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path: root/editor/plugins/mesh_library_editor_plugin.cpp
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Diffstat (limited to 'editor/plugins/mesh_library_editor_plugin.cpp')
-rw-r--r--editor/plugins/mesh_library_editor_plugin.cpp21
1 files changed, 20 insertions, 1 deletions
diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp
index d6650bd08f..39401e2738 100644
--- a/editor/plugins/mesh_library_editor_plugin.cpp
+++ b/editor/plugins/mesh_library_editor_plugin.cpp
@@ -156,6 +156,25 @@ void MeshLibraryEditor::_import_scene_parse_node(Ref<MeshLibrary> p_library, Has
}
p_library->set_item_mesh(item_id, item_mesh);
+ GeometryInstance3D::ShadowCastingSetting gi3d_cast_shadows_setting = mesh_instance_node->get_cast_shadows_setting();
+ switch (gi3d_cast_shadows_setting) {
+ case GeometryInstance3D::ShadowCastingSetting::SHADOW_CASTING_SETTING_OFF: {
+ p_library->set_item_mesh_cast_shadow(item_id, RS::ShadowCastingSetting::SHADOW_CASTING_SETTING_OFF);
+ } break;
+ case GeometryInstance3D::ShadowCastingSetting::SHADOW_CASTING_SETTING_ON: {
+ p_library->set_item_mesh_cast_shadow(item_id, RS::ShadowCastingSetting::SHADOW_CASTING_SETTING_ON);
+ } break;
+ case GeometryInstance3D::ShadowCastingSetting::SHADOW_CASTING_SETTING_DOUBLE_SIDED: {
+ p_library->set_item_mesh_cast_shadow(item_id, RS::ShadowCastingSetting::SHADOW_CASTING_SETTING_DOUBLE_SIDED);
+ } break;
+ case GeometryInstance3D::ShadowCastingSetting::SHADOW_CASTING_SETTING_SHADOWS_ONLY: {
+ p_library->set_item_mesh_cast_shadow(item_id, RS::ShadowCastingSetting::SHADOW_CASTING_SETTING_SHADOWS_ONLY);
+ } break;
+ default: {
+ p_library->set_item_mesh_cast_shadow(item_id, RS::ShadowCastingSetting::SHADOW_CASTING_SETTING_ON);
+ } break;
+ }
+
Transform3D item_mesh_transform;
if (p_apply_xforms) {
item_mesh_transform = mesh_instance_node->get_transform();
@@ -260,7 +279,7 @@ MeshLibraryEditor::MeshLibraryEditor() {
Node3DEditor::get_singleton()->add_control_to_menu_panel(menu);
menu->set_position(Point2(1, 1));
menu->set_text(TTR("MeshLibrary"));
- menu->set_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("MeshLibrary"), EditorStringName(EditorIcons)));
+ menu->set_button_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("MeshLibrary"), EditorStringName(EditorIcons)));
menu->get_popup()->add_item(TTR("Add Item"), MENU_OPTION_ADD_ITEM);
menu->get_popup()->add_item(TTR("Remove Selected Item"), MENU_OPTION_REMOVE_ITEM);
menu->get_popup()->add_separator();