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path: root/editor/plugins/animation_tree_editor_plugin.cpp
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Diffstat (limited to 'editor/plugins/animation_tree_editor_plugin.cpp')
-rw-r--r--editor/plugins/animation_tree_editor_plugin.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp
index 156a74144c..a66e4cb561 100644
--- a/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_tree_editor_plugin.cpp
@@ -676,16 +676,16 @@ AnimationTreeEditor::ClickType AnimationTreeEditor::_locate_click(const Point2 &
return CLICK_NONE;
}
-Point2 AnimationTreeEditor::_get_slot_pos(const StringName &p_node, bool p_input, int p_slot) {
+Point2 AnimationTreeEditor::_get_slot_pos(const StringName &p_node_id, bool p_input, int p_slot) {
Ref<StyleBox> style = get_stylebox("panel", "PopupMenu");
Ref<Font> font = get_font("font", "PopupMenu");
Ref<Texture> slot_icon = get_icon("NodeRealSlot", "EditorIcons");
- Size2 size = get_node_size(p_node);
- Point2 pos = anim_tree->node_get_pos(p_node);
+ Size2 size = get_node_size(p_node_id);
+ Point2 pos = anim_tree->node_get_pos(p_node_id);
- if (click_type == CLICK_NODE && click_node == p_node) {
+ if (click_type == CLICK_NODE && click_node == p_node_id) {
pos += click_motion - click_pos;
if (pos.x < 5)