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-rw-r--r--editor/import/resource_importer_scene.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h
index 652977b98a..9c7e791719 100644
--- a/editor/import/resource_importer_scene.h
+++ b/editor/import/resource_importer_scene.h
@@ -85,17 +85,18 @@ class ResourceImporterScene : public ResourceImporter {
enum Presets {
PRESET_SEPARATE_MATERIALS,
PRESET_SEPARATE_MESHES,
- PRESET_SEPERATE_ANIMATIONS,
+ PRESET_SEPARATE_ANIMATIONS,
PRESET_SINGLE_SCENE,
PRESET_SEPARATE_MESHES_AND_MATERIALS,
PRESET_SEPARATE_MESHES_AND_ANIMATIONS,
- PRESET_SEPERATE_MATERIALS_AND_ANIMATIONS,
- PRESET_SEPERATE_MESHES_MATERIALS_AND_ANIMATIONS,
+ PRESET_SEPARATE_MATERIALS_AND_ANIMATIONS,
+ PRESET_SEPARATE_MESHES_MATERIALS_AND_ANIMATIONS,
PRESET_MULTIPLE_SCENES,
PRESET_MULTIPLE_SCENES_AND_MATERIALS,
+ PRESET_MAX
};
void _replace_owner(Node *p_node, Node *p_scene, Node *p_new_owner);
@@ -118,6 +119,7 @@ public:
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
+ virtual int get_import_order() const { return 100; } //after everything
void _make_external_resources(Node *p_node, const String &p_base_path, bool p_make_animations, bool p_make_materials, bool p_keep_materials, bool p_make_meshes, Map<Ref<Animation>, Ref<Animation> > &p_animations, Map<Ref<Material>, Ref<Material> > &p_materials, Map<Ref<ArrayMesh>, Ref<ArrayMesh> > &p_meshes);