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Diffstat (limited to 'editor/plugins/gradient_texture_2d_editor_plugin.cpp')
-rw-r--r--editor/plugins/gradient_texture_2d_editor_plugin.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/gradient_texture_2d_editor_plugin.cpp b/editor/plugins/gradient_texture_2d_editor_plugin.cpp
index 494d97c45c..5952185cc0 100644
--- a/editor/plugins/gradient_texture_2d_editor_plugin.cpp
+++ b/editor/plugins/gradient_texture_2d_editor_plugin.cpp
@@ -113,7 +113,7 @@ void GradientTexture2DEdit::gui_input(const Ref<InputEvent> &p_event) {
}
Vector2 new_pos = (mpos / size).clamp(Vector2(0, 0), Vector2(1, 1));
- if (snap_enabled || mm->is_ctrl_pressed()) {
+ if (snap_enabled || mm->is_command_or_control_pressed()) {
new_pos = new_pos.snapped(Vector2(1.0 / snap_count, 1.0 / snap_count));
}
@@ -201,7 +201,7 @@ void GradientTexture2DEdit::_draw() {
draw_texture_rect(texture, Rect2(Point2(), size));
// Draw grid snap lines.
- if (snap_enabled || (Input::get_singleton()->is_key_pressed(Key::CTRL) && grabbed != HANDLE_NONE)) {
+ if (snap_enabled || (Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL) && grabbed != HANDLE_NONE)) {
const Color line_color = Color(0.5, 0.5, 0.5, 0.5);
for (int idx = 0; idx < snap_count + 1; idx++) {