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-rw-r--r--editor/plugins/cube_grid_theme_editor_plugin.cpp357
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diff --git a/editor/plugins/cube_grid_theme_editor_plugin.cpp b/editor/plugins/cube_grid_theme_editor_plugin.cpp
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+/*************************************************************************/
+/* cube_grid_theme_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "cube_grid_theme_editor_plugin.h"
+
+#if 0
+#include "scene/3d/mesh_instance.h"
+#include "scene/3d/physics_body.h"
+#include "scene/main/viewport.h"
+#include "scene/resources/packed_scene.h"
+#include "editor/editor_node.h"
+#include "main/main.h"
+#include "editor/editor_settings.h"
+#include "scene/3d/navigation_mesh.h"
+
+void MeshLibraryEditor::edit(const Ref<MeshLibrary>& p_theme) {
+
+ theme=p_theme;
+ if (theme.is_valid())
+ menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE),!theme->has_meta("_editor_source_scene"));
+
+}
+
+void MeshLibraryEditor::_menu_confirm() {
+
+
+ switch(option) {
+
+ case MENU_OPTION_REMOVE_ITEM: {
+
+ theme->remove_item(to_erase);
+ } break;
+ case MENU_OPTION_UPDATE_FROM_SCENE: {
+ String existing = theme->get_meta("_editor_source_scene");
+ ERR_FAIL_COND(existing=="");
+ _import_scene_cbk(existing);
+
+ } break;
+ default: {};
+ }
+
+}
+
+
+void MeshLibraryEditor::_import_scene(Node *p_scene, Ref<MeshLibrary> p_library, bool p_merge) {
+
+ if (!p_merge)
+ p_library->clear();
+
+
+ for(int i=0;i<p_scene->get_child_count();i++) {
+
+
+ Node *child = p_scene->get_child(i);
+
+ if (!child->cast_to<MeshInstance>()) {
+ if (child->get_child_count()>0) {
+ child=child->get_child(0);
+ if (!child->cast_to<MeshInstance>()) {
+ continue;
+ }
+
+ } else
+ continue;
+
+
+ }
+
+ MeshInstance *mi = child->cast_to<MeshInstance>();
+ Ref<Mesh> mesh=mi->get_mesh();
+ if (mesh.is_null())
+ continue;
+
+ int id = p_library->find_item_name(mi->get_name());
+ if (id<0) {
+
+ id=p_library->get_last_unused_item_id();
+ p_library->create_item(id);
+ p_library->set_item_name(id,mi->get_name());
+ }
+
+
+ p_library->set_item_mesh(id,mesh);
+
+ Ref<Shape> collision;
+
+
+ for(int j=0;j<mi->get_child_count();j++) {
+#if 1
+ Node *child2 = mi->get_child(j);
+ if (!child2->cast_to<StaticBody>())
+ continue;
+ StaticBody *sb = child2->cast_to<StaticBody>();
+ if (sb->get_shape_count()==0)
+ continue;
+ collision=sb->get_shape(0);
+ if (!collision.is_null())
+ break;
+#endif
+ }
+
+ if (!collision.is_null()) {
+
+ p_library->set_item_shape(id,collision);
+ }
+ Ref<NavigationMesh> navmesh;
+ for(int j=0;j<mi->get_child_count();j++) {
+ Node *child2 = mi->get_child(j);
+ if (!child2->cast_to<NavigationMeshInstance>())
+ continue;
+ NavigationMeshInstance *sb = child2->cast_to<NavigationMeshInstance>();
+ navmesh=sb->get_navigation_mesh();
+ if (!navmesh.is_null())
+ break;
+ }
+ if(!navmesh.is_null()){
+ p_library->set_item_navmesh(id, navmesh);
+ }
+ }
+
+ //generate previews!
+
+ if (1) {
+ Vector<int> ids = p_library->get_item_list();
+ RID vp = VS::get_singleton()->viewport_create();
+ VS::ViewportRect vr;
+ vr.x=0;
+ vr.y=0;
+ vr.width=EditorSettings::get_singleton()->get("editors/grid_map/preview_size");
+ vr.height=EditorSettings::get_singleton()->get("editors/grid_map/preview_size");
+ VS::get_singleton()->viewport_set_rect(vp,vr);
+ VS::get_singleton()->viewport_set_as_render_target(vp,true);
+ VS::get_singleton()->viewport_set_render_target_update_mode(vp,VS::RENDER_TARGET_UPDATE_ALWAYS);
+ RID scen = VS::get_singleton()->scenario_create();
+ VS::get_singleton()->viewport_set_scenario(vp,scen);
+ RID cam = VS::get_singleton()->camera_create();
+ VS::get_singleton()->camera_set_transform(cam, Transform() );
+ VS::get_singleton()->viewport_attach_camera(vp,cam);
+ RID light = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL);
+ RID lightinst = VS::get_singleton()->instance_create2(light,scen);
+ VS::get_singleton()->camera_set_orthogonal(cam,1.0,0.01,1000.0);
+
+
+ EditorProgress ep("mlib",TTR("Creating Mesh Library"),ids.size());
+
+ for(int i=0;i<ids.size();i++) {
+
+ int id=ids[i];
+ Ref<Mesh> mesh = p_library->get_item_mesh(id);
+ if (!mesh.is_valid())
+ continue;
+ AABB aabb= mesh->get_aabb();
+ print_line("aabb: "+aabb);
+ Vector3 ofs = aabb.pos + aabb.size*0.5;
+ aabb.pos-=ofs;
+ Transform xform;
+ xform.basis=Matrix3().rotated(Vector3(0,1,0),-Math_PI*0.25);
+ xform.basis = Matrix3().rotated(Vector3(1,0,0),Math_PI*0.25)*xform.basis;
+ AABB rot_aabb = xform.xform(aabb);
+ print_line("rot_aabb: "+rot_aabb);
+ float m = MAX(rot_aabb.size.x,rot_aabb.size.y)*0.5;
+ if (m==0)
+ continue;
+ m=1.0/m;
+ m*=0.5;
+ print_line("scale: "+rtos(m));
+ xform.basis.scale(Vector3(m,m,m));
+ xform.origin=-xform.basis.xform(ofs); //-ofs*m;
+ xform.origin.z-=rot_aabb.size.z*2;
+ RID inst = VS::get_singleton()->instance_create2(mesh->get_rid(),scen);
+ VS::get_singleton()->instance_set_transform(inst,xform);
+ ep.step(TTR("Thumbnail.."),i);
+ VS::get_singleton()->viewport_queue_screen_capture(vp);
+ Main::iteration();
+ Image img = VS::get_singleton()->viewport_get_screen_capture(vp);
+ ERR_CONTINUE(img.empty());
+ Ref<ImageTexture> it( memnew( ImageTexture ));
+ it->create_from_image(img);
+ p_library->set_item_preview(id,it);
+
+ //print_line("loaded image, size: "+rtos(m)+" dist: "+rtos(dist)+" empty?"+itos(img.empty())+" w: "+itos(it->get_width())+" h: "+itos(it->get_height()));
+ VS::get_singleton()->free(inst);
+ }
+
+ VS::get_singleton()->free(lightinst);
+ VS::get_singleton()->free(light);
+ VS::get_singleton()->free(vp);
+ VS::get_singleton()->free(cam);
+ VS::get_singleton()->free(scen);
+ }
+
+
+}
+
+
+void MeshLibraryEditor::_import_scene_cbk(const String& p_str) {
+
+
+ print_line("Impot Callback!");
+
+ Ref<PackedScene> ps = ResourceLoader::load(p_str,"PackedScene");
+ ERR_FAIL_COND(ps.is_null());
+ Node *scene = ps->instance();
+
+ _import_scene(scene,theme,option==MENU_OPTION_UPDATE_FROM_SCENE);
+
+ memdelete(scene);
+ theme->set_meta("_editor_source_scene",p_str);
+ menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE),false);
+
+}
+
+Error MeshLibraryEditor::update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml,bool p_merge) {
+
+ _import_scene(p_base_scene,ml,p_merge);
+ return OK;
+}
+
+
+void MeshLibraryEditor::_menu_cbk(int p_option) {
+
+ option=p_option;
+ switch(p_option) {
+
+ case MENU_OPTION_ADD_ITEM: {
+
+ theme->create_item(theme->get_last_unused_item_id());
+ } break;
+ case MENU_OPTION_REMOVE_ITEM: {
+
+ String p = editor->get_property_editor()->get_selected_path();
+ if (p.begins_with("/MeshLibrary/item") && p.get_slice_count("/")>=3) {
+
+ to_erase = p.get_slice("/",3).to_int();
+ cd->set_text(vformat(TTR("Remove item %d?"),to_erase));
+ cd->popup_centered(Size2(300,60));
+ }
+ } break;
+ case MENU_OPTION_IMPORT_FROM_SCENE: {
+
+ file->popup_centered_ratio();
+ } break;
+ case MENU_OPTION_UPDATE_FROM_SCENE: {
+
+ cd->set_text("Update from existing scene?:\n"+String(theme->get_meta("_editor_source_scene")));
+ cd->popup_centered(Size2(500,60));
+ } break;
+ }
+}
+
+
+void MeshLibraryEditor::_bind_methods() {
+
+ ClassDB::bind_method("_menu_cbk",&MeshLibraryEditor::_menu_cbk);
+ ClassDB::bind_method("_menu_confirm",&MeshLibraryEditor::_menu_confirm);
+ ClassDB::bind_method("_import_scene_cbk",&MeshLibraryEditor::_import_scene_cbk);
+}
+
+MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) {
+
+ file = memnew( EditorFileDialog );
+ file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
+ //not for now?
+ List<String> extensions;
+ ResourceLoader::get_recognized_extensions_for_type("PackedScene",&extensions);
+ file->clear_filters();
+ file->set_title(TTR("Import Scene"));
+ for(int i=0;i<extensions.size();i++) {
+
+ file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
+ }
+ add_child(file);
+ file->connect("file_selected",this,"_import_scene_cbk");
+
+ Panel *panel = memnew( Panel );
+ panel->set_area_as_parent_rect();
+ add_child(panel);
+ MenuButton * options = memnew( MenuButton );
+ panel->add_child(options);
+ options->set_pos(Point2(1,1));
+ options->set_text("Theme");
+ options->get_popup()->add_item(TTR("Add Item"),MENU_OPTION_ADD_ITEM);
+ options->get_popup()->add_item(TTR("Remove Selected Item"),MENU_OPTION_REMOVE_ITEM);
+ options->get_popup()->add_separator();
+ options->get_popup()->add_item(TTR("Import from Scene"),MENU_OPTION_IMPORT_FROM_SCENE);
+ options->get_popup()->add_item(TTR("Update from Scene"),MENU_OPTION_UPDATE_FROM_SCENE);
+ options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE),true);
+ options->get_popup()->connect("id_pressed", this,"_menu_cbk");
+ menu=options;
+ editor=p_editor;
+ cd = memnew(ConfirmationDialog);
+ add_child(cd);
+ cd->get_ok()->connect("pressed", this,"_menu_confirm");
+
+}
+
+void MeshLibraryEditorPlugin::edit(Object *p_node) {
+
+ if (p_node && p_node->cast_to<MeshLibrary>()) {
+ theme_editor->edit( p_node->cast_to<MeshLibrary>() );
+ theme_editor->show();
+ } else
+ theme_editor->hide();
+}
+
+bool MeshLibraryEditorPlugin::handles(Object *p_node) const{
+
+ return p_node->is_type("MeshLibrary");
+}
+
+void MeshLibraryEditorPlugin::make_visible(bool p_visible){
+
+ if (p_visible)
+ theme_editor->show();
+ else
+ theme_editor->hide();
+}
+
+MeshLibraryEditorPlugin::MeshLibraryEditorPlugin(EditorNode *p_node) {
+
+ EDITOR_DEF("editors/grid_map/preview_size",64);
+ theme_editor = memnew( MeshLibraryEditor(p_node) );
+
+ p_node->get_viewport()->add_child(theme_editor);
+ theme_editor->set_area_as_parent_rect();
+ theme_editor->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END );
+ theme_editor->set_anchor( MARGIN_BOTTOM, Control::ANCHOR_BEGIN );
+ theme_editor->set_end( Point2(0,22) );
+ theme_editor->hide();
+
+}
+#endif