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Diffstat (limited to 'editor/plugins/gpu_particles_3d_editor_plugin.h')
-rw-r--r-- | editor/plugins/gpu_particles_3d_editor_plugin.h | 118 |
1 files changed, 0 insertions, 118 deletions
diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.h b/editor/plugins/gpu_particles_3d_editor_plugin.h deleted file mode 100644 index 1295836b5f..0000000000 --- a/editor/plugins/gpu_particles_3d_editor_plugin.h +++ /dev/null @@ -1,118 +0,0 @@ -/**************************************************************************/ -/* gpu_particles_3d_editor_plugin.h */ -/**************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/**************************************************************************/ -/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/**************************************************************************/ - -#ifndef GPU_PARTICLES_3D_EDITOR_PLUGIN_H -#define GPU_PARTICLES_3D_EDITOR_PLUGIN_H - -#include "editor/plugins/editor_plugin.h" -#include "scene/3d/gpu_particles_3d.h" -#include "scene/gui/spin_box.h" - -class ConfirmationDialog; -class HBoxContainer; -class MenuButton; -class OptionButton; -class SceneTreeDialog; - -class GPUParticles3DEditorBase : public Control { - GDCLASS(GPUParticles3DEditorBase, Control); - -protected: - Node3D *base_node = nullptr; - Panel *panel = nullptr; - MenuButton *options = nullptr; - HBoxContainer *particles_editor_hb = nullptr; - - SceneTreeDialog *emission_tree_dialog = nullptr; - - ConfirmationDialog *emission_dialog = nullptr; - SpinBox *emission_amount = nullptr; - OptionButton *emission_fill = nullptr; - - Vector<Face3> geometry; - - bool _generate(Vector<Vector3> &points, Vector<Vector3> &normals); - virtual void _generate_emission_points() {} - void _node_selected(const NodePath &p_path); - -public: - GPUParticles3DEditorBase(); -}; - -class GPUParticles3DEditor : public GPUParticles3DEditorBase { - GDCLASS(GPUParticles3DEditor, GPUParticles3DEditorBase); - - ConfirmationDialog *generate_aabb = nullptr; - SpinBox *generate_seconds = nullptr; - GPUParticles3D *node = nullptr; - - enum Menu { - MENU_OPTION_GENERATE_AABB, - MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE, - MENU_OPTION_CLEAR_EMISSION_VOLUME, - MENU_OPTION_CONVERT_TO_CPU_PARTICLES, - MENU_OPTION_RESTART, - - }; - - void _generate_aabb(); - - void _menu_option(int); - - friend class GPUParticles3DEditorPlugin; - - virtual void _generate_emission_points() override; - -protected: - void _notification(int p_notification); - void _node_removed(Node *p_node); - -public: - void edit(GPUParticles3D *p_particles); - GPUParticles3DEditor(); -}; - -class GPUParticles3DEditorPlugin : public EditorPlugin { - GDCLASS(GPUParticles3DEditorPlugin, EditorPlugin); - - GPUParticles3DEditor *particles_editor = nullptr; - -public: - virtual String get_name() const override { return "GPUParticles3D"; } - bool has_main_screen() const override { return false; } - virtual void edit(Object *p_object) override; - virtual bool handles(Object *p_object) const override; - virtual void make_visible(bool p_visible) override; - - GPUParticles3DEditorPlugin(); - ~GPUParticles3DEditorPlugin(); -}; - -#endif // GPU_PARTICLES_3D_EDITOR_PLUGIN_H |