diff options
Diffstat (limited to 'editor/debugger/script_editor_debugger.cpp')
-rw-r--r-- | editor/debugger/script_editor_debugger.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp index d5cf887a4e..156e740509 100644 --- a/editor/debugger/script_editor_debugger.cpp +++ b/editor/debugger/script_editor_debugger.cpp @@ -849,8 +849,8 @@ void ScriptEditorDebugger::_set_reason_text(const String &p_reason, MessageType void ScriptEditorDebugger::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { - le_set->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_live_edit_set)); - le_clear->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_live_edit_clear)); + le_set->connect(SceneStringName(pressed), callable_mp(this, &ScriptEditorDebugger::_live_edit_set)); + le_clear->connect(SceneStringName(pressed), callable_mp(this, &ScriptEditorDebugger::_live_edit_clear)); error_tree->connect("item_selected", callable_mp(this, &ScriptEditorDebugger::_error_selected)); error_tree->connect("item_activated", callable_mp(this, &ScriptEditorDebugger::_error_activated)); breakpoints_tree->connect("item_activated", callable_mp(this, &ScriptEditorDebugger::_breakpoint_tree_clicked)); @@ -1826,7 +1826,7 @@ ScriptEditorDebugger::ScriptEditorDebugger() { skip_breakpoints->set_theme_type_variation("FlatButton"); hbc->add_child(skip_breakpoints); skip_breakpoints->set_tooltip_text(TTR("Skip Breakpoints")); - skip_breakpoints->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_skip_breakpoints)); + skip_breakpoints->connect(SceneStringName(pressed), callable_mp(this, &ScriptEditorDebugger::debug_skip_breakpoints)); hbc->add_child(memnew(VSeparator)); @@ -1834,7 +1834,7 @@ ScriptEditorDebugger::ScriptEditorDebugger() { copy->set_theme_type_variation("FlatButton"); hbc->add_child(copy); copy->set_tooltip_text(TTR("Copy Error")); - copy->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_copy)); + copy->connect(SceneStringName(pressed), callable_mp(this, &ScriptEditorDebugger::debug_copy)); hbc->add_child(memnew(VSeparator)); @@ -1843,14 +1843,14 @@ ScriptEditorDebugger::ScriptEditorDebugger() { hbc->add_child(step); step->set_tooltip_text(TTR("Step Into")); step->set_shortcut(ED_GET_SHORTCUT("debugger/step_into")); - step->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_step)); + step->connect(SceneStringName(pressed), callable_mp(this, &ScriptEditorDebugger::debug_step)); next = memnew(Button); next->set_theme_type_variation("FlatButton"); hbc->add_child(next); next->set_tooltip_text(TTR("Step Over")); next->set_shortcut(ED_GET_SHORTCUT("debugger/step_over")); - next->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_next)); + next->connect(SceneStringName(pressed), callable_mp(this, &ScriptEditorDebugger::debug_next)); hbc->add_child(memnew(VSeparator)); @@ -1859,14 +1859,14 @@ ScriptEditorDebugger::ScriptEditorDebugger() { hbc->add_child(dobreak); dobreak->set_tooltip_text(TTR("Break")); dobreak->set_shortcut(ED_GET_SHORTCUT("debugger/break")); - dobreak->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_break)); + dobreak->connect(SceneStringName(pressed), callable_mp(this, &ScriptEditorDebugger::debug_break)); docontinue = memnew(Button); docontinue->set_theme_type_variation("FlatButton"); hbc->add_child(docontinue); docontinue->set_tooltip_text(TTR("Continue")); docontinue->set_shortcut(ED_GET_SHORTCUT("debugger/continue")); - docontinue->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_continue)); + docontinue->connect(SceneStringName(pressed), callable_mp(this, &ScriptEditorDebugger::debug_continue)); HSplitContainer *parent_sc = memnew(HSplitContainer); vbc->add_child(parent_sc); @@ -1952,13 +1952,13 @@ ScriptEditorDebugger::ScriptEditorDebugger() { expand_all_button = memnew(Button); expand_all_button->set_text(TTR("Expand All")); expand_all_button->set_disabled(true); - expand_all_button->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_expand_errors_list)); + expand_all_button->connect(SceneStringName(pressed), callable_mp(this, &ScriptEditorDebugger::_expand_errors_list)); error_hbox->add_child(expand_all_button); collapse_all_button = memnew(Button); collapse_all_button->set_text(TTR("Collapse All")); collapse_all_button->set_disabled(true); - collapse_all_button->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_collapse_errors_list)); + collapse_all_button->connect(SceneStringName(pressed), callable_mp(this, &ScriptEditorDebugger::_collapse_errors_list)); error_hbox->add_child(collapse_all_button); Control *space = memnew(Control); @@ -1969,7 +1969,7 @@ ScriptEditorDebugger::ScriptEditorDebugger() { clear_button->set_text(TTR("Clear")); clear_button->set_h_size_flags(0); clear_button->set_disabled(true); - clear_button->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_clear_errors_list)); + clear_button->connect(SceneStringName(pressed), callable_mp(this, &ScriptEditorDebugger::_clear_errors_list)); error_hbox->add_child(clear_button); error_tree = memnew(Tree); @@ -2044,8 +2044,8 @@ ScriptEditorDebugger::ScriptEditorDebugger() { vmem_export->set_tooltip_text(TTR("Export list to a CSV file")); vmem_hb->add_child(vmem_export); vmem_vb->add_child(vmem_hb); - vmem_refresh->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_video_mem_request)); - vmem_export->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_video_mem_export)); + vmem_refresh->connect(SceneStringName(pressed), callable_mp(this, &ScriptEditorDebugger::_video_mem_request)); + vmem_export->connect(SceneStringName(pressed), callable_mp(this, &ScriptEditorDebugger::_video_mem_export)); VBoxContainer *vmmc = memnew(VBoxContainer); vmem_tree = memnew(Tree); @@ -2114,7 +2114,7 @@ ScriptEditorDebugger::ScriptEditorDebugger() { HBoxContainer *buttons = memnew(HBoxContainer); export_csv = memnew(Button(TTR("Export measures as CSV"))); - export_csv->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_export_csv)); + export_csv->connect(SceneStringName(pressed), callable_mp(this, &ScriptEditorDebugger::_export_csv)); buttons->add_child(export_csv); misc->add_child(buttons); |