diff options
Diffstat (limited to 'editor/plugins/mesh_instance_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/mesh_instance_editor_plugin.cpp | 16 |
1 files changed, 6 insertions, 10 deletions
diff --git a/editor/plugins/mesh_instance_editor_plugin.cpp b/editor/plugins/mesh_instance_editor_plugin.cpp index 182a8600e4..e5b948aad7 100644 --- a/editor/plugins/mesh_instance_editor_plugin.cpp +++ b/editor/plugins/mesh_instance_editor_plugin.cpp @@ -32,7 +32,7 @@ #include "editor/editor_scale.h" #include "scene/3d/collision_shape.h" -#include "scene/3d/navigation_mesh_instance.h" +#include "scene/3d/navigation_region.h" #include "scene/3d/physics_body.h" #include "scene/gui/box_container.h" #include "spatial_editor_plugin.h" @@ -233,7 +233,7 @@ void MeshInstanceEditor::_menu_option(int p_option) { return; nmesh->create_from_mesh(mesh); - NavigationMeshInstance *nmi = memnew(NavigationMeshInstance); + NavigationRegion *nmi = memnew(NavigationRegion); nmi->set_navigation_mesh(nmesh); Node *owner = node == get_tree()->get_edited_scene_root() ? node : node->get_owner(); @@ -435,10 +435,6 @@ void MeshInstanceEditor::_create_outline_mesh() { } void MeshInstanceEditor::_bind_methods() { - - ClassDB::bind_method("_menu_option", &MeshInstanceEditor::_menu_option); - ClassDB::bind_method("_create_outline_mesh", &MeshInstanceEditor::_create_outline_mesh); - ClassDB::bind_method("_debug_uv_draw", &MeshInstanceEditor::_debug_uv_draw); } MeshInstanceEditor::MeshInstanceEditor() { @@ -455,7 +451,7 @@ MeshInstanceEditor::MeshInstanceEditor() { options->get_popup()->add_separator(); options->get_popup()->add_item(TTR("Create Trimesh Collision Sibling"), MENU_OPTION_CREATE_TRIMESH_COLLISION_SHAPE); options->get_popup()->set_item_tooltip(options->get_popup()->get_item_count() - 1, TTR("Creates a polygon-based collision shape.\nThis is the most accurate (but slowest) option for collision detection.")); - options->get_popup()->add_item(TTR("Create Single Convex Collision Siblings"), MENU_OPTION_CREATE_SINGLE_CONVEX_COLLISION_SHAPE); + options->get_popup()->add_item(TTR("Create Single Convex Collision Sibling"), MENU_OPTION_CREATE_SINGLE_CONVEX_COLLISION_SHAPE); options->get_popup()->set_item_tooltip(options->get_popup()->get_item_count() - 1, TTR("Creates a single convex collision shape.\nThis is the fastest (but least accurate) option for collision detection.")); options->get_popup()->add_item(TTR("Create Multiple Convex Collision Siblings"), MENU_OPTION_CREATE_MULTIPLE_CONVEX_COLLISION_SHAPES); options->get_popup()->set_item_tooltip(options->get_popup()->get_item_count() - 1, TTR("Creates a polygon-based collision shape.\nThis is a performance middle-ground between the two above options.")); @@ -469,7 +465,7 @@ MeshInstanceEditor::MeshInstanceEditor() { options->get_popup()->add_item(TTR("View UV2"), MENU_OPTION_DEBUG_UV2); options->get_popup()->add_item(TTR("Unwrap UV2 for Lightmap/AO"), MENU_OPTION_CREATE_UV2); - options->get_popup()->connect_compat("id_pressed", this, "_menu_option"); + options->get_popup()->connect("id_pressed", callable_mp(this, &MeshInstanceEditor::_menu_option)); outline_dialog = memnew(ConfirmationDialog); outline_dialog->set_title(TTR("Create Outline Mesh")); @@ -487,7 +483,7 @@ MeshInstanceEditor::MeshInstanceEditor() { outline_dialog_vbc->add_margin_child(TTR("Outline Size:"), outline_size); add_child(outline_dialog); - outline_dialog->connect_compat("confirmed", this, "_create_outline_mesh"); + outline_dialog->connect("confirmed", callable_mp(this, &MeshInstanceEditor::_create_outline_mesh)); err_dialog = memnew(AcceptDialog); add_child(err_dialog); @@ -497,7 +493,7 @@ MeshInstanceEditor::MeshInstanceEditor() { add_child(debug_uv_dialog); debug_uv = memnew(Control); debug_uv->set_custom_minimum_size(Size2(600, 600) * EDSCALE); - debug_uv->connect_compat("draw", this, "_debug_uv_draw"); + debug_uv->connect("draw", callable_mp(this, &MeshInstanceEditor::_debug_uv_draw)); debug_uv_dialog->add_child(debug_uv); } |