmdClearColorImage(command_buffer, src_tex->image, clear_layout, &clear_color, 1, &range); - - { // Barrier to post clear accesses (changing back the layout if needed). - - uint32_t barrier_flags = 0; - uint32_t access_flags = 0; - if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) { - barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; - access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_VERTEX)) { - barrier_flags |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT; - access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_FRAGMENT)) { - barrier_flags |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; - access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) { - barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT; - access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT; - } - - if (barrier_flags == 0) { - barrier_flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; - } - - VkImageMemoryBarrier image_memory_barrier; - image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = nullptr; - image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; - image_memory_barrier.dstAccessMask = access_flags; - image_memory_barrier.oldLayout = clear_layout; - image_memory_barrier.newLayout = src_tex->layout; - - image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = src_tex->image; - image_memory_barrier.subresourceRange.aspectMask = src_tex->read_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = src_tex->base_mipmap + p_base_mipmap; - image_memory_barrier.subresourceRange.levelCount = p_mipmaps; - image_memory_barrier.subresourceRange.baseArrayLayer = src_tex->base_layer + p_base_layer; - image_memory_barrier.subresourceRange.layerCount = p_layers; - - vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, barrier_flags, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); - } - - if (src_tex->used_in_frame != frames_drawn) { - src_tex->used_in_raster = false; - src_tex->used_in_compute = false; - src_tex->used_in_frame = frames_drawn; - } - src_tex->used_in_transfer = true; - - return OK; -} - -bool RenderingDeviceVulkan::texture_is_format_supported_for_usage(DataFormat p_format, BitField<RenderingDevice::TextureUsageBits> p_usage) const { - ERR_FAIL_INDEX_V(p_format, DATA_FORMAT_MAX, false); - - _THREAD_SAFE_METHOD_ - - // Validate that this image is supported for the intended use. - VkFormatProperties properties; - vkGetPhysicalDeviceFormatProperties(context->get_physical_device(), vulkan_formats[p_format], &properties); - VkFormatFeatureFlags flags; - - if (p_usage.has_flag(TEXTURE_USAGE_CPU_READ_BIT)) { - flags = properties.linearTilingFeatures; - } else { - flags = properties.optimalTilingFeatures; - } - - if (p_usage.has_flag(TEXTURE_USAGE_SAMPLING_BIT) && !(flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) { - return false; - } - - if (p_usage.has_flag(TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) && !(flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)) { - return false; - } - - if (p_usage.has_flag(TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) && !(flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) { - return false; - } - - if (p_usage.has_flag(TEXTURE_USAGE_STORAGE_BIT) && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT)) { - return false; - } - - if (p_usage.has_flag(TEXTURE_USAGE_STORAGE_ATOMIC_BIT) && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT)) { - return false; - } - - // Validation via VK_FORMAT_FEATURE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR fails if VRS attachment is not supported. - if (p_usage.has_flag(TEXTURE_USAGE_VRS_ATTACHMENT_BIT) && p_format != DATA_FORMAT_R8_UINT) { - return false; - } - - return true; -} - -/********************/ -/**** ATTACHMENT ****/ -/********************/ - -VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentFormat> &p_attachments, const Vector<FramebufferPass> &p_passes, InitialAction p_initial_action, FinalAction p_final_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, uint32_t p_view_count, Vector<TextureSamples> *r_samples) { - // Set up dependencies from/to external equivalent to the default (implicit) one, and then amend them. - const VkPipelineStageFlags default_access_mask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | - VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | // From Section 7.1 of Vulkan API Spec v1.1.148. - VK_ACCESS_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR; - - VkPipelineStageFlags reading_stages = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT; - VkSubpassDependency2KHR dependencies[2] = { - { VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR, nullptr, VK_SUBPASS_EXTERNAL, 0, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, 0, default_access_mask, 0, 0 }, - { VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR, nullptr, 0, VK_SUBPASS_EXTERNAL, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, default_access_mask, 0, 0, 0 } - }; - VkSubpassDependency2KHR &dependency_from_external = dependencies[0]; - VkSubpassDependency2KHR &dependency_to_external = dependencies[1]; - LocalVector<int32_t> attachment_last_pass; - attachment_last_pass.resize(p_attachments.size()); - - if (p_view_count > 1) { - const VulkanContext::MultiviewCapabilities capabilities = context->get_multiview_capabilities(); - - // This only works with multiview! - ERR_FAIL_COND_V_MSG(!capabilities.is_supported, VK_NULL_HANDLE, "Multiview not supported"); - - // Make sure we limit this to the number of views we support. - ERR_FAIL_COND_V_MSG(p_view_count > capabilities.max_view_count, VK_NULL_HANDLE, "Hardware does not support requested number of views for Multiview render pass"); - } - - // These are only used if we use multiview but we need to define them in scope. - const uint32_t view_mask = (1 << p_view_count) - 1; - const uint32_t correlation_mask = (1 << p_view_count) - 1; - - Vector<VkAttachmentDescription2KHR> attachments; - Vector<int> attachment_remap; - - for (int i = 0; i < p_attachments.size(); i++) { - if (p_attachments[i].usage_flags == AttachmentFormat::UNUSED_ATTACHMENT) { - attachment_remap.push_back(VK_ATTACHMENT_UNUSED); - continue; - } - - ERR_FAIL_INDEX_V(p_attachments[i].format, DATA_FORMAT_MAX, VK_NULL_HANDLE); - ERR_FAIL_INDEX_V(p_attachments[i].samples, TEXTURE_SAMPLES_MAX, VK_NULL_HANDLE); - ERR_FAIL_COND_V_MSG(!(p_attachments[i].usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_INPUT_ATTACHMENT_BIT | TEXTURE_USAGE_VRS_ATTACHMENT_BIT)), - VK_NULL_HANDLE, "Texture format for index (" + itos(i) + ") requires an attachment (color, depth-stencil, input or VRS) bit set."); - - VkAttachmentDescription2KHR description = {}; - description.sType = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2_KHR; - description.pNext = nullptr; - description.flags = 0; - description.format = vulkan_formats[p_attachments[i].format]; - description.samples = _ensure_supported_sample_count(p_attachments[i].samples); - - bool is_sampled = p_attachments[i].usage_flags & TEXTURE_USAGE_SAMPLING_BIT; - bool is_storage = p_attachments[i].usage_flags & TEXTURE_USAGE_STORAGE_BIT; - bool is_depth = p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT; - - // We can setup a framebuffer where we write to our VRS texture to set it up. - // We make the assumption here that if our texture is actually used as our VRS attachment. - // It is used as such for each subpass. This is fairly certain seeing the restrictions on subpasses. - bool is_vrs = p_attachments[i].usage_flags & TEXTURE_USAGE_VRS_ATTACHMENT_BIT && i == p_passes[0].vrs_attachment; - - if (is_vrs) { - // For VRS we only read, there is no writing to this texture. - description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD; - description.initialLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD; - } else { - // For each UNDEFINED, assume the prior use was a *read*, as we'd be discarding the output of a write. - // Also, each UNDEFINED will do an immediate layout transition (write), s.t. we must ensure execution synchronization vs - // the read. If this is a performance issue, one could track the actual last accessor of each resource, adding only that - // stage. - - switch (is_depth ? p_initial_depth_action : p_initial_action) { - case INITIAL_ACTION_CLEAR_REGION: - case INITIAL_ACTION_CLEAR: { - if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { - description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; - description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); - description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; - description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL); - description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; - dependency_from_external.srcStageMask |= reading_stages; - } else { - description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; // Don't care what is there. - dependency_from_external.srcStageMask |= reading_stages; - } - } break; - case INITIAL_ACTION_KEEP: { - if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { - description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD; - description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); - description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD; - description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL); - description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD; - dependency_from_external.srcStageMask |= reading_stages; - } else { - description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; // Don't care what is there. - dependency_from_external.srcStageMask |= reading_stages; - } - } break; - case INITIAL_ACTION_DROP: { - if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { - description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); - description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; // Don't care what is there. - description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - dependency_from_external.srcStageMask |= reading_stages; - } else { - description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; // Don't care what is there. - dependency_from_external.srcStageMask |= reading_stages; - } - } break; - case INITIAL_ACTION_CLEAR_REGION_CONTINUE: - case INITIAL_ACTION_CONTINUE: { - if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { - description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD; - description.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; - description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD; - description.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; - description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD; - } else { - description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; // Don't care what is there. - dependency_from_external.srcStageMask |= reading_stages; - } - } break; - default: { - ERR_FAIL_V(VK_NULL_HANDLE); // Should never reach here. - } - } - } - - bool used_last = false; - - { - int last_pass = p_passes.size() - 1; - - if (is_depth) { - // Likely missing depth resolve? - if (p_passes[last_pass].depth_attachment == i) { - used_last = true; - } - } else if (is_vrs) { - if (p_passes[last_pass].vrs_attachment == i) { - used_last = true; - } - } else { - if (p_passes[last_pass].resolve_attachments.size()) { - // If using resolve attachments, check resolve attachments. - for (int j = 0; j < p_passes[last_pass].resolve_attachments.size(); j++) { - if (p_passes[last_pass].resolve_attachments[j] == i) { - used_last = true; - break; - } - } - } - if (!used_last) { - for (int j = 0; j < p_passes[last_pass].color_attachments.size(); j++) { - if (p_passes[last_pass].color_attachments[j] == i) { - used_last = true; - break; - } - } - } - } - - if (!used_last) { - for (int j = 0; j < p_passes[last_pass].preserve_attachments.size(); j++) { - if (p_passes[last_pass].preserve_attachments[j] == i) { - used_last = true; - break; - } - } - } - } - - FinalAction final_action = p_final_action; - FinalAction final_depth_action = p_final_depth_action; - - if (!used_last) { - if (is_depth) { - final_depth_action = FINAL_ACTION_DISCARD; - - } else { - final_action = FINAL_ACTION_DISCARD; - } - } - - if (is_vrs) { - // We don't change our VRS texture during this process. - - description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - description.finalLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - - // TODO: Do we need to update our external dependency? - // update_external_dependency_for_store(dependency_to_external, is_sampled, is_storage, false); - } else { - switch (is_depth ? final_depth_action : final_action) { - case FINAL_ACTION_READ: { - if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { - description.storeOp = VK_ATTACHMENT_STORE_OP_STORE; - description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); - update_external_dependency_for_store(dependency_to_external, is_sampled, is_storage, false); - } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - description.storeOp = VK_ATTACHMENT_STORE_OP_STORE; - description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE; - description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL); - update_external_dependency_for_store(dependency_to_external, is_sampled, is_storage, true); - } else { - description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; - description.finalLayout = VK_IMAGE_LAYOUT_UNDEFINED; // Don't care what is there. - // TODO: What does this mean about the next usage (and thus appropriate dependency masks. - } - } break; - case FINAL_ACTION_DISCARD: { - if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { - description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); - } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL); - } else { - description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - description.finalLayout = VK_IMAGE_LAYOUT_UNDEFINED; // Don't care what is there. - } - } break; - case FINAL_ACTION_CONTINUE: { - if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { - description.storeOp = VK_ATTACHMENT_STORE_OP_STORE; - description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - description.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; - } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - description.storeOp = VK_ATTACHMENT_STORE_OP_STORE; - description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE; - description.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; - } else { - description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; - description.finalLayout = VK_IMAGE_LAYOUT_UNDEFINED; // Don't care what is there. - } - - } break; - default: { - ERR_FAIL_V(VK_NULL_HANDLE); // Should never reach here. - } - } - } - - attachment_last_pass[i] = -1; - attachment_remap.push_back(attachments.size()); - attachments.push_back(description); - } - - LocalVector<VkSubpassDescription2KHR> subpasses; - LocalVector<LocalVector<VkAttachmentReference2KHR>> color_reference_array; - LocalVector<LocalVector<VkAttachmentReference2KHR>> input_reference_array; - LocalVector<LocalVector<VkAttachmentReference2KHR>> resolve_reference_array; - LocalVector<LocalVector<uint32_t>> preserve_reference_array; - LocalVector<VkAttachmentReference2KHR> depth_reference_array; - LocalVector<VkAttachmentReference2KHR> vrs_reference_array; - LocalVector<VkFragmentShadingRateAttachmentInfoKHR> vrs_attachment_info_array; - - subpasses.resize(p_passes.size()); - color_reference_array.resize(p_passes.size()); - input_reference_array.resize(p_passes.size()); - resolve_reference_array.resize(p_passes.size()); - preserve_reference_array.resize(p_passes.size()); - depth_reference_array.resize(p_passes.size()); - vrs_reference_array.resize(p_passes.size()); - vrs_attachment_info_array.resize(p_passes.size()); - - LocalVector<VkSubpassDependency2KHR> subpass_dependencies; - - for (int i = 0; i < p_passes.size(); i++) { - const FramebufferPass *pass = &p_passes[i]; - - LocalVector<VkAttachmentReference2KHR> &color_references = color_reference_array[i]; - - TextureSamples texture_samples = TEXTURE_SAMPLES_1; - bool is_multisample_first = true; - void *subpass_nextptr = nullptr; - - for (int j = 0; j < pass->color_attachments.size(); j++) { - int32_t attachment = pass->color_attachments[j]; - VkAttachmentReference2KHR reference; - reference.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR; - reference.pNext = nullptr; - if (attachment == FramebufferPass::ATTACHMENT_UNUSED) { - reference.attachment = VK_ATTACHMENT_UNUSED; - reference.layout = VK_IMAGE_LAYOUT_UNDEFINED; - } else { - ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), color attachment (" + itos(j) + ")."); - ERR_FAIL_COND_V_MSG(!(p_attachments[attachment].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it's marked as depth, but it's not usable as color attachment."); - ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass."); - - if (is_multisample_first) { - texture_samples = p_attachments[attachment].samples; - is_multisample_first = false; - } else { - ERR_FAIL_COND_V_MSG(texture_samples != p_attachments[attachment].samples, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), if an attachment is marked as multisample, all of them should be multisample and use the same number of samples."); - } - reference.attachment = attachment_remap[attachment]; - reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; - attachment_last_pass[attachment] = i; - } - reference.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - color_references.push_back(reference); - } - - LocalVector<VkAttachmentReference2KHR> &input_references = input_reference_array[i]; - - for (int j = 0; j < pass->input_attachments.size(); j++) { - int32_t attachment = pass->input_attachments[j]; - VkAttachmentReference2KHR reference; - reference.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR; - reference.pNext = nullptr; - if (attachment == FramebufferPass::ATTACHMENT_UNUSED) { - reference.attachment = VK_ATTACHMENT_UNUSED; - reference.layout = VK_IMAGE_LAYOUT_UNDEFINED; - } else { - ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), input attachment (" + itos(j) + ")."); - ERR_FAIL_COND_V_MSG(!(p_attachments[attachment].usage_flags & TEXTURE_USAGE_INPUT_ATTACHMENT_BIT), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it isn't marked as an input texture."); - ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass."); - reference.attachment = attachment_remap[attachment]; - reference.layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - attachment_last_pass[attachment] = i; - } - reference.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - input_references.push_back(reference); - } - - LocalVector<VkAttachmentReference2KHR> &resolve_references = resolve_reference_array[i]; - - if (pass->resolve_attachments.size() > 0) { - ERR_FAIL_COND_V_MSG(pass->resolve_attachments.size() != pass->color_attachments.size(), VK_NULL_HANDLE, "The amount of resolve attachments (" + itos(pass->resolve_attachments.size()) + ") must match the number of color attachments (" + itos(pass->color_attachments.size()) + ")."); - ERR_FAIL_COND_V_MSG(texture_samples == TEXTURE_SAMPLES_1, VK_NULL_HANDLE, "Resolve attachments specified, but color attachments are not multisample."); - } - for (int j = 0; j < pass->resolve_attachments.size(); j++) { - int32_t attachment = pass->resolve_attachments[j]; - VkAttachmentReference2KHR reference; - reference.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR; - reference.pNext = nullptr; - if (attachment == FramebufferPass::ATTACHMENT_UNUSED) { - reference.attachment = VK_ATTACHMENT_UNUSED; - reference.layout = VK_IMAGE_LAYOUT_UNDEFINED; - } else { - ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), resolve attachment (" + itos(j) + ")."); - ERR_FAIL_COND_V_MSG(pass->color_attachments[j] == FramebufferPass::ATTACHMENT_UNUSED, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), resolve attachment (" + itos(j) + "), the respective color attachment is marked as unused."); - ERR_FAIL_COND_V_MSG(!(p_attachments[attachment].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), resolve attachment, it isn't marked as a color texture."); - ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass."); - bool multisample = p_attachments[attachment].samples > TEXTURE_SAMPLES_1; - ERR_FAIL_COND_V_MSG(multisample, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), resolve attachments can't be multisample."); - reference.attachment = attachment_remap[attachment]; - reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; // VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL - attachment_last_pass[attachment] = i; - } - reference.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - resolve_references.push_back(reference); - } - - VkAttachmentReference2KHR &depth_stencil_reference = depth_reference_array[i]; - depth_stencil_reference.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR; - depth_stencil_reference.pNext = nullptr; - - if (pass->depth_attachment != FramebufferPass::ATTACHMENT_UNUSED) { - int32_t attachment = pass->depth_attachment; - ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer depth format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), depth attachment."); - ERR_FAIL_COND_V_MSG(!(p_attachments[attachment].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT), VK_NULL_HANDLE, "Invalid framebuffer depth format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it's marked as depth, but it's not a depth attachment."); - ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer depth format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass."); - depth_stencil_reference.attachment = attachment_remap[attachment]; - depth_stencil_reference.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; - depth_stencil_reference.aspectMask = VK_IMAGE_ASPECT_NONE; - attachment_last_pass[attachment] = i; - - if (is_multisample_first) { - texture_samples = p_attachments[attachment].samples; - is_multisample_first = false; - } else { - ERR_FAIL_COND_V_MSG(texture_samples != p_attachments[attachment].samples, VK_NULL_HANDLE, "Invalid framebuffer depth format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), if an attachment is marked as multisample, all of them should be multisample and use the same number of samples including the depth."); - } - - } else { - depth_stencil_reference.attachment = VK_ATTACHMENT_UNUSED; - depth_stencil_reference.layout = VK_IMAGE_LAYOUT_UNDEFINED; - } - - if (context->get_vrs_capabilities().attachment_vrs_supported && pass->vrs_attachment != FramebufferPass::ATTACHMENT_UNUSED) { - int32_t attachment = pass->vrs_attachment; - ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer VRS format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), VRS attachment."); - ERR_FAIL_COND_V_MSG(!(p_attachments[attachment].usage_flags & TEXTURE_USAGE_VRS_ATTACHMENT_BIT), VK_NULL_HANDLE, "Invalid framebuffer VRS format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it's marked as VRS, but it's not a VRS attachment."); - ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer VRS attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass."); - - VkAttachmentReference2KHR &vrs_reference = vrs_reference_array[i]; - vrs_reference.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR; - vrs_reference.pNext = nullptr; - vrs_reference.attachment = attachment_remap[attachment]; - vrs_reference.layout = VK_IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR; - vrs_reference.aspectMask = VK_IMAGE_ASPECT_NONE; - - Size2i texel_size = context->get_vrs_capabilities().texel_size; - - VkFragmentShadingRateAttachmentInfoKHR &vrs_attachment_info = vrs_attachment_info_array[i]; - vrs_attachment_info.sType = VK_STRUCTURE_TYPE_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR; - vrs_attachment_info.pNext = nullptr; - vrs_attachment_info.pFragmentShadingRateAttachment = &vrs_reference; - vrs_attachment_info.shadingRateAttachmentTexelSize = { uint32_t(texel_size.x), uint32_t(texel_size.y) }; - - attachment_last_pass[attachment] = i; - - subpass_nextptr = &vrs_attachment_info; - } - - LocalVector<uint32_t> &preserve_references = preserve_reference_array[i]; - - for (int j = 0; j < pass->preserve_attachments.size(); j++) { - int32_t attachment = pass->preserve_attachments[j]; - - ERR_FAIL_COND_V_MSG(attachment == FramebufferPass::ATTACHMENT_UNUSED, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), preserve attachment (" + itos(j) + "). Preserve attachments can't be unused."); - - ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), preserve attachment (" + itos(j) + ")."); - - if (attachment_last_pass[attachment] != i) { - // Preserve can still be used to keep depth or color from being discarded after use. - attachment_last_pass[attachment] = i; - preserve_references.push_back(attachment); - } - } - - VkSubpassDescription2KHR &subpass = subpasses[i]; - subpass.sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR; - subpass.pNext = subpass_nextptr; - subpass.flags = 0; - subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; - if (p_view_count == 1) { - // VUID-VkSubpassDescription2-multiview-06558: If the multiview feature is not enabled, viewMask must be 0. - subpass.viewMask = 0; - } else { - subpass.viewMask = view_mask; - } - subpass.inputAttachmentCount = input_references.size(); - if (input_references.size()) { - subpass.pInputAttachments = input_references.ptr(); - } else { - subpass.pInputAttachments = nullptr; - } - subpass.colorAttachmentCount = color_references.size(); - if (color_references.size()) { - subpass.pColorAttachments = color_references.ptr(); - } else { - subpass.pColorAttachments = nullptr; - } - if (depth_stencil_reference.attachment != VK_ATTACHMENT_UNUSED) { - subpass.pDepthStencilAttachment = &depth_stencil_reference; - } else { - subpass.pDepthStencilAttachment = nullptr; - } - - if (resolve_references.size()) { - subpass.pResolveAttachments = resolve_references.ptr(); - } else { - subpass.pResolveAttachments = nullptr; - } - - subpass.preserveAttachmentCount = preserve_references.size(); - if (preserve_references.size()) { - subpass.pPreserveAttachments = preserve_references.ptr(); - } else { - subpass.pPreserveAttachments = nullptr; - } - - if (r_samples) { - r_samples->push_back(texture_samples); - } - - if (i > 0) { - VkSubpassDependency2KHR dependency; - dependency.sType = VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2_KHR; - dependency.pNext = nullptr; - dependency.srcSubpass = i - 1; - dependency.dstSubpass = i; - dependency.srcStageMask = 0; - dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT; - dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; - - dependency.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; - dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_INPUT_ATTACHMENT_READ_BIT; - dependency.dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT; - dependency.viewOffset = 0; - subpass_dependencies.push_back(dependency); - } - /* - // NOTE: Big Mallet Approach -- any layout transition causes a full barrier. - if (reference.layout != description.initialLayout) { - // NOTE: This should be smarter based on the texture's knowledge of its previous role. - dependency_from_external.srcStageMask |= VK_PIPELINE_STAGE_ALL_COMMANDS_BIT; - dependency_from_external.srcAccessMask |= VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT; - } - if (reference.layout != description.finalLayout) { - // NOTE: This should be smarter based on the texture's knowledge of its subsequent role. - dependency_to_external.dstStageMask |= VK_PIPELINE_STAGE_ALL_COMMANDS_BIT; - dependency_to_external.dstAccessMask |= VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT; - } - */ - } - - VkRenderPassCreateInfo2KHR render_pass_create_info; - render_pass_create_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2_KHR; - render_pass_create_info.pNext = nullptr; - render_pass_create_info.flags = 0; - - render_pass_create_info.attachmentCount = attachments.size(); - render_pass_create_info.pAttachments = attachments.ptr(); - render_pass_create_info.subpassCount = subpasses.size(); - render_pass_create_info.pSubpasses = subpasses.ptr(); - // Commenting this because it seems it just avoids raster and compute to work at the same time. - // Other barriers seem to be protecting the render pass fine. - // render_pass_create_info.dependencyCount = 2; - // render_pass_create_info.pDependencies = dependencies; - - render_pass_create_info.dependencyCount = subpass_dependencies.size(); - if (subpass_dependencies.size()) { - render_pass_create_info.pDependencies = subpass_dependencies.ptr(); - } else { - render_pass_create_info.pDependencies = nullptr; - } - - if (p_view_count == 1) { - // VUID-VkRenderPassCreateInfo2-viewMask-03057: If the VkSubpassDescription2::viewMask member of all elements of pSubpasses is 0, correlatedViewMaskCount must be 0. - render_pass_create_info.correlatedViewMaskCount = 0; - render_pass_create_info.pCorrelatedViewMasks = nullptr; - } else { - render_pass_create_info.correlatedViewMaskCount = 1; - render_pass_create_info.pCorrelatedViewMasks = &correlation_mask; - } - - Vector<uint32_t> view_masks; - VkRenderPassMultiviewCreateInfo render_pass_multiview_create_info; - - if ((p_view_count > 1) && !context->supports_renderpass2()) { - // This is only required when using vkCreateRenderPass, we add it if vkCreateRenderPass2KHR is not supported - // resulting this in being passed to our vkCreateRenderPass fallback. - - // Set view masks for each subpass. - for (uint32_t i = 0; i < subpasses.size(); i++) { - view_masks.push_back(view_mask); - } - - render_pass_multiview_create_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO; - render_pass_multiview_create_info.pNext = nullptr; - render_pass_multiview_create_info.subpassCount = subpasses.size(); - render_pass_multiview_create_info.pViewMasks = view_masks.ptr(); - render_pass_multiview_create_info.dependencyCount = 0; - render_pass_multiview_create_info.pViewOffsets = nullptr; - render_pass_multiview_create_info.correlationMaskCount = 1; - render_pass_multiview_create_info.pCorrelationMasks = &correlation_mask; - - render_pass_create_info.pNext = &render_pass_multiview_create_info; - } - - VkRenderPass render_pass; - VkResult res = context->vkCreateRenderPass2KHR(device, &render_pass_create_info, nullptr, &render_pass); - ERR_FAIL_COND_V_MSG(res, VK_NULL_HANDLE, "vkCreateRenderPass2KHR failed with error " + itos(res) + "."); - - return render_pass; -} - -RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_create(const Vector<AttachmentFormat> &p_format, uint32_t p_view_count) { - FramebufferPass pass; - for (int i = 0; i < p_format.size(); i++) { - if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - pass.depth_attachment = i; - } else { - pass.color_attachments.push_back(i); - } - } - - Vector<FramebufferPass> passes; - passes.push_back(pass); - return framebuffer_format_create_multipass(p_format, passes, p_view_count); -} -RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_create_multipass(const Vector<AttachmentFormat> &p_attachments, const Vector<FramebufferPass> &p_passes, uint32_t p_view_count) { - _THREAD_SAFE_METHOD_ - - FramebufferFormatKey key; - key.attachments = p_attachments; - key.passes = p_passes; - key.view_count = p_view_count; - - const RBMap<FramebufferFormatKey, FramebufferFormatID>::Element *E = framebuffer_format_cache.find(key); - if (E) { - // Exists, return. - return E->get(); - } - - Vector<TextureSamples> samples; - VkRenderPass render_pass = _render_pass_create(p_attachments, p_passes, INITIAL_ACTION_CLEAR, FINAL_ACTION_READ, INITIAL_ACTION_CLEAR, FINAL_ACTION_READ, p_view_count, &samples); // Actions don't matter for this use case. - - if (render_pass == VK_NULL_HANDLE) { // Was likely invalid. - return INVALID_ID; - } - FramebufferFormatID id = FramebufferFormatID(framebuffer_format_cache.size()) | (FramebufferFormatID(ID_TYPE_FRAMEBUFFER_FORMAT) << FramebufferFormatID(ID_BASE_SHIFT)); - - E = framebuffer_format_cache.insert(key, id); - FramebufferFormat fb_format; - fb_format.E = E; - fb_format.render_pass = render_pass; - fb_format.pass_samples = samples; - fb_format.view_count = p_view_count; - framebuffer_formats[id] = fb_format; - return id; -} - -RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_create_empty(TextureSamples p_samples) { - FramebufferFormatKey key; - key.passes.push_back(FramebufferPass()); - - const RBMap<FramebufferFormatKey, FramebufferFormatID>::Element *E = framebuffer_format_cache.find(key); - if (E) { - // Exists, return. - return E->get(); - } - - VkSubpassDescription2KHR subpass; - subpass.sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR; - subpass.pNext = nullptr; - subpass.flags = 0; - subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; - subpass.viewMask = 0; - subpass.inputAttachmentCount = 0; // Unsupported for now. - subpass.pInputAttachments = nullptr; - subpass.colorAttachmentCount = 0; - subpass.pColorAttachments = nullptr; - subpass.pDepthStencilAttachment = nullptr; - subpass.pResolveAttachments = nullptr; - subpass.preserveAttachmentCount = 0; - subpass.pPreserveAttachments = nullptr; - - VkRenderPassCreateInfo2KHR render_pass_create_info; - render_pass_create_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2_KHR; - render_pass_create_info.pNext = nullptr; - render_pass_create_info.flags = 0; - render_pass_create_info.attachmentCount = 0; - render_pass_create_info.pAttachments = nullptr; - render_pass_create_info.subpassCount = 1; - render_pass_create_info.pSubpasses = &subpass; - render_pass_create_info.dependencyCount = 0; - render_pass_create_info.pDependencies = nullptr; - render_pass_create_info.correlatedViewMaskCount = 0; - render_pass_create_info.pCorrelatedViewMasks = nullptr; - - VkRenderPass render_pass; - VkResult res = context->vkCreateRenderPass2KHR(device, &render_pass_create_info, nullptr, &render_pass); - - ERR_FAIL_COND_V_MSG(res, 0, "vkCreateRenderPass2KHR for empty fb failed with error " + itos(res) + "."); - - if (render_pass == VK_NULL_HANDLE) { // Was likely invalid. - return INVALID_ID; - } - - FramebufferFormatID id = FramebufferFormatID(framebuffer_format_cache.size()) | (FramebufferFormatID(ID_TYPE_FRAMEBUFFER_FORMAT) << FramebufferFormatID(ID_BASE_SHIFT)); - - E = framebuffer_format_cache.insert(key, id); - - FramebufferFormat fb_format; - fb_format.E = E; - fb_format.render_pass = render_pass; - fb_format.pass_samples.push_back(p_samples); - framebuffer_formats[id] = fb_format; - return id; -} - -RenderingDevice::TextureSamples RenderingDeviceVulkan::framebuffer_format_get_texture_samples(FramebufferFormatID p_format, uint32_t p_pass) { - HashMap<FramebufferFormatID, FramebufferFormat>::Iterator E = framebuffer_formats.find(p_format); - ERR_FAIL_COND_V(!E, TEXTURE_SAMPLES_1); - ERR_FAIL_COND_V(p_pass >= uint32_t(E->value.pass_samples.size()), TEXTURE_SAMPLES_1); - - return E->value.pass_samples[p_pass]; -} - -/***********************/ -/**** RENDER TARGET ****/ -/***********************/ - -RID RenderingDeviceVulkan::framebuffer_create_empty(const Size2i &p_size, TextureSamples p_samples, FramebufferFormatID p_format_check) { - _THREAD_SAFE_METHOD_ - Framebuffer framebuffer; - framebuffer.format_id = framebuffer_format_create_empty(p_samples); - ERR_FAIL_COND_V(p_format_check != INVALID_FORMAT_ID && framebuffer.format_id != p_format_check, RID()); - framebuffer.size = p_size; - framebuffer.view_count = 1; - - RID id = framebuffer_owner.make_rid(framebuffer); -#ifdef DEV_ENABLED - set_resource_name(id, "RID:" + itos(id.get_id())); -#endif - return id; -} - -RID RenderingDeviceVulkan::framebuffer_create(const Vector<RID> &p_texture_attachments, FramebufferFormatID p_format_check, uint32_t p_view_count) { - _THREAD_SAFE_METHOD_ - - FramebufferPass pass; - - for (int i = 0; i < p_texture_attachments.size(); i++) { - Texture *texture = texture_owner.get_or_null(p_texture_attachments[i]); - - ERR_FAIL_COND_V_MSG(texture && texture->layers != p_view_count, RID(), "Layers of our texture doesn't match view count for this framebuffer"); - - if (texture && texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - pass.depth_attachment = i; - } else if (texture && texture->usage_flags & TEXTURE_USAGE_VRS_ATTACHMENT_BIT) { - pass.vrs_attachment = i; - } else { - if (texture && texture->is_resolve_buffer) { - pass.resolve_attachments.push_back(i); - } else { - pass.color_attachments.push_back(texture ? i : FramebufferPass::ATTACHMENT_UNUSED); - } - } - } - - Vector<FramebufferPass> passes; - passes.push_back(pass); - - return framebuffer_create_multipass(p_texture_attachments, passes, p_format_check, p_view_count); -} - -RID RenderingDeviceVulkan::framebuffer_create_multipass(const Vector<RID> &p_texture_attachments, const Vector<FramebufferPass> &p_passes, FramebufferFormatID p_format_check, uint32_t p_view_count) { - _THREAD_SAFE_METHOD_ - - Vector<AttachmentFormat> attachments; - attachments.resize(p_texture_attachments.size()); - Size2i size; - bool size_set = false; - for (int i = 0; i < p_texture_attachments.size(); i++) { - AttachmentFormat af; - Texture *texture = texture_owner.get_or_null(p_texture_attachments[i]); - if (!texture) { - af.usage_flags = AttachmentFormat::UNUSED_ATTACHMENT; - } else { - ERR_FAIL_COND_V_MSG(texture->layers != p_view_count, RID(), "Layers of our texture doesn't match view count for this framebuffer"); - - if (!size_set) { - size.width = texture->width; - size.height = texture->height; - size_set = true; - } else if (texture->usage_flags & TEXTURE_USAGE_VRS_ATTACHMENT_BIT) { - // If this is not the first attachment we assume this is used as the VRS attachment. - // In this case this texture will be 1/16th the size of the color attachment. - // So we skip the size check. - } else { - ERR_FAIL_COND_V_MSG((uint32_t)size.width != texture->width || (uint32_t)size.height != texture->height, RID(), - "All textures in a framebuffer should be the same size."); - } - - af.format = texture->format; - af.samples = texture->samples; - af.usage_flags = texture->usage_flags; - } - attachments.write[i] = af; - } - - ERR_FAIL_COND_V_MSG(!size_set, RID(), "All attachments unused."); - - FramebufferFormatID format_id = framebuffer_format_create_multipass(attachments, p_passes, p_view_count); - if (format_id == INVALID_ID) { - return RID(); - } - - ERR_FAIL_COND_V_MSG(p_format_check != INVALID_ID && format_id != p_format_check, RID(), - "The format used to check this framebuffer differs from the intended framebuffer format."); - - Framebuffer framebuffer; - framebuffer.format_id = format_id; - framebuffer.texture_ids = p_texture_attachments; - framebuffer.size = size; - framebuffer.view_count = p_view_count; - - RID id = framebuffer_owner.make_rid(framebuffer); -#ifdef DEV_ENABLED - set_resource_name(id, "RID:" + itos(id.get_id())); -#endif - - for (int i = 0; i < p_texture_attachments.size(); i++) { - if (p_texture_attachments[i].is_valid()) { - _add_dependency(id, p_texture_attachments[i]); - } - } - - return id; -} - -RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_get_format(RID p_framebuffer) { - _THREAD_SAFE_METHOD_ - - Framebuffer *framebuffer = framebuffer_owner.get_or_null(p_framebuffer); - ERR_FAIL_NULL_V(framebuffer, INVALID_ID); - - return framebuffer->format_id; -} - -bool RenderingDeviceVulkan::framebuffer_is_valid(RID p_framebuffer) const { - _THREAD_SAFE_METHOD_ - - return framebuffer_owner.owns(p_framebuffer); -} - -void RenderingDeviceVulkan::framebuffer_set_invalidation_callback(RID p_framebuffer, InvalidationCallback p_callback, void *p_userdata) { - _THREAD_SAFE_METHOD_ - - Framebuffer *framebuffer = framebuffer_owner.get_or_null(p_framebuffer); - ERR_FAIL_NULL(framebuffer); - - framebuffer->invalidated_callback = p_callback; - framebuffer->invalidated_callback_userdata = p_userdata; -} - -/*****************/ -/**** SAMPLER ****/ -/*****************/ - -RID RenderingDeviceVulkan::sampler_create(const SamplerState &p_state) { - _THREAD_SAFE_METHOD_ - - VkSamplerCreateInfo sampler_create_info; - sampler_create_info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO; - sampler_create_info.pNext = nullptr; - sampler_create_info.flags = 0; - sampler_create_info.magFilter = p_state.mag_filter == SAMPLER_FILTER_LINEAR ? VK_FILTER_LINEAR : VK_FILTER_NEAREST; - sampler_create_info.minFilter = p_state.min_filter == SAMPLER_FILTER_LINEAR ? VK_FILTER_LINEAR : VK_FILTER_NEAREST; - sampler_create_info.mipmapMode = p_state.mip_filter == SAMPLER_FILTER_LINEAR ? VK_SAMPLER_MIPMAP_MODE_LINEAR : VK_SAMPLER_MIPMAP_MODE_NEAREST; - - ERR_FAIL_INDEX_V(p_state.repeat_u, SAMPLER_REPEAT_MODE_MAX, RID()); - sampler_create_info.addressModeU = address_modes[p_state.repeat_u]; - ERR_FAIL_INDEX_V(p_state.repeat_v, SAMPLER_REPEAT_MODE_MAX, RID()); - sampler_create_info.addressModeV = address_modes[p_state.repeat_v]; - ERR_FAIL_INDEX_V(p_state.repeat_w, SAMPLER_REPEAT_MODE_MAX, RID()); - sampler_create_info.addressModeW = address_modes[p_state.repeat_w]; - - sampler_create_info.mipLodBias = p_state.lod_bias; - sampler_create_info.anisotropyEnable = p_state.use_anisotropy && context->get_physical_device_features().samplerAnisotropy; - sampler_create_info.maxAnisotropy = p_state.anisotropy_max; - sampler_create_info.compareEnable = p_state.enable_compare; - - ERR_FAIL_INDEX_V(p_state.compare_op, COMPARE_OP_MAX, RID()); - sampler_create_info.compareOp = compare_operators[p_state.compare_op]; - - sampler_create_info.minLod = p_state.min_lod; - sampler_create_info.maxLod = p_state.max_lod; - - ERR_FAIL_INDEX_V(p_state.border_color, SAMPLER_BORDER_COLOR_MAX, RID()); - sampler_create_info.borderColor = sampler_border_colors[p_state.border_color]; - - sampler_create_info.unnormalizedCoordinates = p_state.unnormalized_uvw; - - VkSampler sampler; - VkResult res = vkCreateSampler(device, &sampler_create_info, nullptr, &sampler); - ERR_FAIL_COND_V_MSG(res, RID(), "vkCreateSampler failed with error " + itos(res) + "."); - - RID id = sampler_owner.make_rid(sampler); -#ifdef DEV_ENABLED - set_resource_name(id, "RID:" + itos(id.get_id())); -#endif - return id; -} - -bool RenderingDeviceVulkan::sampler_is_format_supported_for_filter(DataFormat p_format, SamplerFilter p_sampler_filter) const { - ERR_FAIL_INDEX_V(p_format, DATA_FORMAT_MAX, false); - - _THREAD_SAFE_METHOD_ - - // Validate that this image is supported for the intended filtering. - VkFormatProperties properties; - vkGetPhysicalDeviceFormatProperties(context->get_physical_device(), vulkan_formats[p_format], &properties); - - return p_sampler_filter == RD::SAMPLER_FILTER_NEAREST || (p_sampler_filter == RD::SAMPLER_FILTER_LINEAR && (properties.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT)); -} - -/**********************/ -/**** VERTEX ARRAY ****/ -/**********************/ - -RID RenderingDeviceVulkan::vertex_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data, bool p_use_as_storage) { - _THREAD_SAFE_METHOD_ - - ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID()); - - uint32_t usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT; - if (p_use_as_storage) { - usage |= VK_BUFFER_USAGE_STORAGE_BUFFER_BIT; - } - Buffer buffer; - _buffer_allocate(&buffer, p_size_bytes, usage, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0); - if (p_data.size()) { - uint64_t data_size = p_data.size(); - const uint8_t *r = p_data.ptr(); - _buffer_update(&buffer, 0, r, data_size); - _buffer_memory_barrier(buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT, false); - } - - RID id = vertex_buffer_owner.make_rid(buffer); -#ifdef DEV_ENABLED - set_resource_name(id, "RID:" + itos(id.get_id())); -#endif - return id; -} - -// Internally reference counted, this ID is warranted to be unique for the same description, but needs to be freed as many times as it was allocated. -RenderingDevice::VertexFormatID RenderingDeviceVulkan::vertex_format_create(const Vector<VertexAttribute> &p_vertex_formats) { - _THREAD_SAFE_METHOD_ - - VertexDescriptionKey key; - key.vertex_formats = p_vertex_formats; - - VertexFormatID *idptr = vertex_format_cache.getptr(key); - if (idptr) { - return *idptr; - } - - // Does not exist, create one and cache it. - VertexDescriptionCache vdcache; - vdcache.bindings = memnew_arr(VkVertexInputBindingDescription, p_vertex_formats.size()); - vdcache.attributes = memnew_arr(VkVertexInputAttributeDescription, p_vertex_formats.size()); - - HashSet<int> used_locations; - for (int i = 0; i < p_vertex_formats.size(); i++) { - ERR_CONTINUE(p_vertex_formats[i].format >= DATA_FORMAT_MAX); - ERR_FAIL_COND_V(used_locations.has(p_vertex_formats[i].location), INVALID_ID); - - ERR_FAIL_COND_V_MSG(get_format_vertex_size(p_vertex_formats[i].format) == 0, INVALID_ID, - "Data format for attachment (" + itos(i) + "), '" + named_formats[p_vertex_formats[i].format] + "', is not valid for a vertex array."); - - vdcache.bindings[i].binding = i; - vdcache.bindings[i].stride = p_vertex_formats[i].stride; - vdcache.bindings[i].inputRate = p_vertex_formats[i].frequency == VERTEX_FREQUENCY_INSTANCE ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX; - vdcache.attributes[i].binding = i; - vdcache.attributes[i].location = p_vertex_formats[i].location; - vdcache.attributes[i].format = vulkan_formats[p_vertex_formats[i].format]; - vdcache.attributes[i].offset = p_vertex_formats[i].offset; - used_locations.insert(p_vertex_formats[i].location); - } - - vdcache.create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; - vdcache.create_info.pNext = nullptr; - vdcache.create_info.flags = 0; - - vdcache.create_info.vertexAttributeDescriptionCount = p_vertex_formats.size(); - vdcache.create_info.pVertexAttributeDescriptions = vdcache.attributes; - - vdcache.create_info.vertexBindingDescriptionCount = p_vertex_formats.size(); - vdcache.create_info.pVertexBindingDescriptions = vdcache.bindings; - vdcache.vertex_formats = p_vertex_formats; - - VertexFormatID id = VertexFormatID(vertex_format_cache.size()) | (VertexFormatID(ID_TYPE_VERTEX_FORMAT) << ID_BASE_SHIFT); - vertex_format_cache[key] = id; - vertex_formats[id] = vdcache; - return id; -} - -RID RenderingDeviceVulkan::vertex_array_create(uint32_t p_vertex_count, VertexFormatID p_vertex_format, const Vector<RID> &p_src_buffers, const Vector<uint64_t> &p_offsets) { - _THREAD_SAFE_METHOD_ - - ERR_FAIL_COND_V(!vertex_formats.has(p_vertex_format), RID()); - const VertexDescriptionCache &vd = vertex_formats[p_vertex_format]; - - ERR_FAIL_COND_V(vd.vertex_formats.size() != p_src_buffers.size(), RID()); - - for (int i = 0; i < p_src_buffers.size(); i++) { - ERR_FAIL_COND_V(!vertex_buffer_owner.owns(p_src_buffers[i]), RID()); - } - - VertexArray vertex_array; - - if (p_offsets.is_empty()) { - vertex_array.offsets.resize_zeroed(p_src_buffers.size()); - } else { - ERR_FAIL_COND_V(p_offsets.size() != p_src_buffers.size(), RID()); - vertex_array.offsets = p_offsets; - } - - vertex_array.vertex_count = p_vertex_count; - vertex_array.description = p_vertex_format; - vertex_array.max_instances_allowed = 0xFFFFFFFF; // By default as many as you want. - for (int i = 0; i < p_src_buffers.size(); i++) { - Buffer *buffer = vertex_buffer_owner.get_or_null(p_src_buffers[i]); - - // Validate with buffer. - { - const VertexAttribute &atf = vd.vertex_formats[i]; - - uint32_t element_size = get_format_vertex_size(atf.format); - ERR_FAIL_COND_V(element_size == 0, RID()); // Should never happens since this was prevalidated. - - if (atf.frequency == VERTEX_FREQUENCY_VERTEX) { - // Validate size for regular drawing. - uint64_t total_size = uint64_t(atf.stride) * (p_vertex_count - 1) + atf.offset + element_size; - - ERR_FAIL_COND_V_MSG(total_size > buffer->size, RID(), - "Attachment (" + itos(i) + ") will read past the end of the buffer."); - - } else { - // Validate size for instances drawing. - uint64_t available = buffer->size - atf.offset; - ERR_FAIL_COND_V_MSG(available < element_size, RID(), - "Attachment (" + itos(i) + ") uses instancing, but it's just too small."); - - uint32_t instances_allowed = available / atf.stride; - vertex_array.max_instances_allowed = MIN(instances_allowed, vertex_array.max_instances_allowed); - } - } - - vertex_array.buffers.push_back(buffer->buffer); - } - - RID id = vertex_array_owner.make_rid(vertex_array); - for (int i = 0; i < p_src_buffers.size(); i++) { - _add_dependency(id, p_src_buffers[i]); - } - - return id; -} - -RID RenderingDeviceVulkan::index_buffer_create(uint32_t p_index_count, IndexBufferFormat p_format, const Vector<uint8_t> &p_data, bool p_use_restart_indices) { - _THREAD_SAFE_METHOD_ - - ERR_FAIL_COND_V(p_index_count == 0, RID()); - - IndexBuffer index_buffer; - index_buffer.index_type = (p_format == INDEX_BUFFER_FORMAT_UINT16) ? VK_INDEX_TYPE_UINT16 : VK_INDEX_TYPE_UINT32; - index_buffer.supports_restart_indices = p_use_restart_indices; - index_buffer.index_count = p_index_count; - uint32_t size_bytes = p_index_count * ((p_format == INDEX_BUFFER_FORMAT_UINT16) ? 2 : 4); -#ifdef DEBUG_ENABLED - if (p_data.size()) { - index_buffer.max_index = 0; - ERR_FAIL_COND_V_MSG((uint32_t)p_data.size() != size_bytes, RID(), - "Default index buffer initializer array size (" + itos(p_data.size()) + ") does not match format required size (" + itos(size_bytes) + ")."); - const uint8_t *r = p_data.ptr(); - if (p_format == INDEX_BUFFER_FORMAT_UINT16) { - const uint16_t *index16 = (const uint16_t *)r; - for (uint32_t i = 0; i < p_index_count; i++) { - if (p_use_restart_indices && index16[i] == 0xFFFF) { - continue; // Restart index, ignore. - } - index_buffer.max_index = MAX(index16[i], index_buffer.max_index); - } - } else { - const uint32_t *index32 = (const uint32_t *)r; - for (uint32_t i = 0; i < p_index_count; i++) { - if (p_use_restart_indices && index32[i] == 0xFFFFFFFF) { - continue; // Restart index, ignore. - } - index_buffer.max_index = MAX(index32[i], index_buffer.max_index); - } - } - } else { - index_buffer.max_index = 0xFFFFFFFF; - } -#else - index_buffer.max_index = 0xFFFFFFFF; -#endif - _buffer_allocate(&index_buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0); - if (p_data.size()) { - uint64_t data_size = p_data.size(); - const uint8_t *r = p_data.ptr(); - _buffer_update(&index_buffer, 0, r, data_size); - _buffer_memory_barrier(index_buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_INDEX_READ_BIT, false); - } - RID id = index_buffer_owner.make_rid(index_buffer); -#ifdef DEV_ENABLED - set_resource_name(id, "RID:" + itos(id.get_id())); -#endif - return id; -} - -RID RenderingDeviceVulkan::index_array_create(RID p_index_buffer, uint32_t p_index_offset, uint32_t p_index_count) { - _THREAD_SAFE_METHOD_ - - ERR_FAIL_COND_V(!index_buffer_owner.owns(p_index_buffer), RID()); - - IndexBuffer *index_buffer = index_buffer_owner.get_or_null(p_index_buffer); - - ERR_FAIL_COND_V(p_index_count == 0, RID()); - ERR_FAIL_COND_V(p_index_offset + p_index_count > index_buffer->index_count, RID()); - - IndexArray index_array; - index_array.max_index = index_buffer->max_index; - index_array.buffer = index_buffer->buffer; - index_array.offset = p_index_offset; - index_array.indices = p_index_count; - index_array.index_type = index_buffer->index_type; - index_array.supports_restart_indices = index_buffer->supports_restart_indices; - - RID id = index_array_owner.make_rid(index_array); - _add_dependency(id, p_index_buffer); - return id; -} - -/****************/ -/**** SHADER ****/ -/****************/ - -static const char *shader_uniform_names[RenderingDevice::UNIFORM_TYPE_MAX] = { - "Sampler", "CombinedSampler", "Texture", "Image", "TextureBuffer", "SamplerTextureBuffer", "ImageBuffer", "UniformBuffer", "StorageBuffer", "InputAttachment" -}; - -static VkShaderStageFlagBits shader_stage_masks[RenderingDevice::SHADER_STAGE_MAX] = { - VK_SHADER_STAGE_VERTEX_BIT, - VK_SHADER_STAGE_FRAGMENT_BIT, - VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, - VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, - VK_SHADER_STAGE_COMPUTE_BIT, -}; - -String RenderingDeviceVulkan::_shader_uniform_debug(RID p_shader, int p_set) { - String ret; - const Shader *shader = shader_owner.get_or_null(p_shader); - ERR_FAIL_NULL_V(shader, String()); - for (int i = 0; i < shader->sets.size(); i++) { - if (p_set >= 0 && i != p_set) { - continue; - } - for (int j = 0; j < shader->sets[i].uniform_info.size(); j++) { - const UniformInfo &ui = shader->sets[i].uniform_info[j]; - if (!ret.is_empty()) { - ret += "\n"; - } - ret += "Set: " + itos(i) + " Binding: " + itos(ui.binding) + " Type: " + shader_uniform_names[ui.type] + " Writable: " + (ui.writable ? "Y" : "N") + " Length: " + itos(ui.length); - } - } - return ret; -} - -// Version 1: initial. -// Version 2: Added shader name. -// Version 3: Added writable. -// Version 4: 64-bit vertex input mask. - -#define SHADER_BINARY_VERSION 4 - -String RenderingDeviceVulkan::shader_get_binary_cache_key() const { - return "Vulkan-SV" + itos(SHADER_BINARY_VERSION); -} - -struct RenderingDeviceVulkanShaderBinaryDataBinding { - uint32_t type; - uint32_t binding; - uint32_t stages; - uint32_t length; // Size of arrays (in total elements), or ubos (in bytes * total elements). - uint32_t writable; -}; - -struct RenderingDeviceVulkanShaderBinarySpecializationConstant { - uint32_t type; - uint32_t constant_id; - union { - uint32_t int_value; - float float_value; - bool bool_value; - }; - uint32_t stage_flags; -}; - -struct RenderingDeviceVulkanShaderBinaryData { - uint64_t vertex_input_mask; - uint32_t fragment_output_mask; - uint32_t specialization_constants_count; - uint32_t is_compute; - uint32_t compute_local_size[3]; - uint32_t set_count; - uint32_t push_constant_size; - uint32_t push_constant_vk_stages_mask; - uint32_t stage_count; - uint32_t shader_name_len; -}; - -Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, const String &p_shader_name) { - SpirvReflectionData spirv_data; - if (_reflect_spirv(p_spirv, spirv_data) != OK) { - return Vector<uint8_t>(); - } - - ERR_FAIL_COND_V_MSG((uint32_t)spirv_data.uniforms.size() > limits.maxBoundDescriptorSets, Vector<uint8_t>(), - "Number of uniform sets is larger than what is supported by the hardware (" + itos(limits.maxBoundDescriptorSets) + ")."); - - // Collect reflection data into binary data. - RenderingDeviceVulkanShaderBinaryData binary_data{}; - Vector<Vector<RenderingDeviceVulkanShaderBinaryDataBinding>> uniform_info; // Set bindings. - Vector<RenderingDeviceVulkanShaderBinarySpecializationConstant> specialization_constants; - { - binary_data.vertex_input_mask = spirv_data.vertex_input_mask; - binary_data.fragment_output_mask = spirv_data.fragment_output_mask; - binary_data.specialization_constants_count = spirv_data.specialization_constants.size(); - binary_data.is_compute = spirv_data.is_compute; - binary_data.compute_local_size[0] = spirv_data.compute_local_size[0]; - binary_data.compute_local_size[1] = spirv_data.compute_local_size[1]; - binary_data.compute_local_size[2] = spirv_data.compute_local_size[2]; - binary_data.set_count = spirv_data.uniforms.size(); - binary_data.push_constant_size = spirv_data.push_constant_size; - for (uint32_t i = 0; i < SHADER_STAGE_MAX; i++) { - if (spirv_data.push_constant_stages_mask.has_flag((ShaderStage)(1 << i))) { - binary_data.push_constant_vk_stages_mask |= shader_stage_masks[i]; - } - } - - for (const Vector<SpirvReflectionData::Uniform> &spirv_set : spirv_data.uniforms) { - Vector<RenderingDeviceVulkanShaderBinaryDataBinding> set_bindings; - for (const SpirvReflectionData::Uniform &spirv_uniform : spirv_set) { - RenderingDeviceVulkanShaderBinaryDataBinding binding{}; - binding.type = (uint32_t)spirv_uniform.type; - binding.binding = spirv_uniform.binding; - binding.stages = (uint32_t)spirv_uniform.stages_mask; - binding.length = spirv_uniform.length; - binding.writable = (uint32_t)spirv_uniform.writable; - set_bindings.push_back(binding); - } - uniform_info.push_back(set_bindings); - } - - for (const SpirvReflectionData::SpecializationConstant &spirv_sc : spirv_data.specialization_constants) { - RenderingDeviceVulkanShaderBinarySpecializationConstant spec_constant{}; - spec_constant.type = (uint32_t)spirv_sc.type; - spec_constant.constant_id = spirv_sc.constant_id; - spec_constant.int_value = spirv_sc.int_value; - spec_constant.stage_flags = (uint32_t)spirv_sc.stages_mask; - specialization_constants.push_back(spec_constant); - } - } - - Vector<Vector<uint8_t>> compressed_stages; - Vector<uint32_t> smolv_size; - Vector<uint32_t> zstd_size; // If 0, zstd not used. - - uint32_t stages_binary_size = 0; - - bool strip_debug = false; - - for (int i = 0; i < p_spirv.size(); i++) { - smolv::ByteArray smolv; - if (!smolv::Encode(p_spirv[i].spir_v.ptr(), p_spirv[i].spir_v.size(), smolv, strip_debug ? smolv::kEncodeFlagStripDebugInfo : 0)) { - ERR_FAIL_V_MSG(Vector<uint8_t>(), "Error compressing shader stage :" + String(shader_stage_names[p_spirv[i].shader_stage])); - } else { - smolv_size.push_back(smolv.size()); - { // zstd. - Vector<uint8_t> zstd; - zstd.resize(Compression::get_max_compressed_buffer_size(smolv.size(), Compression::MODE_ZSTD)); - int dst_size = Compression::compress(zstd.ptrw(), &smolv[0], smolv.size(), Compression::MODE_ZSTD); - - if (dst_size > 0 && (uint32_t)dst_size < smolv.size()) { - zstd_size.push_back(dst_size); - zstd.resize(dst_size); - compressed_stages.push_back(zstd); - } else { - Vector<uint8_t> smv; - smv.resize(smolv.size()); - memcpy(smv.ptrw(), &smolv[0], smolv.size()); - zstd_size.push_back(0); // Not using zstd. - compressed_stages.push_back(smv); - } - } - } - uint32_t s = compressed_stages[i].size(); - if (s % 4 != 0) { - s += 4 - (s % 4); - } - stages_binary_size += s; - } - - binary_data.specialization_constants_count = specialization_constants.size(); - binary_data.set_count = uniform_info.size(); - binary_data.stage_count = p_spirv.size(); - - CharString shader_name_utf = p_shader_name.utf8(); - - binary_data.shader_name_len = shader_name_utf.length(); - - uint32_t total_size = sizeof(uint32_t) * 3; // Header + version + main datasize;. - total_size += sizeof(RenderingDeviceVulkanShaderBinaryData); - - total_size += binary_data.shader_name_len; - - if ((binary_data.shader_name_len % 4) != 0) { // Alignment rules are really strange. - total_size += 4 - (binary_data.shader_name_len % 4); - } - - for (int i = 0; i < uniform_info.size(); i++) { - total_size += sizeof(uint32_t); - total_size += uniform_info[i].size() * sizeof(RenderingDeviceVulkanShaderBinaryDataBinding); - } - - total_size += sizeof(RenderingDeviceVulkanShaderBinarySpecializationConstant) * specialization_constants.size(); - - total_size += compressed_stages.size() * sizeof(uint32_t) * 3; // Sizes. - total_size += stages_binary_size; - - Vector<uint8_t> ret; - ret.resize(total_size); - { - uint32_t offset = 0; - uint8_t *binptr = ret.ptrw(); - binptr[0] = 'G'; - binptr[1] = 'S'; - binptr[2] = 'B'; - binptr[3] = 'D'; // Godot Shader Binary Data. - offset += 4; - encode_uint32(SHADER_BINARY_VERSION, binptr + offset); - offset += sizeof(uint32_t); - encode_uint32(sizeof(RenderingDeviceVulkanShaderBinaryData), binptr + offset); - offset += sizeof(uint32_t); - memcpy(binptr + offset, &binary_data, sizeof(RenderingDeviceVulkanShaderBinaryData)); - offset += sizeof(RenderingDeviceVulkanShaderBinaryData); - - if (binary_data.shader_name_len > 0) { - memcpy(binptr + offset, shader_name_utf.ptr(), binary_data.shader_name_len); - offset += binary_data.shader_name_len; - - if ((binary_data.shader_name_len % 4) != 0) { // Alignment rules are really strange. - offset += 4 - (binary_data.shader_name_len % 4); - } - } - - for (int i = 0; i < uniform_info.size(); i++) { - int count = uniform_info[i].size(); - encode_uint32(count, binptr + offset); - offset += sizeof(uint32_t); - if (count > 0) { - memcpy(binptr + offset, uniform_info[i].ptr(), sizeof(RenderingDeviceVulkanShaderBinaryDataBinding) * count); - offset += sizeof(RenderingDeviceVulkanShaderBinaryDataBinding) * count; - } - } - - if (specialization_constants.size()) { - memcpy(binptr + offset, specialization_constants.ptr(), sizeof(RenderingDeviceVulkanShaderBinarySpecializationConstant) * specialization_constants.size()); - offset += sizeof(RenderingDeviceVulkanShaderBinarySpecializationConstant) * specialization_constants.size(); - } - - for (int i = 0; i < compressed_stages.size(); i++) { - encode_uint32(p_spirv[i].shader_stage, binptr + offset); - offset += sizeof(uint32_t); - encode_uint32(smolv_size[i], binptr + offset); - offset += sizeof(uint32_t); - encode_uint32(zstd_size[i], binptr + offset); - offset += sizeof(uint32_t); - memcpy(binptr + offset, compressed_stages[i].ptr(), compressed_stages[i].size()); - - uint32_t s = compressed_stages[i].size(); - - if (s % 4 != 0) { - s += 4 - (s % 4); - } - - offset += s; - } - - ERR_FAIL_COND_V(offset != (uint32_t)ret.size(), Vector<uint8_t>()); - } - - return ret; -} - -RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_shader_binary, RID p_placeholder) { - const uint8_t *binptr = p_shader_binary.ptr(); - uint32_t binsize = p_shader_binary.size(); - - uint32_t read_offset = 0; - // Consistency check. - ERR_FAIL_COND_V(binsize < sizeof(uint32_t) * 3 + sizeof(RenderingDeviceVulkanShaderBinaryData), RID()); - ERR_FAIL_COND_V(binptr[0] != 'G' || binptr[1] != 'S' || binptr[2] != 'B' || binptr[3] != 'D', RID()); - - uint32_t bin_version = decode_uint32(binptr + 4); - ERR_FAIL_COND_V(bin_version != SHADER_BINARY_VERSION, RID()); - - uint32_t bin_data_size = decode_uint32(binptr + 8); - - const RenderingDeviceVulkanShaderBinaryData &binary_data = *(reinterpret_cast<const RenderingDeviceVulkanShaderBinaryData *>(binptr + 12)); - - Shader::PushConstant push_constant; - push_constant.size = binary_data.push_constant_size; - push_constant.vk_stages_mask = binary_data.push_constant_vk_stages_mask; - - uint64_t vertex_input_mask = binary_data.vertex_input_mask; - - uint32_t fragment_output_mask = binary_data.fragment_output_mask; - - bool is_compute = binary_data.is_compute; - - const uint32_t compute_local_size[3] = { binary_data.compute_local_size[0], binary_data.compute_local_size[1], binary_data.compute_local_size[2] }; - - read_offset += sizeof(uint32_t) * 3 + bin_data_size; - - String name; - - if (binary_data.shader_name_len) { - name.parse_utf8((const char *)(binptr + read_offset), binary_data.shader_name_len); - read_offset += binary_data.shader_name_len; - if ((binary_data.shader_name_len % 4) != 0) { // Alignment rules are really strange. - read_offset += 4 - (binary_data.shader_name_len % 4); - } - } - - Vector<Vector<VkDescriptorSetLayoutBinding>> set_bindings; - Vector<Vector<UniformInfo>> uniform_info; - - set_bindings.resize(binary_data.set_count); - uniform_info.resize(binary_data.set_count); - - for (uint32_t i = 0; i < binary_data.set_count; i++) { - ERR_FAIL_COND_V(read_offset + sizeof(uint32_t) >= binsize, RID()); - uint32_t set_count = decode_uint32(binptr + read_offset); - read_offset += sizeof(uint32_t); - const RenderingDeviceVulkanShaderBinaryDataBinding *set_ptr = reinterpret_cast<const RenderingDeviceVulkanShaderBinaryDataBinding *>(binptr + read_offset); - uint32_t set_size = set_count * sizeof(RenderingDeviceVulkanShaderBinaryDataBinding); - ERR_FAIL_COND_V(read_offset + set_size >= binsize, RID()); - - for (uint32_t j = 0; j < set_count; j++) { - UniformInfo info; - info.type = UniformType(set_ptr[j].type); - info.writable = set_ptr[j].writable; - info.length = set_ptr[j].length; - info.binding = set_ptr[j].binding; - info.stages = set_ptr[j].stages; - - VkDescriptorSetLayoutBinding layout_binding; - layout_binding.pImmutableSamplers = nullptr; - layout_binding.binding = set_ptr[j].binding; - layout_binding.descriptorCount = 1; - layout_binding.stageFlags = 0; - for (uint32_t k = 0; k < SHADER_STAGE_MAX; k++) { - if (set_ptr[j].stages & (1 << k)) { - layout_binding.stageFlags |= shader_stage_masks[k]; - } - } - - switch (info.type) { - case UNIFORM_TYPE_SAMPLER: { - layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER; - layout_binding.descriptorCount = set_ptr[j].length; - } break; - case UNIFORM_TYPE_SAMPLER_WITH_TEXTURE: { - layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; - layout_binding.descriptorCount = set_ptr[j].length; - } break; - case UNIFORM_TYPE_TEXTURE: { - layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE; - layout_binding.descriptorCount = set_ptr[j].length; - } break; - case UNIFORM_TYPE_IMAGE: { - layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE; - layout_binding.descriptorCount = set_ptr[j].length; - } break; - case UNIFORM_TYPE_TEXTURE_BUFFER: { - layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER; - layout_binding.descriptorCount = set_ptr[j].length; - } break; - case UNIFORM_TYPE_IMAGE_BUFFER: { - layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER; - } break; - case UNIFORM_TYPE_UNIFORM_BUFFER: { - layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; - } break; - case UNIFORM_TYPE_STORAGE_BUFFER: { - layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER; - } break; - case UNIFORM_TYPE_INPUT_ATTACHMENT: { - layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT; - } break; - default: { - ERR_FAIL_V(RID()); - } - } - - set_bindings.write[i].push_back(layout_binding); - uniform_info.write[i].push_back(info); - } - - read_offset += set_size; - } - - ERR_FAIL_COND_V(read_offset + binary_data.specialization_constants_count * sizeof(RenderingDeviceVulkanShaderBinarySpecializationConstant) >= binsize, RID()); - - Vector<Shader::SpecializationConstant> specialization_constants; - - for (uint32_t i = 0; i < binary_data.specialization_constants_count; i++) { - const RenderingDeviceVulkanShaderBinarySpecializationConstant &src_sc = *(reinterpret_cast<const RenderingDeviceVulkanShaderBinarySpecializationConstant *>(binptr + read_offset)); - Shader::SpecializationConstant sc; - sc.constant.int_value = src_sc.int_value; - sc.constant.type = PipelineSpecializationConstantType(src_sc.type); - sc.constant.constant_id = src_sc.constant_id; - sc.stage_flags = src_sc.stage_flags; - specialization_constants.push_back(sc); - - read_offset += sizeof(RenderingDeviceVulkanShaderBinarySpecializationConstant); - } - - Vector<Vector<uint8_t>> stage_spirv_data; - Vector<ShaderStage> stage_type; - - for (uint32_t i = 0; i < binary_data.stage_count; i++) { - ERR_FAIL_COND_V(read_offset + sizeof(uint32_t) * 3 >= binsize, RID()); - uint32_t stage = decode_uint32(binptr + read_offset); - read_offset += sizeof(uint32_t); - uint32_t smolv_size = decode_uint32(binptr + read_offset); - read_offset += sizeof(uint32_t); - uint32_t zstd_size = decode_uint32(binptr + read_offset); - read_offset += sizeof(uint32_t); - - uint32_t buf_size = (zstd_size > 0) ? zstd_size : smolv_size; - - Vector<uint8_t> smolv; - const uint8_t *src_smolv = nullptr; - - if (zstd_size > 0) { - // Decompress to smolv. - smolv.resize(smolv_size); - int dec_smolv_size = Compression::decompress(smolv.ptrw(), smolv.size(), binptr + read_offset, zstd_size, Compression::MODE_ZSTD); - ERR_FAIL_COND_V(dec_smolv_size != (int32_t)smolv_size, RID()); - src_smolv = smolv.ptr(); - } else { - src_smolv = binptr + read_offset; - } - - Vector<uint8_t> spirv; - uint32_t spirv_size = smolv::GetDecodedBufferSize(src_smolv, smolv_size); - spirv.resize(spirv_size); - if (!smolv::Decode(src_smolv, smolv_size, spirv.ptrw(), spirv_size)) { - ERR_FAIL_V_MSG(RID(), "Malformed smolv input uncompressing shader stage:" + String(shader_stage_names[stage])); - } - stage_spirv_data.push_back(spirv); - stage_type.push_back(ShaderStage(stage)); - - if (buf_size % 4 != 0) { - buf_size += 4 - (buf_size % 4); - } - - ERR_FAIL_COND_V(read_offset + buf_size > binsize, RID()); - - read_offset += buf_size; - } - - ERR_FAIL_COND_V(read_offset != binsize, RID()); - - // All good, let's create modules. - - _THREAD_SAFE_METHOD_ - - RID id; - if (p_placeholder.is_null()) { - id = shader_owner.make_rid(); - } else { - id = p_placeholder; - } - - Shader *shader = shader_owner.get_or_null(id); - ERR_FAIL_NULL_V(shader, RID()); - - shader->vertex_input_mask = vertex_input_mask; - shader->fragment_output_mask = fragment_output_mask; - shader->push_constant = push_constant; - shader->is_compute = is_compute; - shader->compute_local_size[0] = compute_local_size[0]; - shader->compute_local_size[1] = compute_local_size[1]; - shader->compute_local_size[2] = compute_local_size[2]; - shader->specialization_constants = specialization_constants; - shader->name = name; - - String error_text; - - bool success = true; - for (int i = 0; i < stage_spirv_data.size(); i++) { - VkShaderModuleCreateInfo shader_module_create_info; - shader_module_create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; - shader_module_create_info.pNext = nullptr; - shader_module_create_info.flags = 0; - shader_module_create_info.codeSize = stage_spirv_data[i].size(); - const uint8_t *r = stage_spirv_data[i].ptr(); - - shader_module_create_info.pCode = (const uint32_t *)r; - - VkShaderModule module; - VkResult res = vkCreateShaderModule(device, &shader_module_create_info, nullptr, &module); - if (res) { - success = false; - error_text = "Error (" + itos(res) + ") creating shader module for stage: " + String(shader_stage_names[stage_type[i]]); - break; - } - - VkPipelineShaderStageCreateInfo shader_stage; - shader_stage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; - shader_stage.pNext = nullptr; - shader_stage.flags = 0; - shader_stage.stage = shader_stage_masks[stage_type[i]]; - shader_stage.module = module; - shader_stage.pName = "main"; - shader_stage.pSpecializationInfo = nullptr; - - shader->pipeline_stages.push_back(shader_stage); - } - // Proceed to create descriptor sets. - - if (success) { - for (int i = 0; i < set_bindings.size(); i++) { - // Empty ones are fine if they were not used according to spec (binding count will be 0). - VkDescriptorSetLayoutCreateInfo layout_create_info; - layout_create_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO; - layout_create_info.pNext = nullptr; - layout_create_info.flags = 0; - layout_create_info.bindingCount = set_bindings[i].size(); - layout_create_info.pBindings = set_bindings[i].ptr(); - - VkDescriptorSetLayout layout; - VkResult res = vkCreateDescriptorSetLayout(device, &layout_create_info, nullptr, &layout); - if (res) { - error_text = "Error (" + itos(res) + ") creating descriptor set layout for set " + itos(i); - success = false; - break; - } - - Shader::Set set; - set.descriptor_set_layout = layout; - set.uniform_info = uniform_info[i]; - // Sort and hash. - set.uniform_info.sort(); - - uint32_t format = 0; // No format, default. - - if (set.uniform_info.size()) { - // Has data, needs an actual format. - UniformSetFormat usformat; - usformat.uniform_info = set.uniform_info; - RBMap<UniformSetFormat, uint32_t>::Element *E = uniform_set_format_cache.find(usformat); - if (E) { - format = E->get(); - } else { - format = uniform_set_format_cache.size() + 1; - uniform_set_format_cache.insert(usformat, format); - } - } - - shader->sets.push_back(set); - shader->set_formats.push_back(format); - } - } - - if (success) { - // Create pipeline layout. - VkPipelineLayoutCreateInfo pipeline_layout_create_info; - pipeline_layout_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO; - pipeline_layout_create_info.pNext = nullptr; - pipeline_layout_create_info.flags = 0; - pipeline_layout_create_info.setLayoutCount = shader->sets.size(); - - Vector<VkDescriptorSetLayout> layouts; - layouts.resize(shader->sets.size()); - - for (int i = 0; i < layouts.size(); i++) { - layouts.write[i] = shader->sets[i].descriptor_set_layout; - } - - pipeline_layout_create_info.pSetLayouts = layouts.ptr(); - // Needs to be declared in this outer scope, otherwise it may not outlive its assignment - // to pipeline_layout_create_info. - VkPushConstantRange push_constant_range; - if (push_constant.size) { - push_constant_range.stageFlags = push_constant.vk_stages_mask; - push_constant_range.offset = 0; - push_constant_range.size = push_constant.size; - - pipeline_layout_create_info.pushConstantRangeCount = 1; - pipeline_layout_create_info.pPushConstantRanges = &push_constant_range; - } else { - pipeline_layout_create_info.pushConstantRangeCount = 0; - pipeline_layout_create_info.pPushConstantRanges = nullptr; - } - - VkResult err = vkCreatePipelineLayout(device, &pipeline_layout_create_info, nullptr, &shader->pipeline_layout); - - if (err) { - error_text = "Error (" + itos(err) + ") creating pipeline layout."; - success = false; - } - } - - if (!success) { - // Clean up if failed. - for (int i = 0; i < shader->pipeline_stages.size(); i++) { - vkDestroyShaderModule(device, shader->pipeline_stages[i].module, nullptr); - } - - for (int i = 0; i < shader->sets.size(); i++) { - vkDestroyDescriptorSetLayout(device, shader->sets[i].descriptor_set_layout, nullptr); - } - - shader_owner.free(id); - - ERR_FAIL_V_MSG(RID(), error_text); - } - -#ifdef DEV_ENABLED - set_resource_name(id, "RID:" + itos(id.get_id())); -#endif - return id; -} - -RID RenderingDeviceVulkan::shader_create_placeholder() { - Shader shader; - return shader_owner.make_rid(shader); -} - -uint64_t RenderingDeviceVulkan::shader_get_vertex_input_attribute_mask(RID p_shader) { - _THREAD_SAFE_METHOD_ - - const Shader *shader = shader_owner.get_or_null(p_shader); - ERR_FAIL_NULL_V(shader, 0); - return shader->vertex_input_mask; -} - -/******************/ -/**** UNIFORMS ****/ -/******************/ - -RID RenderingDeviceVulkan::uniform_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data) { - _THREAD_SAFE_METHOD_ - - ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID()); - - Buffer buffer; - Error err = _buffer_allocate(&buffer, p_size_bytes, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0); - ERR_FAIL_COND_V(err != OK, RID()); - if (p_data.size()) { - uint64_t data_size = p_data.size(); - const uint8_t *r = p_data.ptr(); - _buffer_update(&buffer, 0, r, data_size); - _buffer_memory_barrier(buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_UNIFORM_READ_BIT, false); - } - RID id = uniform_buffer_owner.make_rid(buffer); -#ifdef DEV_ENABLED - set_resource_name(id, "RID:" + itos(id.get_id())); -#endif - return id; -} - -RID RenderingDeviceVulkan::storage_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data, BitField<StorageBufferUsage> p_usage) { - _THREAD_SAFE_METHOD_ - - ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID()); - - Buffer buffer; - uint32_t flags = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT; - if (p_usage.has_flag(STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT)) { - flags |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT; - } - Error err = _buffer_allocate(&buffer, p_size_bytes, flags, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0); - ERR_FAIL_COND_V(err != OK, RID()); - - if (p_data.size()) { - uint64_t data_size = p_data.size(); - const uint8_t *r = p_data.ptr(); - _buffer_update(&buffer, 0, r, data_size); - _buffer_memory_barrier(buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, false); - } - return storage_buffer_owner.make_rid(buffer); -} - -RID RenderingDeviceVulkan::texture_buffer_create(uint32_t p_size_elements, DataFormat p_format, const Vector<uint8_t> &p_data) { - _THREAD_SAFE_METHOD_ - - uint32_t element_size = get_format_vertex_size(p_format); - ERR_FAIL_COND_V_MSG(element_size == 0, RID(), "Format requested is not supported for texture buffers"); - uint64_t size_bytes = uint64_t(element_size) * p_size_elements; - - ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != size_bytes, RID()); - - TextureBuffer texture_buffer; - Error err = _buffer_allocate(&texture_buffer.buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0); - ERR_FAIL_COND_V(err != OK, RID()); - - if (p_data.size()) { - uint64_t data_size = p_data.size(); - const uint8_t *r = p_data.ptr(); - _buffer_update(&texture_buffer.buffer, 0, r, data_size); - _buffer_memory_barrier(texture_buffer.buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT, false); - } - - VkBufferViewCreateInfo view_create_info; - view_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO; - view_create_info.pNext = nullptr; - view_create_info.flags = 0; - view_create_info.buffer = texture_buffer.buffer.buffer; - view_create_info.format = vulkan_formats[p_format]; - view_create_info.offset = 0; - view_create_info.range = size_bytes; - - texture_buffer.view = VK_NULL_HANDLE; - - VkResult res = vkCreateBufferView(device, &view_create_info, nullptr, &texture_buffer.view); - if (res) { - _buffer_free(&texture_buffer.buffer); - ERR_FAIL_V_MSG(RID(), "Unable to create buffer view, error " + itos(res) + "."); - } - - // Allocate the view. - RID id = texture_buffer_owner.make_rid(texture_buffer); -#ifdef DEV_ENABLED - set_resource_name(id, "RID:" + itos(id.get_id())); -#endif - return id; -} - -RenderingDeviceVulkan::DescriptorPool *RenderingDeviceVulkan::_descriptor_pool_allocate(const DescriptorPoolKey &p_key) { - if (!descriptor_pools.has(p_key)) { - descriptor_pools[p_key] = HashSet<DescriptorPool *>(); - } - - DescriptorPool *pool = nullptr; - - for (DescriptorPool *E : descriptor_pools[p_key]) { - if (E->usage < max_descriptors_per_pool) { - pool = E; - break; - } - } - - if (!pool) { - // Create a new one. - pool = memnew(DescriptorPool); - pool->usage = 0; - - VkDescriptorPoolCreateInfo descriptor_pool_create_info; - descriptor_pool_create_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO; - descriptor_pool_create_info.pNext = nullptr; - descriptor_pool_create_info.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT; // Can't think how somebody may NOT need this flag. - descriptor_pool_create_info.maxSets = max_descriptors_per_pool; - Vector<VkDescriptorPoolSize> sizes; - // Here comes more vulkan API strangeness. - - if (p_key.uniform_type[UNIFORM_TYPE_SAMPLER]) { - VkDescriptorPoolSize s; - s.type = VK_DESCRIPTOR_TYPE_SAMPLER; - s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_SAMPLER] * max_descriptors_per_pool; - sizes.push_back(s); - } - if (p_key.uniform_type[UNIFORM_TYPE_SAMPLER_WITH_TEXTURE]) { - VkDescriptorPoolSize s; - s.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; - s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_SAMPLER_WITH_TEXTURE] * max_descriptors_per_pool; - sizes.push_back(s); - } - if (p_key.uniform_type[UNIFORM_TYPE_TEXTURE]) { - VkDescriptorPoolSize s; - s.type = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE; - s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_TEXTURE] * max_descriptors_per_pool; - sizes.push_back(s); - } - if (p_key.uniform_type[UNIFORM_TYPE_IMAGE]) { - VkDescriptorPoolSize s; - s.type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE; - s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_IMAGE] * max_descriptors_per_pool; - sizes.push_back(s); - } - if (p_key.uniform_type[UNIFORM_TYPE_TEXTURE_BUFFER] || p_key.uniform_type[UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER]) { - VkDescriptorPoolSize s; - s.type = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER; - s.descriptorCount = (p_key.uniform_type[UNIFORM_TYPE_TEXTURE_BUFFER] + p_key.uniform_type[UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER]) * max_descriptors_per_pool; - sizes.push_back(s); - } - if (p_key.uniform_type[UNIFORM_TYPE_IMAGE_BUFFER]) { - VkDescriptorPoolSize s; - s.type = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER; - s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_IMAGE_BUFFER] * max_descriptors_per_pool; - sizes.push_back(s); - } - if (p_key.uniform_type[UNIFORM_TYPE_UNIFORM_BUFFER]) { - VkDescriptorPoolSize s; - s.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; - s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_UNIFORM_BUFFER] * max_descriptors_per_pool; - sizes.push_back(s); - } - - if (p_key.uniform_type[UNIFORM_TYPE_STORAGE_BUFFER]) { - VkDescriptorPoolSize s; - s.type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER; - s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_STORAGE_BUFFER] * max_descriptors_per_pool; - sizes.push_back(s); - } - - if (p_key.uniform_type[UNIFORM_TYPE_INPUT_ATTACHMENT]) { - VkDescriptorPoolSize s; - s.type = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT; - s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_INPUT_ATTACHMENT] * max_descriptors_per_pool; - sizes.push_back(s); - } - - descriptor_pool_create_info.poolSizeCount = sizes.size(); - descriptor_pool_create_info.pPoolSizes = sizes.ptr(); - VkResult res = vkCreateDescriptorPool(device, &descriptor_pool_create_info, nullptr, &pool->pool); - if (res) { - memdelete(pool); - ERR_FAIL_COND_V_MSG(res, nullptr, "vkCreateDescriptorPool failed with error " + itos(res) + "."); - } - descriptor_pools[p_key].insert(pool); - } - - pool->usage++; - - return pool; -} - -void RenderingDeviceVulkan::_descriptor_pool_free(const DescriptorPoolKey &p_key, DescriptorPool *p_pool) { -#ifdef DEBUG_ENABLED - ERR_FAIL_COND(!descriptor_pools[p_key].has(p_pool)); -#endif - ERR_FAIL_COND(p_pool->usage == 0); - p_pool->usage--; - if (p_pool->usage == 0) { - vkDestroyDescriptorPool(device, p_pool->pool, nullptr); - descriptor_pools[p_key].erase(p_pool); - memdelete(p_pool); - if (descriptor_pools[p_key].is_empty()) { - descriptor_pools.erase(p_key); - } - } -} - -RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, RID p_shader, uint32_t p_shader_set) { - _THREAD_SAFE_METHOD_ - - ERR_FAIL_COND_V(p_uniforms.size() == 0, RID()); - - Shader *shader = shader_owner.get_or_null(p_shader); - ERR_FAIL_NULL_V(shader, RID()); - - ERR_FAIL_COND_V_MSG(p_shader_set >= (uint32_t)shader->sets.size() || shader->sets[p_shader_set].uniform_info.size() == 0, RID(), - "Desired set (" + itos(p_shader_set) + ") not used by shader."); - // See that all sets in shader are satisfied. - - const Shader::Set &set = shader->sets[p_shader_set]; - - uint32_t uniform_count = p_uniforms.size(); - const Uniform *uniforms = p_uniforms.ptr(); - - uint32_t set_uniform_count = set.uniform_info.size(); - const UniformInfo *set_uniforms = set.uniform_info.ptr(); - - Vector<VkWriteDescriptorSet> writes; - DescriptorPoolKey pool_key; - - // To keep them alive until update call. - List<Vector<VkDescriptorBufferInfo>> buffer_infos; - List<Vector<VkBufferView>> buffer_views; - List<Vector<VkDescriptorImageInfo>> image_infos; - // Used for verification to make sure a uniform set does not use a framebuffer bound texture. - LocalVector<UniformSet::AttachableTexture> attachable_textures; - Vector<Texture *> mutable_sampled_textures; - Vector<Texture *> mutable_storage_textures; - - for (uint32_t i = 0; i < set_uniform_count; i++) { - const UniformInfo &set_uniform = set_uniforms[i]; - int uniform_idx = -1; - for (int j = 0; j < (int)uniform_count; j++) { - if (uniforms[j].binding == set_uniform.binding) { - uniform_idx = j; - } - } - ERR_FAIL_COND_V_MSG(uniform_idx == -1, RID(), - "All the shader bindings for the given set must be covered by the uniforms provided. Binding (" + itos(set_uniform.binding) + "), set (" + itos(p_shader_set) + ") was not provided."); - - const Uniform &uniform = uniforms[uniform_idx]; - - ERR_FAIL_COND_V_MSG(uniform.uniform_type != set_uniform.type, RID(), - "Mismatch uniform type for binding (" + itos(set_uniform.binding) + "), set (" + itos(p_shader_set) + "). Expected '" + shader_uniform_names[set_uniform.type] + "', supplied: '" + shader_uniform_names[uniform.uniform_type] + "'."); - - VkWriteDescriptorSet write; // Common header. - write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; - write.pNext = nullptr; - write.dstSet = VK_NULL_HANDLE; // Will assign afterwards when everything is valid. - write.dstBinding = set_uniform.binding; - write.dstArrayElement = 0; - write.descriptorCount = 0; - write.descriptorType = VK_DESCRIPTOR_TYPE_MAX_ENUM; // Invalid value. - write.pImageInfo = nullptr; - write.pBufferInfo = nullptr; - write.pTexelBufferView = nullptr; - uint32_t type_size = 1; - - switch (uniform.uniform_type) { - case UNIFORM_TYPE_SAMPLER: { - if (uniform.get_id_count() != (uint32_t)set_uniform.length) { - if (set_uniform.length > 1) { - ERR_FAIL_V_MSG(RID(), "Sampler (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler elements, so it should be provided equal number of sampler IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ")."); - } else { - ERR_FAIL_V_MSG(RID(), "Sampler (binding: " + itos(uniform.binding) + ") should provide one ID referencing a sampler (IDs provided: " + itos(uniform.get_id_count()) + ")."); - } - } - - Vector<VkDescriptorImageInfo> image_info; - - for (uint32_t j = 0; j < uniform.get_id_count(); j++) { - VkSampler *sampler = sampler_owner.get_or_null(uniform.get_id(j)); - ERR_FAIL_NULL_V_MSG(sampler, RID(), "Sampler (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid sampler."); - - VkDescriptorImageInfo img_info; - img_info.sampler = *sampler; - img_info.imageView = VK_NULL_HANDLE; - img_info.imageLayout = VK_IMAGE_LAYOUT_UNDEFINED; - - image_info.push_back(img_info); - } - - write.dstArrayElement = 0; - write.descriptorCount = uniform.get_id_count(); - write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER; - write.pImageInfo = image_infos.push_back(image_info)->get().ptr(); - write.pBufferInfo = nullptr; - write.pTexelBufferView = nullptr; - - type_size = uniform.get_id_count(); - - } break; - case UNIFORM_TYPE_SAMPLER_WITH_TEXTURE: { - if (uniform.get_id_count() != (uint32_t)set_uniform.length * 2) { - if (set_uniform.length > 1) { - ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler&texture elements, so it should provided twice the amount of IDs (sampler,texture pairs) to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ")."); - } else { - ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") should provide two IDs referencing a sampler and then a texture (IDs provided: " + itos(uniform.get_id_count()) + ")."); - } - } - - Vector<VkDescriptorImageInfo> image_info; - - for (uint32_t j = 0; j < uniform.get_id_count(); j += 2) { - VkSampler *sampler = sampler_owner.get_or_null(uniform.get_id(j + 0)); - ERR_FAIL_NULL_V_MSG(sampler, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler."); - - Texture *texture = texture_owner.get_or_null(uniform.get_id(j + 1)); - ERR_FAIL_NULL_V_MSG(texture, RID(), "Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture."); - - ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT), RID(), - "Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_SAMPLING_BIT usage flag set in order to be used as uniform."); - - VkDescriptorImageInfo img_info; - img_info.sampler = *sampler; - img_info.imageView = texture->view; - - if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_INPUT_ATTACHMENT_BIT)) { - UniformSet::AttachableTexture attachable_texture; - attachable_texture.bind = set_uniform.binding; - attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.get_id(j + 1); - attachable_textures.push_back(attachable_texture); - } - - if (texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT) { - // Can also be used as storage, add to mutable sampled. - mutable_sampled_textures.push_back(texture); - } - - DEV_ASSERT(!texture->owner.is_valid() || texture_owner.get_or_null(texture->owner)); - - img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - - image_info.push_back(img_info); - } - - write.dstArrayElement = 0; - write.descriptorCount = uniform.get_id_count() / 2; - write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; - write.pImageInfo = image_infos.push_back(image_info)->get().ptr(); - write.pBufferInfo = nullptr; - write.pTexelBufferView = nullptr; - - type_size = uniform.get_id_count() / 2; - - } break; - case UNIFORM_TYPE_TEXTURE: { - if (uniform.get_id_count() != (uint32_t)set_uniform.length) { - if (set_uniform.length > 1) { - ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ")."); - } else { - ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.get_id_count()) + ")."); - } - } - - Vector<VkDescriptorImageInfo> image_info; - - for (uint32_t j = 0; j < uniform.get_id_count(); j++) { - Texture *texture = texture_owner.get_or_null(uniform.get_id(j)); - ERR_FAIL_NULL_V_MSG(texture, RID(), "Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture."); - - ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT), RID(), - "Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_SAMPLING_BIT usage flag set in order to be used as uniform."); - - VkDescriptorImageInfo img_info; - img_info.sampler = VK_NULL_HANDLE; - img_info.imageView = texture->view; - - if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_INPUT_ATTACHMENT_BIT)) { - UniformSet::AttachableTexture attachable_texture; - attachable_texture.bind = set_uniform.binding; - attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.get_id(j); - attachable_textures.push_back(attachable_texture); - } - - if (texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT) { - // Can also be used as storage, add to mutable sampled. - mutable_sampled_textures.push_back(texture); - } - - DEV_ASSERT(!texture->owner.is_valid() || texture_owner.get_or_null(texture->owner)); - - img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - - image_info.push_back(img_info); - } - - write.dstArrayElement = 0; - write.descriptorCount = uniform.get_id_count(); - write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE; - write.pImageInfo = image_infos.push_back(image_info)->get().ptr(); - write.pBufferInfo = nullptr; - write.pTexelBufferView = nullptr; - - type_size = uniform.get_id_count(); - } break; - case UNIFORM_TYPE_IMAGE: { - if (uniform.get_id_count() != (uint32_t)set_uniform.length) { - if (set_uniform.length > 1) { - ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ")."); - } else { - ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.get_id_count()) + ")."); - } - } - - Vector<VkDescriptorImageInfo> image_info; - - for (uint32_t j = 0; j < uniform.get_id_count(); j++) { - Texture *texture = texture_owner.get_or_null(uniform.get_id(j)); - - ERR_FAIL_NULL_V_MSG(texture, RID(), - "Image (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture."); - - ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT), RID(), - "Image (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_STORAGE_BIT usage flag set in order to be used as uniform."); - - VkDescriptorImageInfo img_info; - img_info.sampler = VK_NULL_HANDLE; - img_info.imageView = texture->view; - - if (texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT) { - // Can also be used as storage, add to mutable sampled. - mutable_storage_textures.push_back(texture); - } - - DEV_ASSERT(!texture->owner.is_valid() || texture_owner.get_or_null(texture->owner)); - - img_info.imageLayout = VK_IMAGE_LAYOUT_GENERAL; - - image_info.push_back(img_info); - } - - write.dstArrayElement = 0; - write.descriptorCount = uniform.get_id_count(); - write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE; - write.pImageInfo = image_infos.push_back(image_info)->get().ptr(); - write.pBufferInfo = nullptr; - write.pTexelBufferView = nullptr; - - type_size = uniform.get_id_count(); - - } break; - case UNIFORM_TYPE_TEXTURE_BUFFER: { - if (uniform.get_id_count() != (uint32_t)set_uniform.length) { - if (set_uniform.length > 1) { - ERR_FAIL_V_MSG(RID(), "Buffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") texture buffer elements, so it should be provided equal number of texture buffer IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ")."); - } else { - ERR_FAIL_V_MSG(RID(), "Buffer (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture buffer (IDs provided: " + itos(uniform.get_id_count()) + ")."); - } - } - - Vector<VkDescriptorBufferInfo> buffer_info; - Vector<VkBufferView> buffer_view; - - for (uint32_t j = 0; j < uniform.get_id_count(); j++) { - TextureBuffer *buffer = texture_buffer_owner.get_or_null(uniform.get_id(j)); - ERR_FAIL_NULL_V_MSG(buffer, RID(), "Texture Buffer (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture buffer."); - - buffer_info.push_back(buffer->buffer.buffer_info); - buffer_view.push_back(buffer->view); - } - - write.dstArrayElement = 0; - write.descriptorCount = uniform.get_id_count(); - write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER; - write.pImageInfo = nullptr; - write.pBufferInfo = buffer_infos.push_back(buffer_info)->get().ptr(); - write.pTexelBufferView = buffer_views.push_back(buffer_view)->get().ptr(); - - type_size = uniform.get_id_count(); - - } break; - case UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER: { - if (uniform.get_id_count() != (uint32_t)set_uniform.length * 2) { - if (set_uniform.length > 1) { - ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler buffer elements, so it should provided twice the amount of IDs (sampler,buffer pairs) to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ")."); - } else { - ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") should provide two IDs referencing a sampler and then a texture buffer (IDs provided: " + itos(uniform.get_id_count()) + ")."); - } - } - - Vector<VkDescriptorImageInfo> image_info; - Vector<VkDescriptorBufferInfo> buffer_info; - Vector<VkBufferView> buffer_view; - - for (uint32_t j = 0; j < uniform.get_id_count(); j += 2) { - VkSampler *sampler = sampler_owner.get_or_null(uniform.get_id(j + 0)); - ERR_FAIL_NULL_V_MSG(sampler, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler."); - - TextureBuffer *buffer = texture_buffer_owner.get_or_null(uniform.get_id(j + 1)); - - VkDescriptorImageInfo img_info; - img_info.sampler = *sampler; - img_info.imageView = VK_NULL_HANDLE; - img_info.imageLayout = VK_IMAGE_LAYOUT_UNDEFINED; - - image_info.push_back(img_info); - - ERR_FAIL_NULL_V_MSG(buffer, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid texture buffer."); - - buffer_info.push_back(buffer->buffer.buffer_info); - buffer_view.push_back(buffer->view); - } - - write.dstArrayElement = 0; - write.descriptorCount = uniform.get_id_count() / 2; - write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER; - write.pImageInfo = image_infos.push_back(image_info)->get().ptr(); - write.pBufferInfo = buffer_infos.push_back(buffer_info)->get().ptr(); - write.pTexelBufferView = buffer_views.push_back(buffer_view)->get().ptr(); - - type_size = uniform.get_id_count() / 2; - } break; - case UNIFORM_TYPE_IMAGE_BUFFER: { - // Todo. - - } break; - case UNIFORM_TYPE_UNIFORM_BUFFER: { - ERR_FAIL_COND_V_MSG(uniform.get_id_count() != 1, RID(), - "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.get_id_count()) + " provided)."); - - Buffer *buffer = uniform_buffer_owner.get_or_null(uniform.get_id(0)); - ERR_FAIL_NULL_V_MSG(buffer, RID(), "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") is invalid."); - - ERR_FAIL_COND_V_MSG(buffer->size < (uint32_t)set_uniform.length, RID(), - "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") size (" + itos(buffer->size) + " is smaller than size of shader uniform: (" + itos(set_uniform.length) + ")."); - - write.dstArrayElement = 0; - write.descriptorCount = 1; - write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; - write.pImageInfo = nullptr; - write.pBufferInfo = &buffer->buffer_info; - write.pTexelBufferView = nullptr; - - } break; - case UNIFORM_TYPE_STORAGE_BUFFER: { - ERR_FAIL_COND_V_MSG(uniform.get_id_count() != 1, RID(), - "Storage buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.get_id_count()) + " provided)."); - - Buffer *buffer = nullptr; - - if (storage_buffer_owner.owns(uniform.get_id(0))) { - buffer = storage_buffer_owner.get_or_null(uniform.get_id(0)); - } else if (vertex_buffer_owner.owns(uniform.get_id(0))) { - buffer = vertex_buffer_owner.get_or_null(uniform.get_id(0)); - - ERR_FAIL_COND_V_MSG(!(buffer->usage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT), RID(), "Vertex buffer supplied (binding: " + itos(uniform.binding) + ") was not created with storage flag."); - } - ERR_FAIL_NULL_V_MSG(buffer, RID(), "Storage buffer supplied (binding: " + itos(uniform.binding) + ") is invalid."); - - // If 0, then it's sized on link time. - ERR_FAIL_COND_V_MSG(set_uniform.length > 0 && buffer->size != (uint32_t)set_uniform.length, RID(), - "Storage buffer supplied (binding: " + itos(uniform.binding) + ") size (" + itos(buffer->size) + " does not match size of shader uniform: (" + itos(set_uniform.length) + ")."); - - write.dstArrayElement = 0; - write.descriptorCount = 1; - write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER; - write.pImageInfo = nullptr; - write.pBufferInfo = &buffer->buffer_info; - write.pTexelBufferView = nullptr; - } break; - case UNIFORM_TYPE_INPUT_ATTACHMENT: { - ERR_FAIL_COND_V_MSG(shader->is_compute, RID(), "InputAttachment (binding: " + itos(uniform.binding) + ") supplied for compute shader (this is not allowed)."); - - if (uniform.get_id_count() != (uint32_t)set_uniform.length) { - if (set_uniform.length > 1) { - ERR_FAIL_V_MSG(RID(), "InputAttachment (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ")."); - } else { - ERR_FAIL_V_MSG(RID(), "InputAttachment (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.get_id_count()) + ")."); - } - } - - Vector<VkDescriptorImageInfo> image_info; - - for (uint32_t j = 0; j < uniform.get_id_count(); j++) { - Texture *texture = texture_owner.get_or_null(uniform.get_id(j)); - - ERR_FAIL_NULL_V_MSG(texture, RID(), - "InputAttachment (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture."); - - ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT), RID(), - "InputAttachment (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_SAMPLING_BIT usage flag set in order to be used as uniform."); - - VkDescriptorImageInfo img_info; - img_info.sampler = VK_NULL_HANDLE; - img_info.imageView = texture->view; - - DEV_ASSERT(!texture->owner.is_valid() || texture_owner.get_or_null(texture->owner)); - - img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - - image_info.push_back(img_info); - } - - write.dstArrayElement = 0; - write.descriptorCount = uniform.get_id_count(); - write.descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT; - write.pImageInfo = image_infos.push_back(image_info)->get().ptr(); - write.pBufferInfo = nullptr; - write.pTexelBufferView = nullptr; - - type_size = uniform.get_id_count(); - } break; - default: { - } - } - - writes.push_back(write); - - ERR_FAIL_COND_V_MSG(pool_key.uniform_type[set_uniform.type] == MAX_DESCRIPTOR_POOL_ELEMENT, RID(), - "Uniform set reached the limit of bindings for the same type (" + itos(MAX_DESCRIPTOR_POOL_ELEMENT) + ")."); - pool_key.uniform_type[set_uniform.type] += type_size; - } - - // Need a descriptor pool. - DescriptorPool *pool = _descriptor_pool_allocate(pool_key); - - ERR_FAIL_NULL_V(pool, RID()); - - VkDescriptorSetAllocateInfo descriptor_set_allocate_info; - - descriptor_set_allocate_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO; - descriptor_set_allocate_info.pNext = nullptr; - descriptor_set_allocate_info.descriptorPool = pool->pool; - descriptor_set_allocate_info.descriptorSetCount = 1; - descriptor_set_allocate_info.pSetLayouts = &shader->sets[p_shader_set].descriptor_set_layout; - - VkDescriptorSet descriptor_set; - - VkResult res = vkAllocateDescriptorSets(device, &descriptor_set_allocate_info, &descriptor_set); - if (res) { - _descriptor_pool_free(pool_key, pool); // Meh. - ERR_FAIL_V_MSG(RID(), "Cannot allocate descriptor sets, error " + itos(res) + "."); - } - - UniformSet uniform_set; - uniform_set.pool = pool; - uniform_set.pool_key = pool_key; - uniform_set.descriptor_set = descriptor_set; - uniform_set.format = shader->set_formats[p_shader_set]; - uniform_set.attachable_textures = attachable_textures; - uniform_set.mutable_sampled_textures = mutable_sampled_textures; - uniform_set.mutable_storage_textures = mutable_storage_textures; - uniform_set.shader_set = p_shader_set; - uniform_set.shader_id = p_shader; - - RID id = uniform_set_owner.make_rid(uniform_set); -#ifdef DEV_ENABLED - set_resource_name(id, "RID:" + itos(id.get_id())); -#endif - // Add dependencies. - _add_dependency(id, p_shader); - for (uint32_t i = 0; i < uniform_count; i++) { - const Uniform &uniform = uniforms[i]; - int id_count = uniform.get_id_count(); - for (int j = 0; j < id_count; j++) { - _add_dependency(id, uniform.get_id(j)); - } - } - - // Write the contents. - if (writes.size()) { - for (int i = 0; i < writes.size(); i++) { - writes.write[i].dstSet = descriptor_set; - } - vkUpdateDescriptorSets(device, writes.size(), writes.ptr(), 0, nullptr); - } - - return id; -} - -bool RenderingDeviceVulkan::uniform_set_is_valid(RID p_uniform_set) { - return uniform_set_owner.owns(p_uniform_set); -} - -void RenderingDeviceVulkan::uniform_set_set_invalidation_callback(RID p_uniform_set, InvalidationCallback p_callback, void *p_userdata) { - UniformSet *us = uniform_set_owner.get_or_null(p_uniform_set); - ERR_FAIL_NULL(us); - us->invalidated_callback = p_callback; - us->invalidated_callback_userdata = p_userdata; -} - -Error RenderingDeviceVulkan::buffer_copy(RID p_src_buffer, RID p_dst_buffer, uint32_t p_src_offset, uint32_t p_dst_offset, uint32_t p_size, BitField<BarrierMask> p_post_barrier) { - _THREAD_SAFE_METHOD_ - - ERR_FAIL_COND_V_MSG(draw_list, ERR_INVALID_PARAMETER, - "Copying buffers is forbidden during creation of a draw list"); - ERR_FAIL_COND_V_MSG(compute_list, ERR_INVALID_PARAMETER, - "Copying buffers is forbidden during creation of a compute list"); - - // This method assumes the barriers have been pushed prior to being called, therefore no barriers are pushed - // for the source or destination buffers before performing the copy. These masks are effectively ignored. - VkPipelineStageFlags src_stage_mask = 0; - VkAccessFlags src_access_mask = 0; - Buffer *src_buffer = _get_buffer_from_owner(p_src_buffer, src_stage_mask, src_access_mask, BARRIER_MASK_NO_BARRIER); - if (!src_buffer) { - ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Source buffer argument is not a valid buffer of any type."); - } - - VkPipelineStageFlags dst_stage_mask = 0; - VkAccessFlags dst_access = 0; - if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) { - // If the post barrier mask defines it, we indicate the destination buffer will require a barrier with these flags set - // after the copy command is queued. - dst_stage_mask = VK_PIPELINE_STAGE_TRANSFER_BIT; - dst_access = VK_ACCESS_TRANSFER_WRITE_BIT; - } - - Buffer *dst_buffer = _get_buffer_from_owner(p_dst_buffer, dst_stage_mask, dst_access, p_post_barrier); - if (!dst_buffer) { - ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Destination buffer argument is not a valid buffer of any type."); - } - - // Validate the copy's dimensions for both buffers. - ERR_FAIL_COND_V_MSG((p_size + p_src_offset) > src_buffer->size, ERR_INVALID_PARAMETER, "Size is larger than the source buffer."); - ERR_FAIL_COND_V_MSG((p_size + p_dst_offset) > dst_buffer->size, ERR_INVALID_PARAMETER, "Size is larger than the destination buffer."); - - // Perform the copy. - VkBufferCopy region; - region.srcOffset = p_src_offset; - region.dstOffset = p_dst_offset; - region.size = p_size; - vkCmdCopyBuffer(frames[frame].draw_command_buffer, src_buffer->buffer, dst_buffer->buffer, 1, ®ion); - -#ifdef FORCE_FULL_BARRIER - _full_barrier(true); -#else - if (dst_stage_mask == 0) { - dst_stage_mask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; - } - - // As indicated by the post barrier mask, push a new barrier. - if (p_post_barrier != RD::BARRIER_MASK_NO_BARRIER) { - _buffer_memory_barrier(dst_buffer->buffer, p_dst_offset, p_size, VK_PIPELINE_STAGE_TRANSFER_BIT, dst_stage_mask, VK_ACCESS_TRANSFER_WRITE_BIT, dst_access, true); - } -#endif - - return OK; -} - -Error RenderingDeviceVulkan::buffer_update(RID p_buffer, uint32_t p_offset, uint32_t p_size, const void *p_data, BitField<BarrierMask> p_post_barrier) { - _THREAD_SAFE_METHOD_ - - ERR_FAIL_COND_V_MSG(draw_list, ERR_INVALID_PARAMETER, - "Updating buffers is forbidden during creation of a draw list"); - ERR_FAIL_COND_V_MSG(compute_list, ERR_INVALID_PARAMETER, - "Updating buffers is forbidden during creation of a compute list"); - - VkPipelineStageFlags dst_stage_mask = 0; - VkAccessFlags dst_access = 0; - if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) { - // Protect subsequent updates. - dst_stage_mask = VK_PIPELINE_STAGE_TRANSFER_BIT; - dst_access = VK_ACCESS_TRANSFER_WRITE_BIT; - } - Buffer *buffer = _get_buffer_from_owner(p_buffer, dst_stage_mask, dst_access, p_post_barrier); - if (!buffer) { - ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Buffer argument is not a valid buffer of any type."); - } - - ERR_FAIL_COND_V_MSG(p_offset + p_size > buffer->size, ERR_INVALID_PARAMETER, - "Attempted to write buffer (" + itos((p_offset + p_size) - buffer->size) + " bytes) past the end."); - - // No barrier should be needed here. - // _buffer_memory_barrier(buffer->buffer, p_offset, p_size, dst_stage_mask, VK_PIPELINE_STAGE_TRANSFER_BIT, dst_access, VK_ACCESS_TRANSFER_WRITE_BIT, true); - - Error err = _buffer_update(buffer, p_offset, (uint8_t *)p_data, p_size, true); - if (err) { - return err; - } - -#ifdef FORCE_FULL_BARRIER - _full_barrier(true); -#else - if (dst_stage_mask == 0) { - dst_stage_mask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; - } - - if (p_post_barrier != RD::BARRIER_MASK_NO_BARRIER) { - _buffer_memory_barrier(buffer->buffer, p_offset, p_size, VK_PIPELINE_STAGE_TRANSFER_BIT, dst_stage_mask, VK_ACCESS_TRANSFER_WRITE_BIT, dst_access, true); - } - -#endif - return err; -} - -Error RenderingDeviceVulkan::buffer_clear(RID p_buffer, uint32_t p_offset, uint32_t p_size, BitField<BarrierMask> p_post_barrier) { - _THREAD_SAFE_METHOD_ - - ERR_FAIL_COND_V_MSG((p_size % 4) != 0, ERR_INVALID_PARAMETER, - "Size must be a multiple of four"); - ERR_FAIL_COND_V_MSG(draw_list, ERR_INVALID_PARAMETER, - "Updating buffers in is forbidden during creation of a draw list"); - ERR_FAIL_COND_V_MSG(compute_list, ERR_INVALID_PARAMETER, - "Updating buffers is forbidden during creation of a compute list"); - - VkPipelineStageFlags dst_stage_mask = 0; - VkAccessFlags dst_access = 0; - if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) { - // Protect subsequent updates. - dst_stage_mask = VK_PIPELINE_STAGE_TRANSFER_BIT; - dst_access = VK_ACCESS_TRANSFER_WRITE_BIT; - } - - Buffer *buffer = _get_buffer_from_owner(p_buffer, dst_stage_mask, dst_access, p_post_barrier); - if (!buffer) { - ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Buffer argument is not a valid buffer of any type."); - } - - ERR_FAIL_COND_V_MSG(p_offset + p_size > buffer->size, ERR_INVALID_PARAMETER, - "Attempted to write buffer (" + itos((p_offset + p_size) - buffer->size) + " bytes) past the end."); - - vkCmdFillBuffer(frames[frame].draw_command_buffer, buffer->buffer, p_offset, p_size, 0); - -#ifdef FORCE_FULL_BARRIER - _full_barrier(true); -#else - if (dst_stage_mask == 0) { - dst_stage_mask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; - } - - _buffer_memory_barrier(buffer->buffer, p_offset, p_size, VK_PIPELINE_STAGE_TRANSFER_BIT, dst_stage_mask, VK_ACCESS_TRANSFER_WRITE_BIT, dst_access, true); - -#endif - return OK; -} - -Vector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer, uint32_t p_offset, uint32_t p_size) { - _THREAD_SAFE_METHOD_ - - // It could be this buffer was just created. - VkPipelineShaderStageCreateFlags src_stage_mask = VK_PIPELINE_STAGE_TRANSFER_BIT; - VkAccessFlags src_access_mask = VK_ACCESS_TRANSFER_WRITE_BIT; - // Get the vulkan buffer and the potential stage/access possible. - Buffer *buffer = _get_buffer_from_owner(p_buffer, src_stage_mask, src_access_mask, BARRIER_MASK_ALL_BARRIERS); - if (!buffer) { - ERR_FAIL_V_MSG(Vector<uint8_t>(), "Buffer is either invalid or this type of buffer can't be retrieved. Only Index and Vertex buffers allow retrieving."); - } - - // Make sure no one is using the buffer -- the "true" gets us to the same command buffer as below. - _buffer_memory_barrier(buffer->buffer, 0, buffer->size, src_stage_mask, VK_PIPELINE_STAGE_TRANSFER_BIT, src_access_mask, VK_ACCESS_TRANSFER_READ_BIT, true); - - VkCommandBuffer command_buffer = frames[frame].draw_command_buffer; - - // Size of buffer to retrieve. - if (!p_size) { - p_size = buffer->size; - } else { - ERR_FAIL_COND_V_MSG(p_size + p_offset > buffer->size, Vector<uint8_t>(), - "Size is larger than the buffer."); - } - - Buffer tmp_buffer; - _buffer_allocate(&tmp_buffer, p_size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_HOST, VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT); - VkBufferCopy region; - region.srcOffset = p_offset; - region.dstOffset = 0; - region.size = p_size; - vkCmdCopyBuffer(command_buffer, buffer->buffer, tmp_buffer.buffer, 1, ®ion); // Dst buffer is in CPU, but I wonder if src buffer needs a barrier for this. - // Flush everything so memory can be safely mapped. - _flush(true); - - void *buffer_mem; - VkResult vkerr = vmaMapMemory(allocator, tmp_buffer.allocation, &buffer_mem); - ERR_FAIL_COND_V_MSG(vkerr, Vector<uint8_t>(), "vmaMapMemory failed with error " + itos(vkerr) + "."); - - Vector<uint8_t> buffer_data; - { - buffer_data.resize(p_size); - uint8_t *w = buffer_data.ptrw(); - memcpy(w, buffer_mem, p_size); - } - - vmaUnmapMemory(allocator, tmp_buffer.allocation); - - _buffer_free(&tmp_buffer); - - return buffer_data; -} - -/*************************/ -/**** RENDER PIPELINE ****/ -/*************************/ - -RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferFormatID p_framebuffer_format, VertexFormatID p_vertex_format, RenderPrimitive p_render_primitive, const PipelineRasterizationState &p_rasterization_state, const PipelineMultisampleState &p_multisample_state, const PipelineDepthStencilState &p_depth_stencil_state, const PipelineColorBlendState &p_blend_state, BitField<PipelineDynamicStateFlags> p_dynamic_state_flags, uint32_t p_for_render_pass, const Vector<PipelineSpecializationConstant> &p_specialization_constants) { - _THREAD_SAFE_METHOD_ - - // Needs a shader. - Shader *shader = shader_owner.get_or_null(p_shader); - ERR_FAIL_NULL_V(shader, RID()); - - ERR_FAIL_COND_V_MSG(shader->is_compute, RID(), - "Compute shaders can't be used in render pipelines"); - - if (p_framebuffer_format == INVALID_ID) { - // If nothing provided, use an empty one (no attachments). - p_framebuffer_format = framebuffer_format_create(Vector<AttachmentFormat>()); - } - ERR_FAIL_COND_V(!framebuffer_formats.has(p_framebuffer_format), RID()); - const FramebufferFormat &fb_format = framebuffer_formats[p_framebuffer_format]; - - { // Validate shader vs framebuffer. - - ERR_FAIL_COND_V_MSG(p_for_render_pass >= uint32_t(fb_format.E->key().passes.size()), RID(), "Render pass requested for pipeline creation (" + itos(p_for_render_pass) + ") is out of bounds"); - const FramebufferPass &pass = fb_format.E->key().passes[p_for_render_pass]; - uint32_t output_mask = 0; - for (int i = 0; i < pass.color_attachments.size(); i++) { - if (pass.color_attachments[i] != FramebufferPass::ATTACHMENT_UNUSED) { - output_mask |= 1 << i; - } - } - ERR_FAIL_COND_V_MSG(shader->fragment_output_mask != output_mask, RID(), - "Mismatch fragment shader output mask (" + itos(shader->fragment_output_mask) + ") and framebuffer color output mask (" + itos(output_mask) + ") when binding both in render pipeline."); - } - // Vertex. - VkPipelineVertexInputStateCreateInfo pipeline_vertex_input_state_create_info; - - if (p_vertex_format != INVALID_ID) { - // Uses vertices, else it does not. - ERR_FAIL_COND_V(!vertex_formats.has(p_vertex_format), RID()); - const VertexDescriptionCache &vd = vertex_formats[p_vertex_format]; - - pipeline_vertex_input_state_create_info = vd.create_info; - - // Validate with inputs. - for (uint64_t i = 0; i < 64; i++) { - if (!(shader->vertex_input_mask & (1ULL << i))) { - continue; - } - bool found = false; - for (int j = 0; j < vd.vertex_formats.size(); j++) { - if (vd.vertex_formats[j].location == i) { - found = true; - } - } - - ERR_FAIL_COND_V_MSG(!found, RID(), - "Shader vertex input location (" + itos(i) + ") not provided in vertex input description for pipeline creation."); - } - - } else { - // Does not use vertices. - pipeline_vertex_input_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; - pipeline_vertex_input_state_create_info.pNext = nullptr; - pipeline_vertex_input_state_create_info.flags = 0; - pipeline_vertex_input_state_create_info.vertexBindingDescriptionCount = 0; - pipeline_vertex_input_state_create_info.pVertexBindingDescriptions = nullptr; - pipeline_vertex_input_state_create_info.vertexAttributeDescriptionCount = 0; - pipeline_vertex_input_state_create_info.pVertexAttributeDescriptions = nullptr; - - ERR_FAIL_COND_V_MSG(shader->vertex_input_mask != 0, RID(), - "Shader contains vertex inputs, but no vertex input description was provided for pipeline creation."); - } - // Input assembly. - - ERR_FAIL_INDEX_V(p_render_primitive, RENDER_PRIMITIVE_MAX, RID()); - - VkPipelineInputAssemblyStateCreateInfo input_assembly_create_info; - input_assembly_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; - input_assembly_create_info.pNext = nullptr; - input_assembly_create_info.flags = 0; - - static const VkPrimitiveTopology topology_list[RENDER_PRIMITIVE_MAX] = { - VK_PRIMITIVE_TOPOLOGY_POINT_LIST, - VK_PRIMITIVE_TOPOLOGY_LINE_LIST, - VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY, - VK_PRIMITIVE_TOPOLOGY_LINE_STRIP, - VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, - VK_PRIMITIVE_TOPOLOGY_PATCH_LIST - }; - - input_assembly_create_info.topology = topology_list[p_render_primitive]; - input_assembly_create_info.primitiveRestartEnable = (p_render_primitive == RENDER_PRIMITIVE_TRIANGLE_STRIPS_WITH_RESTART_INDEX); - - // Tessellation. - VkPipelineTessellationStateCreateInfo tessellation_create_info; - tessellation_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO; - tessellation_create_info.pNext = nullptr; - tessellation_create_info.flags = 0; - ERR_FAIL_COND_V(limits.maxTessellationPatchSize > 0 && (p_rasterization_state.patch_control_points < 1 || p_rasterization_state.patch_control_points > limits.maxTessellationPatchSize), RID()); - tessellation_create_info.patchControlPoints = p_rasterization_state.patch_control_points; - - VkPipelineViewportStateCreateInfo viewport_state_create_info; - viewport_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO; - viewport_state_create_info.pNext = nullptr; - viewport_state_create_info.flags = 0; - viewport_state_create_info.viewportCount = 1; // If VR extensions are supported at some point, this will have to be customizable in the framebuffer format. - viewport_state_create_info.pViewports = nullptr; - viewport_state_create_info.scissorCount = 1; - viewport_state_create_info.pScissors = nullptr; - - // Rasterization. - VkPipelineRasterizationStateCreateInfo rasterization_state_create_info; - rasterization_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; - rasterization_state_create_info.pNext = nullptr; - rasterization_state_create_info.flags = 0; - rasterization_state_create_info.depthClampEnable = p_rasterization_state.enable_depth_clamp; - rasterization_state_create_info.rasterizerDiscardEnable = p_rasterization_state.discard_primitives; - rasterization_state_create_info.polygonMode = (p_rasterization_state.wireframe ? VK_POLYGON_MODE_LINE : VK_POLYGON_MODE_FILL); - static const VkCullModeFlags cull_mode[3] = { - VK_CULL_MODE_NONE, - VK_CULL_MODE_FRONT_BIT, - VK_CULL_MODE_BACK_BIT - }; - - ERR_FAIL_INDEX_V(p_rasterization_state.cull_mode, 3, RID()); - rasterization_state_create_info.cullMode = cull_mode[p_rasterization_state.cull_mode]; - rasterization_state_create_info.frontFace = (p_rasterization_state.front_face == POLYGON_FRONT_FACE_CLOCKWISE ? VK_FRONT_FACE_CLOCKWISE : VK_FRONT_FACE_COUNTER_CLOCKWISE); - rasterization_state_create_info.depthBiasEnable = p_rasterization_state.depth_bias_enabled; - rasterization_state_create_info.depthBiasConstantFactor = p_rasterization_state.depth_bias_constant_factor; - rasterization_state_create_info.depthBiasClamp = p_rasterization_state.depth_bias_clamp; - rasterization_state_create_info.depthBiasSlopeFactor = p_rasterization_state.depth_bias_slope_factor; - rasterization_state_create_info.lineWidth = p_rasterization_state.line_width; - - // Multisample. - VkPipelineMultisampleStateCreateInfo multisample_state_create_info; - multisample_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; - multisample_state_create_info.pNext = nullptr; - multisample_state_create_info.flags = 0; - - multisample_state_create_info.rasterizationSamples = _ensure_supported_sample_count(p_multisample_state.sample_count); - multisample_state_create_info.sampleShadingEnable = p_multisample_state.enable_sample_shading; - multisample_state_create_info.minSampleShading = p_multisample_state.min_sample_shading; - Vector<VkSampleMask> sample_mask; - if (p_multisample_state.sample_mask.size()) { - // Use sample mask. - const int rasterization_sample_mask_expected_size[TEXTURE_SAMPLES_MAX] = { - 1, 2, 4, 8, 16, 32, 64 - }; - ERR_FAIL_COND_V(rasterization_sample_mask_expected_size[p_multisample_state.sample_count] != p_multisample_state.sample_mask.size(), RID()); - sample_mask.resize(p_multisample_state.sample_mask.size()); - for (int i = 0; i < p_multisample_state.sample_mask.size(); i++) { - VkSampleMask mask = p_multisample_state.sample_mask[i]; - sample_mask.push_back(mask); - } - multisample_state_create_info.pSampleMask = sample_mask.ptr(); - } else { - multisample_state_create_info.pSampleMask = nullptr; - } - - multisample_state_create_info.alphaToCoverageEnable = p_multisample_state.enable_alpha_to_coverage; - multisample_state_create_info.alphaToOneEnable = p_multisample_state.enable_alpha_to_one; - - // Depth stencil. - - VkPipelineDepthStencilStateCreateInfo depth_stencil_state_create_info; - depth_stencil_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO; - depth_stencil_state_create_info.pNext = nullptr; - depth_stencil_state_create_info.flags = 0; - depth_stencil_state_create_info.depthTestEnable = p_depth_stencil_state.enable_depth_test; - depth_stencil_state_create_info.depthWriteEnable = p_depth_stencil_state.enable_depth_write; - ERR_FAIL_INDEX_V(p_depth_stencil_state.depth_compare_operator, COMPARE_OP_MAX, RID()); - depth_stencil_state_create_info.depthCompareOp = compare_operators[p_depth_stencil_state.depth_compare_operator]; - depth_stencil_state_create_info.depthBoundsTestEnable = p_depth_stencil_state.enable_depth_range; - depth_stencil_state_create_info.stencilTestEnable = p_depth_stencil_state.enable_stencil; - - ERR_FAIL_INDEX_V(p_depth_stencil_state.front_op.fail, STENCIL_OP_MAX, RID()); - depth_stencil_state_create_info.front.failOp = stencil_operations[p_depth_stencil_state.front_op.fail]; - ERR_FAIL_INDEX_V(p_depth_stencil_state.front_op.pass, STENCIL_OP_MAX, RID()); - depth_stencil_state_create_info.front.passOp = stencil_operations[p_depth_stencil_state.front_op.pass]; - ERR_FAIL_INDEX_V(p_depth_stencil_state.front_op.depth_fail, STENCIL_OP_MAX, RID()); - depth_stencil_state_create_info.front.depthFailOp = stencil_operations[p_depth_stencil_state.front_op.depth_fail]; - ERR_FAIL_INDEX_V(p_depth_stencil_state.front_op.compare, COMPARE_OP_MAX, RID()); - depth_stencil_state_create_info.front.compareOp = compare_operators[p_depth_stencil_state.front_op.compare]; - depth_stencil_state_create_info.front.compareMask = p_depth_stencil_state.front_op.compare_mask; - depth_stencil_state_create_info.front.writeMask = p_depth_stencil_state.front_op.write_mask; - depth_stencil_state_create_info.front.reference = p_depth_stencil_state.front_op.reference; - - ERR_FAIL_INDEX_V(p_depth_stencil_state.back_op.fail, STENCIL_OP_MAX, RID()); - depth_stencil_state_create_info.back.failOp = stencil_operations[p_depth_stencil_state.back_op.fail]; - ERR_FAIL_INDEX_V(p_depth_stencil_state.back_op.pass, STENCIL_OP_MAX, RID()); - depth_stencil_state_create_info.back.passOp = stencil_operations[p_depth_stencil_state.back_op.pass]; - ERR_FAIL_INDEX_V(p_depth_stencil_state.back_op.depth_fail, STENCIL_OP_MAX, RID()); - depth_stencil_state_create_info.back.depthFailOp = stencil_operations[p_depth_stencil_state.back_op.depth_fail]; - ERR_FAIL_INDEX_V(p_depth_stencil_state.back_op.compare, COMPARE_OP_MAX, RID()); - depth_stencil_state_create_info.back.compareOp = compare_operators[p_depth_stencil_state.back_op.compare]; - depth_stencil_state_create_info.back.compareMask = p_depth_stencil_state.back_op.compare_mask; - depth_stencil_state_create_info.back.writeMask = p_depth_stencil_state.back_op.write_mask; - depth_stencil_state_create_info.back.reference = p_depth_stencil_state.back_op.reference; - - depth_stencil_state_create_info.minDepthBounds = p_depth_stencil_state.depth_range_min; - depth_stencil_state_create_info.maxDepthBounds = p_depth_stencil_state.depth_range_max; - - // Blend state. - VkPipelineColorBlendStateCreateInfo color_blend_state_create_info; - color_blend_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; - color_blend_state_create_info.pNext = nullptr; - color_blend_state_create_info.flags = 0; - color_blend_state_create_info.logicOpEnable = p_blend_state.enable_logic_op; - ERR_FAIL_INDEX_V(p_blend_state.logic_op, LOGIC_OP_MAX, RID()); - color_blend_state_create_info.logicOp = logic_operations[p_blend_state.logic_op]; - - Vector<VkPipelineColorBlendAttachmentState> attachment_states; - { - const FramebufferPass &pass = fb_format.E->key().passes[p_for_render_pass]; - attachment_states.resize(pass.color_attachments.size()); - ERR_FAIL_COND_V(p_blend_state.attachments.size() < pass.color_attachments.size(), RID()); - for (int i = 0; i < pass.color_attachments.size(); i++) { - VkPipelineColorBlendAttachmentState state; - if (pass.color_attachments[i] == FramebufferPass::ATTACHMENT_UNUSED) { - state.blendEnable = false; - - state.srcColorBlendFactor = VK_BLEND_FACTOR_ZERO; - state.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO; - state.colorBlendOp = VK_BLEND_OP_ADD; - - state.srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO; - state.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO; - state.alphaBlendOp = VK_BLEND_OP_ADD; - - state.colorWriteMask = 0; - } else { - state.blendEnable = p_blend_state.attachments[i].enable_blend; - - ERR_FAIL_INDEX_V(p_blend_state.attachments[i].src_color_blend_factor, BLEND_FACTOR_MAX, RID()); - state.srcColorBlendFactor = blend_factors[p_blend_state.attachments[i].src_color_blend_factor]; - ERR_FAIL_INDEX_V(p_blend_state.attachments[i].dst_color_blend_factor, BLEND_FACTOR_MAX, RID()); - state.dstColorBlendFactor = blend_factors[p_blend_state.attachments[i].dst_color_blend_factor]; - ERR_FAIL_INDEX_V(p_blend_state.attachments[i].color_blend_op, BLEND_OP_MAX, RID()); - state.colorBlendOp = blend_operations[p_blend_state.attachments[i].color_blend_op]; - - ERR_FAIL_INDEX_V(p_blend_state.attachments[i].src_alpha_blend_factor, BLEND_FACTOR_MAX, RID()); - state.srcAlphaBlendFactor = blend_factors[p_blend_state.attachments[i].src_alpha_blend_factor]; - ERR_FAIL_INDEX_V(p_blend_state.attachments[i].dst_alpha_blend_factor, BLEND_FACTOR_MAX, RID()); - state.dstAlphaBlendFactor = blend_factors[p_blend_state.attachments[i].dst_alpha_blend_factor]; - ERR_FAIL_INDEX_V(p_blend_state.attachments[i].alpha_blend_op, BLEND_OP_MAX, RID()); - state.alphaBlendOp = blend_operations[p_blend_state.attachments[i].alpha_blend_op]; - - state.colorWriteMask = 0; - if (p_blend_state.attachments[i].write_r) { - state.colorWriteMask |= VK_COLOR_COMPONENT_R_BIT; - } - if (p_blend_state.attachments[i].write_g) { - state.colorWriteMask |= VK_COLOR_COMPONENT_G_BIT; - } - if (p_blend_state.attachments[i].write_b) { - state.colorWriteMask |= VK_COLOR_COMPONENT_B_BIT; - } - if (p_blend_state.attachments[i].write_a) { - state.colorWriteMask |= VK_COLOR_COMPONENT_A_BIT; - } - } - attachment_states.write[i] = state; - } - } - - color_blend_state_create_info.attachmentCount = attachment_states.size(); - color_blend_state_create_info.pAttachments = attachment_states.ptr(); - - color_blend_state_create_info.blendConstants[0] = p_blend_state.blend_constant.r; - color_blend_state_create_info.blendConstants[1] = p_blend_state.blend_constant.g; - color_blend_state_create_info.blendConstants[2] = p_blend_state.blend_constant.b; - color_blend_state_create_info.blendConstants[3] = p_blend_state.blend_constant.a; - - // Dynamic state. - - VkPipelineDynamicStateCreateInfo dynamic_state_create_info; - dynamic_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO; - dynamic_state_create_info.pNext = nullptr; - dynamic_state_create_info.flags = 0; - Vector<VkDynamicState> dynamic_states; // Vulkan is weird. - - dynamic_states.push_back(VK_DYNAMIC_STATE_VIEWPORT); // Viewport and scissor are always dynamic. - dynamic_states.push_back(VK_DYNAMIC_STATE_SCISSOR); - - if (p_dynamic_state_flags.has_flag(DYNAMIC_STATE_LINE_WIDTH)) { - dynamic_states.push_back(VK_DYNAMIC_STATE_LINE_WIDTH); - } - - if (p_dynamic_state_flags.has_flag(DYNAMIC_STATE_DEPTH_BIAS)) { - dynamic_states.push_back(VK_DYNAMIC_STATE_DEPTH_BIAS); - } - - if (p_dynamic_state_flags.has_flag(DYNAMIC_STATE_BLEND_CONSTANTS)) { - dynamic_states.push_back(VK_DYNAMIC_STATE_BLEND_CONSTANTS); - } - - if (p_dynamic_state_flags.has_flag(DYNAMIC_STATE_DEPTH_BOUNDS)) { - dynamic_states.push_back(VK_DYNAMIC_STATE_DEPTH_BOUNDS); - } - - if (p_dynamic_state_flags.has_flag(DYNAMIC_STATE_STENCIL_COMPARE_MASK)) { - dynamic_states.push_back(VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK); - } - - if (p_dynamic_state_flags.has_flag(DYNAMIC_STATE_STENCIL_WRITE_MASK)) { - dynamic_states.push_back(VK_DYNAMIC_STATE_STENCIL_WRITE_MASK); - } - - if (p_dynamic_state_flags.has_flag(DYNAMIC_STATE_STENCIL_REFERENCE)) { - dynamic_states.push_back(VK_DYNAMIC_STATE_STENCIL_REFERENCE); - } - - dynamic_state_create_info.dynamicStateCount = dynamic_states.size(); - dynamic_state_create_info.pDynamicStates = dynamic_states.ptr(); - - void *graphics_pipeline_nextptr = nullptr; - - VkPipelineFragmentShadingRateStateCreateInfoKHR vrs_create_info; - if (context->get_vrs_capabilities().attachment_vrs_supported) { - // If VRS is used, this defines how the different VRS types are combined. - // combinerOps[0] decides how we use the output of pipeline and primitive (drawcall) VRS. - // combinerOps[1] decides how we use the output of combinerOps[0] and our attachment VRS. - - vrs_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_FRAGMENT_SHADING_RATE_STATE_CREATE_INFO_KHR; - vrs_create_info.pNext = nullptr; - vrs_create_info.fragmentSize = { 4, 4 }; - vrs_create_info.combinerOps[0] = VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR; // We don't use pipeline/primitive VRS so this really doesn't matter. - vrs_create_info.combinerOps[1] = VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR; // Always use the outcome of attachment VRS if enabled. - - graphics_pipeline_nextptr = &vrs_create_info; - } - - // Finally, pipeline create info. - VkGraphicsPipelineCreateInfo graphics_pipeline_create_info; - - graphics_pipeline_create_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; - graphics_pipeline_create_info.pNext = graphics_pipeline_nextptr; - graphics_pipeline_create_info.flags = 0; - - Vector<VkPipelineShaderStageCreateInfo> pipeline_stages = shader->pipeline_stages; - Vector<VkSpecializationInfo> specialization_info; - Vector<Vector<VkSpecializationMapEntry>> specialization_map_entries; - Vector<uint32_t> specialization_constant_data; - - if (shader->specialization_constants.size()) { - specialization_constant_data.resize(shader->specialization_constants.size()); - uint32_t *data_ptr = specialization_constant_data.ptrw(); - specialization_info.resize(pipeline_stages.size()); - specialization_map_entries.resize(pipeline_stages.size()); - for (int i = 0; i < shader->specialization_constants.size(); i++) { - // See if overridden. - const Shader::SpecializationConstant &sc = shader->specialization_constants[i]; - data_ptr[i] = sc.constant.int_value; // Just copy the 32 bits. - - for (int j = 0; j < p_specialization_constants.size(); j++) { - const PipelineSpecializationConstant &psc = p_specialization_constants[j]; - if (psc.constant_id == sc.constant.constant_id) { - ERR_FAIL_COND_V_MSG(psc.type != sc.constant.type, RID(), "Specialization constant provided for id (" + itos(sc.constant.constant_id) + ") is of the wrong type."); - data_ptr[i] = psc.int_value; - break; - } - } - - VkSpecializationMapEntry entry; - - entry.constantID = sc.constant.constant_id; - entry.offset = i * sizeof(uint32_t); - entry.size = sizeof(uint32_t); - - for (int j = 0; j < SHADER_STAGE_MAX; j++) { - if (sc.stage_flags & (1 << j)) { - VkShaderStageFlagBits stage = shader_stage_masks[j]; - for (int k = 0; k < pipeline_stages.size(); k++) { - if (pipeline_stages[k].stage == stage) { - specialization_map_entries.write[k].push_back(entry); - } - } - } - } - } - - for (int i = 0; i < pipeline_stages.size(); i++) { - if (specialization_map_entries[i].size()) { - specialization_info.write[i].dataSize = specialization_constant_data.size() * sizeof(uint32_t); - specialization_info.write[i].pData = data_ptr; - specialization_info.write[i].mapEntryCount = specialization_map_entries[i].size(); - specialization_info.write[i].pMapEntries = specialization_map_entries[i].ptr(); - pipeline_stages.write[i].pSpecializationInfo = specialization_info.ptr() + i; - } - } - } - - graphics_pipeline_create_info.stageCount = pipeline_stages.size(); - graphics_pipeline_create_info.pStages = pipeline_stages.ptr(); - - graphics_pipeline_create_info.pVertexInputState = &pipeline_vertex_input_state_create_info; - graphics_pipeline_create_info.pInputAssemblyState = &input_assembly_create_info; - graphics_pipeline_create_info.pTessellationState = &tessellation_create_info; - graphics_pipeline_create_info.pViewportState = &viewport_state_create_info; - graphics_pipeline_create_info.pRasterizationState = &rasterization_state_create_info; - graphics_pipeline_create_info.pMultisampleState = &multisample_state_create_info; - graphics_pipeline_create_info.pDepthStencilState = &depth_stencil_state_create_info; - graphics_pipeline_create_info.pColorBlendState = &color_blend_state_create_info; - graphics_pipeline_create_info.pDynamicState = &dynamic_state_create_info; - graphics_pipeline_create_info.layout = shader->pipeline_layout; - graphics_pipeline_create_info.renderPass = fb_format.render_pass; - - graphics_pipeline_create_info.subpass = p_for_render_pass; - graphics_pipeline_create_info.basePipelineHandle = VK_NULL_HANDLE; - graphics_pipeline_create_info.basePipelineIndex = 0; - - RenderPipeline pipeline; - VkResult err = vkCreateGraphicsPipelines(device, pipelines_cache.cache_object, 1, &graphics_pipeline_create_info, nullptr, &pipeline.pipeline); - ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateGraphicsPipelines failed with error " + itos(err) + " for shader '" + shader->name + "'."); - - if (pipelines_cache.cache_object != VK_NULL_HANDLE) { - _update_pipeline_cache(); - } - - pipeline.set_formats = shader->set_formats; - pipeline.push_constant_stages_mask = shader->push_constant.vk_stages_mask; - pipeline.pipeline_layout = shader->pipeline_layout; - pipeline.shader = p_shader; - pipeline.push_constant_size = shader->push_constant.size; - -#ifdef DEBUG_ENABLED - pipeline.validation.dynamic_state = p_dynamic_state_flags; - pipeline.validation.framebuffer_format = p_framebuffer_format; - pipeline.validation.render_pass = p_for_render_pass; - pipeline.validation.vertex_format = p_vertex_format; - pipeline.validation.uses_restart_indices = input_assembly_create_info.primitiveRestartEnable; - - static const uint32_t primitive_divisor[RENDER_PRIMITIVE_MAX] = { - 1, 2, 1, 1, 1, 3, 1, 1, 1, 1, 1 - }; - pipeline.validation.primitive_divisor = primitive_divisor[p_render_primitive]; - static const uint32_t primitive_minimum[RENDER_PRIMITIVE_MAX] = { - 1, - 2, - 2, - 2, - 2, - 3, - 3, - 3, - 3, - 3, - 1, - }; - pipeline.validation.primitive_minimum = primitive_minimum[p_render_primitive]; -#endif - // Create ID to associate with this pipeline. - RID id = render_pipeline_owner.make_rid(pipeline); -#ifdef DEV_ENABLED - set_resource_name(id, "RID:" + itos(id.get_id())); -#endif - // Now add all the dependencies. - _add_dependency(id, p_shader); - return id; -} - -bool RenderingDeviceVulkan::render_pipeline_is_valid(RID p_pipeline) { - _THREAD_SAFE_METHOD_ - return render_pipeline_owner.owns(p_pipeline); -} - -/**************************/ -/**** COMPUTE PIPELINE ****/ -/**************************/ - -RID RenderingDeviceVulkan::compute_pipeline_create(RID p_shader, const Vector<PipelineSpecializationConstant> &p_specialization_constants) { - _THREAD_SAFE_METHOD_ - - // Needs a shader. - Shader *shader = shader_owner.get_or_null(p_shader); - ERR_FAIL_NULL_V(shader, RID()); - - ERR_FAIL_COND_V_MSG(!shader->is_compute, RID(), - "Non-compute shaders can't be used in compute pipelines"); - - // Finally, pipeline create info. - VkComputePipelineCreateInfo compute_pipeline_create_info; - - compute_pipeline_create_info.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO; - compute_pipeline_create_info.pNext = nullptr; - compute_pipeline_create_info.flags = 0; - - compute_pipeline_create_info.stage = shader->pipeline_stages[0]; - compute_pipeline_create_info.layout = shader->pipeline_layout; - compute_pipeline_create_info.basePipelineHandle = VK_NULL_HANDLE; - compute_pipeline_create_info.basePipelineIndex = 0; - - VkSpecializationInfo specialization_info; - Vector<VkSpecializationMapEntry> specialization_map_entries; - Vector<uint32_t> specialization_constant_data; - - if (shader->specialization_constants.size()) { - specialization_constant_data.resize(shader->specialization_constants.size()); - uint32_t *data_ptr = specialization_constant_data.ptrw(); - for (int i = 0; i < shader->specialization_constants.size(); i++) { - // See if overridden. - const Shader::SpecializationConstant &sc = shader->specialization_constants[i]; - data_ptr[i] = sc.constant.int_value; // Just copy the 32 bits. - - for (int j = 0; j < p_specialization_constants.size(); j++) { - const PipelineSpecializationConstant &psc = p_specialization_constants[j]; - if (psc.constant_id == sc.constant.constant_id) { - ERR_FAIL_COND_V_MSG(psc.type != sc.constant.type, RID(), "Specialization constant provided for id (" + itos(sc.constant.constant_id) + ") is of the wrong type."); - data_ptr[i] = psc.int_value; - break; - } - } - - VkSpecializationMapEntry entry; - - entry.constantID = sc.constant.constant_id; - entry.offset = i * sizeof(uint32_t); - entry.size = sizeof(uint32_t); - - specialization_map_entries.push_back(entry); - } - - specialization_info.dataSize = specialization_constant_data.size() * sizeof(uint32_t); - specialization_info.pData = data_ptr; - specialization_info.mapEntryCount = specialization_map_entries.size(); - specialization_info.pMapEntries = specialization_map_entries.ptr(); - - compute_pipeline_create_info.stage.pSpecializationInfo = &specialization_info; - } - - ComputePipeline pipeline; - VkResult err = vkCreateComputePipelines(device, pipelines_cache.cache_object, 1, &compute_pipeline_create_info, nullptr, &pipeline.pipeline); - ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateComputePipelines failed with error " + itos(err) + "."); - - if (pipelines_cache.cache_object != VK_NULL_HANDLE) { - _update_pipeline_cache(); - } - - pipeline.set_formats = shader->set_formats; - pipeline.push_constant_stages_mask = shader->push_constant.vk_stages_mask; - pipeline.pipeline_layout = shader->pipeline_layout; - pipeline.shader = p_shader; - pipeline.push_constant_size = shader->push_constant.size; - pipeline.local_group_size[0] = shader->compute_local_size[0]; - pipeline.local_group_size[1] = shader->compute_local_size[1]; - pipeline.local_group_size[2] = shader->compute_local_size[2]; - - // Create ID to associate with this pipeline. - RID id = compute_pipeline_owner.make_rid(pipeline); -#ifdef DEV_ENABLED - set_resource_name(id, "RID:" + itos(id.get_id())); -#endif - // Now add all the dependencies. - _add_dependency(id, p_shader); - return id; -} - -bool RenderingDeviceVulkan::compute_pipeline_is_valid(RID p_pipeline) { - return compute_pipeline_owner.owns(p_pipeline); -} - -/****************/ -/**** SCREEN ****/ -/****************/ - -int RenderingDeviceVulkan::screen_get_width(DisplayServer::WindowID p_screen) const { - _THREAD_SAFE_METHOD_ - ERR_FAIL_COND_V_MSG(local_device.is_valid(), -1, "Local devices have no screen"); - return context->window_get_width(p_screen); -} - -int RenderingDeviceVulkan::screen_get_height(DisplayServer::WindowID p_screen) const { - _THREAD_SAFE_METHOD_ - ERR_FAIL_COND_V_MSG(local_device.is_valid(), -1, "Local devices have no screen"); - - return context->window_get_height(p_screen); -} - -RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::screen_get_framebuffer_format() const { - _THREAD_SAFE_METHOD_ - ERR_FAIL_COND_V_MSG(local_device.is_valid(), INVALID_ID, "Local devices have no screen"); - - // Very hacky, but not used often per frame so I guess ok. - VkFormat vkformat = context->get_screen_format(); - DataFormat format = DATA_FORMAT_MAX; - for (int i = 0; i < DATA_FORMAT_MAX; i++) { - if (vkformat == vulkan_formats[i]) { - format = DataFormat(i); - break; - } - } - - ERR_FAIL_COND_V(format == DATA_FORMAT_MAX, INVALID_ID); - - AttachmentFormat attachment; - attachment.format = format; - attachment.samples = TEXTURE_SAMPLES_1; - attachment.usage_flags = TEXTURE_USAGE_COLOR_ATTACHMENT_BIT; - Vector<AttachmentFormat> screen_attachment; - screen_attachment.push_back(attachment); - return const_cast<RenderingDeviceVulkan *>(this)->framebuffer_format_create(screen_attachment); -} - -/*******************/ -/**** DRAW LIST ****/ -/*******************/ - -RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin_for_screen(DisplayServer::WindowID p_screen, const Color &p_clear_color) { - _THREAD_SAFE_METHOD_ - ERR_FAIL_COND_V_MSG(local_device.is_valid(), INVALID_ID, "Local devices have no screen"); - - ERR_FAIL_COND_V_MSG(draw_list != nullptr, INVALID_ID, "Only one draw list can be active at the same time."); - ERR_FAIL_COND_V_MSG(compute_list != nullptr, INVALID_ID, "Only one draw/compute list can be active at the same time."); - - VkCommandBuffer command_buffer = frames[frame].draw_command_buffer; - - if (!context->window_is_valid_swapchain(p_screen)) { - return INVALID_ID; - } - - Size2i size = Size2i(context->window_get_width(p_screen), context->window_get_height(p_screen)); - - _draw_list_allocate(Rect2i(Vector2i(), size), 0, 0); -#ifdef DEBUG_ENABLED - draw_list_framebuffer_format = screen_get_framebuffer_format(); -#endif - draw_list_subpass_count = 1; - - VkRenderPassBeginInfo render_pass_begin; - render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; - render_pass_begin.pNext = nullptr; - render_pass_begin.renderPass = context->window_get_render_pass(p_screen); - render_pass_begin.framebuffer = context->window_get_framebuffer(p_screen); - - render_pass_begin.renderArea.extent.width = size.width; - render_pass_begin.renderArea.extent.height = size.height; - render_pass_begin.renderArea.offset.x = 0; - render_pass_begin.renderArea.offset.y = 0; - - render_pass_begin.clearValueCount = 1; - - VkClearValue clear_value; - clear_value.color.float32[0] = p_clear_color.r; - clear_value.color.float32[1] = p_clear_color.g; - clear_value.color.float32[2] = p_clear_color.b; - clear_value.color.float32[3] = p_clear_color.a; - - render_pass_begin.pClearValues = &clear_value; - - vkCmdBeginRenderPass(command_buffer, &render_pass_begin, VK_SUBPASS_CONTENTS_INLINE); - - uint32_t size_x = screen_get_width(p_screen); - uint32_t size_y = screen_get_height(p_screen); - - VkViewport viewport; - viewport.x = 0; - viewport.y = 0; - viewport.width = size_x; - viewport.height = size_y; - viewport.minDepth = 0; - viewport.maxDepth = 1.0; - - vkCmdSetViewport(command_buffer, 0, 1, &viewport); - - VkRect2D scissor; - scissor.offset.x = 0; - scissor.offset.y = 0; - scissor.extent.width = size_x; - scissor.extent.height = size_y; - - vkCmdSetScissor(command_buffer, 0, 1, &scissor); - - return int64_t(ID_TYPE_DRAW_LIST) << ID_BASE_SHIFT; -} - -Error RenderingDeviceVulkan::_draw_list_setup_framebuffer(Framebuffer *p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, VkFramebuffer *r_framebuffer, VkRenderPass *r_render_pass, uint32_t *r_subpass_count) { - Framebuffer::VersionKey vk; - vk.initial_color_action = p_initial_color_action; - vk.final_color_action = p_final_color_action; - vk.initial_depth_action = p_initial_depth_action; - vk.final_depth_action = p_final_depth_action; - vk.view_count = p_framebuffer->view_count; - - if (!p_framebuffer->framebuffers.has(vk)) { - // Need to create this version. - Framebuffer::Version version; - - version.render_pass = _render_pass_create(framebuffer_formats[p_framebuffer->format_id].E->key().attachments, framebuffer_formats[p_framebuffer->format_id].E->key().passes, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, p_framebuffer->view_count); - - VkFramebufferCreateInfo framebuffer_create_info; - framebuffer_create_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO; - framebuffer_create_info.pNext = nullptr; - framebuffer_create_info.flags = 0; - framebuffer_create_info.renderPass = version.render_pass; - Vector<VkImageView> attachments; - for (int i = 0; i < p_framebuffer->texture_ids.size(); i++) { - Texture *texture = texture_owner.get_or_null(p_framebuffer->texture_ids[i]); - if (texture) { - attachments.push_back(texture->view); - if (!(texture->usage_flags & TEXTURE_USAGE_VRS_ATTACHMENT_BIT)) { // VRS attachment will be a different size. - ERR_FAIL_COND_V(texture->width != p_framebuffer->size.width, ERR_BUG); - ERR_FAIL_COND_V(texture->height != p_framebuffer->size.height, ERR_BUG); - } - } - } - framebuffer_create_info.attachmentCount = attachments.size(); - framebuffer_create_info.pAttachments = attachments.ptr(); - framebuffer_create_info.width = p_framebuffer->size.width; - framebuffer_create_info.height = p_framebuffer->size.height; - framebuffer_create_info.layers = 1; - - VkResult err = vkCreateFramebuffer(device, &framebuffer_create_info, nullptr, &version.framebuffer); - ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "vkCreateFramebuffer failed with error " + itos(err) + "."); - - version.subpass_count = framebuffer_formats[p_framebuffer->format_id].E->key().passes.size(); - - p_framebuffer->framebuffers.insert(vk, version); - } - const Framebuffer::Version &version = p_framebuffer->framebuffers[vk]; - *r_framebuffer = version.framebuffer; - *r_render_pass = version.render_pass; - *r_subpass_count = version.subpass_count; - - return OK; -} - -Error RenderingDeviceVulkan::_draw_list_render_pass_begin(Framebuffer *framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_colors, float p_clear_depth, uint32_t p_clear_stencil, Point2i viewport_offset, Point2i viewport_size, VkFramebuffer vkframebuffer, VkRenderPass render_pass, VkCommandBuffer command_buffer, VkSubpassContents subpass_contents, const Vector<RID> &p_storage_textures, bool p_constrained_to_region) { - VkRenderPassBeginInfo render_pass_begin; - render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; - render_pass_begin.pNext = nullptr; - render_pass_begin.renderPass = render_pass; - render_pass_begin.framebuffer = vkframebuffer; - - if (p_constrained_to_region) { - render_pass_begin.renderArea.extent.width = viewport_size.width; - render_pass_begin.renderArea.extent.height = viewport_size.height; - render_pass_begin.renderArea.offset.x = viewport_offset.x; - render_pass_begin.renderArea.offset.y = viewport_offset.y; - } else { - render_pass_begin.renderArea.extent.width = framebuffer->size.width; - render_pass_begin.renderArea.extent.height = framebuffer->size.height; - render_pass_begin.renderArea.offset.x = 0; - render_pass_begin.renderArea.offset.y = 0; - } - - Vector<VkClearValue> clear_values; - clear_values.resize(framebuffer->texture_ids.size()); - int clear_values_count = 0; - { - int color_index = 0; - for (int i = 0; i < framebuffer->texture_ids.size(); i++) { - VkClearValue clear_value; - - Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]); - if (!texture) { - color_index++; - continue; - } - - if (color_index < p_clear_colors.size() && texture->usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { - ERR_FAIL_INDEX_V(color_index, p_clear_colors.size(), ERR_BUG); // A bug. - Color clear_color = p_clear_colors[color_index]; - clear_value.color.float32[0] = clear_color.r; - clear_value.color.float32[1] = clear_color.g; - clear_value.color.float32[2] = clear_color.b; - clear_value.color.float32[3] = clear_color.a; - color_index++; - } else if (texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - clear_value.depthStencil.depth = p_clear_depth; - clear_value.depthStencil.stencil = p_clear_stencil; - } else { - clear_value.color.float32[0] = 0; - clear_value.color.float32[1] = 0; - clear_value.color.float32[2] = 0; - clear_value.color.float32[3] = 0; - } - clear_values.write[clear_values_count++] = clear_value; - } - } - - render_pass_begin.clearValueCount = clear_values_count; - render_pass_begin.pClearValues = clear_values.ptr(); - - for (int i = 0; i < p_storage_textures.size(); i++) { - Texture *texture = texture_owner.get_or_null(p_storage_textures[i]); - if (!texture) { - continue; - } - ERR_CONTINUE_MSG(!(texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT), "Supplied storage texture " + itos(i) + " for draw list is not set to be used for storage."); - - if (texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT) { - // Must change layout to general. - VkImageMemoryBarrier image_memory_barrier; - image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = nullptr; - image_memory_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - image_memory_barrier.oldLayout = texture->layout; - image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL; - - image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = texture->image; - image_memory_barrier.subresourceRange.aspectMask = texture->read_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = texture->base_mipmap; - image_memory_barrier.subresourceRange.levelCount = texture->mipmaps; - image_memory_barrier.subresourceRange.baseArrayLayer = texture->base_layer; - image_memory_barrier.subresourceRange.layerCount = texture->layers; - - vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier); - - texture->layout = VK_IMAGE_LAYOUT_GENERAL; - - draw_list_storage_textures.push_back(p_storage_textures[i]); - } - } - - vkCmdBeginRenderPass(command_buffer, &render_pass_begin, subpass_contents); - - // Mark textures as bound. - draw_list_bound_textures.clear(); - draw_list_unbind_color_textures = p_final_color_action != FINAL_ACTION_CONTINUE; - draw_list_unbind_depth_textures = p_final_depth_action != FINAL_ACTION_CONTINUE; - - for (int i = 0; i < framebuffer->texture_ids.size(); i++) { - Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]); - if (!texture) { - continue; - } - texture->bound = true; - draw_list_bound_textures.push_back(framebuffer->texture_ids[i]); - } - - return OK; -} - -void RenderingDeviceVulkan::_draw_list_insert_clear_region(DrawList *p_draw_list, Framebuffer *p_framebuffer, Point2i p_viewport_offset, Point2i p_viewport_size, bool p_clear_color, const Vector<Color> &p_clear_colors, bool p_clear_depth, float p_depth, uint32_t p_stencil) { - Vector<VkClearAttachment> clear_attachments; - int color_index = 0; - int texture_index = 0; - for (int i = 0; i < p_framebuffer->texture_ids.size(); i++) { - Texture *texture = texture_owner.get_or_null(p_framebuffer->texture_ids[i]); - - if (!texture) { - texture_index++; - continue; - } - - VkClearAttachment clear_at = {}; - if (p_clear_color && texture->usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) { - Color clear_color = p_clear_colors[texture_index++]; - clear_at.clearValue.color.float32[0] = clear_color.r; - clear_at.clearValue.color.float32[1] = clear_color.g; - clear_at.clearValue.color.float32[2] = clear_color.b; - clear_at.clearValue.color.float32[3] = clear_color.a; - clear_at.colorAttachment = color_index++; - clear_at.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; - } else if (p_clear_depth && texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) { - clear_at.clearValue.depthStencil.depth = p_depth; - clear_at.clearValue.depthStencil.stencil = p_stencil; - clear_at.colorAttachment = 0; - clear_at.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT; - if (format_has_stencil(texture->format)) { - clear_at.aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT; - } - } else { - ERR_CONTINUE(true); - } - clear_attachments.push_back(clear_at); - } - - VkClearRect cr; - cr.baseArrayLayer = 0; - cr.layerCount = 1; - cr.rect.offset.x = p_viewport_offset.x; - cr.rect.offset.y = p_viewport_offset.y; - cr.rect.extent.width = p_viewport_size.width; - cr.rect.extent.height = p_viewport_size.height; - - vkCmdClearAttachments(p_draw_list->command_buffer, clear_attachments.size(), clear_attachments.ptr(), 1, &cr); -} - -RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin(RID p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values, float p_clear_depth, uint32_t p_clear_stencil, const Rect2 &p_region, const Vector<RID> &p_storage_textures) { - _THREAD_SAFE_METHOD_ - - ERR_FAIL_COND_V_MSG(draw_list != nullptr, INVALID_ID, "Only one draw list can be active at the same time."); - ERR_FAIL_COND_V_MSG(compute_list != nullptr && !compute_list->state.allow_draw_overlap, INVALID_ID, "Only one draw/compute list can be active at the same time."); - - Framebuffer *framebuffer = framebuffer_owner.get_or_null(p_framebuffer); - ERR_FAIL_NULL_V(framebuffer, INVALID_ID); - - Point2i viewport_offset; - Point2i viewport_size = framebuffer->size; - bool constrained_to_region = false; - bool needs_clear_color = false; - bool needs_clear_depth = false; - - if (p_region != Rect2() && p_region != Rect2(Vector2(), viewport_size)) { // Check custom region. - Rect2i viewport(viewport_offset, viewport_size); - Rect2i regioni = p_region; - if (!(regioni.position.x >= viewport.position.x) && (regioni.position.y >= viewport.position.y) && - ((regioni.position.x + regioni.size.x) <= (viewport.position.x + viewport.size.x)) && - ((regioni.position.y + regioni.size.y) <= (viewport.position.y + viewport.size.y))) { - ERR_FAIL_V_MSG(INVALID_ID, "When supplying a custom region, it must be contained within the framebuffer rectangle"); - } - - viewport_offset = regioni.position; - viewport_size = regioni.size; - - // If clearing regions both in color and depth, we can switch to a fast path where we let Vulkan to the clears - // and we constrain the render area to the region. - if (p_initial_color_action == INITIAL_ACTION_CLEAR_REGION && p_initial_depth_action == INITIAL_ACTION_CLEAR_REGION) { - constrained_to_region = true; - p_initial_color_action = INITIAL_ACTION_CLEAR; - p_initial_depth_action = INITIAL_ACTION_CLEAR; - } else { - if (p_initial_color_action == INITIAL_ACTION_CLEAR_REGION_CONTINUE) { - needs_clear_color = true; - p_initial_color_action = INITIAL_ACTION_CONTINUE; - } - if (p_initial_depth_action == INITIAL_ACTION_CLEAR_REGION_CONTINUE) { - needs_clear_depth = true; - p_initial_depth_action = INITIAL_ACTION_CONTINUE; - } - if (p_initial_color_action == INITIAL_ACTION_CLEAR_REGION) { - needs_clear_color = true; - p_initial_color_action = INITIAL_ACTION_KEEP; - } - if (p_initial_depth_action == INITIAL_ACTION_CLEAR_REGION) { - needs_clear_depth = true; - p_initial_depth_action = INITIAL_ACTION_KEEP; - } - } - } - - if (p_initial_color_action == INITIAL_ACTION_CLEAR || needs_clear_color) { // Check clear values. - int color_count = 0; - for (int i = 0; i < framebuffer->texture_ids.size(); i++) { - Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]); - // We only check for our VRS usage bit if this is not the first texture id. - // If it is the first we're likely populating our VRS texture. - // Bit dirty but... - if (!texture || (!(texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) && !(i != 0 && texture->usage_flags & TEXTURE_USAGE_VRS_ATTACHMENT_BIT))) { - if (!texture || !texture->is_resolve_buffer) { - color_count++; - } - } - } - ERR_FAIL_COND_V_MSG(p_clear_color_values.size() != color_count, INVALID_ID, "Clear color values supplied (" + itos(p_clear_color_values.size()) + ") differ from the amount required for framebuffer color attachments (" + itos(color_count) + ")."); - } - - VkFramebuffer vkframebuffer; - VkRenderPass render_pass; - - Error err = _draw_list_setup_framebuffer(framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, &vkframebuffer, &render_pass, &draw_list_subpass_count); - ERR_FAIL_COND_V(err != OK, INVALID_ID); - - VkCommandBuffer command_buffer = frames[frame].draw_command_buffer; - err = _draw_list_render_pass_begin(framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, p_clear_color_values, p_clear_depth, p_clear_stencil, viewport_offset, viewport_size, vkframebuffer, render_pass, command_buffer, VK_SUBPASS_CONTENTS_INLINE, p_storage_textures, constrained_to_region); - - if (err != OK) { - return INVALID_ID; - } - - draw_list_render_pass = render_pass; - draw_list_vkframebuffer = vkframebuffer; - - _draw_list_allocate(Rect2i(viewport_offset, viewport_size), 0, 0); -#ifdef DEBUG_ENABLED - draw_list_framebuffer_format = framebuffer->format_id; -#endif - draw_list_current_subpass = 0; - - if (needs_clear_color || needs_clear_depth) { - DEV_ASSERT(!constrained_to_region); - _draw_list_insert_clear_region(draw_list, framebuffer, viewport_offset, viewport_size, needs_clear_color, p_clear_color_values, needs_clear_depth, p_clear_depth, p_clear_stencil); - } - - VkViewport viewport; - viewport.x = viewport_offset.x; - viewport.y = viewport_offset.y; - viewport.width = viewport_size.width; - viewport.height = viewport_size.height; - viewport.minDepth = 0; - viewport.maxDepth = 1.0; - - vkCmdSetViewport(command_buffer, 0, 1, &viewport); - - VkRect2D scissor; - scissor.offset.x = viewport_offset.x; - scissor.offset.y = viewport_offset.y; - scissor.extent.width = viewport_size.width; - scissor.extent.height = viewport_size.height; - - vkCmdSetScissor(command_buffer, 0, 1, &scissor); - - return int64_t(ID_TYPE_DRAW_LIST) << ID_BASE_SHIFT; -} - -Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p_splits, DrawListID *r_split_ids, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values, float p_clear_depth, uint32_t p_clear_stencil, const Rect2 &p_region, const Vector<RID> &p_storage_textures) { - _THREAD_SAFE_METHOD_ - - ERR_FAIL_COND_V_MSG(draw_list != nullptr, ERR_BUSY, "Only one draw list can be active at the same time."); - ERR_FAIL_COND_V_MSG(compute_list != nullptr && !compute_list->state.allow_draw_overlap, ERR_BUSY, "Only one draw/compute list can be active at the same time."); - - ERR_FAIL_COND_V(p_splits < 1, ERR_INVALID_DECLARATION); - - Framebuffer *framebuffer = framebuffer_owner.get_or_null(p_framebuffer); - ERR_FAIL_NULL_V(framebuffer, ERR_INVALID_DECLARATION); - - Point2i viewport_offset; - Point2i viewport_size = framebuffer->size; - - bool constrained_to_region = false; - bool needs_clear_color = false; - bool needs_clear_depth = false; - - if (p_region != Rect2() && p_region != Rect2(Vector2(), viewport_size)) { // Check custom region. - Rect2i viewport(viewport_offset, viewport_size); - Rect2i regioni = p_region; - if (!(regioni.position.x >= viewport.position.x) && (regioni.position.y >= viewport.position.y) && - ((regioni.position.x + regioni.size.x) <= (viewport.position.x + viewport.size.x)) && - ((regioni.position.y + regioni.size.y) <= (viewport.position.y + viewport.size.y))) { - ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "When supplying a custom region, it must be contained within the framebuffer rectangle"); - } - - viewport_offset = regioni.position; - viewport_size = regioni.size; - - // If clearing regions both in color and depth, we can switch to a fast path where we let Vulkan to the clears - // and we constrain the render area to the region. - if (p_initial_color_action == INITIAL_ACTION_CLEAR_REGION && p_initial_depth_action == INITIAL_ACTION_CLEAR_REGION) { - constrained_to_region = true; - p_initial_color_action = INITIAL_ACTION_CLEAR; - p_initial_depth_action = INITIAL_ACTION_CLEAR; - } else { - if (p_initial_color_action == INITIAL_ACTION_CLEAR_REGION_CONTINUE) { - needs_clear_color = true; - p_initial_color_action = INITIAL_ACTION_CONTINUE; - } - if (p_initial_depth_action == INITIAL_ACTION_CLEAR_REGION_CONTINUE) { - needs_clear_depth = true; - p_initial_depth_action = INITIAL_ACTION_CONTINUE; - } - if (p_initial_color_action == INITIAL_ACTION_CLEAR_REGION) { - needs_clear_color = true; - p_initial_color_action = INITIAL_ACTION_KEEP; - } - if (p_initial_depth_action == INITIAL_ACTION_CLEAR_REGION) { - needs_clear_depth = true; - p_initial_depth_action = INITIAL_ACTION_KEEP; - } - } - } - - if (p_initial_color_action == INITIAL_ACTION_CLEAR || needs_clear_color) { // Check clear values. - - int color_count = 0; - for (int i = 0; i < framebuffer->texture_ids.size(); i++) { - Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]); - - if (!texture || !(texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)) { - color_count++; - } - } - - ERR_FAIL_COND_V_MSG(p_clear_color_values.size() != color_count, ERR_INVALID_PARAMETER, - "Clear color values supplied (" + itos(p_clear_color_values.size()) + ") differ from the amount required for framebuffer (" + itos(color_count) + ")."); - } - - VkFramebuffer vkframebuffer; - VkRenderPass render_pass; - - Error err = _draw_list_setup_framebuffer(framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, &vkframebuffer, &render_pass, &draw_list_subpass_count); - ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE); - - VkCommandBuffer frame_command_buffer = frames[frame].draw_command_buffer; - err = _draw_list_render_pass_begin(framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, p_clear_color_values, p_clear_depth, p_clear_stencil, viewport_offset, viewport_size, vkframebuffer, render_pass, frame_command_buffer, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS, p_storage_textures, constrained_to_region); - - if (err != OK) { - return ERR_CANT_CREATE; - } - - draw_list_current_subpass = 0; - -#ifdef DEBUG_ENABLED - draw_list_framebuffer_format = framebuffer->format_id; -#endif - draw_list_render_pass = render_pass; - draw_list_vkframebuffer = vkframebuffer; - - err = _draw_list_allocate(Rect2i(viewport_offset, viewport_size), p_splits, 0); - if (err != OK) { - return err; - } - - if (needs_clear_color || needs_clear_depth) { - DEV_ASSERT(!constrained_to_region); - _draw_list_insert_clear_region(&draw_list[0], framebuffer, viewport_offset, viewport_size, needs_clear_color, p_clear_color_values, needs_clear_depth, p_clear_depth, p_clear_stencil); - } - - for (uint32_t i = 0; i < p_splits; i++) { - VkViewport viewport; - viewport.x = viewport_offset.x; - viewport.y = viewport_offset.y; - viewport.width = viewport_size.width; - viewport.height = viewport_size.height; - viewport.minDepth = 0; - viewport.maxDepth = 1.0; - - vkCmdSetViewport(draw_list[i].command_buffer, 0, 1, &viewport); - - VkRect2D scissor; - scissor.offset.x = viewport_offset.x; - scissor.offset.y = viewport_offset.y; - scissor.extent.width = viewport_size.width; - scissor.extent.height = viewport_size.height; - - vkCmdSetScissor(draw_list[i].command_buffer, 0, 1, &scissor); - r_split_ids[i] = (int64_t(ID_TYPE_SPLIT_DRAW_LIST) << ID_BASE_SHIFT) + i; - } - - return OK; -} - -RenderingDeviceVulkan::DrawList *RenderingDeviceVulkan::_get_draw_list_ptr(DrawListID p_id) { - if (p_id < 0) { - return nullptr; - } - - if (!draw_list) { - return nullptr; - } else if (p_id == (int64_t(ID_TYPE_DRAW_LIST) << ID_BASE_SHIFT)) { - if (draw_list_split) { - return nullptr; - } - return draw_list; - } else if (p_id >> DrawListID(ID_BASE_SHIFT) == ID_TYPE_SPLIT_DRAW_LIST) { - if (!draw_list_split) { - return nullptr; - } - - uint64_t index = p_id & ((DrawListID(1) << DrawListID(ID_BASE_SHIFT)) - 1); // Mask. - - if (index >= draw_list_count) { - return nullptr; - } - - return &draw_list[index]; - } else { - return nullptr; - } -} - -void RenderingDeviceVulkan::draw_list_set_blend_constants(DrawListID p_list, const Color &p_color) { - DrawList *dl = _get_draw_list_ptr(p_list); - ERR_FAIL_NULL(dl); -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified."); -#endif - - vkCmdSetBlendConstants(dl->command_buffer, p_color.components); -} - -void RenderingDeviceVulkan::draw_list_bind_render_pipeline(DrawListID p_list, RID p_render_pipeline) { - DrawList *dl = _get_draw_list_ptr(p_list); - ERR_FAIL_NULL(dl); -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified."); -#endif - - const RenderPipeline *pipeline = render_pipeline_owner.get_or_null(p_render_pipeline); - ERR_FAIL_NULL(pipeline); -#ifdef DEBUG_ENABLED - ERR_FAIL_COND(pipeline->validation.framebuffer_format != draw_list_framebuffer_format && pipeline->validation.render_pass != draw_list_current_subpass); -#endif - - if (p_render_pipeline == dl->state.pipeline) { - return; // Redundant state, return. - } - - dl->state.pipeline = p_render_pipeline; - dl->state.pipeline_layout = pipeline->pipeline_layout; - - vkCmdBindPipeline(dl->command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->pipeline); - - if (dl->state.pipeline_shader != pipeline->shader) { - // Shader changed, so descriptor sets may become incompatible. - - // Go through ALL sets, and unbind them (and all those above) if the format is different. - - uint32_t pcount = pipeline->set_formats.size(); // Formats count in this pipeline. - dl->state.set_count = MAX(dl->state.set_count, pcount); - const uint32_t *pformats = pipeline->set_formats.ptr(); // Pipeline set formats. - - bool sets_valid = true; // Once invalid, all above become invalid. - for (uint32_t i = 0; i < pcount; i++) { - // If a part of the format is different, invalidate it (and the rest). - if (!sets_valid || dl->state.sets[i].pipeline_expected_format != pformats[i]) { - dl->state.sets[i].bound = false; - dl->state.sets[i].pipeline_expected_format = pformats[i]; - sets_valid = false; - } - } - - for (uint32_t i = pcount; i < dl->state.set_count; i++) { - // Unbind the ones above (not used) if exist. - dl->state.sets[i].bound = false; - } - - dl->state.set_count = pcount; // Update set count. - - if (pipeline->push_constant_size) { - dl->state.pipeline_push_constant_stages = pipeline->push_constant_stages_mask; -#ifdef DEBUG_ENABLED - dl->validation.pipeline_push_constant_supplied = false; -#endif - } - - dl->state.pipeline_shader = pipeline->shader; - } - -#ifdef DEBUG_ENABLED - // Update render pass pipeline info. - dl->validation.pipeline_active = true; - dl->validation.pipeline_dynamic_state = pipeline->validation.dynamic_state; - dl->validation.pipeline_vertex_format = pipeline->validation.vertex_format; - dl->validation.pipeline_uses_restart_indices = pipeline->validation.uses_restart_indices; - dl->validation.pipeline_primitive_divisor = pipeline->validation.primitive_divisor; - dl->validation.pipeline_primitive_minimum = pipeline->validation.primitive_minimum; - dl->validation.pipeline_push_constant_size = pipeline->push_constant_size; -#endif -} - -void RenderingDeviceVulkan::draw_list_bind_uniform_set(DrawListID p_list, RID p_uniform_set, uint32_t p_index) { -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(p_index >= limits.maxBoundDescriptorSets || p_index >= MAX_UNIFORM_SETS, - "Attempting to bind a descriptor set (" + itos(p_index) + ") greater than what the hardware supports (" + itos(limits.maxBoundDescriptorSets) + ")."); -#endif - DrawList *dl = _get_draw_list_ptr(p_list); - ERR_FAIL_NULL(dl); - -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified."); -#endif - - const UniformSet *uniform_set = uniform_set_owner.get_or_null(p_uniform_set); - ERR_FAIL_NULL(uniform_set); - - if (p_index > dl->state.set_count) { - dl->state.set_count = p_index; - } - - dl->state.sets[p_index].descriptor_set = uniform_set->descriptor_set; // Update set pointer. - dl->state.sets[p_index].bound = false; // Needs rebind. - dl->state.sets[p_index].uniform_set_format = uniform_set->format; - dl->state.sets[p_index].uniform_set = p_uniform_set; - - uint32_t mst_count = uniform_set->mutable_storage_textures.size(); - if (mst_count) { - Texture **mst_textures = const_cast<UniformSet *>(uniform_set)->mutable_storage_textures.ptrw(); - for (uint32_t i = 0; i < mst_count; i++) { - if (mst_textures[i]->used_in_frame != frames_drawn) { - mst_textures[i]->used_in_frame = frames_drawn; - mst_textures[i]->used_in_transfer = false; - mst_textures[i]->used_in_compute = false; - } - mst_textures[i]->used_in_raster = true; - } - } - -#ifdef DEBUG_ENABLED - { // Validate that textures bound are not attached as framebuffer bindings. - uint32_t attachable_count = uniform_set->attachable_textures.size(); - const UniformSet::AttachableTexture *attachable_ptr = uniform_set->attachable_textures.ptr(); - uint32_t bound_count = draw_list_bound_textures.size(); - const RID *bound_ptr = draw_list_bound_textures.ptr(); - for (uint32_t i = 0; i < attachable_count; i++) { - for (uint32_t j = 0; j < bound_count; j++) { - ERR_FAIL_COND_MSG(attachable_ptr[i].texture == bound_ptr[j], - "Attempted to use the same texture in framebuffer attachment and a uniform (set: " + itos(p_index) + ", binding: " + itos(attachable_ptr[i].bind) + "), this is not allowed."); - } - } - } -#endif -} - -void RenderingDeviceVulkan::draw_list_bind_vertex_array(DrawListID p_list, RID p_vertex_array) { - DrawList *dl = _get_draw_list_ptr(p_list); - ERR_FAIL_NULL(dl); -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified."); -#endif - - const VertexArray *vertex_array = vertex_array_owner.get_or_null(p_vertex_array); - ERR_FAIL_NULL(vertex_array); - - if (dl->state.vertex_array == p_vertex_array) { - return; // Already set. - } - - dl->state.vertex_array = p_vertex_array; - -#ifdef DEBUG_ENABLED - dl->validation.vertex_format = vertex_array->description; - dl->validation.vertex_max_instances_allowed = vertex_array->max_instances_allowed; -#endif - dl->validation.vertex_array_size = vertex_array->vertex_count; - vkCmdBindVertexBuffers(dl->command_buffer, 0, vertex_array->buffers.size(), vertex_array->buffers.ptr(), vertex_array->offsets.ptr()); -} - -void RenderingDeviceVulkan::draw_list_bind_index_array(DrawListID p_list, RID p_index_array) { - DrawList *dl = _get_draw_list_ptr(p_list); - ERR_FAIL_NULL(dl); -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified."); -#endif - - const IndexArray *index_array = index_array_owner.get_or_null(p_index_array); - ERR_FAIL_NULL(index_array); - - if (dl->state.index_array == p_index_array) { - return; // Already set. - } - - dl->state.index_array = p_index_array; -#ifdef DEBUG_ENABLED - dl->validation.index_array_max_index = index_array->max_index; -#endif - dl->validation.index_array_size = index_array->indices; - dl->validation.index_array_offset = index_array->offset; - - vkCmdBindIndexBuffer(dl->command_buffer, index_array->buffer, 0, index_array->index_type); -} - -void RenderingDeviceVulkan::draw_list_set_line_width(DrawListID p_list, float p_width) { - DrawList *dl = _get_draw_list_ptr(p_list); - ERR_FAIL_NULL(dl); -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified."); -#endif - - vkCmdSetLineWidth(dl->command_buffer, p_width); -} - -void RenderingDeviceVulkan::draw_list_set_push_constant(DrawListID p_list, const void *p_data, uint32_t p_data_size) { - DrawList *dl = _get_draw_list_ptr(p_list); - ERR_FAIL_NULL(dl); - -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified."); -#endif - -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(p_data_size != dl->validation.pipeline_push_constant_size, - "This render pipeline requires (" + itos(dl->validation.pipeline_push_constant_size) + ") bytes of push constant data, supplied: (" + itos(p_data_size) + ")"); -#endif - vkCmdPushConstants(dl->command_buffer, dl->state.pipeline_layout, dl->state.pipeline_push_constant_stages, 0, p_data_size, p_data); -#ifdef DEBUG_ENABLED - dl->validation.pipeline_push_constant_supplied = true; -#endif -} - -void RenderingDeviceVulkan::draw_list_draw(DrawListID p_list, bool p_use_indices, uint32_t p_instances, uint32_t p_procedural_vertices) { - DrawList *dl = _get_draw_list_ptr(p_list); - ERR_FAIL_NULL(dl); -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified."); -#endif - -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(!dl->validation.pipeline_active, - "No render pipeline was set before attempting to draw."); - if (dl->validation.pipeline_vertex_format != INVALID_ID) { - // Pipeline uses vertices, validate format. - ERR_FAIL_COND_MSG(dl->validation.vertex_format == INVALID_ID, - "No vertex array was bound, and render pipeline expects vertices."); - // Make sure format is right. - ERR_FAIL_COND_MSG(dl->validation.pipeline_vertex_format != dl->validation.vertex_format, - "The vertex format used to create the pipeline does not match the vertex format bound."); - // Make sure number of instances is valid. - ERR_FAIL_COND_MSG(p_instances > dl->validation.vertex_max_instances_allowed, - "Number of instances requested (" + itos(p_instances) + " is larger than the maximum number supported by the bound vertex array (" + itos(dl->validation.vertex_max_instances_allowed) + ")."); - } - - if (dl->validation.pipeline_push_constant_size > 0) { - // Using push constants, check that they were supplied. - ERR_FAIL_COND_MSG(!dl->validation.pipeline_push_constant_supplied, - "The shader in this pipeline requires a push constant to be set before drawing, but it's not present."); - } - -#endif - - // Bind descriptor sets. - - for (uint32_t i = 0; i < dl->state.set_count; i++) { - if (dl->state.sets[i].pipeline_expected_format == 0) { - continue; // Nothing expected by this pipeline. - } -#ifdef DEBUG_ENABLED - if (dl->state.sets[i].pipeline_expected_format != dl->state.sets[i].uniform_set_format) { - if (dl->state.sets[i].uniform_set_format == 0) { - ERR_FAIL_MSG("Uniforms were never supplied for set (" + itos(i) + ") at the time of drawing, which are required by the pipeline"); - } else if (uniform_set_owner.owns(dl->state.sets[i].uniform_set)) { - UniformSet *us = uniform_set_owner.get_or_null(dl->state.sets[i].uniform_set); - ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + "):\n" + _shader_uniform_debug(us->shader_id, us->shader_set) + "\nare not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(dl->state.pipeline_shader)); - } else { - ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + ", which was was just freed) are not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(dl->state.pipeline_shader)); - } - } -#endif - if (!dl->state.sets[i].bound) { - // All good, see if this requires re-binding. - vkCmdBindDescriptorSets(dl->command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, dl->state.pipeline_layout, i, 1, &dl->state.sets[i].descriptor_set, 0, nullptr); - dl->state.sets[i].bound = true; - } - } - - if (p_use_indices) { -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(p_procedural_vertices > 0, - "Procedural vertices can't be used together with indices."); - - ERR_FAIL_COND_MSG(!dl->validation.index_array_size, - "Draw command requested indices, but no index buffer was set."); - - ERR_FAIL_COND_MSG(dl->validation.pipeline_uses_restart_indices != dl->validation.index_buffer_uses_restart_indices, - "The usage of restart indices in index buffer does not match the render primitive in the pipeline."); -#endif - uint32_t to_draw = dl->validation.index_array_size; - -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(to_draw < dl->validation.pipeline_primitive_minimum, - "Too few indices (" + itos(to_draw) + ") for the render primitive set in the render pipeline (" + itos(dl->validation.pipeline_primitive_minimum) + ")."); - - ERR_FAIL_COND_MSG((to_draw % dl->validation.pipeline_primitive_divisor) != 0, - "Index amount (" + itos(to_draw) + ") must be a multiple of the amount of indices required by the render primitive (" + itos(dl->validation.pipeline_primitive_divisor) + ")."); -#endif - vkCmdDrawIndexed(dl->command_buffer, to_draw, p_instances, dl->validation.index_array_offset, 0, 0); - } else { - uint32_t to_draw; - - if (p_procedural_vertices > 0) { -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(dl->validation.pipeline_vertex_format != INVALID_ID, - "Procedural vertices requested, but pipeline expects a vertex array."); -#endif - to_draw = p_procedural_vertices; - } else { -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(dl->validation.pipeline_vertex_format == INVALID_ID, - "Draw command lacks indices, but pipeline format does not use vertices."); -#endif - to_draw = dl->validation.vertex_array_size; - } - -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(to_draw < dl->validation.pipeline_primitive_minimum, - "Too few vertices (" + itos(to_draw) + ") for the render primitive set in the render pipeline (" + itos(dl->validation.pipeline_primitive_minimum) + ")."); - - ERR_FAIL_COND_MSG((to_draw % dl->validation.pipeline_primitive_divisor) != 0, - "Vertex amount (" + itos(to_draw) + ") must be a multiple of the amount of vertices required by the render primitive (" + itos(dl->validation.pipeline_primitive_divisor) + ")."); -#endif - - vkCmdDraw(dl->command_buffer, to_draw, p_instances, 0, 0); - } -} - -void RenderingDeviceVulkan::draw_list_enable_scissor(DrawListID p_list, const Rect2 &p_rect) { - DrawList *dl = _get_draw_list_ptr(p_list); - - ERR_FAIL_NULL(dl); -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified."); -#endif - Rect2i rect = p_rect; - rect.position += dl->viewport.position; - - rect = dl->viewport.intersection(rect); - - if (rect.get_area() == 0) { - return; - } - VkRect2D scissor; - scissor.offset.x = rect.position.x; - scissor.offset.y = rect.position.y; - scissor.extent.width = rect.size.width; - scissor.extent.height = rect.size.height; - - vkCmdSetScissor(dl->command_buffer, 0, 1, &scissor); -} - -void RenderingDeviceVulkan::draw_list_disable_scissor(DrawListID p_list) { - DrawList *dl = _get_draw_list_ptr(p_list); - ERR_FAIL_NULL(dl); -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified."); -#endif - - VkRect2D scissor; - scissor.offset.x = dl->viewport.position.x; - scissor.offset.y = dl->viewport.position.y; - scissor.extent.width = dl->viewport.size.width; - scissor.extent.height = dl->viewport.size.height; - vkCmdSetScissor(dl->command_buffer, 0, 1, &scissor); -} - -uint32_t RenderingDeviceVulkan::draw_list_get_current_pass() { - return draw_list_current_subpass; -} - -RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_switch_to_next_pass() { - _THREAD_SAFE_METHOD_ - ERR_FAIL_NULL_V(draw_list, INVALID_ID); - ERR_FAIL_COND_V(draw_list_current_subpass >= draw_list_subpass_count - 1, INVALID_FORMAT_ID); - - draw_list_current_subpass++; - - Rect2i viewport; - _draw_list_free(&viewport); - - vkCmdNextSubpass(frames[frame].draw_command_buffer, VK_SUBPASS_CONTENTS_INLINE); - - _draw_list_allocate(viewport, 0, draw_list_current_subpass); - - return int64_t(ID_TYPE_DRAW_LIST) << ID_BASE_SHIFT; -} -Error RenderingDeviceVulkan::draw_list_switch_to_next_pass_split(uint32_t p_splits, DrawListID *r_split_ids) { - _THREAD_SAFE_METHOD_ - ERR_FAIL_NULL_V(draw_list, ERR_INVALID_PARAMETER); - ERR_FAIL_COND_V(draw_list_current_subpass >= draw_list_subpass_count - 1, ERR_INVALID_PARAMETER); - - draw_list_current_subpass++; - - Rect2i viewport; - _draw_list_free(&viewport); - - vkCmdNextSubpass(frames[frame].draw_command_buffer, VK_SUBPASS_CONTENTS_INLINE); - - _draw_list_allocate(viewport, p_splits, draw_list_current_subpass); - - for (uint32_t i = 0; i < p_splits; i++) { - r_split_ids[i] = (int64_t(ID_TYPE_SPLIT_DRAW_LIST) << ID_BASE_SHIFT) + i; - } - - return OK; -} - -Error RenderingDeviceVulkan::_draw_list_allocate(const Rect2i &p_viewport, uint32_t p_splits, uint32_t p_subpass) { - // Lock while draw_list is active. - _THREAD_SAFE_LOCK_ - - if (p_splits == 0) { - draw_list = memnew(DrawList); - draw_list->command_buffer = frames[frame].draw_command_buffer; - draw_list->viewport = p_viewport; - draw_list_count = 0; - draw_list_split = false; - } else { - if (p_splits > (uint32_t)split_draw_list_allocators.size()) { - uint32_t from = split_draw_list_allocators.size(); - split_draw_list_allocators.resize(p_splits); - for (uint32_t i = from; i < p_splits; i++) { - VkCommandPoolCreateInfo cmd_pool_info; - cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; - cmd_pool_info.pNext = nullptr; - cmd_pool_info.queueFamilyIndex = context->get_graphics_queue_family_index(); - cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; - - VkResult res = vkCreateCommandPool(device, &cmd_pool_info, nullptr, &split_draw_list_allocators.write[i].command_pool); - ERR_FAIL_COND_V_MSG(res, ERR_CANT_CREATE, "vkCreateCommandPool failed with error " + itos(res) + "."); - - for (int j = 0; j < frame_count; j++) { - VkCommandBuffer command_buffer; - - VkCommandBufferAllocateInfo cmdbuf; - // No command buffer exists, create it. - cmdbuf.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; - cmdbuf.pNext = nullptr; - cmdbuf.commandPool = split_draw_list_allocators[i].command_pool; - cmdbuf.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY; - cmdbuf.commandBufferCount = 1; - - VkResult err = vkAllocateCommandBuffers(device, &cmdbuf, &command_buffer); - ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "vkAllocateCommandBuffers failed with error " + itos(err) + "."); - - split_draw_list_allocators.write[i].command_buffers.push_back(command_buffer); - } - } - } - draw_list = memnew_arr(DrawList, p_splits); - draw_list_count = p_splits; - draw_list_split = true; - - for (uint32_t i = 0; i < p_splits; i++) { - // Take a command buffer and initialize it. - VkCommandBuffer command_buffer = split_draw_list_allocators[i].command_buffers[frame]; - - VkCommandBufferInheritanceInfo inheritance_info; - inheritance_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO; - inheritance_info.pNext = nullptr; - inheritance_info.renderPass = draw_list_render_pass; - inheritance_info.subpass = p_subpass; - inheritance_info.framebuffer = draw_list_vkframebuffer; - inheritance_info.occlusionQueryEnable = false; - inheritance_info.queryFlags = 0; // ? - inheritance_info.pipelineStatistics = 0; - - VkCommandBufferBeginInfo cmdbuf_begin; - cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; - cmdbuf_begin.pNext = nullptr; - cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT; - cmdbuf_begin.pInheritanceInfo = &inheritance_info; - - VkResult res = vkResetCommandBuffer(command_buffer, 0); - if (res) { - memdelete_arr(draw_list); - draw_list = nullptr; - ERR_FAIL_V_MSG(ERR_CANT_CREATE, "vkResetCommandBuffer failed with error " + itos(res) + "."); - } - - res = vkBeginCommandBuffer(command_buffer, &cmdbuf_begin); - if (res) { - memdelete_arr(draw_list); - draw_list = nullptr; - ERR_FAIL_V_MSG(ERR_CANT_CREATE, "vkBeginCommandBuffer failed with error " + itos(res) + "."); - } - - draw_list[i].command_buffer = command_buffer; - draw_list[i].viewport = p_viewport; - } - } - - return OK; -} - -void RenderingDeviceVulkan::_draw_list_free(Rect2i *r_last_viewport) { - if (draw_list_split) { - // Send all command buffers. - VkCommandBuffer *command_buffers = (VkCommandBuffer *)alloca(sizeof(VkCommandBuffer) * draw_list_count); - for (uint32_t i = 0; i < draw_list_count; i++) { - vkEndCommandBuffer(draw_list[i].command_buffer); - command_buffers[i] = draw_list[i].command_buffer; - if (r_last_viewport) { - if (i == 0 || draw_list[i].viewport_set) { - *r_last_viewport = draw_list[i].viewport; - } - } - } - - vkCmdExecuteCommands(frames[frame].draw_command_buffer, draw_list_count, command_buffers); - memdelete_arr(draw_list); - draw_list = nullptr; - - } else { - if (r_last_viewport) { - *r_last_viewport = draw_list->viewport; - } - // Just end the list. - memdelete(draw_list); - draw_list = nullptr; - } - - // Draw_list is no longer active. - _THREAD_SAFE_UNLOCK_ -} - -void RenderingDeviceVulkan::draw_list_end(BitField<BarrierMask> p_post_barrier) { - _THREAD_SAFE_METHOD_ - - ERR_FAIL_NULL_MSG(draw_list, "Immediate draw list is already inactive."); - - _draw_list_free(); - - vkCmdEndRenderPass(frames[frame].draw_command_buffer); - - for (int i = 0; i < draw_list_bound_textures.size(); i++) { - Texture *texture = texture_owner.get_or_null(draw_list_bound_textures[i]); - ERR_CONTINUE(!texture); // Wtf. - if (draw_list_unbind_color_textures && (texture->usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT)) { - texture->bound = false; - } - if (draw_list_unbind_depth_textures && (texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)) { - texture->bound = false; - } - } - - uint32_t barrier_flags = 0; - uint32_t access_flags = 0; - if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) { - barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; - access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_VERTEX)) { - barrier_flags |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT /*| VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT*/; - access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_INDEX_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT /*| VK_ACCESS_INDIRECT_COMMAND_READ_BIT*/; - } - if (p_post_barrier.has_flag(BARRIER_MASK_FRAGMENT)) { - barrier_flags |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT /*| VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT*/; - access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT /*| VK_ACCESS_INDIRECT_COMMAND_READ_BIT*/; - } - if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) { - barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT; - access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_TRANSFER_READ_BIT; - } - - if (barrier_flags == 0) { - barrier_flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; - } - - draw_list_bound_textures.clear(); - - VkImageMemoryBarrier *image_barriers = nullptr; - - uint32_t image_barrier_count = draw_list_storage_textures.size(); - - if (image_barrier_count) { - image_barriers = (VkImageMemoryBarrier *)alloca(sizeof(VkImageMemoryBarrier) * draw_list_storage_textures.size()); - } - - uint32_t src_stage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | - VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT; - uint32_t src_access = - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; - - if (image_barrier_count) { - src_stage |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; - src_access |= VK_ACCESS_SHADER_WRITE_BIT; - } - - for (uint32_t i = 0; i < image_barrier_count; i++) { - Texture *texture = texture_owner.get_or_null(draw_list_storage_textures[i]); - - VkImageMemoryBarrier &image_memory_barrier = image_barriers[i]; - image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = nullptr; - image_memory_barrier.srcAccessMask = src_access; - image_memory_barrier.dstAccessMask = access_flags; - image_memory_barrier.oldLayout = texture->layout; - image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - - image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = texture->image; - image_memory_barrier.subresourceRange.aspectMask = texture->read_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = texture->base_mipmap; - image_memory_barrier.subresourceRange.levelCount = texture->mipmaps; - image_memory_barrier.subresourceRange.baseArrayLayer = texture->base_layer; - image_memory_barrier.subresourceRange.layerCount = texture->layers; - - texture->layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - } - - draw_list_storage_textures.clear(); - - // To ensure proper synchronization, we must make sure rendering is done before: - // * Some buffer is copied. - // * Another render pass happens (since we may be done). - - VkMemoryBarrier mem_barrier; - mem_barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER; - mem_barrier.pNext = nullptr; - mem_barrier.srcAccessMask = src_access; - mem_barrier.dstAccessMask = access_flags; - - if (image_barrier_count > 0 || p_post_barrier != BARRIER_MASK_NO_BARRIER) { - vkCmdPipelineBarrier(frames[frame].draw_command_buffer, src_stage, barrier_flags, 0, 1, &mem_barrier, 0, nullptr, image_barrier_count, image_barriers); - } - -#ifdef FORCE_FULL_BARRIER - _full_barrier(true); -#endif -} - -/***********************/ -/**** COMPUTE LISTS ****/ -/***********************/ - -RenderingDevice::ComputeListID RenderingDeviceVulkan::compute_list_begin(bool p_allow_draw_overlap) { - _THREAD_SAFE_METHOD_ - - ERR_FAIL_COND_V_MSG(!p_allow_draw_overlap && draw_list != nullptr, INVALID_ID, "Only one draw list can be active at the same time."); - ERR_FAIL_COND_V_MSG(compute_list != nullptr, INVALID_ID, "Only one draw/compute list can be active at the same time."); - - // Lock while compute_list is active. - _THREAD_SAFE_LOCK_ - - compute_list = memnew(ComputeList); - compute_list->command_buffer = frames[frame].draw_command_buffer; - compute_list->state.allow_draw_overlap = p_allow_draw_overlap; - - return ID_TYPE_COMPUTE_LIST; -} - -void RenderingDeviceVulkan::compute_list_bind_compute_pipeline(ComputeListID p_list, RID p_compute_pipeline) { - // Must be called within a compute list, the class mutex is locked during that time - - ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST); - ERR_FAIL_NULL(compute_list); - - ComputeList *cl = compute_list; - - const ComputePipeline *pipeline = compute_pipeline_owner.get_or_null(p_compute_pipeline); - ERR_FAIL_NULL(pipeline); - - if (p_compute_pipeline == cl->state.pipeline) { - return; // Redundant state, return. - } - - cl->state.pipeline = p_compute_pipeline; - cl->state.pipeline_layout = pipeline->pipeline_layout; - - vkCmdBindPipeline(cl->command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline->pipeline); - - if (cl->state.pipeline_shader != pipeline->shader) { - // Shader changed, so descriptor sets may become incompatible. - - // Go through ALL sets, and unbind them (and all those above) if the format is different. - - uint32_t pcount = pipeline->set_formats.size(); // Formats count in this pipeline. - cl->state.set_count = MAX(cl->state.set_count, pcount); - const uint32_t *pformats = pipeline->set_formats.ptr(); // Pipeline set formats. - - bool sets_valid = true; // Once invalid, all above become invalid. - for (uint32_t i = 0; i < pcount; i++) { - // If a part of the format is different, invalidate it (and the rest). - if (!sets_valid || cl->state.sets[i].pipeline_expected_format != pformats[i]) { - cl->state.sets[i].bound = false; - cl->state.sets[i].pipeline_expected_format = pformats[i]; - sets_valid = false; - } - } - - for (uint32_t i = pcount; i < cl->state.set_count; i++) { - // Unbind the ones above (not used) if exist. - cl->state.sets[i].bound = false; - } - - cl->state.set_count = pcount; // Update set count. - - if (pipeline->push_constant_size) { - cl->state.pipeline_push_constant_stages = pipeline->push_constant_stages_mask; -#ifdef DEBUG_ENABLED - cl->validation.pipeline_push_constant_supplied = false; -#endif - } - - cl->state.pipeline_shader = pipeline->shader; - cl->state.local_group_size[0] = pipeline->local_group_size[0]; - cl->state.local_group_size[1] = pipeline->local_group_size[1]; - cl->state.local_group_size[2] = pipeline->local_group_size[2]; - } - -#ifdef DEBUG_ENABLED - // Update compute pass pipeline info. - cl->validation.pipeline_active = true; - cl->validation.pipeline_push_constant_size = pipeline->push_constant_size; -#endif -} - -void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list, RID p_uniform_set, uint32_t p_index) { - // Must be called within a compute list, the class mutex is locked during that time - - ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST); - ERR_FAIL_NULL(compute_list); - - ComputeList *cl = compute_list; - -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(p_index >= limits.maxBoundDescriptorSets || p_index >= MAX_UNIFORM_SETS, - "Attempting to bind a descriptor set (" + itos(p_index) + ") greater than what the hardware supports (" + itos(limits.maxBoundDescriptorSets) + ")."); -#endif - -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(!cl->validation.active, "Submitted Compute Lists can no longer be modified."); -#endif - - UniformSet *uniform_set = uniform_set_owner.get_or_null(p_uniform_set); - ERR_FAIL_NULL(uniform_set); - - if (p_index > cl->state.set_count) { - cl->state.set_count = p_index; - } - - cl->state.sets[p_index].descriptor_set = uniform_set->descriptor_set; // Update set pointer. - cl->state.sets[p_index].bound = false; // Needs rebind. - cl->state.sets[p_index].uniform_set_format = uniform_set->format; - cl->state.sets[p_index].uniform_set = p_uniform_set; - - uint32_t textures_to_sampled_count = uniform_set->mutable_sampled_textures.size(); - uint32_t textures_to_storage_count = uniform_set->mutable_storage_textures.size(); - - Texture **textures_to_sampled = uniform_set->mutable_sampled_textures.ptrw(); - - VkImageMemoryBarrier *texture_barriers = nullptr; - - if (textures_to_sampled_count + textures_to_storage_count) { - texture_barriers = (VkImageMemoryBarrier *)alloca(sizeof(VkImageMemoryBarrier) * (textures_to_sampled_count + textures_to_storage_count)); - } - uint32_t texture_barrier_count = 0; - - uint32_t src_stage_flags = 0; - - for (uint32_t i = 0; i < textures_to_sampled_count; i++) { - if (textures_to_sampled[i]->layout != VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) { - src_stage_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; - - VkImageMemoryBarrier &image_memory_barrier = texture_barriers[texture_barrier_count++]; - image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = nullptr; - image_memory_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - image_memory_barrier.oldLayout = textures_to_sampled[i]->layout; - image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - - image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = textures_to_sampled[i]->image; - image_memory_barrier.subresourceRange.aspectMask = textures_to_sampled[i]->read_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = textures_to_sampled[i]->base_mipmap; - image_memory_barrier.subresourceRange.levelCount = textures_to_sampled[i]->mipmaps; - image_memory_barrier.subresourceRange.baseArrayLayer = textures_to_sampled[i]->base_layer; - image_memory_barrier.subresourceRange.layerCount = textures_to_sampled[i]->layers; - - textures_to_sampled[i]->layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - - cl->state.textures_to_sampled_layout.erase(textures_to_sampled[i]); - } - - if (textures_to_sampled[i]->used_in_frame != frames_drawn) { - textures_to_sampled[i]->used_in_frame = frames_drawn; - textures_to_sampled[i]->used_in_transfer = false; - textures_to_sampled[i]->used_in_raster = false; - } - textures_to_sampled[i]->used_in_compute = true; - } - - Texture **textures_to_storage = uniform_set->mutable_storage_textures.ptrw(); - - for (uint32_t i = 0; i < textures_to_storage_count; i++) { - if (textures_to_storage[i]->layout != VK_IMAGE_LAYOUT_GENERAL) { - uint32_t src_access_flags = 0; - - if (textures_to_storage[i]->used_in_frame == frames_drawn) { - if (textures_to_storage[i]->used_in_compute) { - src_stage_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; - src_access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } - if (textures_to_storage[i]->used_in_raster) { - src_stage_flags |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT; - src_access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } - if (textures_to_storage[i]->used_in_transfer) { - src_stage_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT; - src_access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_TRANSFER_READ_BIT; - } - - textures_to_storage[i]->used_in_compute = false; - textures_to_storage[i]->used_in_raster = false; - textures_to_storage[i]->used_in_transfer = false; - - } else { - src_access_flags = 0; - textures_to_storage[i]->used_in_compute = false; - textures_to_storage[i]->used_in_raster = false; - textures_to_storage[i]->used_in_transfer = false; - textures_to_storage[i]->used_in_frame = frames_drawn; - } - - VkImageMemoryBarrier &image_memory_barrier = texture_barriers[texture_barrier_count++]; - image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = nullptr; - image_memory_barrier.srcAccessMask = src_access_flags; - image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - image_memory_barrier.oldLayout = textures_to_storage[i]->layout; - image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL; - - image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = textures_to_storage[i]->image; - image_memory_barrier.subresourceRange.aspectMask = textures_to_storage[i]->read_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = textures_to_storage[i]->base_mipmap; - image_memory_barrier.subresourceRange.levelCount = textures_to_storage[i]->mipmaps; - image_memory_barrier.subresourceRange.baseArrayLayer = textures_to_storage[i]->base_layer; - image_memory_barrier.subresourceRange.layerCount = textures_to_storage[i]->layers; - - textures_to_storage[i]->layout = VK_IMAGE_LAYOUT_GENERAL; - - cl->state.textures_to_sampled_layout.insert(textures_to_storage[i]); // Needs to go back to sampled layout afterwards. - } - } - - if (texture_barrier_count) { - if (src_stage_flags == 0) { - src_stage_flags = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; - } - - vkCmdPipelineBarrier(cl->command_buffer, src_stage_flags, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, texture_barrier_count, texture_barriers); - } - -#if 0 - { // Validate that textures bound are not attached as framebuffer bindings. - uint32_t attachable_count = uniform_set->attachable_textures.size(); - const RID *attachable_ptr = uniform_set->attachable_textures.ptr(); - uint32_t bound_count = draw_list_bound_textures.size(); - const RID *bound_ptr = draw_list_bound_textures.ptr(); - for (uint32_t i = 0; i < attachable_count; i++) { - for (uint32_t j = 0; j < bound_count; j++) { - ERR_FAIL_COND_MSG(attachable_ptr[i] == bound_ptr[j], - "Attempted to use the same texture in framebuffer attachment and a uniform set, this is not allowed."); - } - } - } -#endif -} - -void RenderingDeviceVulkan::compute_list_set_push_constant(ComputeListID p_list, const void *p_data, uint32_t p_data_size) { - ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST); - ERR_FAIL_NULL(compute_list); - - ComputeList *cl = compute_list; - -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(!cl->validation.active, "Submitted Compute Lists can no longer be modified."); -#endif - -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(p_data_size != cl->validation.pipeline_push_constant_size, - "This compute pipeline requires (" + itos(cl->validation.pipeline_push_constant_size) + ") bytes of push constant data, supplied: (" + itos(p_data_size) + ")"); -#endif - vkCmdPushConstants(cl->command_buffer, cl->state.pipeline_layout, cl->state.pipeline_push_constant_stages, 0, p_data_size, p_data); -#ifdef DEBUG_ENABLED - cl->validation.pipeline_push_constant_supplied = true; -#endif -} - -void RenderingDeviceVulkan::compute_list_dispatch(ComputeListID p_list, uint32_t p_x_groups, uint32_t p_y_groups, uint32_t p_z_groups) { - // Must be called within a compute list, the class mutex is locked during that time - - ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST); - ERR_FAIL_NULL(compute_list); - - ComputeList *cl = compute_list; - -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(p_x_groups == 0, "Dispatch amount of X compute groups (" + itos(p_x_groups) + ") is zero."); - ERR_FAIL_COND_MSG(p_z_groups == 0, "Dispatch amount of Z compute groups (" + itos(p_z_groups) + ") is zero."); - ERR_FAIL_COND_MSG(p_y_groups == 0, "Dispatch amount of Y compute groups (" + itos(p_y_groups) + ") is zero."); - ERR_FAIL_COND_MSG(p_x_groups > limits.maxComputeWorkGroupCount[0], - "Dispatch amount of X compute groups (" + itos(p_x_groups) + ") is larger than device limit (" + itos(limits.maxComputeWorkGroupCount[0]) + ")"); - ERR_FAIL_COND_MSG(p_y_groups > limits.maxComputeWorkGroupCount[1], - "Dispatch amount of Y compute groups (" + itos(p_y_groups) + ") is larger than device limit (" + itos(limits.maxComputeWorkGroupCount[1]) + ")"); - ERR_FAIL_COND_MSG(p_z_groups > limits.maxComputeWorkGroupCount[2], - "Dispatch amount of Z compute groups (" + itos(p_z_groups) + ") is larger than device limit (" + itos(limits.maxComputeWorkGroupCount[2]) + ")"); - - ERR_FAIL_COND_MSG(!cl->validation.active, "Submitted Compute Lists can no longer be modified."); -#endif - -#ifdef DEBUG_ENABLED - - ERR_FAIL_COND_MSG(!cl->validation.pipeline_active, "No compute pipeline was set before attempting to draw."); - - if (cl->validation.pipeline_push_constant_size > 0) { - // Using push constants, check that they were supplied. - ERR_FAIL_COND_MSG(!cl->validation.pipeline_push_constant_supplied, - "The shader in this pipeline requires a push constant to be set before drawing, but it's not present."); - } - -#endif - - // Bind descriptor sets. - - for (uint32_t i = 0; i < cl->state.set_count; i++) { - if (cl->state.sets[i].pipeline_expected_format == 0) { - continue; // Nothing expected by this pipeline. - } -#ifdef DEBUG_ENABLED - if (cl->state.sets[i].pipeline_expected_format != cl->state.sets[i].uniform_set_format) { - if (cl->state.sets[i].uniform_set_format == 0) { - ERR_FAIL_MSG("Uniforms were never supplied for set (" + itos(i) + ") at the time of drawing, which are required by the pipeline"); - } else if (uniform_set_owner.owns(cl->state.sets[i].uniform_set)) { - UniformSet *us = uniform_set_owner.get_or_null(cl->state.sets[i].uniform_set); - ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + "):\n" + _shader_uniform_debug(us->shader_id, us->shader_set) + "\nare not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(cl->state.pipeline_shader)); - } else { - ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + ", which was was just freed) are not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(cl->state.pipeline_shader)); - } - } -#endif - if (!cl->state.sets[i].bound) { - // All good, see if this requires re-binding. - vkCmdBindDescriptorSets(cl->command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, cl->state.pipeline_layout, i, 1, &cl->state.sets[i].descriptor_set, 0, nullptr); - cl->state.sets[i].bound = true; - } - } - - vkCmdDispatch(cl->command_buffer, p_x_groups, p_y_groups, p_z_groups); -} - -void RenderingDeviceVulkan::compute_list_dispatch_threads(ComputeListID p_list, uint32_t p_x_threads, uint32_t p_y_threads, uint32_t p_z_threads) { - ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST); - ERR_FAIL_NULL(compute_list); - -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(p_x_threads == 0, "Dispatch amount of X compute threads (" + itos(p_x_threads) + ") is zero."); - ERR_FAIL_COND_MSG(p_y_threads == 0, "Dispatch amount of Y compute threads (" + itos(p_y_threads) + ") is zero."); - ERR_FAIL_COND_MSG(p_z_threads == 0, "Dispatch amount of Z compute threads (" + itos(p_z_threads) + ") is zero."); -#endif - - ComputeList *cl = compute_list; - -#ifdef DEBUG_ENABLED - - ERR_FAIL_COND_MSG(!cl->validation.pipeline_active, "No compute pipeline was set before attempting to draw."); - - if (cl->validation.pipeline_push_constant_size > 0) { - // Using push constants, check that they were supplied. - ERR_FAIL_COND_MSG(!cl->validation.pipeline_push_constant_supplied, - "The shader in this pipeline requires a push constant to be set before drawing, but it's not present."); - } - -#endif - - compute_list_dispatch(p_list, (p_x_threads - 1) / cl->state.local_group_size[0] + 1, (p_y_threads - 1) / cl->state.local_group_size[1] + 1, (p_z_threads - 1) / cl->state.local_group_size[2] + 1); -} - -void RenderingDeviceVulkan::compute_list_dispatch_indirect(ComputeListID p_list, RID p_buffer, uint32_t p_offset) { - ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST); - ERR_FAIL_NULL(compute_list); - - ComputeList *cl = compute_list; - Buffer *buffer = storage_buffer_owner.get_or_null(p_buffer); - ERR_FAIL_NULL(buffer); - - ERR_FAIL_COND_MSG(!(buffer->usage & VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT), "Buffer provided was not created to do indirect dispatch."); - - ERR_FAIL_COND_MSG(p_offset + 12 > buffer->size, "Offset provided (+12) is past the end of buffer."); - -#ifdef DEBUG_ENABLED - ERR_FAIL_COND_MSG(!cl->validation.active, "Submitted Compute Lists can no longer be modified."); -#endif - -#ifdef DEBUG_ENABLED - - ERR_FAIL_COND_MSG(!cl->validation.pipeline_active, "No compute pipeline was set before attempting to draw."); - - if (cl->validation.pipeline_push_constant_size > 0) { - // Using push constants, check that they were supplied. - ERR_FAIL_COND_MSG(!cl->validation.pipeline_push_constant_supplied, - "The shader in this pipeline requires a push constant to be set before drawing, but it's not present."); - } - -#endif - - // Bind descriptor sets. - - for (uint32_t i = 0; i < cl->state.set_count; i++) { - if (cl->state.sets[i].pipeline_expected_format == 0) { - continue; // Nothing expected by this pipeline. - } -#ifdef DEBUG_ENABLED - if (cl->state.sets[i].pipeline_expected_format != cl->state.sets[i].uniform_set_format) { - if (cl->state.sets[i].uniform_set_format == 0) { - ERR_FAIL_MSG("Uniforms were never supplied for set (" + itos(i) + ") at the time of drawing, which are required by the pipeline"); - } else if (uniform_set_owner.owns(cl->state.sets[i].uniform_set)) { - UniformSet *us = uniform_set_owner.get_or_null(cl->state.sets[i].uniform_set); - ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + "):\n" + _shader_uniform_debug(us->shader_id, us->shader_set) + "\nare not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(cl->state.pipeline_shader)); - } else { - ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + ", which was was just freed) are not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(cl->state.pipeline_shader)); - } - } -#endif - if (!cl->state.sets[i].bound) { - // All good, see if this requires re-binding. - vkCmdBindDescriptorSets(cl->command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, cl->state.pipeline_layout, i, 1, &cl->state.sets[i].descriptor_set, 0, nullptr); - cl->state.sets[i].bound = true; - } - } - - vkCmdDispatchIndirect(cl->command_buffer, buffer->buffer, p_offset); -} - -void RenderingDeviceVulkan::compute_list_add_barrier(ComputeListID p_list) { - // Must be called within a compute list, the class mutex is locked during that time - - uint32_t barrier_flags = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; - uint32_t access_flags = VK_ACCESS_SHADER_READ_BIT; - _compute_list_add_barrier(BARRIER_MASK_COMPUTE, barrier_flags, access_flags); -} - -void RenderingDeviceVulkan::_compute_list_add_barrier(BitField<BarrierMask> p_post_barrier, uint32_t p_barrier_flags, uint32_t p_access_flags) { - ERR_FAIL_NULL(compute_list); - - VkImageMemoryBarrier *image_barriers = nullptr; - - uint32_t image_barrier_count = compute_list->state.textures_to_sampled_layout.size(); - - if (image_barrier_count) { - image_barriers = (VkImageMemoryBarrier *)alloca(sizeof(VkImageMemoryBarrier) * image_barrier_count); - } - - image_barrier_count = 0; // We'll count how many we end up issuing. - - for (Texture *E : compute_list->state.textures_to_sampled_layout) { - if (E->layout != VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) { - VkImageMemoryBarrier &image_memory_barrier = image_barriers[image_barrier_count++]; - image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; - image_memory_barrier.pNext = nullptr; - image_memory_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - image_memory_barrier.dstAccessMask = p_access_flags; - image_memory_barrier.oldLayout = E->layout; - image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - - image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; - image_memory_barrier.image = E->image; - image_memory_barrier.subresourceRange.aspectMask = E->read_aspect_mask; - image_memory_barrier.subresourceRange.baseMipLevel = E->base_mipmap; - image_memory_barrier.subresourceRange.levelCount = E->mipmaps; - image_memory_barrier.subresourceRange.baseArrayLayer = E->base_layer; - image_memory_barrier.subresourceRange.layerCount = E->layers; - - E->layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - } - - if (E->used_in_frame != frames_drawn) { - E->used_in_transfer = false; - E->used_in_raster = false; - E->used_in_compute = false; - E->used_in_frame = frames_drawn; - } - } - - if (p_barrier_flags) { - VkMemoryBarrier mem_barrier; - mem_barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER; - mem_barrier.pNext = nullptr; - mem_barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT; - mem_barrier.dstAccessMask = p_access_flags; - vkCmdPipelineBarrier(compute_list->command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, p_barrier_flags, 0, 1, &mem_barrier, 0, nullptr, image_barrier_count, image_barriers); - } else if (image_barrier_count) { - vkCmdPipelineBarrier(compute_list->command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, nullptr, 0, nullptr, image_barrier_count, image_barriers); - } - -#ifdef FORCE_FULL_BARRIER - _full_barrier(true); -#endif -} - -void RenderingDeviceVulkan::compute_list_end(BitField<BarrierMask> p_post_barrier) { - ERR_FAIL_NULL(compute_list); - - uint32_t barrier_flags = 0; - uint32_t access_flags = 0; - if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) { - barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; - access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_VERTEX)) { - barrier_flags |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT; - access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_INDEX_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_INDIRECT_COMMAND_READ_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_FRAGMENT)) { - barrier_flags |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT; - access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_INDIRECT_COMMAND_READ_BIT; - } - if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) { - barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT; - access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_TRANSFER_READ_BIT; - } - _compute_list_add_barrier(p_post_barrier, barrier_flags, access_flags); - - memdelete(compute_list); - compute_list = nullptr; - - // Compute_list is no longer active. - _THREAD_SAFE_UNLOCK_ -} - -void RenderingDeviceVulkan::barrier(BitField<BarrierMask> p_from, BitField<BarrierMask> p_to) { - uint32_t src_barrier_flags = 0; - uint32_t src_access_flags = 0; - - if (p_from == 0) { - src_barrier_flags = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; - } else { - if (p_from.has_flag(BARRIER_MASK_COMPUTE)) { - src_barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; - src_access_flags |= VK_ACCESS_SHADER_WRITE_BIT; - } - if (p_from.has_flag(BARRIER_MASK_FRAGMENT)) { - src_barrier_flags |= VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | - VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | - VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT; - src_access_flags |= - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; - } - if (p_from.has_flag(BARRIER_MASK_TRANSFER)) { - src_barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT; - src_access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT; - } - } - - uint32_t dst_barrier_flags = 0; - uint32_t dst_access_flags = 0; - - if (p_to == 0) { - dst_barrier_flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; - } else { - if (p_to.has_flag(BARRIER_MASK_COMPUTE)) { - dst_barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; - dst_access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT; - } - if (p_to.has_flag(BARRIER_MASK_VERTEX)) { - dst_barrier_flags |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT; - dst_access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_INDEX_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_INDIRECT_COMMAND_READ_BIT; - } - if (p_to.has_flag(BARRIER_MASK_FRAGMENT)) { - dst_barrier_flags |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT; - dst_access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_INDIRECT_COMMAND_READ_BIT; - } - if (p_to.has_flag(BARRIER_MASK_TRANSFER)) { - dst_barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT; - dst_access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_TRANSFER_READ_BIT; - } - } - - _memory_barrier(src_barrier_flags, dst_barrier_flags, src_access_flags, dst_access_flags, true); -} - -void RenderingDeviceVulkan::full_barrier() { -#ifndef DEBUG_ENABLED - ERR_PRINT("Full barrier is debug-only, should not be used in production"); -#endif - _full_barrier(true); -} - -#if 0 -void RenderingDeviceVulkan::draw_list_render_secondary_to_framebuffer(ID p_framebuffer, ID *p_draw_lists, uint32_t p_draw_list_count, InitialAction p_initial_action, FinalAction p_final_action, const Vector<Variant> &p_clear_colors) { - VkCommandBuffer frame_cmdbuf = frames[frame].frame_buffer; - ERR_FAIL_NULL(frame_cmdbuf); - - VkRenderPassBeginInfo render_pass_begin; - render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; - render_pass_begin.pNext = nullptr; - render_pass_begin.renderPass = context->get_render_pass(); - render_pass_begin.framebuffer = context->get_frame_framebuffer(frame); - - render_pass_begin.renderArea.extent.width = context->get_screen_width(p_screen); - render_pass_begin.renderArea.extent.height = context->get_screen_height(p_screen); - render_pass_begin.renderArea.offset.x = 0; - render_pass_begin.renderArea.offset.y = 0; - - render_pass_begin.clearValueCount = 1; - - VkClearValue clear_value; - clear_value.color.float32[0] = p_clear_color.r; - clear_value.color.float32[1] = p_clear_color.g; - clear_value.color.float32[2] = p_clear_color.b; - clear_value.color.float32[3] = p_clear_color.a; - - render_pass_begin.pClearValues = &clear_value; - - vkCmdBeginRenderPass(frame_cmdbuf, &render_pass_begin, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS); - - ID screen_format = screen_get_framebuffer_format(); - { - VkCommandBuffer *command_buffers = (VkCommandBuffer *)alloca(sizeof(VkCommandBuffer) * p_draw_list_count); - uint32_t command_buffer_count = 0; - - for (uint32_t i = 0; i < p_draw_list_count; i++) { - DrawList *dl = _get_draw_list_ptr(p_draw_lists[i]); - ERR_CONTINUE_MSG(!dl, "Draw list index (" + itos(i) + ") is not a valid draw list ID."); - ERR_CONTINUE_MSG(dl->validation.framebuffer_format != p_format_check, - "Draw list index (" + itos(i) + ") is created with a framebuffer format incompatible with this render pass."); - - if (dl->validation.active) { - // Needs to be closed, so close it. - vkEndCommandBuffer(dl->command_buffer); - dl->validation.active = false; - } - - command_buffers[command_buffer_count++] = dl->command_buffer; - } - - print_line("to draw: " + itos(command_buffer_count)); - vkCmdExecuteCommands(p_primary, command_buffer_count, command_buffers); - } - - vkCmdEndRenderPass(frame_cmdbuf); -} -#endif - -void RenderingDeviceVulkan::_free_internal(RID p_id) { -#ifdef DEV_ENABLED - String resource_name; - if (resource_names.has(p_id)) { - resource_name = resource_names[p_id]; - resource_names.erase(p_id); - } -#endif - - // Push everything so it's disposed of next time this frame index is processed (means, it's safe to do it). - if (texture_owner.owns(p_id)) { - Texture *texture = texture_owner.get_or_null(p_id); - frames[frame].textures_to_dispose_of.push_back(*texture); - texture_owner.free(p_id); - } else if (framebuffer_owner.owns(p_id)) { - Framebuffer *framebuffer = framebuffer_owner.get_or_null(p_id); - frames[frame].framebuffers_to_dispose_of.push_back(*framebuffer); - - if (framebuffer->invalidated_callback != nullptr) { - framebuffer->invalidated_callback(framebuffer->invalidated_callback_userdata); - } - - framebuffer_owner.free(p_id); - } else if (sampler_owner.owns(p_id)) { - VkSampler *sampler = sampler_owner.get_or_null(p_id); - frames[frame].samplers_to_dispose_of.push_back(*sampler); - sampler_owner.free(p_id); - } else if (vertex_buffer_owner.owns(p_id)) { - Buffer *vertex_buffer = vertex_buffer_owner.get_or_null(p_id); - frames[frame].buffers_to_dispose_of.push_back(*vertex_buffer); - vertex_buffer_owner.free(p_id); - } else if (vertex_array_owner.owns(p_id)) { - vertex_array_owner.free(p_id); - } else if (index_buffer_owner.owns(p_id)) { - IndexBuffer *index_buffer = index_buffer_owner.get_or_null(p_id); - Buffer b; - b.allocation = index_buffer->allocation; - b.buffer = index_buffer->buffer; - b.size = index_buffer->size; - b.buffer_info = {}; - frames[frame].buffers_to_dispose_of.push_back(b); - index_buffer_owner.free(p_id); - } else if (index_array_owner.owns(p_id)) { - index_array_owner.free(p_id); - } else if (shader_owner.owns(p_id)) { - Shader *shader = shader_owner.get_or_null(p_id); - frames[frame].shaders_to_dispose_of.push_back(*shader); - shader_owner.free(p_id); - } else if (uniform_buffer_owner.owns(p_id)) { - Buffer *uniform_buffer = uniform_buffer_owner.get_or_null(p_id); - frames[frame].buffers_to_dispose_of.push_back(*uniform_buffer); - uniform_buffer_owner.free(p_id); - } else if (texture_buffer_owner.owns(p_id)) { - TextureBuffer *texture_buffer = texture_buffer_owner.get_or_null(p_id); - frames[frame].buffers_to_dispose_of.push_back(texture_buffer->buffer); - frames[frame].buffer_views_to_dispose_of.push_back(texture_buffer->view); - texture_buffer_owner.free(p_id); - } else if (storage_buffer_owner.owns(p_id)) { - Buffer *storage_buffer = storage_buffer_owner.get_or_null(p_id); - frames[frame].buffers_to_dispose_of.push_back(*storage_buffer); - storage_buffer_owner.free(p_id); - } else if (uniform_set_owner.owns(p_id)) { - UniformSet *uniform_set = uniform_set_owner.get_or_null(p_id); - frames[frame].uniform_sets_to_dispose_of.push_back(*uniform_set); - uniform_set_owner.free(p_id); - - if (uniform_set->invalidated_callback != nullptr) { - uniform_set->invalidated_callback(uniform_set->invalidated_callback_userdata); - } - } else if (render_pipeline_owner.owns(p_id)) { - RenderPipeline *pipeline = render_pipeline_owner.get_or_null(p_id); - frames[frame].render_pipelines_to_dispose_of.push_back(*pipeline); - render_pipeline_owner.free(p_id); - } else if (compute_pipeline_owner.owns(p_id)) { - ComputePipeline *pipeline = compute_pipeline_owner.get_or_null(p_id); - frames[frame].compute_pipelines_to_dispose_of.push_back(*pipeline); - compute_pipeline_owner.free(p_id); - } else { -#ifdef DEV_ENABLED - ERR_PRINT("Attempted to free invalid ID: " + itos(p_id.get_id()) + " " + resource_name); -#else - ERR_PRINT("Attempted to free invalid ID: " + itos(p_id.get_id())); -#endif - } -} - -void RenderingDeviceVulkan::free(RID p_id) { - _THREAD_SAFE_METHOD_ - - _free_dependencies(p_id); // Recursively erase dependencies first, to avoid potential API problems. - _free_internal(p_id); -} - -// The full list of resources that can be named is in the VkObjectType enum. -// We just expose the resources that are owned and can be accessed easily. -void RenderingDeviceVulkan::set_resource_name(RID p_id, const String p_name) { - if (texture_owner.owns(p_id)) { - Texture *texture = texture_owner.get_or_null(p_id); - if (texture->owner.is_null()) { - // Don't set the source texture's name when calling on a texture view. - context->set_object_name(VK_OBJECT_TYPE_IMAGE, uint64_t(texture->image), p_name); - } - context->set_object_name(VK_OBJECT_TYPE_IMAGE_VIEW, uint64_t(texture->view), p_name + " View"); - } else if (framebuffer_owner.owns(p_id)) { - //Framebuffer *framebuffer = framebuffer_owner.get_or_null(p_id); - // Not implemented for now as the relationship between Framebuffer and RenderPass is very complex. - } else if (sampler_owner.owns(p_id)) { - VkSampler *sampler = sampler_owner.get_or_null(p_id); - context->set_object_name(VK_OBJECT_TYPE_SAMPLER, uint64_t(*sampler), p_name); - } else if (vertex_buffer_owner.owns(p_id)) { - Buffer *vertex_buffer = vertex_buffer_owner.get_or_null(p_id); - context->set_object_name(VK_OBJECT_TYPE_BUFFER, uint64_t(vertex_buffer->buffer), p_name); - } else if (index_buffer_owner.owns(p_id)) { - IndexBuffer *index_buffer = index_buffer_owner.get_or_null(p_id); - context->set_object_name(VK_OBJECT_TYPE_BUFFER, uint64_t(index_buffer->buffer), p_name); - } else if (shader_owner.owns(p_id)) { - Shader *shader = shader_owner.get_or_null(p_id); - context->set_object_name(VK_OBJECT_TYPE_PIPELINE_LAYOUT, uint64_t(shader->pipeline_layout), p_name + " Pipeline Layout"); - for (int i = 0; i < shader->sets.size(); i++) { - context->set_object_name(VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT, uint64_t(shader->sets[i].descriptor_set_layout), p_name); - } - } else if (uniform_buffer_owner.owns(p_id)) { - Buffer *uniform_buffer = uniform_buffer_owner.get_or_null(p_id); - context->set_object_name(VK_OBJECT_TYPE_BUFFER, uint64_t(uniform_buffer->buffer), p_name); - } else if (texture_buffer_owner.owns(p_id)) { - TextureBuffer *texture_buffer = texture_buffer_owner.get_or_null(p_id); - context->set_object_name(VK_OBJECT_TYPE_BUFFER, uint64_t(texture_buffer->buffer.buffer), p_name); - context->set_object_name(VK_OBJECT_TYPE_BUFFER_VIEW, uint64_t(texture_buffer->view), p_name + " View"); - } else if (storage_buffer_owner.owns(p_id)) { - Buffer *storage_buffer = storage_buffer_owner.get_or_null(p_id); - context->set_object_name(VK_OBJECT_TYPE_BUFFER, uint64_t(storage_buffer->buffer), p_name); - } else if (uniform_set_owner.owns(p_id)) { - UniformSet *uniform_set = uniform_set_owner.get_or_null(p_id); - context->set_object_name(VK_OBJECT_TYPE_DESCRIPTOR_SET, uint64_t(uniform_set->descriptor_set), p_name); - } else if (render_pipeline_owner.owns(p_id)) { - RenderPipeline *pipeline = render_pipeline_owner.get_or_null(p_id); - context->set_object_name(VK_OBJECT_TYPE_PIPELINE, uint64_t(pipeline->pipeline), p_name); - context->set_object_name(VK_OBJECT_TYPE_PIPELINE_LAYOUT, uint64_t(pipeline->pipeline_layout), p_name + " Layout"); - } else if (compute_pipeline_owner.owns(p_id)) { - ComputePipeline *pipeline = compute_pipeline_owner.get_or_null(p_id); - context->set_object_name(VK_OBJECT_TYPE_PIPELINE, uint64_t(pipeline->pipeline), p_name); - context->set_object_name(VK_OBJECT_TYPE_PIPELINE_LAYOUT, uint64_t(pipeline->pipeline_layout), p_name + " Layout"); - } else { - ERR_PRINT("Attempted to name invalid ID: " + itos(p_id.get_id())); - return; - } -#ifdef DEV_ENABLED - resource_names[p_id] = p_name; -#endif -} - -void RenderingDeviceVulkan::draw_command_begin_label(String p_label_name, const Color p_color) { - _THREAD_SAFE_METHOD_ - context->command_begin_label(frames[frame].draw_command_buffer, p_label_name, p_color); -} - -void RenderingDeviceVulkan::draw_command_insert_label(String p_label_name, const Color p_color) { - _THREAD_SAFE_METHOD_ - context->command_insert_label(frames[frame].draw_command_buffer, p_label_name, p_color); -} - -void RenderingDeviceVulkan::draw_command_end_label() { - _THREAD_SAFE_METHOD_ - context->command_end_label(frames[frame].draw_command_buffer); -} - -String RenderingDeviceVulkan::get_device_vendor_name() const { - return context->get_device_vendor_name(); -} - -String RenderingDeviceVulkan::get_device_name() const { - return context->get_device_name(); -} - -RenderingDevice::DeviceType RenderingDeviceVulkan::get_device_type() const { - return context->get_device_type(); -} - -String RenderingDeviceVulkan::get_device_api_version() const { - return context->get_device_api_version(); -} - -String RenderingDeviceVulkan::get_device_pipeline_cache_uuid() const { - return context->get_device_pipeline_cache_uuid(); -} - -void RenderingDeviceVulkan::_finalize_command_bufers() { - if (draw_list) { - ERR_PRINT("Found open draw list at the end of the frame, this should never happen (further drawing will likely not work)."); - } - - if (compute_list) { - ERR_PRINT("Found open compute list at the end of the frame, this should never happen (further compute will likely not work)."); - } - - { // Complete the setup buffer (that needs to be processed before anything else). - vkEndCommandBuffer(frames[frame].setup_command_buffer); - vkEndCommandBuffer(frames[frame].draw_command_buffer); - } -} - -void RenderingDeviceVulkan::_begin_frame() { - // Erase pending resources. - _free_pending_resources(frame); - - // Create setup command buffer and set as the setup buffer. - - { - VkCommandBufferBeginInfo cmdbuf_begin; - cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; - cmdbuf_begin.pNext = nullptr; - cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; - cmdbuf_begin.pInheritanceInfo = nullptr; - - VkResult err = vkResetCommandBuffer(frames[frame].setup_command_buffer, 0); - ERR_FAIL_COND_MSG(err, "vkResetCommandBuffer failed with error " + itos(err) + "."); - - err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin); - ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); - err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin); - ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); - - if (local_device.is_null()) { - context->append_command_buffer(frames[frame].draw_command_buffer); - context->set_setup_buffer(frames[frame].setup_command_buffer); // Append now so it's added before everything else. - } - } - - // Advance current frame. - frames_drawn++; - // Advance staging buffer if used. - if (staging_buffer_used) { - staging_buffer_current = (staging_buffer_current + 1) % staging_buffer_blocks.size(); - staging_buffer_used = false; - } - - if (frames[frame].timestamp_count) { - vkGetQueryPoolResults(device, frames[frame].timestamp_pool, 0, frames[frame].timestamp_count, sizeof(uint64_t) * max_timestamp_query_elements, frames[frame].timestamp_result_values.ptr(), sizeof(uint64_t), VK_QUERY_RESULT_64_BIT); - vkCmdResetQueryPool(frames[frame].setup_command_buffer, frames[frame].timestamp_pool, 0, frames[frame].timestamp_count); - SWAP(frames[frame].timestamp_names, frames[frame].timestamp_result_names); - SWAP(frames[frame].timestamp_cpu_values, frames[frame].timestamp_cpu_result_values); - } - - frames[frame].timestamp_result_count = frames[frame].timestamp_count; - frames[frame].timestamp_count = 0; - frames[frame].index = Engine::get_singleton()->get_frames_drawn(); -} - -VkSampleCountFlagBits RenderingDeviceVulkan::_ensure_supported_sample_count(TextureSamples p_requested_sample_count) const { - VkSampleCountFlags sample_count_flags = limits.framebufferColorSampleCounts & limits.framebufferDepthSampleCounts; - - if (sample_count_flags & rasterization_sample_count[p_requested_sample_count]) { - // The requested sample count is supported. - return rasterization_sample_count[p_requested_sample_count]; - } else { - // Find the closest lower supported sample count. - VkSampleCountFlagBits sample_count = rasterization_sample_count[p_requested_sample_count]; - while (sample_count > VK_SAMPLE_COUNT_1_BIT) { - if (sample_count_flags & sample_count) { - return sample_count; - } - sample_count = (VkSampleCountFlagBits)(sample_count >> 1); - } - } - return VK_SAMPLE_COUNT_1_BIT; -} - -void RenderingDeviceVulkan::swap_buffers() { - ERR_FAIL_COND_MSG(local_device.is_valid(), "Local devices can't swap buffers."); - _THREAD_SAFE_METHOD_ - - _finalize_command_bufers(); - - screen_prepared = false; - // Swap buffers. - context->swap_buffers(); - - frame = (frame + 1) % frame_count; - - _begin_frame(); -} - -void RenderingDeviceVulkan::submit() { - _THREAD_SAFE_METHOD_ - - ERR_FAIL_COND_MSG(local_device.is_null(), "Only local devices can submit and sync."); - ERR_FAIL_COND_MSG(local_device_processing, "device already submitted, call sync to wait until done."); - - _finalize_command_bufers(); - - VkCommandBuffer command_buffers[2] = { frames[frame].setup_command_buffer, frames[frame].draw_command_buffer }; - context->local_device_push_command_buffers(local_device, command_buffers, 2); - local_device_processing = true; -} - -void RenderingDeviceVulkan::sync() { - _THREAD_SAFE_METHOD_ - - ERR_FAIL_COND_MSG(local_device.is_null(), "Only local devices can submit and sync."); - ERR_FAIL_COND_MSG(!local_device_processing, "sync can only be called after a submit"); - - context->local_device_sync(local_device); - _begin_frame(); - local_device_processing = false; -} - -VmaPool RenderingDeviceVulkan::_find_or_create_small_allocs_pool(uint32_t p_mem_type_index) { - if (small_allocs_pools.has(p_mem_type_index)) { - return small_allocs_pools[p_mem_type_index]; - } - - print_verbose("Creating VMA small objects pool for memory type index " + itos(p_mem_type_index)); - - VmaPoolCreateInfo pci; - pci.memoryTypeIndex = p_mem_type_index; - pci.flags = 0; - pci.blockSize = 0; - pci.minBlockCount = 0; - pci.maxBlockCount = SIZE_MAX; - pci.priority = 0.5f; - pci.minAllocationAlignment = 0; - pci.pMemoryAllocateNext = nullptr; - VmaPool pool = VK_NULL_HANDLE; - VkResult res = vmaCreatePool(allocator, &pci, &pool); - small_allocs_pools[p_mem_type_index] = pool; // Don't try to create it again if failed the first time. - ERR_FAIL_COND_V_MSG(res, pool, "vmaCreatePool failed with error " + itos(res) + "."); - - return pool; -} - -void RenderingDeviceVulkan::_free_pending_resources(int p_frame) { - // Free in dependency usage order, so nothing weird happens. - // Pipelines. - while (frames[p_frame].render_pipelines_to_dispose_of.front()) { - RenderPipeline *pipeline = &frames[p_frame].render_pipelines_to_dispose_of.front()->get(); - - vkDestroyPipeline(device, pipeline->pipeline, nullptr); - - frames[p_frame].render_pipelines_to_dispose_of.pop_front(); - } - - while (frames[p_frame].compute_pipelines_to_dispose_of.front()) { - ComputePipeline *pipeline = &frames[p_frame].compute_pipelines_to_dispose_of.front()->get(); - - vkDestroyPipeline(device, pipeline->pipeline, nullptr); - - frames[p_frame].compute_pipelines_to_dispose_of.pop_front(); - } - - // Uniform sets. - while (frames[p_frame].uniform_sets_to_dispose_of.front()) { - UniformSet *uniform_set = &frames[p_frame].uniform_sets_to_dispose_of.front()->get(); - - vkFreeDescriptorSets(device, uniform_set->pool->pool, 1, &uniform_set->descriptor_set); - _descriptor_pool_free(uniform_set->pool_key, uniform_set->pool); - - frames[p_frame].uniform_sets_to_dispose_of.pop_front(); - } - - // Buffer views. - while (frames[p_frame].buffer_views_to_dispose_of.front()) { - VkBufferView buffer_view = frames[p_frame].buffer_views_to_dispose_of.front()->get(); - - vkDestroyBufferView(device, buffer_view, nullptr); - - frames[p_frame].buffer_views_to_dispose_of.pop_front(); - } - - // Shaders. - while (frames[p_frame].shaders_to_dispose_of.front()) { - Shader *shader = &frames[p_frame].shaders_to_dispose_of.front()->get(); - - // Descriptor set layout for each set. - for (int i = 0; i < shader->sets.size(); i++) { - vkDestroyDescriptorSetLayout(device, shader->sets[i].descriptor_set_layout, nullptr); - } - - // Pipeline layout. - vkDestroyPipelineLayout(device, shader->pipeline_layout, nullptr); - - // Shaders themselves. - for (int i = 0; i < shader->pipeline_stages.size(); i++) { - vkDestroyShaderModule(device, shader->pipeline_stages[i].module, nullptr); - } - - frames[p_frame].shaders_to_dispose_of.pop_front(); - } - - // Samplers. - while (frames[p_frame].samplers_to_dispose_of.front()) { - VkSampler sampler = frames[p_frame].samplers_to_dispose_of.front()->get(); - - vkDestroySampler(device, sampler, nullptr); - - frames[p_frame].samplers_to_dispose_of.pop_front(); - } - - // Framebuffers. - while (frames[p_frame].framebuffers_to_dispose_of.front()) { - Framebuffer *framebuffer = &frames[p_frame].framebuffers_to_dispose_of.front()->get(); - - for (const KeyValue<Framebuffer::VersionKey, Framebuffer::Version> &E : framebuffer->framebuffers) { - // First framebuffer, then render pass because it depends on it. - vkDestroyFramebuffer(device, E.value.framebuffer, nullptr); - vkDestroyRenderPass(device, E.value.render_pass, nullptr); - } - - frames[p_frame].framebuffers_to_dispose_of.pop_front(); - } - - // Textures. - while (frames[p_frame].textures_to_dispose_of.front()) { - Texture *texture = &frames[p_frame].textures_to_dispose_of.front()->get(); - - if (texture->bound) { - WARN_PRINT("Deleted a texture while it was bound."); - } - vkDestroyImageView(device, texture->view, nullptr); - if (texture->owner.is_null()) { - // Actually owns the image and the allocation too. - image_memory -= texture->allocation_info.size; - vmaDestroyImage(allocator, texture->image, texture->allocation); - } - frames[p_frame].textures_to_dispose_of.pop_front(); - } - - // Buffers. - while (frames[p_frame].buffers_to_dispose_of.front()) { - _buffer_free(&frames[p_frame].buffers_to_dispose_of.front()->get()); - - frames[p_frame].buffers_to_dispose_of.pop_front(); - } -} - -void RenderingDeviceVulkan::prepare_screen_for_drawing() { - _THREAD_SAFE_METHOD_ - context->prepare_buffers(); - screen_prepared = true; -} - -uint32_t RenderingDeviceVulkan::get_frame_delay() const { - return frame_count; -} - -uint64_t RenderingDeviceVulkan::get_memory_usage(MemoryType p_type) const { - if (p_type == MEMORY_BUFFERS) { - return buffer_memory; - } else if (p_type == MEMORY_TEXTURES) { - return image_memory; - } else { - VmaTotalStatistics stats; - vmaCalculateStatistics(allocator, &stats); - return stats.total.statistics.allocationBytes; - } -} - -void RenderingDeviceVulkan::_flush(bool p_current_frame) { - if (local_device.is_valid() && !p_current_frame) { - return; // Flushing previous frames has no effect with local device. - } - // Not doing this crashes RADV (undefined behavior). - if (p_current_frame) { - vkEndCommandBuffer(frames[frame].setup_command_buffer); - vkEndCommandBuffer(frames[frame].draw_command_buffer); - } - - if (local_device.is_valid()) { - VkCommandBuffer command_buffers[2] = { frames[frame].setup_command_buffer, frames[frame].draw_command_buffer }; - context->local_device_push_command_buffers(local_device, command_buffers, 2); - context->local_device_sync(local_device); - - VkCommandBufferBeginInfo cmdbuf_begin; - cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; - cmdbuf_begin.pNext = nullptr; - cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; - cmdbuf_begin.pInheritanceInfo = nullptr; - - VkResult err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin); - ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); - err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin); - ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); - - } else { - context->flush(p_current_frame, p_current_frame); - // Re-create the setup command. - if (p_current_frame) { - VkCommandBufferBeginInfo cmdbuf_begin; - cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; - cmdbuf_begin.pNext = nullptr; - cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; - cmdbuf_begin.pInheritanceInfo = nullptr; - - VkResult err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin); - ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); - context->set_setup_buffer(frames[frame].setup_command_buffer); // Append now so it's added before everything else. - } - - if (p_current_frame) { - VkCommandBufferBeginInfo cmdbuf_begin; - cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; - cmdbuf_begin.pNext = nullptr; - cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; - cmdbuf_begin.pInheritanceInfo = nullptr; - - VkResult err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin); - ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); - context->append_command_buffer(frames[frame].draw_command_buffer); - } - } -} - -void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_device) { - // Get our device capabilities. - { - device_capabilities.version_major = p_context->get_vulkan_major(); - device_capabilities.version_minor = p_context->get_vulkan_minor(); - } - - context = p_context; - device = p_context->get_device(); - if (p_local_device) { - frame_count = 1; - local_device = p_context->local_device_create(); - device = p_context->local_device_get_vk_device(local_device); - } else { - frame_count = p_context->get_swapchain_image_count() + 1; // Always need one extra to ensure it's unused at any time, without having to use a fence for this. - } - limits = p_context->get_device_limits(); - max_timestamp_query_elements = 256; - - { // Initialize allocator. - - VmaAllocatorCreateInfo allocatorInfo; - memset(&allocatorInfo, 0, sizeof(VmaAllocatorCreateInfo)); - allocatorInfo.physicalDevice = p_context->get_physical_device(); - allocatorInfo.device = device; - allocatorInfo.instance = p_context->get_instance(); - vmaCreateAllocator(&allocatorInfo, &allocator); - } - - frames.resize(frame_count); - frame = 0; - // Create setup and frame buffers. - for (int i = 0; i < frame_count; i++) { - frames[i].index = 0; - - { // Create command pool, one per frame is recommended. - VkCommandPoolCreateInfo cmd_pool_info; - cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; - cmd_pool_info.pNext = nullptr; - cmd_pool_info.queueFamilyIndex = p_context->get_graphics_queue_family_index(); - cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; - - VkResult res = vkCreateCommandPool(device, &cmd_pool_info, nullptr, &frames[i].command_pool); - ERR_FAIL_COND_MSG(res, "vkCreateCommandPool failed with error " + itos(res) + "."); - } - - { // Create command buffers. - - VkCommandBufferAllocateInfo cmdbuf; - // No command buffer exists, create it. - cmdbuf.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; - cmdbuf.pNext = nullptr; - cmdbuf.commandPool = frames[i].command_pool; - cmdbuf.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; - cmdbuf.commandBufferCount = 1; - - VkResult err = vkAllocateCommandBuffers(device, &cmdbuf, &frames[i].setup_command_buffer); - ERR_CONTINUE_MSG(err, "vkAllocateCommandBuffers failed with error " + itos(err) + "."); - - err = vkAllocateCommandBuffers(device, &cmdbuf, &frames[i].draw_command_buffer); - ERR_CONTINUE_MSG(err, "vkAllocateCommandBuffers failed with error " + itos(err) + "."); - } - - { - // Create query pool. - VkQueryPoolCreateInfo query_pool_create_info; - query_pool_create_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO; - query_pool_create_info.flags = 0; - query_pool_create_info.pNext = nullptr; - query_pool_create_info.queryType = VK_QUERY_TYPE_TIMESTAMP; - query_pool_create_info.queryCount = max_timestamp_query_elements; - query_pool_create_info.pipelineStatistics = 0; - - vkCreateQueryPool(device, &query_pool_create_info, nullptr, &frames[i].timestamp_pool); - - frames[i].timestamp_names.resize(max_timestamp_query_elements); - frames[i].timestamp_cpu_values.resize(max_timestamp_query_elements); - frames[i].timestamp_count = 0; - frames[i].timestamp_result_names.resize(max_timestamp_query_elements); - frames[i].timestamp_cpu_result_values.resize(max_timestamp_query_elements); - frames[i].timestamp_result_values.resize(max_timestamp_query_elements); - frames[i].timestamp_result_count = 0; - } - } - - { - // Begin the first command buffer for the first frame, so - // setting up things can be done in the meantime until swap_buffers(), which is called before advance. - VkCommandBufferBeginInfo cmdbuf_begin; - cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; - cmdbuf_begin.pNext = nullptr; - cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; - cmdbuf_begin.pInheritanceInfo = nullptr; - - VkResult err = vkBeginCommandBuffer(frames[0].setup_command_buffer, &cmdbuf_begin); - ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); - - err = vkBeginCommandBuffer(frames[0].draw_command_buffer, &cmdbuf_begin); - ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + "."); - if (local_device.is_null()) { - context->set_setup_buffer(frames[0].setup_command_buffer); // Append now so it's added before everything else. - context->append_command_buffer(frames[0].draw_command_buffer); - } - } - - for (int i = 0; i < frame_count; i++) { - //Reset all queries in a query pool before doing any operations with them. - vkCmdResetQueryPool(frames[0].setup_command_buffer, frames[i].timestamp_pool, 0, max_timestamp_query_elements); - } - - staging_buffer_block_size = GLOBAL_GET("rendering/rendering_device/staging_buffer/block_size_kb"); - staging_buffer_block_size = MAX(4u, staging_buffer_block_size); - staging_buffer_block_size *= 1024; // Kb -> bytes. - staging_buffer_max_size = GLOBAL_GET("rendering/rendering_device/staging_buffer/max_size_mb"); - staging_buffer_max_size = MAX(1u, staging_buffer_max_size); - staging_buffer_max_size *= 1024 * 1024; - - if (staging_buffer_max_size < staging_buffer_block_size * 4) { - // Validate enough blocks. - staging_buffer_max_size = staging_buffer_block_size * 4; - } - texture_upload_region_size_px = GLOBAL_GET("rendering/rendering_device/staging_buffer/texture_upload_region_size_px"); - texture_upload_region_size_px = nearest_power_of_2_templated(texture_upload_region_size_px); - - frames_drawn = frame_count; // Start from frame count, so everything else is immediately old. - - // Ensure current staging block is valid and at least one per frame exists. - staging_buffer_current = 0; - staging_buffer_used = false; - - for (int i = 0; i < frame_count; i++) { - // Staging was never used, create a block. - Error err = _insert_staging_block(); - ERR_CONTINUE(err != OK); - } - - max_descriptors_per_pool = GLOBAL_GET("rendering/rendering_device/vulkan/max_descriptors_per_pool"); - - // Check to make sure DescriptorPoolKey is good. - static_assert(sizeof(uint64_t) * 3 >= UNIFORM_TYPE_MAX * sizeof(uint16_t)); - - draw_list = nullptr; - draw_list_count = 0; - draw_list_split = false; - - compute_list = nullptr; - - pipelines_cache.file_path = "user://vulkan/pipelines"; - pipelines_cache.file_path += "." + context->get_device_name().validate_filename().replace(" ", "_").to_lower(); - if (Engine::get_singleton()->is_editor_hint()) { - pipelines_cache.file_path += ".editor"; - } - pipelines_cache.file_path += ".cache"; - - // Prepare most fields now. - VkPhysicalDeviceProperties props; - vkGetPhysicalDeviceProperties(context->get_physical_device(), &props); - pipelines_cache.header.magic = 868 + VK_PIPELINE_CACHE_HEADER_VERSION_ONE; - pipelines_cache.header.device_id = props.deviceID; - pipelines_cache.header.vendor_id = props.vendorID; - pipelines_cache.header.driver_version = props.driverVersion; - memcpy(pipelines_cache.header.uuid, props.pipelineCacheUUID, VK_UUID_SIZE); - pipelines_cache.header.driver_abi = sizeof(void *); - - _load_pipeline_cache(); - print_verbose(vformat("Startup PSO cache (%.1f MiB)", pipelines_cache.buffer.size() / (1024.0f * 1024.0f))); - VkPipelineCacheCreateInfo cache_info = {}; - cache_info.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO; - cache_info.pNext = nullptr; - if (context->get_pipeline_cache_control_support()) { - cache_info.flags = VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT; - } - cache_info.initialDataSize = pipelines_cache.buffer.size(); - cache_info.pInitialData = pipelines_cache.buffer.ptr(); - VkResult err = vkCreatePipelineCache(device, &cache_info, nullptr, &pipelines_cache.cache_object); - - if (err != VK_SUCCESS) { - WARN_PRINT("vkCreatePipelinecache failed with error " + itos(err) + "."); - } -} - -void RenderingDeviceVulkan::_load_pipeline_cache() { - DirAccess::make_dir_recursive_absolute(pipelines_cache.file_path.get_base_dir()); - - if (FileAccess::exists(pipelines_cache.file_path)) { - Error file_error; - Vector<uint8_t> file_data = FileAccess::get_file_as_bytes(pipelines_cache.file_path, &file_error); - if (file_error != OK || file_data.size() <= (int)sizeof(PipelineCacheHeader)) { - WARN_PRINT("Invalid/corrupt pipelines cache."); - return; - } - const PipelineCacheHeader *header = reinterpret_cast<const PipelineCacheHeader *>(file_data.ptr()); - if (header->magic != 868 + VK_PIPELINE_CACHE_HEADER_VERSION_ONE) { - WARN_PRINT("Invalid pipelines cache magic number."); - return; - } - const uint8_t *loaded_buffer_start = file_data.ptr() + sizeof(PipelineCacheHeader); - uint32_t loaded_buffer_size = file_data.size() - sizeof(PipelineCacheHeader); - if (header->data_hash != hash_murmur3_buffer(loaded_buffer_start, loaded_buffer_size) || - header->data_size != loaded_buffer_size || - header->vendor_id != pipelines_cache.header.vendor_id || - header->device_id != pipelines_cache.header.device_id || - header->driver_version != pipelines_cache.header.driver_version || - memcmp(header->uuid, pipelines_cache.header.uuid, VK_UUID_SIZE) != 0 || - header->driver_abi != pipelines_cache.header.driver_abi) { - WARN_PRINT("Invalid pipelines cache header."); - pipelines_cache.current_size = 0; - pipelines_cache.buffer.clear(); - } else { - pipelines_cache.current_size = loaded_buffer_size; - pipelines_cache.buffer.resize(loaded_buffer_size); - memcpy(pipelines_cache.buffer.ptr(), loaded_buffer_start, pipelines_cache.buffer.size()); - } - } -} - -void RenderingDeviceVulkan::_update_pipeline_cache(bool p_closing) { - { - bool still_saving = pipelines_cache_save_task != WorkerThreadPool::INVALID_TASK_ID && !WorkerThreadPool::get_singleton()->is_task_completed(pipelines_cache_save_task); - if (still_saving) { - if (p_closing) { - WorkerThreadPool::get_singleton()->wait_for_task_completion(pipelines_cache_save_task); - pipelines_cache_save_task = WorkerThreadPool::INVALID_TASK_ID; - } else { - // We can't save until the currently running save is done. We'll retry next time; worst case, we'll save when exiting. - return; - } - } - } - - { - // FIXME: - // We're letting the cache grow unboundedly. We may want to set at limit and see if implementations use LRU or the like. - // If we do, we won't be able to assume any longer that the cache is dirty if, and only if, it has grown. - size_t pso_blob_size = 0; - VkResult vr = vkGetPipelineCacheData(device, pipelines_cache.cache_object, &pso_blob_size, nullptr); - ERR_FAIL_COND(vr); - size_t difference = pso_blob_size - pipelines_cache.current_size; - - bool must_save = false; - - if (p_closing) { - must_save = difference > 0; - } else { - float save_interval = GLOBAL_GET("rendering/rendering_device/pipeline_cache/save_chunk_size_mb"); - must_save = difference > 0 && difference / (1024.0f * 1024.0f) >= save_interval; - } - - if (must_save) { - pipelines_cache.current_size = pso_blob_size; - } else { - return; - } - } - - if (p_closing) { - _save_pipeline_cache(this); - } else { - pipelines_cache_save_task = WorkerThreadPool::get_singleton()->add_native_task(&_save_pipeline_cache, this, false, "PipelineCacheSave"); - } -} - -void RenderingDeviceVulkan::_save_pipeline_cache(void *p_data) { - RenderingDeviceVulkan *self = static_cast<RenderingDeviceVulkan *>(p_data); - - self->pipelines_cache.buffer.resize(self->pipelines_cache.current_size); - - self->_thread_safe_.lock(); - VkResult vr = vkGetPipelineCacheData(self->device, self->pipelines_cache.cache_object, &self->pipelines_cache.current_size, self->pipelines_cache.buffer.ptr()); - self->_thread_safe_.unlock(); - ERR_FAIL_COND(vr != VK_SUCCESS && vr != VK_INCOMPLETE); // Incomplete is OK because the cache may have grown since the size was queried (unless when exiting). - print_verbose(vformat("Updated PSO cache (%.1f MiB)", self->pipelines_cache.current_size / (1024.0f * 1024.0f))); - - // The real buffer size may now be bigger than the updated current_size. - // We take into account the new size but keep the buffer resized in a worst-case fashion. - - self->pipelines_cache.header.data_size = self->pipelines_cache.current_size; - self->pipelines_cache.header.data_hash = hash_murmur3_buffer(self->pipelines_cache.buffer.ptr(), self->pipelines_cache.current_size); - Ref<FileAccess> f = FileAccess::open(self->pipelines_cache.file_path, FileAccess::WRITE, nullptr); - if (f.is_valid()) { - f->store_buffer((const uint8_t *)&self->pipelines_cache.header, sizeof(PipelineCacheHeader)); - f->store_buffer(self->pipelines_cache.buffer.ptr(), self->pipelines_cache.current_size); - } -} - -template <class T> -void RenderingDeviceVulkan::_free_rids(T &p_owner, const char *p_type) { - List<RID> owned; - p_owner.get_owned_list(&owned); - if (owned.size()) { - if (owned.size() == 1) { - WARN_PRINT(vformat("1 RID of type \"%s\" was leaked.", p_type)); - } else { - WARN_PRINT(vformat("%d RIDs of type \"%s\" were leaked.", owned.size(), p_type)); - } - for (const RID &E : owned) { -#ifdef DEV_ENABLED - if (resource_names.has(E)) { - print_line(String(" - ") + resource_names[E]); - } -#endif - free(E); - } - } -} - -void RenderingDeviceVulkan::capture_timestamp(const String &p_name) { - ERR_FAIL_COND_MSG(draw_list != nullptr, "Capturing timestamps during draw list creation is not allowed. Offending timestamp was: " + p_name); - ERR_FAIL_COND(frames[frame].timestamp_count >= max_timestamp_query_elements); - - // This should be optional for profiling, else it will slow things down. - { - VkMemoryBarrier memoryBarrier; - - memoryBarrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER; - memoryBarrier.pNext = nullptr; - memoryBarrier.srcAccessMask = VK_ACCESS_INDIRECT_COMMAND_READ_BIT | - VK_ACCESS_INDEX_READ_BIT | - VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | - VK_ACCESS_UNIFORM_READ_BIT | - VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | - VK_ACCESS_SHADER_READ_BIT | - VK_ACCESS_SHADER_WRITE_BIT | - VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | - VK_ACCESS_TRANSFER_READ_BIT | - VK_ACCESS_TRANSFER_WRITE_BIT | - VK_ACCESS_HOST_READ_BIT | - VK_ACCESS_HOST_WRITE_BIT; - memoryBarrier.dstAccessMask = VK_ACCESS_INDIRECT_COMMAND_READ_BIT | - VK_ACCESS_INDEX_READ_BIT | - VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | - VK_ACCESS_UNIFORM_READ_BIT | - VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | - VK_ACCESS_SHADER_READ_BIT | - VK_ACCESS_SHADER_WRITE_BIT | - VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | - VK_ACCESS_TRANSFER_READ_BIT | - VK_ACCESS_TRANSFER_WRITE_BIT | - VK_ACCESS_HOST_READ_BIT | - VK_ACCESS_HOST_WRITE_BIT; - - vkCmdPipelineBarrier(frames[frame].draw_command_buffer, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 1, &memoryBarrier, 0, nullptr, 0, nullptr); - } - - vkCmdWriteTimestamp(frames[frame].draw_command_buffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, frames[frame].timestamp_pool, frames[frame].timestamp_count); - frames[frame].timestamp_names[frames[frame].timestamp_count] = p_name; - frames[frame].timestamp_cpu_values[frames[frame].timestamp_count] = OS::get_singleton()->get_ticks_usec(); - frames[frame].timestamp_count++; -} - -uint64_t RenderingDeviceVulkan::get_driver_resource(DriverResource p_resource, RID p_rid, uint64_t p_index) { - _THREAD_SAFE_METHOD_ - - switch (p_resource) { - case DRIVER_RESOURCE_VULKAN_DEVICE: { - return (uint64_t)context->get_device(); - } break; - case DRIVER_RESOURCE_VULKAN_PHYSICAL_DEVICE: { - return (uint64_t)context->get_physical_device(); - } break; - case DRIVER_RESOURCE_VULKAN_INSTANCE: { - return (uint64_t)context->get_instance(); - } break; - case DRIVER_RESOURCE_VULKAN_QUEUE: { - return (uint64_t)context->get_graphics_queue(); - } break; - case DRIVER_RESOURCE_VULKAN_QUEUE_FAMILY_INDEX: { - return context->get_graphics_queue_family_index(); - } break; - case DRIVER_RESOURCE_VULKAN_IMAGE: { - Texture *tex = texture_owner.get_or_null(p_rid); - ERR_FAIL_NULL_V(tex, 0); - - return (uint64_t)tex->image; - } break; - case DRIVER_RESOURCE_VULKAN_IMAGE_VIEW: { - Texture *tex = texture_owner.get_or_null(p_rid); - ERR_FAIL_NULL_V(tex, 0); - - return (uint64_t)tex->view; - } break; - case DRIVER_RESOURCE_VULKAN_IMAGE_NATIVE_TEXTURE_FORMAT: { - Texture *tex = texture_owner.get_or_null(p_rid); - ERR_FAIL_NULL_V(tex, 0); - - return vulkan_formats[tex->format]; - } break; - case DRIVER_RESOURCE_VULKAN_SAMPLER: { - VkSampler *sampler = sampler_owner.get_or_null(p_rid); - ERR_FAIL_NULL_V(sampler, 0); - - return uint64_t(*sampler); - } break; - case DRIVER_RESOURCE_VULKAN_DESCRIPTOR_SET: { - UniformSet *uniform_set = uniform_set_owner.get_or_null(p_rid); - ERR_FAIL_NULL_V(uniform_set, 0); - - return uint64_t(uniform_set->descriptor_set); - } break; - case DRIVER_RESOURCE_VULKAN_BUFFER: { - Buffer *buffer = nullptr; - if (vertex_buffer_owner.owns(p_rid)) { - buffer = vertex_buffer_owner.get_or_null(p_rid); - } else if (index_buffer_owner.owns(p_rid)) { - buffer = index_buffer_owner.get_or_null(p_rid); - } else if (uniform_buffer_owner.owns(p_rid)) { - buffer = uniform_buffer_owner.get_or_null(p_rid); - } else if (texture_buffer_owner.owns(p_rid)) { - buffer = &texture_buffer_owner.get_or_null(p_rid)->buffer; - } else if (storage_buffer_owner.owns(p_rid)) { - buffer = storage_buffer_owner.get_or_null(p_rid); - } - - ERR_FAIL_NULL_V(buffer, 0); - - return uint64_t(buffer->buffer); - } break; - case DRIVER_RESOURCE_VULKAN_COMPUTE_PIPELINE: { - ComputePipeline *compute_pipeline = compute_pipeline_owner.get_or_null(p_rid); - ERR_FAIL_NULL_V(compute_pipeline, 0); - - return uint64_t(compute_pipeline->pipeline); - } break; - case DRIVER_RESOURCE_VULKAN_RENDER_PIPELINE: { - RenderPipeline *render_pipeline = render_pipeline_owner.get_or_null(p_rid); - ERR_FAIL_NULL_V(render_pipeline, 0); - - return uint64_t(render_pipeline->pipeline); - } break; - default: { - // Not supported for this driver. - return 0; - } break; - } -} - -uint32_t RenderingDeviceVulkan::get_captured_timestamps_count() const { - return frames[frame].timestamp_result_count; -} - -uint64_t RenderingDeviceVulkan::get_captured_timestamps_frame() const { - return frames[frame].index; -} - -static void mult64to128(uint64_t u, uint64_t v, uint64_t &h, uint64_t &l) { - uint64_t u1 = (u & 0xffffffff); - uint64_t v1 = (v & 0xffffffff); - uint64_t t = (u1 * v1); - uint64_t w3 = (t & 0xffffffff); - uint64_t k = (t >> 32); - - u >>= 32; - t = (u * v1) + k; - k = (t & 0xffffffff); - uint64_t w1 = (t >> 32); - - v >>= 32; - t = (u1 * v) + k; - k = (t >> 32); - - h = (u * v) + w1 + k; - l = (t << 32) + w3; -} - -uint64_t RenderingDeviceVulkan::get_captured_timestamp_gpu_time(uint32_t p_index) const { - ERR_FAIL_UNSIGNED_INDEX_V(p_index, frames[frame].timestamp_result_count, 0); - - // This sucks because timestampPeriod multiplier is a float, while the timestamp is 64 bits nanosecs. - // So, in cases like nvidia which give you enormous numbers and 1 as multiplier, multiplying is next to impossible. - // Need to do 128 bits fixed point multiplication to get the right value. - - uint64_t shift_bits = 16; - - uint64_t h, l; - - mult64to128(frames[frame].timestamp_result_values[p_index], uint64_t(double(limits.timestampPeriod) * double(1 << shift_bits)), h, l); - l >>= shift_bits; - l |= h << (64 - shift_bits); - - return l; -} - -uint64_t RenderingDeviceVulkan::get_captured_timestamp_cpu_time(uint32_t p_index) const { - ERR_FAIL_UNSIGNED_INDEX_V(p_index, frames[frame].timestamp_result_count, 0); - return frames[frame].timestamp_cpu_result_values[p_index]; -} - -String RenderingDeviceVulkan::get_captured_timestamp_name(uint32_t p_index) const { - ERR_FAIL_UNSIGNED_INDEX_V(p_index, frames[frame].timestamp_result_count, String()); - return frames[frame].timestamp_result_names[p_index]; -} - -uint64_t RenderingDeviceVulkan::limit_get(Limit p_limit) const { - switch (p_limit) { - case LIMIT_MAX_BOUND_UNIFORM_SETS: - return limits.maxBoundDescriptorSets; - case LIMIT_MAX_FRAMEBUFFER_COLOR_ATTACHMENTS: - return limits.maxColorAttachments; - case LIMIT_MAX_TEXTURES_PER_UNIFORM_SET: - return limits.maxDescriptorSetSampledImages; - case LIMIT_MAX_SAMPLERS_PER_UNIFORM_SET: - return limits.maxDescriptorSetSamplers; - case LIMIT_MAX_STORAGE_BUFFERS_PER_UNIFORM_SET: - return limits.maxDescriptorSetStorageBuffers; - case LIMIT_MAX_STORAGE_IMAGES_PER_UNIFORM_SET: - return limits.maxDescriptorSetStorageImages; - case LIMIT_MAX_UNIFORM_BUFFERS_PER_UNIFORM_SET: - return limits.maxDescriptorSetUniformBuffers; - case LIMIT_MAX_DRAW_INDEXED_INDEX: - return limits.maxDrawIndexedIndexValue; - case LIMIT_MAX_FRAMEBUFFER_HEIGHT: - return limits.maxFramebufferHeight; - case LIMIT_MAX_FRAMEBUFFER_WIDTH: - return limits.maxFramebufferWidth; - case LIMIT_MAX_TEXTURE_ARRAY_LAYERS: - return limits.maxImageArrayLayers; - case LIMIT_MAX_TEXTURE_SIZE_1D: - return limits.maxImageDimension1D; - case LIMIT_MAX_TEXTURE_SIZE_2D: - return limits.maxImageDimension2D; - case LIMIT_MAX_TEXTURE_SIZE_3D: - return limits.maxImageDimension3D; - case LIMIT_MAX_TEXTURE_SIZE_CUBE: - return limits.maxImageDimensionCube; - case LIMIT_MAX_TEXTURES_PER_SHADER_STAGE: - return limits.maxPerStageDescriptorSampledImages; - case LIMIT_MAX_SAMPLERS_PER_SHADER_STAGE: - return limits.maxPerStageDescriptorSamplers; - case LIMIT_MAX_STORAGE_BUFFERS_PER_SHADER_STAGE: - return limits.maxPerStageDescriptorStorageBuffers; - case LIMIT_MAX_STORAGE_IMAGES_PER_SHADER_STAGE: - return limits.maxPerStageDescriptorStorageImages; - case LIMIT_MAX_UNIFORM_BUFFERS_PER_SHADER_STAGE: - return limits.maxPerStageDescriptorUniformBuffers; - case LIMIT_MAX_PUSH_CONSTANT_SIZE: - return limits.maxPushConstantsSize; - case LIMIT_MAX_UNIFORM_BUFFER_SIZE: - return limits.maxUniformBufferRange; - case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTE_OFFSET: - return limits.maxVertexInputAttributeOffset; - case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTES: - return limits.maxVertexInputAttributes; - case LIMIT_MAX_VERTEX_INPUT_BINDINGS: - return limits.maxVertexInputBindings; - case LIMIT_MAX_VERTEX_INPUT_BINDING_STRIDE: - return limits.maxVertexInputBindingStride; - case LIMIT_MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT: - return limits.minUniformBufferOffsetAlignment; - case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_X: - return limits.maxComputeWorkGroupCount[0]; - case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Y: - return limits.maxComputeWorkGroupCount[1]; - case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Z: - return limits.maxComputeWorkGroupCount[2]; - case LIMIT_MAX_COMPUTE_WORKGROUP_INVOCATIONS: - return limits.maxComputeWorkGroupInvocations; - case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_X: - return limits.maxComputeWorkGroupSize[0]; - case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Y: - return limits.maxComputeWorkGroupSize[1]; - case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z: - return limits.maxComputeWorkGroupSize[2]; - case LIMIT_MAX_VIEWPORT_DIMENSIONS_X: - return limits.maxViewportDimensions[0]; - case LIMIT_MAX_VIEWPORT_DIMENSIONS_Y: - return limits.maxViewportDimensions[1]; - case LIMIT_SUBGROUP_SIZE: { - VulkanContext::SubgroupCapabilities subgroup_capabilities = context->get_subgroup_capabilities(); - return subgroup_capabilities.size; - } - case LIMIT_SUBGROUP_MIN_SIZE: { - VulkanContext::SubgroupCapabilities subgroup_capabilities = context->get_subgroup_capabilities(); - return subgroup_capabilities.min_size; - } - case LIMIT_SUBGROUP_MAX_SIZE: { - VulkanContext::SubgroupCapabilities subgroup_capabilities = context->get_subgroup_capabilities(); - return subgroup_capabilities.max_size; - } - case LIMIT_SUBGROUP_IN_SHADERS: { - VulkanContext::SubgroupCapabilities subgroup_capabilities = context->get_subgroup_capabilities(); - return subgroup_capabilities.supported_stages_flags_rd(); - } - case LIMIT_SUBGROUP_OPERATIONS: { - VulkanContext::SubgroupCapabilities subgroup_capabilities = context->get_subgroup_capabilities(); - return subgroup_capabilities.supported_operations_flags_rd(); - } - case LIMIT_VRS_TEXEL_WIDTH: { - return context->get_vrs_capabilities().texel_size.x; - } - case LIMIT_VRS_TEXEL_HEIGHT: { - return context->get_vrs_capabilities().texel_size.y; - } - default: - ERR_FAIL_V(0); - } - - return 0; -} - -void RenderingDeviceVulkan::finalize() { - // Free all resources. - - _flush(false); - - _free_rids(render_pipeline_owner, "Pipeline"); - _free_rids(compute_pipeline_owner, "Compute"); - _free_rids(uniform_set_owner, "UniformSet"); - _free_rids(texture_buffer_owner, "TextureBuffer"); - _free_rids(storage_buffer_owner, "StorageBuffer"); - _free_rids(uniform_buffer_owner, "UniformBuffer"); - _free_rids(shader_owner, "Shader"); - _free_rids(index_array_owner, "IndexArray"); - _free_rids(index_buffer_owner, "IndexBuffer"); - _free_rids(vertex_array_owner, "VertexArray"); - _free_rids(vertex_buffer_owner, "VertexBuffer"); - _free_rids(framebuffer_owner, "Framebuffer"); - _free_rids(sampler_owner, "Sampler"); - { - // For textures it's a bit more difficult because they may be shared. - List<RID> owned; - texture_owner.get_owned_list(&owned); - if (owned.size()) { - if (owned.size() == 1) { - WARN_PRINT("1 RID of type \"Texture\" was leaked."); - } else { - WARN_PRINT(vformat("%d RIDs of type \"Texture\" were leaked.", owned.size())); - } - // Free shared first. - for (List<RID>::Element *E = owned.front(); E;) { - List<RID>::Element *N = E->next(); - if (texture_is_shared(E->get())) { -#ifdef DEV_ENABLED - if (resource_names.has(E->get())) { - print_line(String(" - ") + resource_names[E->get()]); - } -#endif - free(E->get()); - owned.erase(E); - } - E = N; - } - // Free non shared second, this will avoid an error trying to free unexisting textures due to dependencies. - for (const RID &E : owned) { -#ifdef DEV_ENABLED - if (resource_names.has(E)) { - print_line(String(" - ") + resource_names[E]); - } -#endif - free(E); - } - } - } - - // Free everything pending. - for (int i = 0; i < frame_count; i++) { - int f = (frame + i) % frame_count; - _free_pending_resources(f); - vkDestroyCommandPool(device, frames[i].command_pool, nullptr); - vkDestroyQueryPool(device, frames[i].timestamp_pool, nullptr); - } - _update_pipeline_cache(true); - - vkDestroyPipelineCache(device, pipelines_cache.cache_object, nullptr); - - for (int i = 0; i < split_draw_list_allocators.size(); i++) { - vkDestroyCommandPool(device, split_draw_list_allocators[i].command_pool, nullptr); - } - - frames.clear(); - - for (int i = 0; i < staging_buffer_blocks.size(); i++) { - vmaDestroyBuffer(allocator, staging_buffer_blocks[i].buffer, staging_buffer_blocks[i].allocation); - } - while (small_allocs_pools.size()) { - HashMap<uint32_t, VmaPool>::Iterator E = small_allocs_pools.begin(); - vmaDestroyPool(allocator, E->value); - small_allocs_pools.remove(E); - } - vmaDestroyAllocator(allocator); - - while (vertex_formats.size()) { - HashMap<VertexFormatID, VertexDescriptionCache>::Iterator temp = vertex_formats.begin(); - memdelete_arr(temp->value.bindings); - memdelete_arr(temp->value.attributes); - vertex_formats.remove(temp); - } - - for (KeyValue<FramebufferFormatID, FramebufferFormat> &E : framebuffer_formats) { - vkDestroyRenderPass(device, E.value.render_pass, nullptr); - } - framebuffer_formats.clear(); - - // All these should be clear at this point. - ERR_FAIL_COND(descriptor_pools.size()); - ERR_FAIL_COND(dependency_map.size()); - ERR_FAIL_COND(reverse_dependency_map.size()); -} - -RenderingDevice *RenderingDeviceVulkan::create_local_device() { - RenderingDeviceVulkan *rd = memnew(RenderingDeviceVulkan); - rd->initialize(context, true); - return rd; -} - -bool RenderingDeviceVulkan::has_feature(const Features p_feature) const { - switch (p_feature) { - case SUPPORTS_MULTIVIEW: { - VulkanContext::MultiviewCapabilities multiview_capabilies = context->get_multiview_capabilities(); - return multiview_capabilies.is_supported && multiview_capabilies.max_view_count > 1; - } break; - case SUPPORTS_FSR_HALF_FLOAT: { - return context->get_shader_capabilities().shader_float16_is_supported && context->get_physical_device_features().shaderInt16 && context->get_storage_buffer_capabilities().storage_buffer_16_bit_access_is_supported; - } break; - case SUPPORTS_ATTACHMENT_VRS: { - VulkanContext::VRSCapabilities vrs_capabilities = context->get_vrs_capabilities(); - return vrs_capabilities.attachment_vrs_supported && context->get_physical_device_features().shaderStorageImageExtendedFormats; - } break; - case SUPPORTS_FRAGMENT_SHADER_WITH_ONLY_SIDE_EFFECTS: { - return true; - } break; - default: { - return false; - } - } -} - -RenderingDeviceVulkan::RenderingDeviceVulkan() { - device_capabilities.device_family = DEVICE_VULKAN; -} - -RenderingDeviceVulkan::~RenderingDeviceVulkan() { - if (local_device.is_valid()) { - finalize(); - context->local_device_free(local_device); - } -} |