diff options
Diffstat (limited to 'editor/editor_script.cpp')
-rw-r--r-- | editor/editor_script.cpp | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/editor/editor_script.cpp b/editor/editor_script.cpp new file mode 100644 index 0000000000..4e8c5ad8b5 --- /dev/null +++ b/editor/editor_script.cpp @@ -0,0 +1,75 @@ +/**************************************************************************/ +/* editor_script.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "editor_script.h" + +#include "editor/editor_interface.h" +#include "editor/editor_node.h" + +void EditorScript::add_root_node(Node *p_node) { + if (!EditorNode::get_singleton()) { + EditorNode::add_io_error("EditorScript::add_root_node: " + TTR("Write your logic in the _run() method.")); + return; + } + + if (EditorNode::get_singleton()->get_edited_scene()) { + EditorNode::add_io_error("EditorScript::add_root_node: " + TTR("There is an edited scene already.")); + return; + } + + //editor->set_edited_scene(p_node); +} + +Node *EditorScript::get_scene() const { + if (!EditorNode::get_singleton()) { + EditorNode::add_io_error("EditorScript::get_scene: " + TTR("Write your logic in the _run() method.")); + return nullptr; + } + + return EditorNode::get_singleton()->get_edited_scene(); +} + +EditorInterface *EditorScript::get_editor_interface() const { + return EditorInterface::get_singleton(); +} + +void EditorScript::run() { + if (!GDVIRTUAL_CALL(_run)) { + EditorNode::add_io_error(TTR("Couldn't run editor script, did you forget to override the '_run' method?")); + } +} + +void EditorScript::_bind_methods() { + ClassDB::bind_method(D_METHOD("add_root_node", "node"), &EditorScript::add_root_node); + ClassDB::bind_method(D_METHOD("get_scene"), &EditorScript::get_scene); + ClassDB::bind_method(D_METHOD("get_editor_interface"), &EditorScript::get_editor_interface); + + GDVIRTUAL_BIND(_run); +} |