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Diffstat (limited to 'editor/plugins/material_editor_plugin.cpp')
-rw-r--r--editor/plugins/material_editor_plugin.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp
index d3a0d56ec9..602e6f945c 100644
--- a/editor/plugins/material_editor_plugin.cpp
+++ b/editor/plugins/material_editor_plugin.cpp
@@ -242,14 +242,14 @@ MaterialEditor::MaterialEditor() {
sphere_switch->set_toggle_mode(true);
sphere_switch->set_pressed(true);
vb_shape->add_child(sphere_switch);
- sphere_switch->connect("pressed", callable_mp(this, &MaterialEditor::_on_sphere_switch_pressed));
+ sphere_switch->connect(SceneStringName(pressed), callable_mp(this, &MaterialEditor::_on_sphere_switch_pressed));
box_switch = memnew(Button);
box_switch->set_theme_type_variation("PreviewLightButton");
box_switch->set_toggle_mode(true);
box_switch->set_pressed(false);
vb_shape->add_child(box_switch);
- box_switch->connect("pressed", callable_mp(this, &MaterialEditor::_on_box_switch_pressed));
+ box_switch->connect(SceneStringName(pressed), callable_mp(this, &MaterialEditor::_on_box_switch_pressed));
layout_3d->add_spacer();
@@ -261,14 +261,14 @@ MaterialEditor::MaterialEditor() {
light_1_switch->set_toggle_mode(true);
light_1_switch->set_pressed(true);
vb_light->add_child(light_1_switch);
- light_1_switch->connect("pressed", callable_mp(this, &MaterialEditor::_on_light_1_switch_pressed));
+ light_1_switch->connect(SceneStringName(pressed), callable_mp(this, &MaterialEditor::_on_light_1_switch_pressed));
light_2_switch = memnew(Button);
light_2_switch->set_theme_type_variation("PreviewLightButton");
light_2_switch->set_toggle_mode(true);
light_2_switch->set_pressed(true);
vb_light->add_child(light_2_switch);
- light_2_switch->connect("pressed", callable_mp(this, &MaterialEditor::_on_light_2_switch_pressed));
+ light_2_switch->connect(SceneStringName(pressed), callable_mp(this, &MaterialEditor::_on_light_2_switch_pressed));
if (EditorSettings::get_singleton()->get_project_metadata("inspector_options", "material_preview_on_sphere", true)) {
box_instance->hide();