index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
editor
/
import
/
resource_importer_scene.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Move 3D scene import classes to their own folder
Aaron Franke
2024-01-04
1
-502
/
+0
*
Fix referring to ResourceImporterScene static importers via instances
Aaron Franke
2023-12-11
1
-5
/
+5
*
Fix Resource Importer use after free
Alistair Leslie-Hughes
2023-11-14
1
-1
/
+1
*
Implement glTF compat version system for files from older Godot versions
Aaron Franke
2023-11-03
1
-0
/
+2
*
Vertex and attribute compression to reduce the size of the vertex format.
clayjohn
2023-10-05
1
-0
/
+1
*
Register and cleanup resource importer singletons in a predictable way
Yuri Sizov
2023-08-07
1
-1
/
+2
*
Add Mesh ConvexDecompositionSettings wrapper
smix8
2023-04-07
1
-21
/
+22
*
Merge pull request #73814 from lyuma/importer_mesh_convex
Rémi Verschelde
2023-02-23
1
-2
/
+4
|
\
|
*
import: Fix uv2 by avoiding premature ImporterMesh::get_mesh()
Lyuma
2023-02-23
1
-2
/
+4
*
|
Merge pull request #73687 from Calinou/editor-convex-import-fix-max-convex-hu...
Rémi Verschelde
2023-02-23
1
-1
/
+1
|
\
\
|
*
|
Add a property hint to fix crash when setting max convex hulls below 0
Hugo Locurcio
2023-02-23
1
-1
/
+1
|
|
/
*
/
import: Pass the correct defaults to generated collision shapes.
Lyuma
2023-02-23
1
-0
/
+12
|
/
*
Use enum instead of int in virtual methods return type
Raul Santos
2023-01-31
1
-1
/
+1
*
Apply root scale to shape on import
JoJoX
2023-01-28
1
-9
/
+9
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Add trimming option to cut un-keyed timeline before first key in gltf
Silc Renew
2022-11-29
1
-5
/
+5
*
Clean up Basis from Euler code
Aaron Franke
2022-10-21
1
-1
/
+1
*
Add animation slices for individual animations
Juan Velandia
2022-10-10
1
-1
/
+1
*
Remove unused includes & move some includes to top of file
Andy Maloney
2022-09-23
1
-7
/
+4
*
Fix LOD-generation on skinned meshes.
SaracenOne
2022-09-14
1
-0
/
+2
*
improve animation track optimizer algorithm
Silc Renew
2022-08-09
1
-1
/
+1
*
add position track normalization & post process key value for retarget
Silc Renew
2022-07-26
1
-0
/
+2
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-3
/
+3
*
Make import preview of blend files visible
Rindbee
2022-07-02
1
-1
/
+1
*
implement bone renamer in importer
Silc Renew
2022-07-01
1
-0
/
+2
*
Add a new HashSet template
reduz
2022-05-20
1
-1
/
+1
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-15
/
+15
*
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-2
/
+2
*
Import scenes as AnimationLibrary
reduz
2022-04-13
1
-18
/
+21
*
Improvements and fixes to occluders
jfons
2022-02-07
1
-2
/
+8
*
ResourceImporter: Restore default append logic for new importers
Rémi Verschelde
2022-02-07
1
-2
/
+2
*
Merge pull request #56943 from V-Sekai/override-import
Rémi Verschelde
2022-02-05
1
-6
/
+6
|
\
|
*
Make add_importer and add_post_importer_plugin override existing importers.
K. S. Ernest (iFire) Lee
2022-01-19
1
-6
/
+6
*
|
Merge pull request #55360 from Calinou/rename-bake-mode-properties
Rémi Verschelde
2022-01-20
1
-2
/
+2
|
\
\
|
|
/
|
/
|
|
*
Rename and reorder bake mode properties for consistency
Hugo Locurcio
2021-12-14
1
-2
/
+2
*
|
Fix import hints breaking node paths in animations
Ricardo Buring
2022-01-18
1
-1
/
+1
*
|
options dict is now passed to _import_scene.
K. S. Ernest (iFire) Lee
2022-01-05
1
-11
/
+10
*
|
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
|
/
*
Add path to functions that return iporter options
reduz
2021-11-14
1
-6
/
+10
*
Implement Animation Compression
reduz
2021-10-21
1
-0
/
+1
*
Implement Animation Blend Shape Tracks
reduz
2021-10-16
1
-0
/
+1
*
Add scene Post-Import Plugin support.
reduz
2021-10-15
1
-18
/
+77
*
Implement import actions for pos/rot/scale animation tracks
reduz
2021-10-14
1
-7
/
+14
*
Remove animation 3D transform track, replace by loc/rot/scale tracks.
reduz
2021-10-12
1
-0
/
+7
*
GLTF for game templates.
K. S. Ernest (iFire) Lee
2021-10-03
1
-3
/
+3
*
Merge pull request #52266 from AndreaCatania/coll
Rémi Verschelde
2021-09-14
1
-4
/
+198
|
\
|
*
Improve collision generation usability in the new 3D scene import workflow.
AndreaCatania
2021-09-08
1
-4
/
+198
*
|
Revert " Improve collision generation usability in the new 3D scene import wo...
Juan Linietsky
2021-08-30
1
-198
/
+4
*
|
Merge pull request #51985 from AndreaCatania/coll
Camille Mohr-Daurat
2021-08-30
1
-4
/
+198
|
\
\
|
*
|
Improve collision generation usability in the new 3D scene import workflow.
AndreaCatania
2021-08-28
1
-4
/
+198
|
|
/
[next]