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-rw-r--r--editor/import/3d/scene_import_settings.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/import/3d/scene_import_settings.cpp b/editor/import/3d/scene_import_settings.cpp
index 397758a98f..39b4fd5d82 100644
--- a/editor/import/3d/scene_import_settings.cpp
+++ b/editor/import/3d/scene_import_settings.cpp
@@ -370,6 +370,7 @@ void SceneImportSettingsDialog::_fill_scene(Node *p_node, TreeItem *p_parent_ite
mesh_node->set_transform(src_mesh_node->get_transform());
mesh_node->set_skin(src_mesh_node->get_skin());
mesh_node->set_skeleton_path(src_mesh_node->get_skeleton_path());
+ mesh_node->set_visible(src_mesh_node->is_visible());
if (src_mesh_node->get_mesh().is_valid()) {
Ref<ImporterMesh> editor_mesh = src_mesh_node->get_mesh();
mesh_node->set_mesh(editor_mesh->get_mesh());