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-rw-r--r--editor/plugins/gpu_particles_2d_editor_plugin.h101
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diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.h b/editor/plugins/gpu_particles_2d_editor_plugin.h
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--- a/editor/plugins/gpu_particles_2d_editor_plugin.h
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@@ -1,101 +0,0 @@
-/**************************************************************************/
-/* gpu_particles_2d_editor_plugin.h */
-/**************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/**************************************************************************/
-/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/**************************************************************************/
-
-#ifndef GPU_PARTICLES_2D_EDITOR_PLUGIN_H
-#define GPU_PARTICLES_2D_EDITOR_PLUGIN_H
-
-#include "editor/plugins/editor_plugin.h"
-#include "scene/2d/gpu_particles_2d.h"
-#include "scene/2d/physics/collision_polygon_2d.h"
-#include "scene/gui/box_container.h"
-#include "scene/gui/spin_box.h"
-
-class CheckBox;
-class ConfirmationDialog;
-class EditorFileDialog;
-class MenuButton;
-class OptionButton;
-
-class GPUParticles2DEditorPlugin : public EditorPlugin {
- GDCLASS(GPUParticles2DEditorPlugin, EditorPlugin);
-
- enum {
- MENU_GENERATE_VISIBILITY_RECT,
- MENU_LOAD_EMISSION_MASK,
- MENU_CLEAR_EMISSION_MASK,
- MENU_OPTION_CONVERT_TO_CPU_PARTICLES,
- MENU_RESTART
- };
-
- enum EmissionMode {
- EMISSION_MODE_SOLID,
- EMISSION_MODE_BORDER,
- EMISSION_MODE_BORDER_DIRECTED
- };
-
- GPUParticles2D *particles = nullptr;
- List<GPUParticles2D *> selected_particles;
-
- EditorFileDialog *file = nullptr;
-
- HBoxContainer *toolbar = nullptr;
- MenuButton *menu = nullptr;
-
- ConfirmationDialog *generate_visibility_rect = nullptr;
- SpinBox *generate_seconds = nullptr;
-
- ConfirmationDialog *emission_mask = nullptr;
- OptionButton *emission_mask_mode = nullptr;
- CheckBox *emission_mask_centered = nullptr;
- CheckBox *emission_colors = nullptr;
-
- String source_emission_file;
-
- void _file_selected(const String &p_file);
- void _menu_callback(int p_idx);
- void _generate_visibility_rect();
- void _generate_emission_mask();
- void _selection_changed();
-
-protected:
- void _notification(int p_what);
-
-public:
- virtual String get_name() const override { return "GPUParticles2D"; }
- bool has_main_screen() const override { return false; }
- virtual void edit(Object *p_object) override;
- virtual bool handles(Object *p_object) const override;
- virtual void make_visible(bool p_visible) override;
-
- GPUParticles2DEditorPlugin();
- ~GPUParticles2DEditorPlugin();
-};
-
-#endif // GPU_PARTICLES_2D_EDITOR_PLUGIN_H