diff options
Diffstat (limited to 'editor/editor_themes.cpp')
-rw-r--r-- | editor/editor_themes.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 98f0f70101..12524ee141 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -68,7 +68,10 @@ void EditorColorMap::create() { add_conversion_color_pair("#414042", "#414042"); // Godot Gray add_conversion_color_pair("#ffffff", "#414141"); // Pure white + add_conversion_color_pair("#fefefe", "#fefefe"); // Forced light color add_conversion_color_pair("#000000", "#bfbfbf"); // Pure black + add_conversion_color_pair("#010101", "#010101"); // Forced dark color + // Keep pure RGB colors as is, but list them for explicitness. add_conversion_color_pair("#ff0000", "#ff0000"); // Pure red add_conversion_color_pair("#00ff00", "#00ff00"); // Pure green @@ -76,7 +79,6 @@ void EditorColorMap::create() { // GUI Colors add_conversion_color_pair("#e0e0e0", "#5a5a5a"); // Common icon color - add_conversion_color_pair("#fefefe", "#fefefe"); // Forced light color add_conversion_color_pair("#808080", "#808080"); // GUI disabled color add_conversion_color_pair("#b3b3b3", "#363636"); // GUI disabled light color add_conversion_color_pair("#699ce8", "#699ce8"); // GUI highlight color @@ -84,7 +86,6 @@ void EditorColorMap::create() { add_conversion_color_pair("#c38ef1", "#a85de9"); // Animation add_conversion_color_pair("#8da5f3", "#3d64dd"); // 2D - add_conversion_color_pair("#4b70ea", "#1a3eac"); // 2D Dark add_conversion_color_pair("#7582a8", "#6d83c8"); // 2D Abstract add_conversion_color_pair("#fc7f7f", "#cd3838"); // 3D add_conversion_color_pair("#b56d6d", "#be6a6a"); // 3D Abstract |