diff options
Diffstat (limited to 'editor/plugins/animation_tree_player_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/animation_tree_player_editor_plugin.cpp | 1446 |
1 files changed, 1446 insertions, 0 deletions
diff --git a/editor/plugins/animation_tree_player_editor_plugin.cpp b/editor/plugins/animation_tree_player_editor_plugin.cpp new file mode 100644 index 0000000000..36d10ab99e --- /dev/null +++ b/editor/plugins/animation_tree_player_editor_plugin.cpp @@ -0,0 +1,1446 @@ +/*************************************************************************/ +/* animation_tree_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "animation_tree_player_editor_plugin.h" + +#include "core/io/resource_loader.h" +#include "core/project_settings.h" +#include "os/input.h" +#include "os/keyboard.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/panel.h" +#include "scene/main/viewport.h" + +void AnimationTreePlayerEditor::edit(AnimationTreePlayer *p_anim_tree) { + + anim_tree = p_anim_tree; + + if (!anim_tree) { + hide(); + } else { + order.clear(); + p_anim_tree->get_node_list(&order); + /* + for(List<StringName>::Element* E=order.front();E;E=E->next()) { + + if (E->get() >= (int)last_id) + last_id=E->get()+1; + }*/ + play_button->set_pressed(p_anim_tree->is_active()); + //read the orders + } +} + +Size2 AnimationTreePlayerEditor::_get_maximum_size() { + + Size2 max; + + for (List<StringName>::Element *E = order.front(); E; E = E->next()) { + + Point2 pos = anim_tree->node_get_position(E->get()); + + if (click_type == CLICK_NODE && click_node == E->get()) { + + pos += click_motion - click_pos; + } + pos += get_node_size(E->get()); + if (pos.x > max.x) + max.x = pos.x; + if (pos.y > max.y) + max.y = pos.y; + } + + return max; +} + +const char *AnimationTreePlayerEditor::_node_type_names[] = { "Output", "Animation", "OneShot", "Mix", "Blend2", "Blend3", "Blend4", "TimeScale", "TimeSeek", "Transition" }; + +Size2 AnimationTreePlayerEditor::get_node_size(const StringName &p_node) const { + + AnimationTreePlayer::NodeType type = anim_tree->node_get_type(p_node); + + Ref<StyleBox> style = get_stylebox("panel", "PopupMenu"); + Ref<Font> font = get_font("font", "PopupMenu"); + + Size2 size = style->get_minimum_size(); + + int count = 2; // title and name + int inputs = anim_tree->node_get_input_count(p_node); + count += inputs ? inputs : 1; + String name = p_node; + + float name_w = font->get_string_size(name).width; + float type_w = font->get_string_size(String(_node_type_names[type])).width; + float max_w = MAX(name_w, type_w); + + switch (type) { + case AnimationTreePlayer::NODE_TIMESEEK: + case AnimationTreePlayer::NODE_OUTPUT: { + } break; + case AnimationTreePlayer::NODE_ANIMATION: + case AnimationTreePlayer::NODE_ONESHOT: + case AnimationTreePlayer::NODE_MIX: + case AnimationTreePlayer::NODE_BLEND2: + case AnimationTreePlayer::NODE_BLEND3: + case AnimationTreePlayer::NODE_BLEND4: + case AnimationTreePlayer::NODE_TIMESCALE: + case AnimationTreePlayer::NODE_TRANSITION: { + + size.height += font->get_height(); + } break; + case AnimationTreePlayer::NODE_MAX: { + } + } + + size.x += max_w + 20; + size.y += count * (font->get_height() + get_constant("vseparation", "PopupMenu")); + + return size; +} + +void AnimationTreePlayerEditor::_edit_dialog_changede(String) { + + edit_dialog->hide(); +} + +void AnimationTreePlayerEditor::_edit_dialog_changeds(String s) { + + _edit_dialog_changed(); +} + +void AnimationTreePlayerEditor::_edit_dialog_changedf(float) { + + _edit_dialog_changed(); +} + +void AnimationTreePlayerEditor::_edit_dialog_changed() { + + if (updating_edit) + return; + + if (renaming_edit) { + + if (anim_tree->node_rename(edited_node, edit_line[0]->get_text()) == OK) { + for (List<StringName>::Element *E = order.front(); E; E = E->next()) { + + if (E->get() == edited_node) + E->get() = edit_line[0]->get_text(); + } + edited_node = edit_line[0]->get_text(); + } + update(); + return; + } + + AnimationTreePlayer::NodeType type = anim_tree->node_get_type(edited_node); + + switch (type) { + + case AnimationTreePlayer::NODE_TIMESCALE: + anim_tree->timescale_node_set_scale(edited_node, edit_line[0]->get_text().to_double()); + break; + case AnimationTreePlayer::NODE_ONESHOT: + anim_tree->oneshot_node_set_fadein_time(edited_node, edit_line[0]->get_text().to_double()); + anim_tree->oneshot_node_set_fadeout_time(edited_node, edit_line[1]->get_text().to_double()); + anim_tree->oneshot_node_set_autorestart_delay(edited_node, edit_line[2]->get_text().to_double()); + anim_tree->oneshot_node_set_autorestart_random_delay(edited_node, edit_line[3]->get_text().to_double()); + anim_tree->oneshot_node_set_autorestart(edited_node, edit_check->is_pressed()); + anim_tree->oneshot_node_set_mix_mode(edited_node, edit_option->get_selected()); + + break; + + case AnimationTreePlayer::NODE_MIX: + + anim_tree->mix_node_set_amount(edited_node, edit_scroll[0]->get_value()); + break; + case AnimationTreePlayer::NODE_BLEND2: + anim_tree->blend2_node_set_amount(edited_node, edit_scroll[0]->get_value()); + + break; + + case AnimationTreePlayer::NODE_BLEND3: + anim_tree->blend3_node_set_amount(edited_node, edit_scroll[0]->get_value()); + + break; + case AnimationTreePlayer::NODE_BLEND4: + + anim_tree->blend4_node_set_amount(edited_node, Point2(edit_scroll[0]->get_value(), edit_scroll[1]->get_value())); + + break; + + case AnimationTreePlayer::NODE_TRANSITION: { + anim_tree->transition_node_set_xfade_time(edited_node, edit_line[0]->get_text().to_double()); + if (anim_tree->transition_node_get_current(edited_node) != edit_option->get_selected()) + anim_tree->transition_node_set_current(edited_node, edit_option->get_selected()); + } break; + default: {} + } +} + +void AnimationTreePlayerEditor::_edit_dialog_animation_changed() { + + Ref<Animation> anim = property_editor->get_variant().operator RefPtr(); + anim_tree->animation_node_set_animation(edited_node, anim); + update(); +} + +void AnimationTreePlayerEditor::_edit_dialog_edit_animation() { + + if (Engine::get_singleton()->is_editor_hint()) { + get_tree()->get_root()->get_child(0)->call("_resource_selected", property_editor->get_variant().operator RefPtr()); + }; +}; + +void AnimationTreePlayerEditor::_edit_oneshot_start() { + + anim_tree->oneshot_node_start(edited_node); +} + +void AnimationTreePlayerEditor::_play_toggled() { + + anim_tree->set_active(play_button->is_pressed()); +} + +void AnimationTreePlayerEditor::_master_anim_menu_item(int p_item) { + + if (p_item == 0) + _edit_filters(); + else { + + String str = master_anim_popup->get_item_text(p_item); + anim_tree->animation_node_set_master_animation(edited_node, str); + } + update(); +} + +void AnimationTreePlayerEditor::_popup_edit_dialog() { + + updating_edit = true; + + for (int i = 0; i < 2; i++) + edit_scroll[i]->hide(); + + for (int i = 0; i < 4; i++) { + + edit_line[i]->hide(); + edit_label[i]->hide(); + } + + edit_option->hide(); + edit_button->hide(); + filter_button->hide(); + edit_check->hide(); + + Point2 pos = anim_tree->node_get_position(edited_node) - Point2(h_scroll->get_value(), v_scroll->get_value()); + Ref<StyleBox> style = get_stylebox("panel", "PopupMenu"); + Size2 size = get_node_size(edited_node); + Point2 popup_pos(pos.x + style->get_margin(MARGIN_LEFT), pos.y + size.y - style->get_margin(MARGIN_BOTTOM)); + popup_pos += get_global_position(); + + if (renaming_edit) { + + edit_label[0]->set_text(TTR("New name:")); + edit_label[0]->set_position(Point2(5, 5)); + edit_label[0]->show(); + edit_line[0]->set_begin(Point2(15, 25)); + edit_line[0]->set_text(edited_node); + edit_line[0]->show(); + edit_dialog->set_size(Size2(150, 50)); + + } else { + + AnimationTreePlayer::NodeType type = anim_tree->node_get_type(edited_node); + + switch (type) { + + case AnimationTreePlayer::NODE_ANIMATION: + + if (anim_tree->get_master_player() != NodePath() && anim_tree->has_node(anim_tree->get_master_player()) && Object::cast_to<AnimationPlayer>(anim_tree->get_node(anim_tree->get_master_player()))) { + + AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(anim_tree->get_node(anim_tree->get_master_player())); + master_anim_popup->clear(); + master_anim_popup->add_item(TTR("Edit Filters")); + master_anim_popup->add_separator(); + List<StringName> sn; + ap->get_animation_list(&sn); + sn.sort_custom<StringName::AlphCompare>(); + for (List<StringName>::Element *E = sn.front(); E; E = E->next()) { + master_anim_popup->add_item(E->get()); + } + + master_anim_popup->set_position(popup_pos); + master_anim_popup->popup(); + } else { + property_editor->edit(this, "", Variant::OBJECT, anim_tree->animation_node_get_animation(edited_node), PROPERTY_HINT_RESOURCE_TYPE, "Animation"); + property_editor->set_position(popup_pos); + property_editor->popup(); + updating_edit = false; + } + return; + case AnimationTreePlayer::NODE_TIMESCALE: + edit_label[0]->set_text(TTR("Scale:")); + edit_label[0]->set_position(Point2(5, 5)); + edit_label[0]->show(); + edit_line[0]->set_begin(Point2(15, 25)); + edit_line[0]->set_text(rtos(anim_tree->timescale_node_get_scale(edited_node))); + edit_line[0]->show(); + edit_dialog->set_size(Size2(150, 50)); + break; + case AnimationTreePlayer::NODE_ONESHOT: + edit_label[0]->set_text(TTR("Fade In (s):")); + edit_label[0]->set_position(Point2(5, 5)); + edit_label[0]->show(); + edit_line[0]->set_begin(Point2(15, 25)); + edit_line[0]->set_text(rtos(anim_tree->oneshot_node_get_fadein_time(edited_node))); + edit_line[0]->show(); + edit_label[1]->set_text(TTR("Fade Out (s):")); + edit_label[1]->set_position(Point2(5, 55)); + edit_label[1]->show(); + edit_line[1]->set_begin(Point2(15, 75)); + edit_line[1]->set_text(rtos(anim_tree->oneshot_node_get_fadeout_time(edited_node))); + edit_line[1]->show(); + + edit_option->clear(); + edit_option->add_item(TTR("Blend"), 0); + edit_option->add_item(TTR("Mix"), 1); + edit_option->set_begin(Point2(15, 105)); + + edit_option->select(anim_tree->oneshot_node_get_mix_mode(edited_node)); + edit_option->show(); + + edit_check->set_text(TTR("Auto Restart:")); + edit_check->set_begin(Point2(15, 125)); + edit_check->set_pressed(anim_tree->oneshot_node_has_autorestart(edited_node)); + edit_check->show(); + + edit_label[2]->set_text(TTR("Restart (s):")); + edit_label[2]->set_position(Point2(5, 145)); + edit_label[2]->show(); + edit_line[2]->set_begin(Point2(15, 165)); + edit_line[2]->set_text(rtos(anim_tree->oneshot_node_get_autorestart_delay(edited_node))); + edit_line[2]->show(); + edit_label[3]->set_text(TTR("Random Restart (s):")); + edit_label[3]->set_position(Point2(5, 195)); + edit_label[3]->show(); + edit_line[3]->set_begin(Point2(15, 215)); + edit_line[3]->set_text(rtos(anim_tree->oneshot_node_get_autorestart_random_delay(edited_node))); + edit_line[3]->show(); + + filter_button->set_begin(Point2(10, 245)); + filter_button->show(); + + edit_button->set_begin(Point2(10, 268)); + edit_button->set_text(TTR("Start!")); + + edit_button->show(); + + edit_dialog->set_size(Size2(180, 293)); + + break; + + case AnimationTreePlayer::NODE_MIX: + + edit_label[0]->set_text(TTR("Amount:")); + edit_label[0]->set_position(Point2(5, 5)); + edit_label[0]->show(); + edit_scroll[0]->set_min(0); + edit_scroll[0]->set_max(1); + edit_scroll[0]->set_step(0.01); + edit_scroll[0]->set_value(anim_tree->mix_node_get_amount(edited_node)); + edit_scroll[0]->set_begin(Point2(15, 25)); + edit_scroll[0]->show(); + edit_dialog->set_size(Size2(150, 50)); + + break; + case AnimationTreePlayer::NODE_BLEND2: + edit_label[0]->set_text(TTR("Blend:")); + edit_label[0]->set_position(Point2(5, 5)); + edit_label[0]->show(); + edit_scroll[0]->set_min(0); + edit_scroll[0]->set_max(1); + edit_scroll[0]->set_step(0.01); + edit_scroll[0]->set_value(anim_tree->blend2_node_get_amount(edited_node)); + edit_scroll[0]->set_begin(Point2(15, 25)); + edit_scroll[0]->show(); + filter_button->set_begin(Point2(10, 47)); + filter_button->show(); + edit_dialog->set_size(Size2(150, 74)); + + break; + + case AnimationTreePlayer::NODE_BLEND3: + edit_label[0]->set_text(TTR("Blend:")); + edit_label[0]->set_position(Point2(5, 5)); + edit_label[0]->show(); + edit_scroll[0]->set_min(-1); + edit_scroll[0]->set_max(1); + edit_scroll[0]->set_step(0.01); + edit_scroll[0]->set_value(anim_tree->blend3_node_get_amount(edited_node)); + edit_scroll[0]->set_begin(Point2(15, 25)); + edit_scroll[0]->show(); + edit_dialog->set_size(Size2(150, 50)); + + break; + case AnimationTreePlayer::NODE_BLEND4: + + edit_label[0]->set_text(TTR("Blend 0:")); + edit_label[0]->set_position(Point2(5, 5)); + edit_label[0]->show(); + edit_scroll[0]->set_min(0); + edit_scroll[0]->set_max(1); + edit_scroll[0]->set_step(0.01); + edit_scroll[0]->set_value(anim_tree->blend4_node_get_amount(edited_node).x); + edit_scroll[0]->set_begin(Point2(15, 25)); + edit_scroll[0]->show(); + edit_label[1]->set_text(TTR("Blend 1:")); + edit_label[1]->set_position(Point2(5, 55)); + edit_label[1]->show(); + edit_scroll[1]->set_min(0); + edit_scroll[1]->set_max(1); + edit_scroll[1]->set_step(0.01); + edit_scroll[1]->set_value(anim_tree->blend4_node_get_amount(edited_node).y); + edit_scroll[1]->set_begin(Point2(15, 75)); + edit_scroll[1]->show(); + edit_dialog->set_size(Size2(150, 100)); + + break; + + case AnimationTreePlayer::NODE_TRANSITION: { + + edit_label[0]->set_text(TTR("X-Fade Time (s):")); + edit_label[0]->set_position(Point2(5, 5)); + edit_label[0]->show(); + edit_line[0]->set_begin(Point2(15, 25)); + edit_line[0]->set_text(rtos(anim_tree->transition_node_get_xfade_time(edited_node))); + edit_line[0]->show(); + + edit_label[1]->set_text(TTR("Current:")); + edit_label[1]->set_position(Point2(5, 55)); + edit_label[1]->show(); + edit_option->set_begin(Point2(15, 75)); + + edit_option->clear(); + + for (int i = 0; i < anim_tree->transition_node_get_input_count(edited_node); i++) { + edit_option->add_item(itos(i), i); + } + + edit_option->select(anim_tree->transition_node_get_current(edited_node)); + edit_option->show(); + edit_dialog->set_size(Size2(150, 100)); + + } break; + default: {} + } + } + + edit_dialog->set_position(popup_pos); + edit_dialog->popup(); + + updating_edit = false; +} + +void AnimationTreePlayerEditor::_draw_node(const StringName &p_node) { + + RID ci = get_canvas_item(); + AnimationTreePlayer::NodeType type = anim_tree->node_get_type(p_node); + + Ref<StyleBox> style = get_stylebox("panel", "PopupMenu"); + Ref<Font> font = get_font("font", "PopupMenu"); + Color font_color = get_color("font_color", "PopupMenu"); + Color font_color_title = get_color("font_color_hover", "PopupMenu"); + font_color_title.a *= 0.8; + Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons"); + + Size2 size = get_node_size(p_node); + Point2 pos = anim_tree->node_get_position(p_node); + if (click_type == CLICK_NODE && click_node == p_node) { + + pos += click_motion - click_pos; + if (pos.x < 5) + pos.x = 5; + if (pos.y < 5) + pos.y = 5; + } + + pos -= Point2(h_scroll->get_value(), v_scroll->get_value()); + + style->draw(ci, Rect2(pos, size)); + + float w = size.width - style->get_minimum_size().width; + float h = font->get_height() + get_constant("vseparation", "PopupMenu"); + + Point2 ofs = style->get_offset() + pos; + Point2 ascofs(0, font->get_ascent()); + + Color bx = font_color_title; + bx.a *= 0.1; + draw_rect(Rect2(ofs, Size2(size.width - style->get_minimum_size().width, font->get_height())), bx); + font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, String(_node_type_names[type]), font_color_title); + + ofs.y += h; + font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, p_node, font_color); + ofs.y += h; + + int count = 2; // title and name + int inputs = anim_tree->node_get_input_count(p_node); + count += inputs ? inputs : 1; + + float icon_h_ofs = Math::floor((font->get_height() - slot_icon->get_height()) / 2.0) + 1; + + if (type != AnimationTreePlayer::NODE_OUTPUT) + slot_icon->draw(ci, ofs + Point2(w, icon_h_ofs)); //output + + if (inputs) { + for (int i = 0; i < inputs; i++) { + + slot_icon->draw(ci, ofs + Point2(-slot_icon->get_width(), icon_h_ofs)); + String text; + switch (type) { + + case AnimationTreePlayer::NODE_TIMESCALE: + case AnimationTreePlayer::NODE_TIMESEEK: text = "in"; break; + case AnimationTreePlayer::NODE_OUTPUT: text = "out"; break; + case AnimationTreePlayer::NODE_ANIMATION: break; + case AnimationTreePlayer::NODE_ONESHOT: text = (i == 0 ? "in" : "add"); break; + case AnimationTreePlayer::NODE_BLEND2: + case AnimationTreePlayer::NODE_MIX: text = (i == 0 ? "a" : "b"); break; + case AnimationTreePlayer::NODE_BLEND3: + switch (i) { + case 0: text = "b-"; break; + case 1: text = "a"; break; + case 2: text = "b+"; break; + } + break; + + case AnimationTreePlayer::NODE_BLEND4: + switch (i) { + case 0: text = "a0"; break; + case 1: text = "b0"; break; + case 2: text = "a1"; break; + case 3: text = "b1"; break; + } + break; + + case AnimationTreePlayer::NODE_TRANSITION: + text = itos(i); + if (anim_tree->transition_node_has_input_auto_advance(p_node, i)) + text += "->"; + + break; + default: {} + } + font->draw(ci, ofs + ascofs + Point2(3, 0), text, font_color); + + ofs.y += h; + } + } else { + ofs.y += h; + } + + Ref<StyleBox> pg_bg = get_stylebox("bg", "ProgressBar"); + Ref<StyleBox> pg_fill = get_stylebox("fill", "ProgressBar"); + Rect2 pg_rect(ofs, Size2(w, h)); + + bool editable = true; + switch (type) { + case AnimationTreePlayer::NODE_ANIMATION: { + + Ref<Animation> anim = anim_tree->animation_node_get_animation(p_node); + String text; + if (anim_tree->animation_node_get_master_animation(p_node) != "") + text = anim_tree->animation_node_get_master_animation(p_node); + else if (anim.is_null()) + text = "load..."; + else + text = anim->get_name(); + + font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, text, font_color_title); + + } break; + case AnimationTreePlayer::NODE_ONESHOT: + case AnimationTreePlayer::NODE_MIX: + case AnimationTreePlayer::NODE_BLEND2: + case AnimationTreePlayer::NODE_BLEND3: + case AnimationTreePlayer::NODE_BLEND4: + case AnimationTreePlayer::NODE_TIMESCALE: + case AnimationTreePlayer::NODE_TRANSITION: { + + font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, "edit...", font_color_title); + } break; + default: editable = false; + } + + if (editable) { + + Ref<Texture> arrow = get_icon("GuiDropdown", "EditorIcons"); + Point2 arrow_ofs(w - arrow->get_width(), Math::floor((h - arrow->get_height()) / 2)); + arrow->draw(ci, ofs + arrow_ofs); + } +} + +AnimationTreePlayerEditor::ClickType AnimationTreePlayerEditor::_locate_click(const Point2 &p_click, StringName *p_node_id, int *p_slot_index) const { + + Ref<StyleBox> style = get_stylebox("panel", "PopupMenu"); + Ref<Font> font = get_font("font", "PopupMenu"); + + float h = (font->get_height() + get_constant("vseparation", "PopupMenu")); + + for (const List<StringName>::Element *E = order.back(); E; E = E->prev()) { + + StringName node = E->get(); + + AnimationTreePlayer::NodeType type = anim_tree->node_get_type(node); + + Point2 pos = anim_tree->node_get_position(node); + Size2 size = get_node_size(node); + + pos -= Point2(h_scroll->get_value(), v_scroll->get_value()); + + if (!Rect2(pos, size).has_point(p_click)) + continue; + + if (p_node_id) + *p_node_id = node; + + pos = p_click - pos; + + float y = pos.y - style->get_offset().height; + + if (y < 2 * h) + return CLICK_NODE; + y -= 2 * h; + + int inputs = anim_tree->node_get_input_count(node); + int count = MAX(inputs, 1); + + if (inputs == 0 || (pos.x > size.width / 2 && type != AnimationTreePlayer::NODE_OUTPUT)) { + + if (y < count * h) { + + if (p_slot_index) + *p_slot_index = 0; + return CLICK_OUTPUT_SLOT; + } + } + + for (int i = 0; i < count; i++) { + + if (y < h) { + if (p_slot_index) + *p_slot_index = i; + return CLICK_INPUT_SLOT; + } + y -= h; + } + + bool has_parameters = type != AnimationTreePlayer::NODE_OUTPUT && type != AnimationTreePlayer::NODE_TIMESEEK; + return has_parameters ? CLICK_PARAMETER : CLICK_NODE; + } + + return CLICK_NONE; +} + +Point2 AnimationTreePlayerEditor::_get_slot_pos(const StringName &p_node_id, bool p_input, int p_slot) { + + Ref<StyleBox> style = get_stylebox("panel", "PopupMenu"); + Ref<Font> font = get_font("font", "PopupMenu"); + Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons"); + + Size2 size = get_node_size(p_node_id); + Point2 pos = anim_tree->node_get_position(p_node_id); + + if (click_type == CLICK_NODE && click_node == p_node_id) { + + pos += click_motion - click_pos; + if (pos.x < 5) + pos.x = 5; + if (pos.y < 5) + pos.y = 5; + } + + pos -= Point2(h_scroll->get_value(), v_scroll->get_value()); + + float w = size.width - style->get_minimum_size().width; + float h = font->get_height() + get_constant("vseparation", "PopupMenu"); + + pos += style->get_offset(); + + pos.y += h * 2; + + pos.y += h * p_slot; + + pos += Point2(-slot_icon->get_width() / 2.0, h / 2.0).floor(); + + if (!p_input) { + pos.x += w + slot_icon->get_width(); + } + + return pos; +} + +void AnimationTreePlayerEditor::_gui_input(Ref<InputEvent> p_event) { + + Ref<InputEventMouseButton> mb = p_event; + + if (mb.is_valid()) { + + if (mb->is_pressed()) { + + if (mb->get_button_index() == 1) { + click_pos = Point2(mb->get_position().x, mb->get_position().y); + click_motion = click_pos; + click_type = _locate_click(click_pos, &click_node, &click_slot); + if (click_type != CLICK_NONE) { + + order.erase(click_node); + order.push_back(click_node); + update(); + } + + switch (click_type) { + case CLICK_INPUT_SLOT: { + click_pos = _get_slot_pos(click_node, true, click_slot); + } break; + case CLICK_OUTPUT_SLOT: { + click_pos = _get_slot_pos(click_node, false, click_slot); + } break; + case CLICK_PARAMETER: { + + edited_node = click_node; + renaming_edit = false; + _popup_edit_dialog(); + //open editor + //_node_edit_property(click_node); + } break; + default: {} + } + } + if (mb->get_button_index() == 2) { + + if (click_type != CLICK_NONE) { + click_type = CLICK_NONE; + update(); + } else { + // try to disconnect/remove + + Point2 rclick_pos = Point2(mb->get_position().x, mb->get_position().y); + rclick_type = _locate_click(rclick_pos, &rclick_node, &rclick_slot); + if (rclick_type == CLICK_INPUT_SLOT || rclick_type == CLICK_OUTPUT_SLOT) { + + node_popup->clear(); + node_popup->set_size(Size2(1, 1)); + node_popup->add_item(TTR("Disconnect"), NODE_DISCONNECT); + if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION) { + node_popup->add_item(TTR("Add Input"), NODE_ADD_INPUT); + if (rclick_type == CLICK_INPUT_SLOT) { + if (anim_tree->transition_node_has_input_auto_advance(rclick_node, rclick_slot)) + node_popup->add_item(TTR("Clear Auto-Advance"), NODE_CLEAR_AUTOADVANCE); + else + node_popup->add_item(TTR("Set Auto-Advance"), NODE_SET_AUTOADVANCE); + node_popup->add_item(TTR("Delete Input"), NODE_DELETE_INPUT); + } + } + + node_popup->set_position(rclick_pos + get_global_position()); + node_popup->popup(); + } + + if (rclick_type == CLICK_NODE) { + node_popup->clear(); + node_popup->set_size(Size2(1, 1)); + node_popup->add_item(TTR("Rename"), NODE_RENAME); + node_popup->add_item(TTR("Remove"), NODE_ERASE); + if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION) + node_popup->add_item(TTR("Add Input"), NODE_ADD_INPUT); + node_popup->set_position(rclick_pos + get_global_position()); + node_popup->popup(); + } + } + } + } else { + + if (mb->get_button_index() == 1 && click_type != CLICK_NONE) { + + switch (click_type) { + case CLICK_INPUT_SLOT: + case CLICK_OUTPUT_SLOT: { + + Point2 dst_click_pos = Point2(mb->get_position().x, mb->get_position().y); + StringName id; + int slot; + ClickType dst_click_type = _locate_click(dst_click_pos, &id, &slot); + + if (dst_click_type == CLICK_INPUT_SLOT && click_type == CLICK_OUTPUT_SLOT) { + + anim_tree->connect_nodes(click_node, id, slot); + } + if (click_type == CLICK_INPUT_SLOT && dst_click_type == CLICK_OUTPUT_SLOT) { + + anim_tree->connect_nodes(id, click_node, click_slot); + } + + } break; + case CLICK_NODE: { + Point2 new_pos = anim_tree->node_get_position(click_node) + (click_motion - click_pos); + if (new_pos.x < 5) + new_pos.x = 5; + if (new_pos.y < 5) + new_pos.y = 5; + anim_tree->node_set_position(click_node, new_pos); + + } break; + default: {} + } + + click_type = CLICK_NONE; + update(); + } + } + } + + Ref<InputEventMouseMotion> mm = p_event; + + if (mm.is_valid()) { + + if (mm->get_button_mask() & 1 && click_type != CLICK_NONE) { + + click_motion = Point2(mm->get_position().x, mm->get_position().y); + update(); + } + if ((mm->get_button_mask() & 4 || Input::get_singleton()->is_key_pressed(KEY_SPACE))) { + + h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x); + v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y); + update(); + } + } +} + +void AnimationTreePlayerEditor::_draw_cos_line(const Vector2 &p_from, const Vector2 &p_to, const Color &p_color) { + + static const int steps = 20; + + Rect2 r; + r.position = p_from; + r.expand_to(p_to); + Vector2 sign = Vector2((p_from.x < p_to.x) ? 1 : -1, (p_from.y < p_to.y) ? 1 : -1); + bool flip = sign.x * sign.y < 0; + + Vector2 prev; + for (int i = 0; i <= steps; i++) { + + float d = i / float(steps); + float c = -Math::cos(d * Math_PI) * 0.5 + 0.5; + if (flip) + c = 1.0 - c; + Vector2 p = r.position + Vector2(d * r.size.width, c * r.size.height); + + if (i > 0) { + + draw_line(prev, p, p_color, 2); + } + + prev = p; + } +} + +void AnimationTreePlayerEditor::_notification(int p_what) { + + switch (p_what) { + + case NOTIFICATION_ENTER_TREE: { + + play_button->set_icon(get_icon("Play", "EditorIcons")); + add_menu->set_icon(get_icon("Add", "EditorIcons")); + } break; + case NOTIFICATION_DRAW: { + + _update_scrollbars(); + //VisualServer::get_singleton()->canvas_item_add_rect(get_canvas_item(),Rect2(Point2(),get_size()),Color(0,0,0,1)); + get_stylebox("bg", "Tree")->draw(get_canvas_item(), Rect2(Point2(), get_size())); + + for (List<StringName>::Element *E = order.front(); E; E = E->next()) { + + _draw_node(E->get()); + } + + if (click_type == CLICK_INPUT_SLOT || click_type == CLICK_OUTPUT_SLOT) { + + _draw_cos_line(click_pos, click_motion, Color(0.5, 1, 0.5, 0.8)); + } + + List<AnimationTreePlayer::Connection> connections; + anim_tree->get_connection_list(&connections); + + for (List<AnimationTreePlayer::Connection>::Element *E = connections.front(); E; E = E->next()) { + + const AnimationTreePlayer::Connection &c = E->get(); + Point2 source = _get_slot_pos(c.src_node, false, 0); + Point2 dest = _get_slot_pos(c.dst_node, true, c.dst_input); + Color col = Color(1, 1, 0.5, 0.8); + /* + if (click_type==CLICK_NODE && click_node==c.src_node) { + + source+=click_motion-click_pos; + } + + if (click_type==CLICK_NODE && click_node==c.dst_node) { + + dest+=click_motion-click_pos; + }*/ + + _draw_cos_line(source, dest, col); + } + + switch (anim_tree->get_last_error()) { + + case AnimationTreePlayer::CONNECT_OK: { + + Ref<Font> f = get_font("font", "Label"); + f->draw(get_canvas_item(), Point2(5, 25 + f->get_ascent()), TTR("Animation tree is valid."), Color(0, 1, 0.6, 0.8)); + } break; + default: { + + Ref<Font> f = get_font("font", "Label"); + f->draw(get_canvas_item(), Point2(5, 25 + f->get_ascent()), TTR("Animation tree is invalid."), Color(1, 0.6, 0.0, 0.8)); + } break; + } + + } break; + } +} + +void AnimationTreePlayerEditor::_update_scrollbars() { + + Size2 size = get_size(); + Size2 hmin = h_scroll->get_combined_minimum_size(); + Size2 vmin = v_scroll->get_combined_minimum_size(); + + v_scroll->set_begin(Point2(size.width - vmin.width, 0)); + v_scroll->set_end(Point2(size.width, size.height)); + + h_scroll->set_begin(Point2(0, size.height - hmin.height)); + h_scroll->set_end(Point2(size.width - vmin.width, size.height)); + + Size2 min = _get_maximum_size(); + + if (min.height < size.height - hmin.height) { + + v_scroll->hide(); + offset.y = 0; + } else { + + v_scroll->show(); + v_scroll->set_max(min.height); + v_scroll->set_page(size.height - hmin.height); + offset.y = v_scroll->get_value(); + } + + if (min.width < size.width - vmin.width) { + + h_scroll->hide(); + offset.x = 0; + } else { + + h_scroll->show(); + h_scroll->set_max(min.width); + h_scroll->set_page(size.width - vmin.width); + offset.x = h_scroll->get_value(); + } +} + +void AnimationTreePlayerEditor::_scroll_moved(float) { + + offset.x = h_scroll->get_value(); + offset.y = v_scroll->get_value(); + update(); +} + +void AnimationTreePlayerEditor::_node_menu_item(int p_item) { + + switch (p_item) { + + case NODE_DISCONNECT: { + + if (rclick_type == CLICK_INPUT_SLOT) { + + anim_tree->disconnect_nodes(rclick_node, rclick_slot); + update(); + } + + if (rclick_type == CLICK_OUTPUT_SLOT) { + + List<AnimationTreePlayer::Connection> connections; + anim_tree->get_connection_list(&connections); + + for (List<AnimationTreePlayer::Connection>::Element *E = connections.front(); E; E = E->next()) { + + const AnimationTreePlayer::Connection &c = E->get(); + if (c.dst_node == rclick_node) { + + anim_tree->disconnect_nodes(c.dst_node, c.dst_input); + } + } + update(); + } + + } break; + case NODE_RENAME: { + + renaming_edit = true; + edited_node = rclick_node; + _popup_edit_dialog(); + + } break; + case NODE_ADD_INPUT: { + + anim_tree->transition_node_set_input_count(rclick_node, anim_tree->transition_node_get_input_count(rclick_node) + 1); + update(); + } break; + case NODE_DELETE_INPUT: { + + anim_tree->transition_node_delete_input(rclick_node, rclick_slot); + update(); + } break; + case NODE_SET_AUTOADVANCE: { + + anim_tree->transition_node_set_input_auto_advance(rclick_node, rclick_slot, true); + update(); + + } break; + case NODE_CLEAR_AUTOADVANCE: { + + anim_tree->transition_node_set_input_auto_advance(rclick_node, rclick_slot, false); + update(); + + } break; + + case NODE_ERASE: { + + if (rclick_node == "out") + break; + order.erase(rclick_node); + anim_tree->remove_node(rclick_node); + update(); + } break; + } +} + +StringName AnimationTreePlayerEditor::_add_node(int p_item) { + + static const char *bname[] = { + "out", + "anim", + "oneshot", + "mix", + "blend2", + "blend3", + "blend4", + "scale", + "seek", + "transition" + }; + + String name; + int idx = 1; + + while (true) { + + name = bname[p_item]; + if (idx > 1) + name += " " + itos(idx); + if (anim_tree->node_exists(name)) + idx++; + else + break; + } + + anim_tree->add_node((AnimationTreePlayer::NodeType)p_item, name); + anim_tree->node_set_position(name, Point2(last_x, last_y)); + order.push_back(name); + last_x += 10; + last_y += 10; + last_x = last_x % (int)get_size().width; + last_y = last_y % (int)get_size().height; + update(); + + return name; +}; + +void AnimationTreePlayerEditor::_file_dialog_selected(String p_path) { + + switch (file_op) { + + case MENU_IMPORT_ANIMATIONS: { + Vector<String> files = file_dialog->get_selected_files(); + + for (int i = 0; i < files.size(); i++) { + + StringName node = _add_node(AnimationTreePlayer::NODE_ANIMATION); + + RES anim = ResourceLoader::load(files[i]); + anim_tree->animation_node_set_animation(node, anim); + //anim_tree->node_set_name(node, files[i].get_file()); + }; + } break; + + default: + break; + }; +}; + +void AnimationTreePlayerEditor::_add_menu_item(int p_item) { + + if (p_item == MENU_GRAPH_CLEAR) { + + //clear + } else if (p_item == MENU_IMPORT_ANIMATIONS) { + + file_op = MENU_IMPORT_ANIMATIONS; + file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE); + file_dialog->popup_centered_ratio(); + + } else { + + _add_node(p_item); + } +} + +Size2 AnimationTreePlayerEditor::get_minimum_size() const { + + return Size2(10, 200); +} + +void AnimationTreePlayerEditor::_find_paths_for_filter(const StringName &p_node, Set<String> &paths) { + + ERR_FAIL_COND(!anim_tree->node_exists(p_node)); + + for (int i = 0; i < anim_tree->node_get_input_count(p_node); i++) { + + StringName port = anim_tree->node_get_input_source(p_node, i); + if (port == StringName()) + continue; + _find_paths_for_filter(port, paths); + } + + if (anim_tree->node_get_type(p_node) == AnimationTreePlayer::NODE_ANIMATION) { + + Ref<Animation> anim = anim_tree->animation_node_get_animation(p_node); + if (anim.is_valid()) { + + for (int i = 0; i < anim->get_track_count(); i++) { + paths.insert(anim->track_get_path(i)); + } + } + } +} + +void AnimationTreePlayerEditor::_filter_edited() { + + TreeItem *ed = filter->get_edited(); + if (!ed) + return; + + if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ONESHOT) { + anim_tree->oneshot_node_set_filter_path(edited_node, ed->get_metadata(0), ed->is_checked(0)); + } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_BLEND2) { + anim_tree->blend2_node_set_filter_path(edited_node, ed->get_metadata(0), ed->is_checked(0)); + } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ANIMATION) { + anim_tree->animation_node_set_filter_path(edited_node, ed->get_metadata(0), ed->is_checked(0)); + } +} + +void AnimationTreePlayerEditor::_edit_filters() { + + filter_dialog->popup_centered_ratio(); + filter->clear(); + + Set<String> npb; + _find_paths_for_filter(edited_node, npb); + + TreeItem *root = filter->create_item(); + filter->set_hide_root(true); + Map<String, TreeItem *> pm; + + Node *base = anim_tree->get_node(anim_tree->get_base_path()); + + for (Set<String>::Element *E = npb.front(); E; E = E->next()) { + + TreeItem *parent = root; + String descr = E->get(); + if (base) { + NodePath np = E->get(); + + if (np.get_subname_count() == 1) { + Node *n = base->get_node(np); + Skeleton *s = Object::cast_to<Skeleton>(n); + if (s) { + + String skelbase = E->get().substr(0, E->get().find(":")); + + int bidx = s->find_bone(np.get_subname(0)); + + if (bidx != -1) { + int bparent = s->get_bone_parent(bidx); + // + if (bparent != -1) { + + String bpn = skelbase + ":" + s->get_bone_name(bparent); + if (pm.has(bpn)) { + parent = pm[bpn]; + descr = np.get_subname(0); + } + } else { + + if (pm.has(skelbase)) { + parent = pm[skelbase]; + } + } + } + } + } + } + + TreeItem *it = filter->create_item(parent); + it->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); + it->set_text(0, descr); + it->set_metadata(0, NodePath(E->get())); + it->set_editable(0, true); + if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ONESHOT) { + it->set_checked(0, anim_tree->oneshot_node_is_path_filtered(edited_node, E->get())); + } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_BLEND2) { + it->set_checked(0, anim_tree->blend2_node_is_path_filtered(edited_node, E->get())); + } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ANIMATION) { + it->set_checked(0, anim_tree->animation_node_is_path_filtered(edited_node, E->get())); + } + pm[E->get()] = it; + } +} + +void AnimationTreePlayerEditor::_bind_methods() { + + ClassDB::bind_method("_add_menu_item", &AnimationTreePlayerEditor::_add_menu_item); + ClassDB::bind_method("_node_menu_item", &AnimationTreePlayerEditor::_node_menu_item); + ClassDB::bind_method("_gui_input", &AnimationTreePlayerEditor::_gui_input); + //ClassDB::bind_method( "_node_param_changed", &AnimationTreeEditor::_node_param_changed ); + ClassDB::bind_method("_scroll_moved", &AnimationTreePlayerEditor::_scroll_moved); + ClassDB::bind_method("_edit_dialog_changeds", &AnimationTreePlayerEditor::_edit_dialog_changeds); + ClassDB::bind_method("_edit_dialog_changede", &AnimationTreePlayerEditor::_edit_dialog_changede); + ClassDB::bind_method("_edit_dialog_changedf", &AnimationTreePlayerEditor::_edit_dialog_changedf); + ClassDB::bind_method("_edit_dialog_changed", &AnimationTreePlayerEditor::_edit_dialog_changed); + ClassDB::bind_method("_edit_dialog_animation_changed", &AnimationTreePlayerEditor::_edit_dialog_animation_changed); + ClassDB::bind_method("_edit_dialog_edit_animation", &AnimationTreePlayerEditor::_edit_dialog_edit_animation); + ClassDB::bind_method("_play_toggled", &AnimationTreePlayerEditor::_play_toggled); + ClassDB::bind_method("_edit_oneshot_start", &AnimationTreePlayerEditor::_edit_oneshot_start); + ClassDB::bind_method("_file_dialog_selected", &AnimationTreePlayerEditor::_file_dialog_selected); + ClassDB::bind_method("_master_anim_menu_item", &AnimationTreePlayerEditor::_master_anim_menu_item); + ClassDB::bind_method("_edit_filters", &AnimationTreePlayerEditor::_edit_filters); + ClassDB::bind_method("_filter_edited", &AnimationTreePlayerEditor::_filter_edited); +} + +AnimationTreePlayerEditor::AnimationTreePlayerEditor() { + + set_focus_mode(FOCUS_ALL); + + PopupMenu *p; + List<PropertyInfo> defaults; + + add_menu = memnew(MenuButton); + //add_menu->set_ + add_menu->set_position(Point2(0, 0)); + add_menu->set_size(Point2(25, 15)); + add_child(add_menu); + + p = add_menu->get_popup(); + p->add_item(TTR("Animation Node"), AnimationTreePlayer::NODE_ANIMATION); + p->add_item(TTR("OneShot Node"), AnimationTreePlayer::NODE_ONESHOT); + p->add_item(TTR("Mix Node"), AnimationTreePlayer::NODE_MIX); + p->add_item(TTR("Blend2 Node"), AnimationTreePlayer::NODE_BLEND2); + p->add_item(TTR("Blend3 Node"), AnimationTreePlayer::NODE_BLEND3); + p->add_item(TTR("Blend4 Node"), AnimationTreePlayer::NODE_BLEND4); + p->add_item(TTR("TimeScale Node"), AnimationTreePlayer::NODE_TIMESCALE); + p->add_item(TTR("TimeSeek Node"), AnimationTreePlayer::NODE_TIMESEEK); + p->add_item(TTR("Transition Node"), AnimationTreePlayer::NODE_TRANSITION); + p->add_separator(); + p->add_item(TTR("Import Animations..."), MENU_IMPORT_ANIMATIONS); // wtf + p->add_separator(); + p->add_item(TTR("Clear"), MENU_GRAPH_CLEAR); + + p->connect("id_pressed", this, "_add_menu_item"); + + play_button = memnew(Button); + play_button->set_position(Point2(25, 0)); + play_button->set_size(Point2(25, 15)); + add_child(play_button); + play_button->set_toggle_mode(true); + play_button->connect("pressed", this, "_play_toggled"); + + last_x = 50; + last_y = 50; + + property_editor = memnew(CustomPropertyEditor); + add_child(property_editor); + property_editor->connect("variant_changed", this, "_edit_dialog_animation_changed"); + property_editor->connect("resource_edit_request", this, "_edit_dialog_edit_animation"); + + h_scroll = memnew(HScrollBar); + v_scroll = memnew(VScrollBar); + + add_child(h_scroll); + add_child(v_scroll); + + h_scroll->connect("value_changed", this, "_scroll_moved"); + v_scroll->connect("value_changed", this, "_scroll_moved"); + + node_popup = memnew(PopupMenu); + add_child(node_popup); + node_popup->set_as_toplevel(true); + + master_anim_popup = memnew(PopupMenu); + add_child(master_anim_popup); + master_anim_popup->connect("id_pressed", this, "_master_anim_menu_item"); + + node_popup->connect("id_pressed", this, "_node_menu_item"); + + updating_edit = false; + + edit_dialog = memnew(PopupPanel); + //edit_dialog->get_ok()->hide(); + //edit_dialog->get_cancel()->hide(); + add_child(edit_dialog); + + edit_option = memnew(OptionButton); + edit_option->set_anchor(MARGIN_RIGHT, ANCHOR_END); + edit_option->set_margin(MARGIN_RIGHT, -10); + edit_dialog->add_child(edit_option); + edit_option->connect("item_selected", this, "_edit_dialog_changedf"); + edit_option->hide(); + + for (int i = 0; i < 2; i++) { + edit_scroll[i] = memnew(HSlider); + edit_scroll[i]->set_anchor(MARGIN_RIGHT, ANCHOR_END); + edit_scroll[i]->set_margin(MARGIN_RIGHT, -10); + edit_dialog->add_child(edit_scroll[i]); + edit_scroll[i]->hide(); + edit_scroll[i]->connect("value_changed", this, "_edit_dialog_changedf"); + } + for (int i = 0; i < 4; i++) { + edit_line[i] = memnew(LineEdit); + edit_line[i]->set_anchor(MARGIN_RIGHT, ANCHOR_END); + edit_line[i]->set_margin(MARGIN_RIGHT, -10); + edit_dialog->add_child(edit_line[i]); + edit_line[i]->hide(); + edit_line[i]->connect("text_changed", this, "_edit_dialog_changeds"); + edit_line[i]->connect("text_entered", this, "_edit_dialog_changede"); + edit_label[i] = memnew(Label); + edit_dialog->add_child(edit_label[i]); + edit_label[i]->hide(); + } + + edit_button = memnew(Button); + edit_button->set_anchor(MARGIN_RIGHT, ANCHOR_END); + edit_button->set_margin(MARGIN_RIGHT, -10); + edit_dialog->add_child(edit_button); + edit_button->hide(); + edit_button->connect("pressed", this, "_edit_oneshot_start"); + + edit_check = memnew(CheckButton); + edit_check->set_anchor(MARGIN_RIGHT, ANCHOR_END); + edit_check->set_margin(MARGIN_RIGHT, -10); + edit_dialog->add_child(edit_check); + edit_check->hide(); + edit_check->connect("pressed", this, "_edit_dialog_changed"); + + file_dialog = memnew(EditorFileDialog); + file_dialog->set_enable_multiple_selection(true); + file_dialog->set_current_dir(ProjectSettings::get_singleton()->get_resource_path()); + add_child(file_dialog); + file_dialog->connect("file_selected", this, "_file_dialog_selected"); + + filter_dialog = memnew(AcceptDialog); + filter_dialog->set_title(TTR("Edit Node Filters")); + add_child(filter_dialog); + + filter = memnew(Tree); + filter_dialog->add_child(filter); + //filter_dialog->set_child_rect(filter); + filter->connect("item_edited", this, "_filter_edited"); + + filter_button = memnew(Button); + filter_button->set_anchor(MARGIN_RIGHT, ANCHOR_END); + filter_button->set_margin(MARGIN_RIGHT, -10); + edit_dialog->add_child(filter_button); + filter_button->hide(); + filter_button->set_text(TTR("Filters...")); + filter_button->connect("pressed", this, "_edit_filters"); + + set_clip_contents(true); +} + +void AnimationTreePlayerEditorPlugin::edit(Object *p_object) { + + anim_tree_editor->edit(Object::cast_to<AnimationTreePlayer>(p_object)); +} + +bool AnimationTreePlayerEditorPlugin::handles(Object *p_object) const { + + return p_object->is_class("AnimationTreePlayer"); +} + +void AnimationTreePlayerEditorPlugin::make_visible(bool p_visible) { + + if (p_visible) { + //editor->hide_animation_player_editors(); + //editor->animation_panel_make_visible(true); + button->show(); + editor->make_bottom_panel_item_visible(anim_tree_editor); + anim_tree_editor->set_physics_process(true); + } else { + + if (anim_tree_editor->is_visible_in_tree()) + editor->hide_bottom_panel(); + button->hide(); + anim_tree_editor->set_physics_process(false); + } +} + +AnimationTreePlayerEditorPlugin::AnimationTreePlayerEditorPlugin(EditorNode *p_node) { + + editor = p_node; + anim_tree_editor = memnew(AnimationTreePlayerEditor); + anim_tree_editor->set_custom_minimum_size(Size2(0, 300)); + + button = editor->add_bottom_panel_item(TTR("AnimationTree"), anim_tree_editor); + button->hide(); +} + +AnimationTreePlayerEditorPlugin::~AnimationTreePlayerEditorPlugin() { +} |
