diff options
Diffstat (limited to 'editor/plugins/editor_context_menu_plugin.cpp')
-rw-r--r-- | editor/plugins/editor_context_menu_plugin.cpp | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/editor/plugins/editor_context_menu_plugin.cpp b/editor/plugins/editor_context_menu_plugin.cpp new file mode 100644 index 0000000000..86d3c0a896 --- /dev/null +++ b/editor/plugins/editor_context_menu_plugin.cpp @@ -0,0 +1,65 @@ +/**************************************************************************/ +/* editor_context_menu_plugin.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "editor_context_menu_plugin.h" + +#include "core/input/shortcut.h" +#include "editor/editor_node.h" +#include "scene/resources/texture.h" + +void EditorContextMenuPlugin::add_options(const Vector<String> &p_paths) { + GDVIRTUAL_CALL(_popup_menu, p_paths); +} + +void EditorContextMenuPlugin::add_menu_shortcut(const Ref<Shortcut> &p_shortcut, const Callable &p_callable) { + context_menu_shortcuts.insert(p_shortcut, p_callable); +} + +void EditorContextMenuPlugin::add_context_menu_item(const String &p_name, const Callable &p_callable, const Ref<Texture2D> &p_texture, const Ref<Shortcut> &p_shortcut) { + ERR_FAIL_COND_MSG(context_menu_items.has(p_name), "Context menu item already registered."); + ERR_FAIL_COND_MSG(context_menu_items.size() == MAX_ITEMS, "Maximum number of context menu items reached."); + ContextMenuItem item; + item.item_name = p_name; + item.callable = p_callable; + item.icon = p_texture; + item.shortcut = p_shortcut; + item.idx = EditorData::CONTEXT_MENU_ITEM_ID_BASE + start_idx + context_menu_shortcuts.size() + context_menu_items.size(); + context_menu_items.insert(p_name, item); +} + +void EditorContextMenuPlugin::clear_context_menu_items() { + context_menu_items.clear(); +} + +void EditorContextMenuPlugin::_bind_methods() { + ClassDB::bind_method(D_METHOD("add_menu_shortcut", "shortcut", "callback"), &EditorContextMenuPlugin::add_menu_shortcut); + ClassDB::bind_method(D_METHOD("add_context_menu_item", "name", "callback", "icon", "shortcut"), &EditorContextMenuPlugin::add_context_menu_item, DEFVAL(Ref<Texture2D>()), DEFVAL(Ref<Shortcut>())); + GDVIRTUAL_BIND(_popup_menu, "paths"); +} |