diff options
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 3ce7fefde2..015b7d0cce 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -131,7 +131,6 @@ #include "editor/plugins/camera_3d_editor_plugin.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "editor/plugins/collision_polygon_2d_editor_plugin.h" -#include "editor/plugins/collision_polygon_3d_editor_plugin.h" #include "editor/plugins/collision_shape_2d_editor_plugin.h" #include "editor/plugins/cpu_particles_2d_editor_plugin.h" #include "editor/plugins/cpu_particles_3d_editor_plugin.h" @@ -162,6 +161,7 @@ #include "editor/plugins/path_3d_editor_plugin.h" #include "editor/plugins/physical_bone_3d_editor_plugin.h" #include "editor/plugins/polygon_2d_editor_plugin.h" +#include "editor/plugins/polygon_3d_editor_plugin.h" #include "editor/plugins/replication_editor_plugin.h" #include "editor/plugins/resource_preloader_editor_plugin.h" #include "editor/plugins/root_motion_editor_plugin.h" @@ -5677,6 +5677,7 @@ void EditorNode::_feature_profile_changed() { void EditorNode::_bind_methods() { GLOBAL_DEF("editor/scene/scene_naming", SCENE_NAME_CASING_SNAKE_CASE); ProjectSettings::get_singleton()->set_custom_property_info("editor/scene/scene_naming", PropertyInfo(Variant::INT, "editor/scene/scene_naming", PROPERTY_HINT_ENUM, "Auto,PascalCase,snake_case")); + ClassDB::bind_method("edit_current", &EditorNode::edit_current); ClassDB::bind_method("_editor_select", &EditorNode::_editor_select); ClassDB::bind_method("_node_renamed", &EditorNode::_node_renamed); ClassDB::bind_method("edit_node", &EditorNode::edit_node); |