diff options
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 535fb5f397..404b8f408a 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -627,7 +627,7 @@ void EditorNode::_notification(int p_what) { if (requested_first_scan) { requested_first_scan = false; - OS::get_singleton()->benchmark_begin_measure("editor_scan_and_import"); + OS::get_singleton()->benchmark_begin_measure("Editor", "First Scan"); if (run_surface_upgrade_tool) { run_surface_upgrade_tool = false; @@ -1041,7 +1041,7 @@ void EditorNode::_sources_changed(bool p_exist) { if (waiting_for_first_scan) { waiting_for_first_scan = false; - OS::get_singleton()->benchmark_end_measure("editor_scan_and_import"); + OS::get_singleton()->benchmark_end_measure("Editor", "First Scan"); // Reload the global shader variables, but this time // loading textures, as they are now properly imported. @@ -1050,11 +1050,12 @@ void EditorNode::_sources_changed(bool p_exist) { _load_editor_layout(); if (!defer_load_scene.is_empty()) { - OS::get_singleton()->benchmark_begin_measure("editor_load_scene"); + OS::get_singleton()->benchmark_begin_measure("Editor", "Load Scene"); + load_scene(defer_load_scene); defer_load_scene = ""; - OS::get_singleton()->benchmark_end_measure("editor_load_scene"); + OS::get_singleton()->benchmark_end_measure("Editor", "Load Scene"); OS::get_singleton()->benchmark_dump(); } @@ -4665,7 +4666,7 @@ void EditorNode::_begin_first_scan() { // In headless mode, scan right away. // This allows users to continue using `godot --headless --editor --quit` to prepare a project. if (!DisplayServer::get_singleton()->window_can_draw()) { - OS::get_singleton()->benchmark_begin_measure("editor_scan_and_import"); + OS::get_singleton()->benchmark_begin_measure("Editor", "First Scan"); EditorFileSystem::get_singleton()->scan(); return; } |