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Diffstat (limited to 'editor/animation_track_editor.cpp')
-rw-r--r--editor/animation_track_editor.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 125d7c0217..920d94081e 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -77,10 +77,10 @@ void AnimationTrackKeyEdit::_fix_node_path(Variant &value) {
Node *root = EditorNode::get_singleton()->get_tree()->get_root();
Node *np_node = root->get_node(np);
- ERR_FAIL_COND(!np_node);
+ ERR_FAIL_NULL(np_node);
Node *edited_node = root->get_node(base);
- ERR_FAIL_COND(!edited_node);
+ ERR_FAIL_NULL(edited_node);
value = edited_node->get_path_to(np_node);
}
@@ -656,10 +656,10 @@ void AnimationMultiTrackKeyEdit::_fix_node_path(Variant &value, NodePath &base)
Node *root = EditorNode::get_singleton()->get_tree()->get_root();
Node *np_node = root->get_node(np);
- ERR_FAIL_COND(!np_node);
+ ERR_FAIL_NULL(np_node);
Node *edited_node = root->get_node(base);
- ERR_FAIL_COND(!edited_node);
+ ERR_FAIL_NULL(edited_node);
value = edited_node->get_path_to(np_node);
}
@@ -3703,7 +3703,7 @@ void AnimationTrackEditor::_insert_track(bool p_reset_wanted, bool p_create_bezi
}
void AnimationTrackEditor::insert_transform_key(Node3D *p_node, const String &p_sub, const Animation::TrackType p_type, const Variant p_value) {
- ERR_FAIL_COND(!root);
+ ERR_FAIL_NULL(root);
ERR_FAIL_COND_MSG(
(p_type != Animation::TYPE_POSITION_3D && p_type != Animation::TYPE_ROTATION_3D && p_type != Animation::TYPE_SCALE_3D),
"Track type must be Position/Rotation/Scale 3D.");
@@ -3746,7 +3746,7 @@ void AnimationTrackEditor::insert_transform_key(Node3D *p_node, const String &p_
}
bool AnimationTrackEditor::has_track(Node3D *p_node, const String &p_sub, const Animation::TrackType p_type) {
- ERR_FAIL_COND_V(!root, false);
+ ERR_FAIL_NULL_V(root, false);
if (!keying) {
return false;
}
@@ -3802,7 +3802,7 @@ void AnimationTrackEditor::_insert_animation_key(NodePath p_path, const Variant
}
void AnimationTrackEditor::insert_node_value_key(Node *p_node, const String &p_property, const Variant &p_value, bool p_only_if_exists) {
- ERR_FAIL_COND(!root);
+ ERR_FAIL_NULL(root);
// Let's build a node path.
Node *node = p_node;
@@ -3899,7 +3899,7 @@ void AnimationTrackEditor::insert_node_value_key(Node *p_node, const String &p_p
void AnimationTrackEditor::insert_value_key(const String &p_property, const Variant &p_value, bool p_advance) {
EditorSelectionHistory *history = EditorNode::get_singleton()->get_editor_selection_history();
- ERR_FAIL_COND(!root);
+ ERR_FAIL_NULL(root);
ERR_FAIL_COND(history->get_path_size() == 0);
Object *obj = ObjectDB::get_instance(history->get_path_object(0));
ERR_FAIL_COND(!Object::cast_to<Node>(obj));
@@ -4685,9 +4685,9 @@ void AnimationTrackEditor::_dropped_track(int p_from_track, int p_to_track) {
}
void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) {
- ERR_FAIL_COND(!root);
+ ERR_FAIL_NULL(root);
Node *node = get_node(p_path);
- ERR_FAIL_COND(!node);
+ ERR_FAIL_NULL(node);
NodePath path_to = root->get_path_to(node, true);
if (adding_track_type == Animation::TYPE_BLEND_SHAPE && !node->is_class("MeshInstance3D")) {