diff options
Diffstat (limited to 'editor/editor_interface.cpp')
-rw-r--r-- | editor/editor_interface.cpp | 94 |
1 files changed, 58 insertions, 36 deletions
diff --git a/editor/editor_interface.cpp b/editor/editor_interface.cpp index 4bb531ce9e..8873bb2e76 100644 --- a/editor/editor_interface.cpp +++ b/editor/editor_interface.cpp @@ -45,6 +45,7 @@ #include "editor/gui/editor_quick_open_dialog.h" #include "editor/gui/editor_run_bar.h" #include "editor/gui/editor_scene_tabs.h" +#include "editor/gui/editor_toaster.h" #include "editor/gui/scene_tree_editor.h" #include "editor/inspector_dock.h" #include "editor/plugins/node_3d_editor_plugin.h" @@ -91,6 +92,10 @@ Ref<EditorSettings> EditorInterface::get_editor_settings() const { return EditorSettings::get_singleton(); } +EditorToaster *EditorInterface::get_editor_toaster() const { + return EditorToaster::get_singleton(); +} + EditorUndoRedoManager *EditorInterface::get_editor_undo_redo() const { return EditorUndoRedoManager::get_singleton(); } @@ -282,14 +287,10 @@ void EditorInterface::set_current_feature_profile(const String &p_profile_name) // Editor dialogs. void EditorInterface::popup_node_selector(const Callable &p_callback, const TypedArray<StringName> &p_valid_types, Node *p_current_value) { - // TODO: Should reuse dialog instance instead of creating a fresh one, but need to rework set_valid_types first. - if (node_selector) { - node_selector->disconnect(SNAME("selected"), callable_mp(this, &EditorInterface::_node_selected).bind(p_callback)); - node_selector->disconnect(SNAME("canceled"), callable_mp(this, &EditorInterface::_node_selection_canceled).bind(p_callback)); - get_base_control()->remove_child(node_selector); - node_selector->queue_free(); + if (!node_selector) { + node_selector = memnew(SceneTreeDialog); + get_base_control()->add_child(node_selector); } - node_selector = memnew(SceneTreeDialog); Vector<StringName> valid_types; int length = p_valid_types.size(); @@ -298,27 +299,18 @@ void EditorInterface::popup_node_selector(const Callable &p_callback, const Type valid_types.write[i] = p_valid_types[i]; } node_selector->set_valid_types(valid_types); - - get_base_control()->add_child(node_selector); - node_selector->popup_scenetree_dialog(p_current_value); - const Callable selected_callback = callable_mp(this, &EditorInterface::_node_selected).bind(p_callback); - node_selector->connect(SNAME("selected"), selected_callback, CONNECT_DEFERRED); - - const Callable canceled_callback = callable_mp(this, &EditorInterface::_node_selection_canceled).bind(p_callback); - node_selector->connect(SNAME("canceled"), canceled_callback, CONNECT_DEFERRED); + const Callable callback = callable_mp(this, &EditorInterface::_node_selected); + node_selector->connect(SNAME("selected"), callback.bind(p_callback), CONNECT_DEFERRED); + node_selector->connect(SNAME("canceled"), callback.bind(NodePath(), p_callback), CONNECT_DEFERRED); } void EditorInterface::popup_property_selector(Object *p_object, const Callable &p_callback, const PackedInt32Array &p_type_filter, const String &p_current_value) { - // TODO: Should reuse dialog instance instead of creating a fresh one, but need to rework set_type_filter first. - if (property_selector) { - property_selector->disconnect(SNAME("selected"), callable_mp(this, &EditorInterface::_property_selected).bind(p_callback)); - property_selector->disconnect(SNAME("canceled"), callable_mp(this, &EditorInterface::_property_selection_canceled).bind(p_callback)); - get_base_control()->remove_child(property_selector); - property_selector->queue_free(); + if (!property_selector) { + property_selector = memnew(PropertySelector); + get_base_control()->add_child(property_selector); } - property_selector = memnew(PropertySelector); Vector<Variant::Type> type_filter; int length = p_type_filter.size(); @@ -327,16 +319,24 @@ void EditorInterface::popup_property_selector(Object *p_object, const Callable & type_filter.write[i] = (Variant::Type)p_type_filter[i]; } property_selector->set_type_filter(type_filter); + property_selector->select_property_from_instance(p_object, p_current_value); - get_base_control()->add_child(property_selector); + const Callable callback = callable_mp(this, &EditorInterface::_property_selected); + property_selector->connect(SNAME("selected"), callback.bind(p_callback), CONNECT_DEFERRED); + property_selector->connect(SNAME("canceled"), callback.bind(String(), p_callback), CONNECT_DEFERRED); +} - property_selector->select_property_from_instance(p_object, p_current_value); +void EditorInterface::popup_method_selector(Object *p_object, const Callable &p_callback, const String &p_current_value) { + if (!method_selector) { + method_selector = memnew(PropertySelector); + get_base_control()->add_child(method_selector); + } - const Callable selected_callback = callable_mp(this, &EditorInterface::_property_selected).bind(p_callback); - property_selector->connect(SNAME("selected"), selected_callback, CONNECT_DEFERRED); + method_selector->select_method_from_instance(p_object, p_current_value); - const Callable canceled_callback = callable_mp(this, &EditorInterface::_property_selection_canceled).bind(p_callback); - property_selector->connect(SNAME("canceled"), canceled_callback, CONNECT_DEFERRED); + const Callable callback = callable_mp(this, &EditorInterface::_method_selected); + method_selector->connect(SNAME("selected"), callback.bind(p_callback), CONNECT_DEFERRED); + method_selector->connect(SNAME("canceled"), callback.bind(String(), p_callback), CONNECT_DEFERRED); } void EditorInterface::popup_quick_open(const Callable &p_callback, const TypedArray<StringName> &p_base_types) { @@ -358,20 +358,40 @@ void EditorInterface::popup_quick_open(const Callable &p_callback, const TypedAr } void EditorInterface::_node_selected(const NodePath &p_node_path, const Callable &p_callback) { - const NodePath path = get_edited_scene_root()->get_path().rel_path_to(p_node_path); - _call_dialog_callback(p_callback, path, "node selected"); -} + const Callable callback = callable_mp(this, &EditorInterface::_node_selected); + node_selector->disconnect(SNAME("selected"), callback); + node_selector->disconnect(SNAME("canceled"), callback); -void EditorInterface::_node_selection_canceled(const Callable &p_callback) { - _call_dialog_callback(p_callback, NodePath(), "node selection canceled"); + if (p_node_path.is_empty()) { + _call_dialog_callback(p_callback, NodePath(), "node selection canceled"); + } else { + const NodePath path = get_edited_scene_root()->get_path().rel_path_to(p_node_path); + _call_dialog_callback(p_callback, path, "node selected"); + } } void EditorInterface::_property_selected(const String &p_property_name, const Callable &p_callback) { - _call_dialog_callback(p_callback, NodePath(p_property_name).get_as_property_path(), "property selected"); + const Callable callback = callable_mp(this, &EditorInterface::_property_selected); + property_selector->disconnect(SNAME("selected"), callback); + property_selector->disconnect(SNAME("canceled"), callback); + + if (p_property_name.is_empty()) { + _call_dialog_callback(p_callback, NodePath(p_property_name).get_as_property_path(), "property selection canceled"); + } else { + _call_dialog_callback(p_callback, NodePath(p_property_name).get_as_property_path(), "property selected"); + } } -void EditorInterface::_property_selection_canceled(const Callable &p_callback) { - _call_dialog_callback(p_callback, NodePath(), "property selection canceled"); +void EditorInterface::_method_selected(const String &p_method_name, const Callable &p_callback) { + const Callable callback = callable_mp(this, &EditorInterface::_method_selected); + method_selector->disconnect(SNAME("selected"), callback); + method_selector->disconnect(SNAME("canceled"), callback); + + if (p_method_name.is_empty()) { + _call_dialog_callback(p_callback, p_method_name, "method selection canceled"); + } else { + _call_dialog_callback(p_callback, p_method_name, "method selected"); + } } void EditorInterface::_quick_open(const String &p_file_path, const Callable &p_callback) { @@ -558,6 +578,7 @@ void EditorInterface::_bind_methods() { ClassDB::bind_method(D_METHOD("get_resource_previewer"), &EditorInterface::get_resource_previewer); ClassDB::bind_method(D_METHOD("get_selection"), &EditorInterface::get_selection); ClassDB::bind_method(D_METHOD("get_editor_settings"), &EditorInterface::get_editor_settings); + ClassDB::bind_method(D_METHOD("get_editor_toaster"), &EditorInterface::get_editor_toaster); ClassDB::bind_method(D_METHOD("get_editor_undo_redo"), &EditorInterface::get_editor_undo_redo); ClassDB::bind_method(D_METHOD("make_mesh_previews", "meshes", "preview_size"), &EditorInterface::_make_mesh_previews); @@ -595,6 +616,7 @@ void EditorInterface::_bind_methods() { ClassDB::bind_method(D_METHOD("popup_node_selector", "callback", "valid_types", "current_value"), &EditorInterface::popup_node_selector, DEFVAL(TypedArray<StringName>()), DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("popup_property_selector", "object", "callback", "type_filter", "current_value"), &EditorInterface::popup_property_selector, DEFVAL(PackedInt32Array()), DEFVAL(String())); + ClassDB::bind_method(D_METHOD("popup_method_selector", "object", "callback", "current_value"), &EditorInterface::popup_method_selector, DEFVAL(String())); ClassDB::bind_method(D_METHOD("popup_quick_open", "callback", "base_types"), &EditorInterface::popup_quick_open, DEFVAL(TypedArray<StringName>())); // Editor docks. |