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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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debugger
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script_editor_debugger.cpp
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Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973
Spartan322
2024-11-27
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Merge pull request #97884 from passivestar/list-variations
Thaddeus Crews
2024-11-27
1
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+2
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Add theme type variations for secondary Trees and ItemLists
passivestar
2024-11-19
1
-0
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+2
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Disable the debugger thread selector when there's nothing to select
passivestar
2024-11-19
1
-0
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+1
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Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97
Spartan322
2024-11-11
1
-0
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+10
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Merge pull request #98891 from Faless/debugger/game_view_settings
Thaddeus Crews
2024-11-10
1
-0
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+3
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[Debugger] Move quit shortcut configuration to the SceneDebugger
Fabio Alessandrelli
2024-11-07
1
-0
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+3
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Reload cached resources in runtime on file reimport
Michael Alexsander
2024-11-05
1
-0
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+7
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Merge commit godotengine/godot@c6c464cf9ae56e8b68620af65125dd980d0e8122
Spartan322
2024-11-02
1
-46
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+43
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Add "Game" editor for better runtime debugging
Michael Alexsander
2024-10-30
1
-46
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+43
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
-10
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+10
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Rename internal Button icon to button_icon to match exposed methods
Aaron Franke
2024-10-29
1
-10
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+10
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Merge pull request #818 from Spartan322/fixup/copyright-headers
George L. Albany
2024-10-27
1
-2
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+2
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Merge commit godotengine/godot@61accf060515416da07d913580419fd8c8490f7b
Spartan322
2024-10-26
1
-1
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+1
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Clarify `EngineDebugger` and `EditorDebugger*` documentation
Danil Alexeev
2024-10-21
1
-1
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+1
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Rebrand Godot to Redot
Randolph W. Aarseth II
2024-10-11
1
-1
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+1
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Support REPL expressions through DAP `evaluate` request
Ricardo Subtil
2024-10-03
1
-0
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+7
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Add expression evaluater to debugger (REPL)
kobewi
2024-10-01
1
-2
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+13
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Implement Autostart Feature for Profiler / Visual Profiler / Network Profiler
Hendrik Brucker
2024-09-10
1
-2
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+10
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[TextServer] Fix get_word_breaks and it uses.
bruvzg
2024-06-21
1
-1
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+1
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[Scene] Add `SceneStringNames::item_selected`
A Thousand Ships
2024-06-19
1
-2
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+2
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[Scene] Add `SceneStringNames::font(_size/_color)`
A Thousand Ships
2024-06-18
1
-4
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+4
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[Scene] Add `SceneStringNames::panel`
A Thousand Ships
2024-05-30
1
-2
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+2
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[Scene] Add `SceneStringNames::id_pressed`
A Thousand Ships
2024-05-30
1
-2
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+2
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Merge pull request #91033 from Hilderin/keep_current_bottom_panel_on_play
Rémi Verschelde
2024-05-29
1
-1
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+0
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Add editor setting to keep bottom panel state on play and stop game
Hilderin
2024-05-29
1
-1
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+0
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[Scene] Add SceneStringNames::pressed
A Thousand Ships
2024-05-14
1
-14
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+14
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Reduce and prevent unnecessary random-access to `List`
A Thousand Ships
2024-05-04
1
-9
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+10
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Add output type to DAP `output` events
Ricardo Subtil
2024-03-14
1
-2
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+2
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Add const lvalue ref to editor/* container parameters
Muller-Castro
2024-02-26
1
-1
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+1
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Replace error checks against `size` with `is_empty`
A Thousand Ships
2024-02-09
1
-2
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+2
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Merge pull request #86676 from rune-scape/sparse-script-reload
Yuri Sizov
2024-01-17
1
-2
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+6
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Hot-reload only changed scripts
rune-scape
2024-01-02
1
-2
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+6
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Reorganize code related to editor theming
Yuri Sizov
2024-01-16
1
-1
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+1
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Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
Rémi Verschelde
2024-01-04
1
-1
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+1
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Add const references detected by clang-tidy
Wilson E. Alvarez
2023-12-16
1
-1
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+1
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Fix missing time for some script functions in profiler
msreis
2023-12-19
1
-0
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+4
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Fix right-click menu position for the debugger breakpoint tree.
Saracen
2023-10-06
1
-1
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+1
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Replace flat buttons with flat-styled buttons with a visible pressed state
Yuri Sizov
2023-09-19
1
-8
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+8
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Add EditorStringNames singleton
kobewi
2023-09-03
1
-34
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+35
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Avoid unnecessary inspector updates when loading or switching scenes
Yuri Sizov
2023-08-12
1
-3
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+3
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Merge pull request #79280 from raulsntos/dotnet/better-push-error
Rémi Verschelde
2023-08-03
1
-3
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+9
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C#: Improve `GD.PushError` and `GD.PushWarning`
Raul Santos
2023-07-11
1
-3
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+9
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Support threads in the script debugger
Juan Linietsky
2023-07-26
1
-69
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+138
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Changed error tree initialization to allow reselection
samar-01
2023-06-10
1
-0
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+1
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Rename the Debugger's stack debug section to Stack Trace
Aaron Franke
2023-05-11
1
-1
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+1
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Improve editor state persistence
Hendrik Brucker
2023-05-11
1
-0
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+8
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Improve includes of EditorNode (and everything else)
Yuri Sizov
2023-04-07
1
-1
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+1
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