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Diffstat (limited to 'editor/plugins/control_editor_plugin.h')
-rw-r--r-- | editor/plugins/control_editor_plugin.h | 255 |
1 files changed, 255 insertions, 0 deletions
diff --git a/editor/plugins/control_editor_plugin.h b/editor/plugins/control_editor_plugin.h new file mode 100644 index 0000000000..610846a97b --- /dev/null +++ b/editor/plugins/control_editor_plugin.h @@ -0,0 +1,255 @@ +/*************************************************************************/ +/* control_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef CONTROL_EDITOR_PLUGIN_H +#define CONTROL_EDITOR_PLUGIN_H + +#include "editor/editor_node.h" +#include "editor/editor_plugin.h" + +#include "scene/gui/box_container.h" +#include "scene/gui/check_box.h" +#include "scene/gui/control.h" +#include "scene/gui/label.h" +#include "scene/gui/margin_container.h" +#include "scene/gui/option_button.h" +#include "scene/gui/panel_container.h" +#include "scene/gui/texture_rect.h" + +class ControlPositioningWarning : public MarginContainer { + GDCLASS(ControlPositioningWarning, MarginContainer); + + Control *control_node = nullptr; + + PanelContainer *bg_panel = nullptr; + GridContainer *grid = nullptr; + TextureRect *title_icon = nullptr; + TextureRect *hint_icon = nullptr; + Label *title_label = nullptr; + Label *hint_label = nullptr; + Control *hint_filler_left = nullptr; + Control *hint_filler_right = nullptr; + + void _update_warning(); + void _update_toggler(); + virtual void gui_input(const Ref<InputEvent> &p_event) override; + +protected: + void _notification(int p_notification); + +public: + void set_control(Control *p_node); + + ControlPositioningWarning(); +}; + +class EditorPropertyAnchorsPreset : public EditorProperty { + GDCLASS(EditorPropertyAnchorsPreset, EditorProperty); + OptionButton *options; + + void _option_selected(int p_which); + +protected: + virtual void _set_read_only(bool p_read_only) override; + +public: + void setup(const Vector<String> &p_options); + virtual void update_property() override; + EditorPropertyAnchorsPreset(); +}; + +class EditorPropertySizeFlags : public EditorProperty { + GDCLASS(EditorPropertySizeFlags, EditorProperty); + + enum FlagPreset { + SIZE_FLAGS_PRESET_FILL, + SIZE_FLAGS_PRESET_SHRINK_BEGIN, + SIZE_FLAGS_PRESET_SHRINK_CENTER, + SIZE_FLAGS_PRESET_SHRINK_END, + SIZE_FLAGS_PRESET_CUSTOM, + }; + + OptionButton *flag_presets; + CheckBox *flag_expand; + VBoxContainer *flag_options; + Vector<CheckBox *> flag_checks; + + bool vertical = false; + + bool keep_selected_preset = false; + + void _preset_selected(int p_which); + void _expand_toggled(); + void _flag_toggled(); + +protected: + virtual void _set_read_only(bool p_read_only) override; + +public: + void setup(const Vector<String> &p_options, bool p_vertical); + virtual void update_property() override; + EditorPropertySizeFlags(); +}; + +class EditorInspectorPluginControl : public EditorInspectorPlugin { + GDCLASS(EditorInspectorPluginControl, EditorInspectorPlugin); + +public: + virtual bool can_handle(Object *p_object) override; + virtual void parse_group(Object *p_object, const String &p_group) override; + virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override; +}; + +class ControlEditorToolbar : public HBoxContainer { + GDCLASS(ControlEditorToolbar, HBoxContainer); + + UndoRedo *undo_redo; + EditorSelection *editor_selection; + + enum MenuOption { + ANCHORS_AND_OFFSETS_PRESET_TOP_LEFT, + ANCHORS_AND_OFFSETS_PRESET_TOP_RIGHT, + ANCHORS_AND_OFFSETS_PRESET_BOTTOM_LEFT, + ANCHORS_AND_OFFSETS_PRESET_BOTTOM_RIGHT, + ANCHORS_AND_OFFSETS_PRESET_CENTER_LEFT, + ANCHORS_AND_OFFSETS_PRESET_CENTER_RIGHT, + ANCHORS_AND_OFFSETS_PRESET_CENTER_TOP, + ANCHORS_AND_OFFSETS_PRESET_CENTER_BOTTOM, + ANCHORS_AND_OFFSETS_PRESET_CENTER, + ANCHORS_AND_OFFSETS_PRESET_TOP_WIDE, + ANCHORS_AND_OFFSETS_PRESET_LEFT_WIDE, + ANCHORS_AND_OFFSETS_PRESET_RIGHT_WIDE, + ANCHORS_AND_OFFSETS_PRESET_BOTTOM_WIDE, + ANCHORS_AND_OFFSETS_PRESET_VCENTER_WIDE, + ANCHORS_AND_OFFSETS_PRESET_HCENTER_WIDE, + ANCHORS_AND_OFFSETS_PRESET_WIDE, + + ANCHORS_AND_OFFSETS_PRESET_KEEP_RATIO, + + ANCHORS_PRESET_TOP_LEFT, + ANCHORS_PRESET_TOP_RIGHT, + ANCHORS_PRESET_BOTTOM_LEFT, + ANCHORS_PRESET_BOTTOM_RIGHT, + ANCHORS_PRESET_CENTER_LEFT, + ANCHORS_PRESET_CENTER_RIGHT, + ANCHORS_PRESET_CENTER_TOP, + ANCHORS_PRESET_CENTER_BOTTOM, + ANCHORS_PRESET_CENTER, + ANCHORS_PRESET_TOP_WIDE, + ANCHORS_PRESET_LEFT_WIDE, + ANCHORS_PRESET_RIGHT_WIDE, + ANCHORS_PRESET_BOTTOM_WIDE, + ANCHORS_PRESET_VCENTER_WIDE, + ANCHORS_PRESET_HCENTER_WIDE, + ANCHORS_PRESET_WIDE, + + // Offsets Presets are not currently in use. + OFFSETS_PRESET_TOP_LEFT, + OFFSETS_PRESET_TOP_RIGHT, + OFFSETS_PRESET_BOTTOM_LEFT, + OFFSETS_PRESET_BOTTOM_RIGHT, + OFFSETS_PRESET_CENTER_LEFT, + OFFSETS_PRESET_CENTER_RIGHT, + OFFSETS_PRESET_CENTER_TOP, + OFFSETS_PRESET_CENTER_BOTTOM, + OFFSETS_PRESET_CENTER, + OFFSETS_PRESET_TOP_WIDE, + OFFSETS_PRESET_LEFT_WIDE, + OFFSETS_PRESET_RIGHT_WIDE, + OFFSETS_PRESET_BOTTOM_WIDE, + OFFSETS_PRESET_VCENTER_WIDE, + OFFSETS_PRESET_HCENTER_WIDE, + OFFSETS_PRESET_WIDE, + + CONTAINERS_H_PRESET_FILL, + CONTAINERS_H_PRESET_FILL_EXPAND, + CONTAINERS_H_PRESET_SHRINK_BEGIN, + CONTAINERS_H_PRESET_SHRINK_CENTER, + CONTAINERS_H_PRESET_SHRINK_END, + CONTAINERS_V_PRESET_FILL, + CONTAINERS_V_PRESET_FILL_EXPAND, + CONTAINERS_V_PRESET_SHRINK_BEGIN, + CONTAINERS_V_PRESET_SHRINK_CENTER, + CONTAINERS_V_PRESET_SHRINK_END, + }; + + TextureRect *anchor_layouts_icon; + MenuButton *anchor_presets_menu; + PopupMenu *anchors_popup; + TextureRect *container_layouts_icon; + MenuButton *container_h_presets_menu; + MenuButton *container_v_presets_menu; + + Button *anchor_mode_button; + + bool anchors_mode = false; + + void _set_anchors_preset(Control::LayoutPreset p_preset); + void _set_anchors_and_offsets_preset(Control::LayoutPreset p_preset); + void _set_anchors_and_offsets_to_keep_ratio(); + void _set_container_h_preset(Control::SizeFlags p_preset); + void _set_container_v_preset(Control::SizeFlags p_preset); + + Vector2 _anchor_to_position(const Control *p_control, Vector2 anchor); + Vector2 _position_to_anchor(const Control *p_control, Vector2 position); + + void _button_toggle_anchor_mode(bool p_status); + + bool _is_node_locked(const Node *p_node); + List<Control *> _get_edited_controls(bool retrieve_locked = false, bool remove_controls_if_parent_in_selection = true); + void _popup_callback(int p_op); + void _selection_changed(); + +protected: + void _notification(int p_notification); + + static ControlEditorToolbar *singleton; + +public: + bool is_anchors_mode_enabled() { return anchors_mode; }; + + static ControlEditorToolbar *get_singleton() { return singleton; } + + ControlEditorToolbar(EditorNode *p_editor); +}; + +class ControlEditorPlugin : public EditorPlugin { + GDCLASS(ControlEditorPlugin, EditorPlugin); + + EditorNode *editor; + ControlEditorToolbar *toolbar; + +public: + virtual String get_name() const override { return "Control"; } + + ControlEditorPlugin(EditorNode *p_editor); +}; + +#endif //CONTROL_EDITOR_PLUGIN_H |