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Diffstat (limited to 'editor/import/3d/scene_import_settings.cpp')
-rw-r--r--editor/import/3d/scene_import_settings.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/import/3d/scene_import_settings.cpp b/editor/import/3d/scene_import_settings.cpp
index 08e52ddbe1..ff5eb670af 100644
--- a/editor/import/3d/scene_import_settings.cpp
+++ b/editor/import/3d/scene_import_settings.cpp
@@ -411,7 +411,7 @@ void SceneImportSettingsDialog::_fill_scene(Node *p_node, TreeItem *p_parent_ite
category = ResourceImporterScene::INTERNAL_IMPORT_CATEGORY_ANIMATION_NODE;
animation_player = Object::cast_to<AnimationPlayer>(p_node);
- animation_player->connect(SNAME("animation_finished"), callable_mp(this, &SceneImportSettingsDialog::_animation_finished));
+ animation_player->connect(SceneStringName(animation_finished), callable_mp(this, &SceneImportSettingsDialog::_animation_finished));
} else if (Object::cast_to<Skeleton3D>(p_node)) {
category = ResourceImporterScene::INTERNAL_IMPORT_CATEGORY_SKELETON_3D_NODE;
skeletons.push_back(Object::cast_to<Skeleton3D>(p_node));
@@ -1111,7 +1111,7 @@ void SceneImportSettingsDialog::_scene_tree_selected() {
void SceneImportSettingsDialog::_cleanup() {
skeletons.clear();
if (animation_player != nullptr) {
- animation_player->disconnect(SNAME("animation_finished"), callable_mp(this, &SceneImportSettingsDialog::_animation_finished));
+ animation_player->disconnect(SceneStringName(animation_finished), callable_mp(this, &SceneImportSettingsDialog::_animation_finished));
animation_player = nullptr;
}
set_process(false);
@@ -1630,7 +1630,7 @@ SceneImportSettingsDialog::SceneImportSettingsDialog() {
vp_container->set_v_size_flags(Control::SIZE_EXPAND_FILL);
vp_container->set_custom_minimum_size(Size2(10, 10));
vp_container->set_stretch(true);
- vp_container->connect("gui_input", callable_mp(this, &SceneImportSettingsDialog::_viewport_input));
+ vp_container->connect(SceneStringName(gui_input), callable_mp(this, &SceneImportSettingsDialog::_viewport_input));
vp_vb->add_child(vp_container);
base_viewport = memnew(SubViewport);