diff options
Diffstat (limited to 'editor/animation_track_editor.cpp')
-rw-r--r-- | editor/animation_track_editor.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 125d7c0217..920d94081e 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -77,10 +77,10 @@ void AnimationTrackKeyEdit::_fix_node_path(Variant &value) { Node *root = EditorNode::get_singleton()->get_tree()->get_root(); Node *np_node = root->get_node(np); - ERR_FAIL_COND(!np_node); + ERR_FAIL_NULL(np_node); Node *edited_node = root->get_node(base); - ERR_FAIL_COND(!edited_node); + ERR_FAIL_NULL(edited_node); value = edited_node->get_path_to(np_node); } @@ -656,10 +656,10 @@ void AnimationMultiTrackKeyEdit::_fix_node_path(Variant &value, NodePath &base) Node *root = EditorNode::get_singleton()->get_tree()->get_root(); Node *np_node = root->get_node(np); - ERR_FAIL_COND(!np_node); + ERR_FAIL_NULL(np_node); Node *edited_node = root->get_node(base); - ERR_FAIL_COND(!edited_node); + ERR_FAIL_NULL(edited_node); value = edited_node->get_path_to(np_node); } @@ -3703,7 +3703,7 @@ void AnimationTrackEditor::_insert_track(bool p_reset_wanted, bool p_create_bezi } void AnimationTrackEditor::insert_transform_key(Node3D *p_node, const String &p_sub, const Animation::TrackType p_type, const Variant p_value) { - ERR_FAIL_COND(!root); + ERR_FAIL_NULL(root); ERR_FAIL_COND_MSG( (p_type != Animation::TYPE_POSITION_3D && p_type != Animation::TYPE_ROTATION_3D && p_type != Animation::TYPE_SCALE_3D), "Track type must be Position/Rotation/Scale 3D."); @@ -3746,7 +3746,7 @@ void AnimationTrackEditor::insert_transform_key(Node3D *p_node, const String &p_ } bool AnimationTrackEditor::has_track(Node3D *p_node, const String &p_sub, const Animation::TrackType p_type) { - ERR_FAIL_COND_V(!root, false); + ERR_FAIL_NULL_V(root, false); if (!keying) { return false; } @@ -3802,7 +3802,7 @@ void AnimationTrackEditor::_insert_animation_key(NodePath p_path, const Variant } void AnimationTrackEditor::insert_node_value_key(Node *p_node, const String &p_property, const Variant &p_value, bool p_only_if_exists) { - ERR_FAIL_COND(!root); + ERR_FAIL_NULL(root); // Let's build a node path. Node *node = p_node; @@ -3899,7 +3899,7 @@ void AnimationTrackEditor::insert_node_value_key(Node *p_node, const String &p_p void AnimationTrackEditor::insert_value_key(const String &p_property, const Variant &p_value, bool p_advance) { EditorSelectionHistory *history = EditorNode::get_singleton()->get_editor_selection_history(); - ERR_FAIL_COND(!root); + ERR_FAIL_NULL(root); ERR_FAIL_COND(history->get_path_size() == 0); Object *obj = ObjectDB::get_instance(history->get_path_object(0)); ERR_FAIL_COND(!Object::cast_to<Node>(obj)); @@ -4685,9 +4685,9 @@ void AnimationTrackEditor::_dropped_track(int p_from_track, int p_to_track) { } void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) { - ERR_FAIL_COND(!root); + ERR_FAIL_NULL(root); Node *node = get_node(p_path); - ERR_FAIL_COND(!node); + ERR_FAIL_NULL(node); NodePath path_to = root->get_path_to(node, true); if (adding_track_type == Animation::TYPE_BLEND_SHAPE && !node->is_class("MeshInstance3D")) { |