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-rw-r--r--editor/editor_node.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index a34aebc63a..fb5a2b84d3 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -66,6 +66,7 @@
#include "editor/import/resource_importer_scene.h"
#include "editor/import/resource_importer_texture.h"
#include "editor/import/resource_importer_wav.h"
+#include "editor/plugins/animation_blend_space_editor.h"
#include "editor/plugins/animation_blend_tree_editor_plugin.h"
#include "editor/plugins/animation_player_editor_plugin.h"
#include "editor/plugins/animation_tree_editor_plugin.h"
@@ -5371,8 +5372,6 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(SpatialEditorPlugin(this)));
add_editor_plugin(memnew(ScriptEditorPlugin(this)));
- add_editor_plugin(memnew(AnimationNodeBlendTreeEditorPlugin(this)));
-
EditorAudioBuses *audio_bus_editor = EditorAudioBuses::register_editor();
ScriptTextEditor::register_editor(); //register one for text scripts
@@ -5394,6 +5393,8 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(ShaderEditorPlugin(this)));
// FIXME: Disabled for Godot 3.0 as made incompatible, it needs to be ported to the new API.
//add_editor_plugin(memnew(ShaderGraphEditorPlugin(this)));
+ add_editor_plugin(memnew(AnimationNodeBlendTreeEditorPlugin(this)));
+ add_editor_plugin(memnew(AnimationNodeBlendSpaceEditorPlugin(this)));
add_editor_plugin(memnew(CameraEditorPlugin(this)));
add_editor_plugin(memnew(ThemeEditorPlugin(this)));