diff options
Diffstat (limited to 'editor/gui/scene_tree_editor.cpp')
-rw-r--r-- | editor/gui/scene_tree_editor.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/editor/gui/scene_tree_editor.cpp b/editor/gui/scene_tree_editor.cpp index 8e08528f19..f483539ba2 100644 --- a/editor/gui/scene_tree_editor.cpp +++ b/editor/gui/scene_tree_editor.cpp @@ -66,12 +66,12 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i } TreeItem *item = Object::cast_to<TreeItem>(p_item); - ERR_FAIL_COND(!item); + ERR_FAIL_NULL(item); NodePath np = item->get_metadata(0); Node *n = get_node(np); - ERR_FAIL_COND(!n); + ERR_FAIL_NULL(n); EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (p_id == BUTTON_SUBSCENE) { @@ -94,7 +94,7 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i List<Node *> selection = editor_selection->get_selected_node_list(); if (selection.size() > 1 && selection.find(n) != nullptr) { for (Node *nv : selection) { - ERR_FAIL_COND(!nv); + ERR_FAIL_NULL(nv); if (nv == n) { continue; } @@ -826,7 +826,7 @@ void SceneTreeEditor::_tree_changed() { void SceneTreeEditor::_selected_changed() { TreeItem *s = tree->get_selected(); - ERR_FAIL_COND(!s); + ERR_FAIL_NULL(s); NodePath np = s->get_metadata(0); Node *n = get_node(np); @@ -852,7 +852,7 @@ void SceneTreeEditor::_deselect_items() { void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_selected) { TreeItem *item = Object::cast_to<TreeItem>(p_object); - ERR_FAIL_COND(!item); + ERR_FAIL_NULL(item); if (!item->is_visible()) { return; @@ -980,7 +980,7 @@ void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) { void SceneTreeEditor::_rename_node(Node *p_node, const String &p_name) { TreeItem *item = _find(tree->get_root(), p_node->get_path()); - ERR_FAIL_COND(!item); + ERR_FAIL_NULL(item); String new_name = p_name.validate_node_name(); if (new_name != p_name) { @@ -1060,10 +1060,10 @@ void SceneTreeEditor::_rename_node(Node *p_node, const String &p_name) { void SceneTreeEditor::_renamed() { TreeItem *which = tree->get_edited(); - ERR_FAIL_COND(!which); + ERR_FAIL_NULL(which); NodePath np = which->get_metadata(0); Node *n = get_node(np); - ERR_FAIL_COND(!n); + ERR_FAIL_NULL(n); String new_name = which->get_text(0); @@ -1131,7 +1131,7 @@ void SceneTreeEditor::set_editor_selection(EditorSelection *p_selection) { } void SceneTreeEditor::_update_selection(TreeItem *item) { - ERR_FAIL_COND(!item); + ERR_FAIL_NULL(item); NodePath np = item->get_metadata(0); @@ -1196,7 +1196,7 @@ void SceneTreeEditor::_cell_collapsed(Object *p_obj) { NodePath np = ti->get_metadata(0); Node *n = get_node(np); - ERR_FAIL_COND(!n); + ERR_FAIL_NULL(n); n->set_display_folded(collapsed); } |