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path: root/editor/import/resource_importer_scene.h
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* Move 3D scene import classes to their own folderAaron Franke2024-01-041-502/+0
* Fix referring to ResourceImporterScene static importers via instancesAaron Franke2023-12-111-5/+5
* Fix Resource Importer use after freeAlistair Leslie-Hughes2023-11-141-1/+1
* Implement glTF compat version system for files from older Godot versionsAaron Franke2023-11-031-0/+2
* Vertex and attribute compression to reduce the size of the vertex format.clayjohn2023-10-051-0/+1
* Register and cleanup resource importer singletons in a predictable wayYuri Sizov2023-08-071-1/+2
* Add Mesh ConvexDecompositionSettings wrappersmix82023-04-071-21/+22
* Merge pull request #73814 from lyuma/importer_mesh_convexRémi Verschelde2023-02-231-2/+4
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| * import: Fix uv2 by avoiding premature ImporterMesh::get_mesh()Lyuma2023-02-231-2/+4
* | Merge pull request #73687 from Calinou/editor-convex-import-fix-max-convex-hu...Rémi Verschelde2023-02-231-1/+1
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| * | Add a property hint to fix crash when setting max convex hulls below 0Hugo Locurcio2023-02-231-1/+1
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* / import: Pass the correct defaults to generated collision shapes.Lyuma2023-02-231-0/+12
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* Use enum instead of int in virtual methods return typeRaul Santos2023-01-311-1/+1
* Apply root scale to shape on importJoJoX2023-01-281-9/+9
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Add trimming option to cut un-keyed timeline before first key in gltfSilc Renew2022-11-291-5/+5
* Clean up Basis from Euler codeAaron Franke2022-10-211-1/+1
* Add animation slices for individual animationsJuan Velandia2022-10-101-1/+1
* Remove unused includes & move some includes to top of fileAndy Maloney2022-09-231-7/+4
* Fix LOD-generation on skinned meshes.SaracenOne2022-09-141-0/+2
* improve animation track optimizer algorithmSilc Renew2022-08-091-1/+1
* add position track normalization & post process key value for retargetSilc Renew2022-07-261-0/+2
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-3/+3
* Make import preview of blend files visibleRindbee2022-07-021-1/+1
* implement bone renamer in importerSilc Renew2022-07-011-0/+2
* Add a new HashSet templatereduz2022-05-201-1/+1
* Replace most uses of Map by HashMapreduz2022-05-161-15/+15
* Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio2022-05-031-2/+2
* Import scenes as AnimationLibraryreduz2022-04-131-18/+21
* Improvements and fixes to occludersjfons2022-02-071-2/+8
* ResourceImporter: Restore default append logic for new importersRémi Verschelde2022-02-071-2/+2
* Merge pull request #56943 from V-Sekai/override-importRémi Verschelde2022-02-051-6/+6
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| * Make add_importer and add_post_importer_plugin override existing importers.K. S. Ernest (iFire) Lee2022-01-191-6/+6
* | Merge pull request #55360 from Calinou/rename-bake-mode-propertiesRémi Verschelde2022-01-201-2/+2
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| * Rename and reorder bake mode properties for consistencyHugo Locurcio2021-12-141-2/+2
* | Fix import hints breaking node paths in animationsRicardo Buring2022-01-181-1/+1
* | options dict is now passed to _import_scene.K. S. Ernest (iFire) Lee2022-01-051-11/+10
* | Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
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* Add path to functions that return iporter optionsreduz2021-11-141-6/+10
* Implement Animation Compressionreduz2021-10-211-0/+1
* Implement Animation Blend Shape Tracksreduz2021-10-161-0/+1
* Add scene Post-Import Plugin support.reduz2021-10-151-18/+77
* Implement import actions for pos/rot/scale animation tracksreduz2021-10-141-7/+14
* Remove animation 3D transform track, replace by loc/rot/scale tracks.reduz2021-10-121-0/+7
* GLTF for game templates.K. S. Ernest (iFire) Lee2021-10-031-3/+3
* Merge pull request #52266 from AndreaCatania/collRémi Verschelde2021-09-141-4/+198
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| * Improve collision generation usability in the new 3D scene import workflow.AndreaCatania2021-09-081-4/+198
* | Revert " Improve collision generation usability in the new 3D scene import wo...Juan Linietsky2021-08-301-198/+4
* | Merge pull request #51985 from AndreaCatania/collCamille Mohr-Daurat2021-08-301-4/+198
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| * | Improve collision generation usability in the new 3D scene import workflow.AndreaCatania2021-08-281-4/+198
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