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path: root/editor/plugins/abstract_polygon_2d_editor.cpp
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Diffstat (limited to 'editor/plugins/abstract_polygon_2d_editor.cpp')
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index b2d132b3da..2d038d11ad 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -150,7 +150,7 @@ void AbstractPolygon2DEditor::_action_add_polygon(const Variant &p_polygon) {
void AbstractPolygon2DEditor::_action_remove_polygon(int p_idx) {
- _action_set_polygon(p_idx, _get_polygon(p_idx), PoolVector<Vector2>());
+ _action_set_polygon(p_idx, _get_polygon(p_idx), Vector<Vector2>());
}
void AbstractPolygon2DEditor::_action_set_polygon(int p_idx, const Variant &p_polygon) {
@@ -256,7 +256,7 @@ void AbstractPolygon2DEditor::_wip_close() {
undo_redo->create_action(TTR("Create Polygon"));
_action_add_polygon(wip);
if (_has_uv()) {
- undo_redo->add_do_method(_get_node(), "set_uv", PoolVector<Vector2>());
+ undo_redo->add_do_method(_get_node(), "set_uv", Vector<Vector2>());
undo_redo->add_undo_method(_get_node(), "set_uv", _get_node()->get("uv"));
}
_commit_action();
@@ -584,7 +584,7 @@ void AbstractPolygon2DEditor::forward_canvas_draw_over_viewport(Control *p_overl
if (wip_active && wip_destructive && j != -1)
continue;
- PoolVector<Vector2> points;
+ Vector<Vector2> points;
Vector2 offset;
if (wip_active && j == edited_point.polygon) {
@@ -703,7 +703,7 @@ void AbstractPolygon2DEditor::_bind_methods() {
void AbstractPolygon2DEditor::remove_point(const Vertex &p_vertex) {
- PoolVector<Vector2> vertices = _get_polygon(p_vertex.polygon);
+ Vector<Vector2> vertices = _get_polygon(p_vertex.polygon);
if (vertices.size() > (_is_line() ? 2 : 3)) {
@@ -744,7 +744,7 @@ AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_point(const
for (int j = 0; j < n_polygons; j++) {
- PoolVector<Vector2> points = _get_polygon(j);
+ Vector<Vector2> points = _get_polygon(j);
const Vector2 offset = _get_offset(j);
const int n_points = points.size();
@@ -777,7 +777,7 @@ AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_edge_point(c
for (int j = 0; j < n_polygons; j++) {
- PoolVector<Vector2> points = _get_polygon(j);
+ Vector<Vector2> points = _get_polygon(j);
const Vector2 offset = _get_offset(j);
const int n_points = points.size();
const int n_segments = n_points - (_is_line() ? 1 : 0);